Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 07:49:55 Player: Red Box Result: Destroyed by as-00335 with Assembled Blade Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (212) 1060 Value Destroyed (6684) 6684 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1923) 1923 TOTAL SCORE: 15087 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 220 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -488 Cogmind --------- Core Integrity 0/850 Matter 172/300 Energy 66/100 System Corruption 11% Temperature Hot (283) Movement Treading (330) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (8) ------ High-capacity Storage Unit Experimental Signal Interpreter > --- WEAPON (3) ------- Heavy Riot Gun Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY (20) --- F-cell Engine Mini Fusion Reactor Armored Leg Armored Leg Cesium-ion Thruster Matter Compressor (250) Advanced Sensor Array Force Field Phasing AFG Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Hardened Medium Armor Plating Phasing AFG > --- WEAPON ----------- Gatling Laser Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Enhanced Nuclear Core Reinforced Fission Core Mini Fusion Reactor Armored Treads Armored Leg Armored Leg Energy Well Advanced Energy Well Matter Compressor Improved Light Armor Plating Improved Light Armor Plating Thermal Shield Hacking Drone Bay Heavy Riot Gun Improved EM Pulse Cannon Proton Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Improved Proton Missile Launcher [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Mini Fusion Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 6 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 6 | . . . 1 . . . 5 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 174 | 7 12 4 36 18 2 10 47 1 20 3 4 8 2 Power 14 | 1 . . 5 1 1 . 2 . 2 . . 2 . Engine 10 | 1 . . 5 . 1 . 2 . . . . 1 . Core 3 | . . . . . . . . . 2 . . 1 . Reactor 1 | . . . . 1 . . . . . . . . . Propulsion 26 | 2 2 1 5 4 . 2 5 1 1 2 . . 1 Treads 5 | . . . . 1 . 1 1 . . 1 . . 1 Leg 17 | 2 2 1 5 2 . . 3 1 1 . . . . Wheel 4 | . . . . 1 . 1 1 . . 1 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 73 | 2 3 1 10 4 1 6 28 . 12 1 1 4 . Device 30 | 1 1 1 . 1 . 3 14 . 6 . . 3 . Storage 9 | 1 2 . 1 1 1 . 2 . 1 . . . . Processor 9 | . . . 2 1 . . 2 . 3 1 . . . Hackware 5 | . . . 1 . . 1 2 . 1 . . . . Protection 20 | . . . 6 1 . 2 8 . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 61 | 2 7 2 16 9 . 2 12 . 5 . 3 2 1 Energy Gun 35 | . 4 . 13 6 . 1 8 . . . 1 1 1 Energy Cannon 10 | . . 2 1 1 . . 1 . 4 . 1 . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 3 . 1 . 1 . . Launcher 4 | . 2 . 1 . . . . . . . . 1 . Special Weapon 2 | . . . . 1 . 1 . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 5 . 2 5 . 1 . . 4 . Corrupted Parts 3 | . . . . . . 3 . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . Parts Lost 34 | . . . 4 1 . 2 8 4 2 . . . 13 Power 3 | . . . 1 . . . 1 . . . . . 1 Propulsion 4 | . . . . . . . 1 1 . . . . 2 Utility 14 | . . . 1 . . 1 3 1 2 . . . 6 Weapon 13 | . . . 2 1 . 1 3 2 . . . . 4 Highest Loss Streak 13 | . . . 2 1 . 2 4 4 1 . . . 13 To Critical Strikes 2 | . . . 1 . . . . 1 . . . . . Average Backups 17 | 3 9 15 18 19 20 18 18 15 16 19 20 19 18 Power 2 | . . . 2 2 2 2 2 . 2 3 3 3 2 Propulsion 2 | 2 4 4 3 3 3 2 1 . 1 2 3 3 3 Utility 6 | . 1 3 4 4 6 8 8 7 7 8 7 6 6 Weapon 6 | . 4 7 9 7 6 4 5 5 4 4 6 7 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 46 | . . . 6 5 . 3 5 6 10 2 2 4 3 Power 6 | . . . . . . . 1 1 1 1 . 1 1 Propulsion 8 | . . . 2 2 . 1 . . 2 . 1 . . Utility 17 | . . . . 1 . 1 3 3 4 . 1 2 2 Weapon 14 | . . . 4 2 . 1 1 2 2 1 . 1 . Tool/Special 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 97 | . 99 100 99 99 100 100 98 90 94 97 93 92 91 Engine 6 | . 13 14 10 11 11 11 5 . . . . . . Core 2 | . . . . . . . . . 5 6 6 5 6 Treads 3 | . . . . . 11 11 3 . . 1 6 6 6 Leg 12 | . 27 28 22 20 . . 10 17 19 14 . . . Wheel 3 | . . . . . 11 11 5 . . 1 6 6 5 Device 12 | . 13 14 1 . . 2 23 26 20 20 19 21 14 Storage 8 | . 14 14 11 11 11 11 6 4 5 6 6 6 6 Processor 7 | . . . 9 11 11 . 3 6 9 13 13 13 12 Hackware 3 | . . . . . . 10 6 6 6 6 6 . . Protection 8 | . . . 9 10 11 8 11 4 4 6 6 9 17 Energy Gun 17 | . 17 13 32 29 33 32 15 9 . . 3 5 9 Energy Cannon 3 | . . 14 . . . . 1 . 11 10 4 1 7 Ballistic Cannon 2 | . . . . . . . . 4 5 5 10 8 1 Impact Weapon 1 | . 6 . . 2 . . . . 1 2 . . . Peak Build Rating 82 | 9 10 10 24 33 27 40 80 80 79 76 75 82 80 Average Rating 47 | 6 8 8 19 25 26 33 71 73 74 74 74 73 71 On Entrance 40 | . 9 9 10 22 27 27 39 78 50 75 75 74 69 Avg Prop Armor Cover (%) 7 | . . . . 6 7 7 6 . . 8 7 6 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 103 | 13 32 32 65 67 64 66 102 77 103 79 88 92 100 Greatest Support 50 | 20 20 20 26 26 16 18 47 50 47 47 28 28 28 Greatest Overweight (x) 6 | 1 1 1 2 4 3 5 6 1 3 2 3 3 3 Average Overweight (x) 2 | . . 1 1 2 3 4 2 . 1 1 2 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 19 20 20 20 20 17 18 20 20 20 20 Most Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 9 14 18 19 19 19 19 16 16 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 20 20 20 20 20 Final Carried 20 | 5 15 15 20 20 20 20 20 5 20 20 20 20 10 Scrap Suit Usage (%) 1 | . . . . . . . 1 . . . . . . Class Distribution -------------------- 26% | Gunner 21% | Tank 14% | Mutant 13% | Skirmisher 8% | Commander-Tank 5% | Scavenger-Mutant 5% | Commander-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Tank | -9/Scraptown Tank | -6/Factory Tank | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Commander-Skirmisher | -6/Lower Caves Commander-Tank | -6/Zion Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Matter Collected 6144 | 296 282 80 510 588 65 288 1318 . 1240 349 224 595 309 Remotely . | . . . . . . . . . . . . . . Salvage Created 9146 | 125 484 233 2223 864 405 368 1602 . 1277 . 176 371 1018 Parts 464 | 12 45 6 142 50 21 13 72 . 70 . 4 27 2 Haulers Intercepted 14 | . 1 . 5 6 . . 1 . 1 . . . . Recyclers Shooed 9 | . 2 1 . . 4 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 168 | . 13 7 41 9 3 6 32 . 19 . 3 2 33 Guns 78 | . 5 3 31 8 2 3 21 . . . 1 1 3 Cannons 34 | . . 2 1 . . . 5 . 18 . 1 . 7 AOE 44 | . 8 2 9 1 1 2 2 . . . . . 19 Classes Destroyed 25 | 2 5 . 4 . . 3 4 . 1 . 2 2 2 Worker 4 | . . . 1 1 . . . . 2 . . . . Builder 10 | . 2 . 2 2 . . 2 . 2 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 14 | . 1 . 5 6 . . 1 . 1 . . . . Recycler 10 | 1 2 1 1 1 4 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . 1 . . . . . . Watcher 16 | . 3 . 5 . . . 4 . 4 . . . . Swarmer 27 | . 11 3 4 3 . . 6 . . . . . . Grunt 51 | . 2 4 23 3 . . 9 . 10 . . . . Brawler 3 | . . . 3 . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 16 | . . . 10 2 3 . 1 . . . . . . Specialist 3 | . . . . . . . 3 . . . . . . Hunter 6 | . . . . . . . 4 . 2 . . . . Programmer 15 | . . . . . . . 9 . 6 . . . . Explorer 1 | . . . . . . 1 . . . . . . . Ranger 2 | . . . . . . 2 . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . Zionite 17 | . . . . . . . . . . . . 17 . Tinkerer 1 | . . . . . . . . . . . . 1 . Assembled 29 | . . . . . . . . . . . . . 29 Golem 4 | . . . . . . . . . . . . . 4 Butcher 2 | . . . . . . . . . . . 2 . . Mutant 3 | . . . . . . . . . . . 1 2 . Best Kill Streak 30 | 4 4 3 5 5 5 5 5 . 3 . 1 6 30 Combat Bots Only 30 | . 3 3 4 3 1 5 4 . 3 . 1 1 30 Max Kills in Single Turn 6 | 1 3 2 4 3 3 2 2 . 2 . 1 2 6 Gunslinging 1 | . . . 1 . . . 1 . . . . . . Exploded 6 | . 3 2 4 1 1 2 1 . . . . . 6 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . 1 . 01-MTF (-9/Storage) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Hostile Shots Fired 780 | . 31 19 95 53 2 44 220 3 100 . 6 47 160 Missed 210 | . 11 5 30 14 . 10 60 . 25 . 1 15 39 Hits 570 | . 20 14 65 39 2 34 160 3 75 . 5 32 121 Melee 38 | . . . 7 . . . . 3 . . . 2 26 Projectile 532 | . 20 14 58 39 2 34 160 . 75 . 5 30 95 AOE 2 | . . . . . . . 2 . . . . . . Critical Strikes 12 | . . . 2 . . . 2 2 3 . . 1 2 Part Disruptions 10 | . . . . 7 . . 1 . . . . 1 1 Damage Taken 9764 | . 200 165 1087 701 70 555 2549 293 1531 . 25 293 2295 Core 1223 | . 22 35 174 65 . 50 169 106 159 . 4 70 369 Absorbed by Shields 425 | . . . . . . . 115 . 80 . 28 202 . Redirected to Shielding 41 | . . . . . . . 41 . . . . . . Ignored by Resistances 357 | . . . . . . . 80 . 167 . . . 110 Regen/Repaired (Parts) 942 | . . . 371 76 . . 136 . 359 . . . . Core Remaining (%) 68 | 100 . 77 . . . 27 . . . . . . . Volleys Fired 471 | 13 26 13 68 29 6 10 99 . 71 . 13 74 49 Largest 3 | 2 2 2 3 3 3 3 3 . 3 . 3 3 3 Hottest 240 | 40 115 120 168 135 135 180 240 . 210 . 188 167 195 Shots Fired 1050 | 26 48 26 204 77 19 27 243 . 150 . 29 127 74 Gun 654 | 26 44 17 201 73 19 27 209 . . . 2 26 10 Cannon 364 | . . 8 1 . . . 29 . 150 . 27 96 53 Launcher 29 | . 4 1 2 1 . . 5 . . . . 5 11 Special 3 | . . . . 3 . . . . . . . . . Kinetic 173 | 26 2 . . 3 . . 31 . 38 . 13 53 7 Thermal 377 | . 32 25 7 3 . 4 156 . 46 . 3 69 32 Explosive 13 | . 4 1 2 1 . . 5 . . . . . . Electromagnetic 487 | . 10 . 195 70 19 23 51 . 66 . 13 5 35 Robot Hit Streak 27 | 4 6 5 19 11 8 6 13 . 11 . 16 17 27 Robot Miss Streak 9 | 4 2 1 3 5 2 6 9 . 9 . 4 5 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 8 | . 1 . 4 . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . Shots Hit Robots 636 | 12 26 17 136 60 15 19 157 . 85 . 17 55 37 Core Hits 502 | 8 26 11 113 39 13 10 77 . 67 . 13 43 82 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 16 | . 2 1 . . . 1 9 . . . 1 2 . Burn 11 | . 2 1 . . . 1 7 . . . . . . Blast 3 | . . . . . . . . . . . 1 2 . Corrupt 2 | . . . . . . . 2 . . . . . . Melee Attacks 89 | . 23 . 11 20 1 4 18 . 11 1 . . . Impact 89 | . 23 . 11 20 1 4 18 . 11 1 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . 2 . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19948 | 102 877 397 3145 1101 531 605 5460 . 2910 . 441 1630 2749 Guns 8402 | 102 349 165 2169 735 276 325 3587 . . . 54 441 199 Cannons 5309 | . . 108 20 . . . 592 . 2777 . 387 720 705 Explosions 5884 | . 427 124 956 166 255 280 1229 . 133 . . 469 1845 Melee 338 | . 101 . . 185 . . 52 . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 2457 | 102 . . . 49 . . 596 . 620 . 205 688 197 Thermal 6365 | . 257 273 656 92 255 320 3054 . 733 . 54 473 198 Explosive 1765 | . 389 124 345 89 . . 818 . . . . . . Electromagnetic 9023 | . 130 . 2144 686 276 285 940 . 1557 . 182 469 2354 Impact 338 | . 101 . . 185 . . 52 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . 3 7 7 2 2 . 4 4 6 6 11 Average Corruption 3 | . . . 2 4 7 2 1 . 2 4 5 1 1 Corruption Purged 3 | . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 234 | . . . 12 73 29 . 15 . 39 23 26 6 11 Message Errors 49 | . . . 1 18 5 . 5 . 9 4 5 1 1 Matter Fused 54 | . . . 2 11 4 . 5 . 11 8 5 4 4 Heat Flow Errors 27 | . . . 1 9 5 . . . 7 2 2 . 1 Energy Discharges 33 | . . . 3 8 5 . 3 . 3 3 7 . 1 Parts Fused 3 | . . . . 2 . . 1 . . . . . . Data Loss (minor) 28 | . . . 1 8 4 . 1 . 5 4 5 . . Data Loss (major) 17 | . . . 1 10 3 . . . 2 . . . 1 Misfires 12 | . . . 2 6 1 . . . 1 . . . 2 Alerts 8 | . . . 1 . 2 . . . 1 2 1 . 1 Weapon Failures 3 | . . . . 1 . . . . . . 1 1 . Overload Shots 21 | . . . . . . . . . 17 . 1 3 . Effects 1 | . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Overflow Damage 344 | . 58 . 18 95 . . 57 . 63 . 26 13 14 Projectiles 66 | . . . . . . . 10 . 25 . 26 3 2 Explosions 128 | . 20 . 18 . . . 30 . 38 . . 10 12 Melee 150 | . 38 . . 95 . . 17 . . . . . . Knockbacks 43 | . 1 . . 1 . . 7 . 21 . 3 8 2 Impact 2 | . 1 . . 1 . . . . . . . . . Kinetic 40 | . . . . . . . 7 . 20 . 3 8 2 Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 457 | . 14 . 133 23 40 . 59 . 135 . . . 53 Shots 14 | . 1 . 3 2 1 . 1 . 2 . . . 4 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 443 | . 282 147 362 277 240 408 426 . 316 146 210 169 443 Average Temperature 99 | . 80 63 100 70 68 189 120 . 82 77 61 44 209 Received Heat Transfer 1628 | . 27 87 324 81 9 228 168 . 409 . . 43 252 Effects 20 | . . . 1 . . 2 13 . . . . . 4 Shutdowns 3 | . . . . . . . 1 . . . . . 2 Energy Bleed 4 | . . . 1 . . . 2 . . . . . 1 Interference 11 | . . . . . . 2 9 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . 1 Robots Corrupted 15 | . 1 . . 2 . 1 4 . 1 . 1 1 4 Combat Hostiles 11 | . . . . . . 1 3 . 1 . 1 1 4 Parts Fried 35 | . 2 . 6 2 2 4 8 . 11 . . . . Impact Corruptions 6 | . 1 . . 4 . . 1 . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 12 | . 1 4 . . . 1 5 . 1 . . . . Heat Transferred 10373 | . 777 703 600 224 400 411 4766 . 950 . 125 1017 400 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 17 | . 1 . 5 1 3 2 3 . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 2 1 . . 2 . 1 . . . . Low Security (%) 76 | 100 100 100 36 89 100 . 81 100 75 . . . . Level 1 17 | . . . 36 10 . . 17 . 24 . . . . Level 2 6 | . . . 27 . . . 1 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 588 | 10 98 84 588 249 93 . 443 154 264 . . . . Initial 242 | . . 31 . 242 15 . . 154 9 . . . . Average 120 | . 28 23 293 59 27 . 104 92 112 . . . . Influence Increases 4882 | 20 517 238 1353 408 296 . 1182 . 862 . 6 . . Destroy 0b10 Robot/C 2480 | . 260 160 800 140 60 . 660 . 400 . . . . Destroy 0b10 Robot/NC 305 | 20 40 5 80 50 20 . 40 . 45 . 5 . . Destroy Leader 630 | . 58 30 200 52 . . 170 . 120 . . . . Allied During Kill 37 | . . 22 6 . . . 3 . 5 . 1 . . Successful Hack 375 | . 41 . 61 47 41 . 165 . 20 . . . . Select Force Hacks 300 | . 60 . 60 30 150 . . . . . . . . Disable Machine 300 | . 15 15 45 45 15 . 45 . 120 . . . . Destroy Structure 275 | . 43 6 71 29 10 . 54 . 62 . . . . Lose Combat Pursuer 180 | . . . 30 15 . . 45 . 90 . . . . Influence Decreases 4882 | 20 435 320 778 942 337 . 741 427 684 192 6 . . Entered New Map 774 | . . 51 . 333 26 . . 287 5 72 . . . Time Decay 3573 | 20 435 269 711 599 311 . 463 80 559 120 6 . . Lost Part 177 | . . . 40 10 . . 67 40 20 . . . . Lost Ally 227 | . . . 27 . . . 80 20 100 . . . . Purge Threat 131 | . . . . . . . 131 . . . . . . Squads Dispatched 46 | . 3 2 6 6 . . 15 . 14 . . . . Investigation 26 | . 3 2 5 3 . . 7 . 6 . . . . Extermination 12 | . . . . . . . 5 . 7 . . . . Reinforcement 7 | . . . . 3 . . 3 . 1 . . . . Assault 1 | . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Distress Signals 11 | . 1 . 4 3 . . 2 . 1 . . . . Communications Jammed 3 | . . . . . . . 3 . . . . . . Distress Signals 2 | . . . . . . . 2 . . . . . . Times Spotted 295 | . 16 6 53 39 1 7 48 6 32 . 3 27 57 Peak Tracking Total 37 | . 3 3 5 4 1 6 6 4 4 . 2 4 37 Tactical Retreats 17 | . . . 1 2 . . 3 1 5 . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Traps Triggered 13 | . 2 . . 2 . . 3 . 6 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Machines Disabled 27 | . 1 1 3 3 1 1 3 . 8 . 1 3 2 Max in Single Turn 5 | . 1 1 2 1 1 1 1 . 5 . 1 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Machines Accessed 98 | . 10 3 17 11 11 9 22 . 12 2 . 1 . Terminals 48 | . 8 2 11 7 6 . 9 . 5 . . . . Fabricators 5 | . . . . . . . 3 . 2 . . . . Repair Stations 8 | . . . 2 1 . . 3 . 2 . . . . Recycling Units 17 | . 2 . 2 2 5 . 4 . 2 . . . . Scanalyzers 5 | . . . 2 . . . 2 . 1 . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . Total Hacks 377 | . 46 5 70 42 42 43 83 . 36 7 . 3 . Successful 238 | . 27 1 45 23 21 43 49 . 19 7 . 3 . Failed 138 | . 19 4 24 19 21 . 34 . 17 . . . . Catastrophic 13 | . 3 1 1 3 2 . 1 . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 135 | . 28 4 20 23 25 . 24 . 11 . . . . Terminals 165 | . 34 4 27 32 27 . 29 . 12 . . . . Fabricators 19 | . . . . . . . 12 . 7 . . . . Repair Stations 39 | . . . 16 2 . . 10 . 11 . . . . Recycling Units 55 | . 12 . 8 7 15 . 10 . 3 . . . . Scanalyzers 42 | . . . 19 . . . 20 . 3 . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . . Terminal Hacks 103 | . 13 1 7 10 8 43 9 . 2 7 . 3 . Record 48 | . . . . . . 42 . . . 6 . . . Part Schematic 10 | . . . . 2 4 . 1 . . . . 3 . Robot Schematic 1 | . . . . . 1 . . . . . . . . Robot Analysis 11 | . 6 . 1 2 . . 2 . . . . . . Prototype ID Bank 8 | . 1 . 4 1 2 . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . 1 . . . Branch Access Points 4 | . . . 1 . 1 . 1 . 1 . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Locate Traps 11 | . 3 . 1 3 . . 3 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . . 5 . 3 . . . . Network Status 2 | . . . . . . . 1 . 1 . . . . Load Schematic 3 | . . . . . . . 2 . 1 . . . . Build 3 | . . . . . . . 2 . 1 . . . . Repair Station Hacks 23 | . . . 10 2 . . 5 . 6 . . . . Scan Component 12 | . . . 5 1 . . 3 . 3 . . . . Repair 11 | . . . 5 1 . . 2 . 3 . . . . Recycling Unit Hacks 14 | . 1 . 2 2 5 . 3 . 1 . . . . Retrieve Components 14 | . 1 . 2 2 5 . 3 . 1 . . . . Scanalyzer 37 | . . . 17 . . . 20 . . . . . . Insert Component 13 | . . . 6 . . . 7 . . . . . . Analyze 21 | . . . 8 . . . 13 . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 52 | . 13 . 9 9 8 . 6 . 7 . . . . Terminals 25 | . 8 . 5 5 3 . 3 . 1 . . . . Track 5 | . 2 . 2 1 . . . . . . . . . Assimilate 3 | . . . 2 1 . . . . . . . . . Botnet 13 | . 5 . . 2 3 . 2 . 1 . . . . Operators 4 | . 1 . 1 1 . . 1 . . . . . . Fabricators 6 | . . . . . . . 2 . 4 . . . . Liberate 4 | . . . . . . . 2 . 2 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . 1 . . . . . . Recycling Units 20 | . 5 . 4 4 5 . . . 2 . . . . Reject 2 | . 1 . . 1 . . . . . . . . . Recyclers 2 | . 1 . . 1 . . . . . . . . . Mask 4 | . 1 . 2 1 . . . . . . . . . Tunnel 10 | . 2 . 2 1 5 . . . . . . . . Fedlink 1 | . . . . . . . . . 1 . . . . Scrapoids 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 78 | . 10 2 17 9 10 . 21 . 9 . . . . Full Trace Events 21 | . 4 1 2 3 2 . 6 . 3 . . . . Feedback Events 2 | . . . . . . . 1 . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 1 . . . . . . 2 . Robots Built 1 | . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 38 | . . . 6 2 4 . 8 . . . . 18 . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . Time 89 | . . . . . . . 42 . 47 . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . Parts Repaired 11 | . . . 5 1 . . 2 . 3 . . . . Time 545 | . . . 242 32 . . 97 . 174 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 63 | . . . 10 18 22 . 3 . 10 . . . . Parts Scanalyzed 13 | . . . 6 . . . 7 . . . . . . Part Schematics Acquired 13 | . . . 6 . . . 7 . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Total Allies 16 | . . 2 . . . . 4 1 5 . 4 . . Largest Group 5 | . . 2 2 . . . 3 1 5 . 4 4 . Highest-Rated Group 140 | . . 41 41 . . . 87 29 140 . 110 110 . Highest-Rated Ally 31 | . . 31 31 . . . 29 29 28 . 30 30 . Total Orders 35 | . . . . . . . 23 . 4 . 3 5 . STAY 13 | . . . . . . . 6 . 2 . 1 4 . FOLLOW 12 | . . . . . . . 7 . 2 . 2 1 . PICKUP 2 | . . . . . . . 2 . . . . . . RETURN 8 | . . . . . . . 8 . . . . . . Ally Attacks 85 | . . 9 3 . . . 4 2 20 . . 47 . Total Damage 2090 | . . 166 41 . . . 59 37 325 . . 1462 . Kills 16 | . . 1 1 . . . 1 . 1 . . 12 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Active Infowar (turns) 11409 | 32 525 . . . . . 1995 160 3385 1401 1306 2195 410 Optics 455 | . . . . . . . . . 455 . . . . Sensors 10141 | . . . . . . . 1441 160 3228 1401 1306 2195 410 Terrain 4109 | 32 525 . . . . . . . 216 1401 1185 750 . Traps 26 | . . . . . . . 26 . . . . . . Jamming 2979 | . . . . . . . 841 160 1978 . . . . Robot Analysis Total 11 | . 6 . 1 2 . . 2 . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . . 2 3 2 . Drone Launches 9 | . . . . . . . 9 . . . . . . Drone Recoveries 6 | . . . . . . . 6 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Turns Passed 28723 | 117 2075 965 3819 2961 961 3635 3677 160 3394 1401 1385 3459 714 Spaces Moved 13544 | 59 1078 478 1175 1037 637 2062 1563 88 1220 792 881 2087 387 Core 10 | 10 . . . . . . . . . . . . . Treads 2 | . . . . . . 2 . . . . . . . Legs 6284 | 49 1078 478 1175 907 . . 752 88 1220 537 . . . Wheels 7248 | . . . . 130 637 2060 811 . . 255 881 2087 387 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 145 145 145 135 120 120 130 130 130 130 Average Speed 176 | 111 163 190 246 247 145 157 174 170 216 171 130 142 133 Slowest Speed 400 | 190 190 190 260 400 145 200 260 190 330 260 145 145 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . 2 . . 3 . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 73 | 5 100 97 98 93 99 92 40 70 25 81 87 87 61 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 14 | . 2 . 2 1 5 . . . . 2 . 2 . Known Exits Taken 5 | . . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 13 | . . 1 . . . 3 . . . 4 2 3 . Spaces Dug 108 | . 13 . 9 15 1 3 20 . 28 1 2 1 15 Terrain Destroyed 321 | . 43 6 75 33 10 13 50 . 65 1 5 4 16 Melee 62 | . 13 . 9 15 1 3 11 . 9 1 . . . Projectile 73 | . . . . . . 1 23 . 24 . 5 4 16 AOE 186 | . 30 6 66 18 9 9 16 . 32 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Total 17314 | 86 1300 511 1929 1317 658 2414 2283 97 1817 833 1090 2462 517 Wait 2366 | 3 124 5 563 133 6 296 409 . 387 14 136 237 53 Move 13532 | 58 1077 477 1174 1036 636 2061 1563 87 1219 791 880 2086 387 Hop . | . . . . . . . . . . . . . . Pick Up 202 | 5 14 3 32 16 1 11 42 2 42 8 4 17 5 Fast Attach 74 | 7 8 1 2 6 2 5 25 2 7 3 . 6 . Attach 67 | . 1 1 8 4 . 5 22 1 8 3 . 6 8 Detach 11 | . 1 1 . 1 . 1 2 1 3 1 . . . Swap 242 | . 16 4 45 32 3 7 55 1 46 2 12 13 6 Drop 199 | . 10 6 26 23 3 14 48 2 21 10 4 23 9 Fire 471 | 13 26 13 68 29 6 10 99 . 71 . 13 74 49 Melee 89 | . 23 . 11 20 1 4 18 . 11 1 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 7 | . . . . 5 . . . . 2 . . . . Rewire 41 | . . . . . . . . . . . 41 . . Trap 1 | . . . . . . . . 1 . . . . . Miscellaneous 12 | . . . . 12 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Discovered new exit (range 8) 1207 | -10/Materials | Discovered new exit (range 11) 1454 | -10/Materials | Build established: Scavenger-Mutant 1607 | -10/Materials | Discovered new exit (range 8) 2193 | -10/Materials | Entered Mines 2233 | -10/Mines | Discovered new exit (range 12) 2389 | -10/Mines | Discovered new exit (range 5) 2530 | -10/Mines | Learned Materials emergency access door positions 2595 | -10/Mines | Discovered new exit (range 11) 2718 | -10/Mines | Learned location of 1 exit from Materials 2906 | -10/Mines | Met a Derelict shopkeep closing up shop 2944 | -10/Mines | Build established: Mutant 3158 | -10/Mines | Entered Materials 3158 | -9/Materials | Accompanied by 2 allies 3158 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3159 | -9/Materials | Identified exit to Mines 3163 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3552 | -9/Materials | Build established: Gunner 3584 | -9/Materials | Discovered new exit (range 6) 3859 | -9/Materials | Discovered new exit (range 14) 4416 | -9/Materials | Discovered new exit (range 6) 4722 | -9/Materials | Central database locked down 5093 | -9/Materials | Identified exit to Storage 5639 | -9/Materials | Discovered new exit (range 15) 6154 | -9/Materials | Repaired Broken Beamcaster 6196 | -9/Materials | Repaired Carbon-fiber Leg 6256 | -9/Materials | Repaired Imp. EM Shotgun 6358 | -9/Materials | First assault squad dispatched 6689 | -9/Materials | Build established: Tank 6770 | -9/Materials | Repaired Med. Armor Plating? 6838 | -9/Materials | Repaired Cld. Ion Engine 6977 | -9/Materials | Entered Storage 7306 | -9/Storage | Met 01-MTF 7492 | -9/Storage | Build established: Gunner 7952 | -9/Storage | Repaired Med. Armor Plating 8161 | -9/Storage | Discovered new exit (range 7) 8623 | -9/Storage | Discovered new exit (range 4) 8795 | -9/Storage | Core integrity fell below 50% 8798 | -9/Storage | Destroyed 01-MTF 8873 | -9/Storage | Found Corrupted Prototype Device 9572 | -9/Storage | Build established: Mutant 9922 | -9/Storage | Build established: Gunner 9938 | -9/Storage | Entered Recycling 10642 | -9/Recycling | Discovered new exit (range 5) 10864 | -9/Recycling | Scanned before Scraplab entrance 10884 | -9/Recycling | Entered Scraplab 10896 | -9/Recycling | Discovered new exit (range 2) 10899 | -9/Recycling | Entered Scraptown 10899 | -9/Scraptown | System corruption cleaned by C-Scrubber 10913 | -9/Scraptown | System corruption cleaned by C-Scrubber 10924 | -9/Scraptown | System corruption cleaned by C-Scrubber 11224 | -9/Scraptown | Build established: Tank 11269 | -9/Scraptown | Discovered new exit (range 5) 11349 | -9/Scraptown | Identified 01-MTF's Autohacker 11350 | -9/Scraptown | System corruption cleaned by C-Scrubber 11404 | -9/Scraptown | Visited IN-MT5's Study 11437 | -9/Scraptown | Visited Symbiants 11492 | -9/Scraptown | Visited Spacefarers 11503 | -9/Scraptown | Visited Cyclists 11673 | -9/Scraptown | Build established: Gunner 11789 | -9/Scraptown | Visited Awakened 11839 | -9/Scraptown | Visited Assassins FH 11938 | -9/Scraptown | Visited SPCMW 12007 | -9/Scraptown | Visited UFD Registry 12089 | -9/Scraptown | Registered with UFD as "Bulletcutter" 12138 | -9/Scraptown | Visited Cartography Club 12168 | -9/Scraptown | Found Surveybot 17 Chip 12425 | -9/Scraptown | Build established: Tank 12509 | -9/Scraptown | Visited Scrap Suit Storage 12572 | -9/Scraptown | Visited Chapter 10 12704 | -9/Scraptown | Discovered new exit (range 5) 12752 | -9/Scraptown | Visited Science Guys 12809 | -9/Scraptown | Visited Abandonware Association 12831 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 12831 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 12883 | -9/Scraptown | Visited Supply Room 12911 | -9/Scraptown | Visited A0-MCA Data Center 12921 | -9/Scraptown | Given a B rating by A0-MCA 12984 | -9/Scraptown | Visited Scrapoid Pod Storage 13010 | -9/Scraptown | Visited Junk Cannon Lab 13043 | -9/Scraptown | Found Prototype Special Weapon 13043 | -9/Scraptown | Identified Junk Cannon 13356 | -9/Scraptown | Visited Infowarlord's Domain 13393 | -9/Scraptown | Found Exp. Signal Interpreter 13708 | -9/Scraptown | Entered Cyclist Reading Room 14006 | -9/Scraptown | Met Optimus 14006 | -9/Scraptown | Accepted into 0bPrime 14406 | -9/Scraptown | Civil war broke out across Scraptown 14484 | -9/Scraptown | Lost 5 allies 14500 | -9/Scraptown | Found Unknown Device 14534 | -9/Scraptown | Entered Factory 14534 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 14657 | -6/Factory | Identified exit to Lower Caves 14658 | -6/Factory | Identified Scrap Suit 14823 | -6/Factory | Fabricated A-02 Transporter (x1) 14873 | -6/Factory | Fabricated Hyb. Deuterium Engine (x2) 15359 | -6/Factory | Cargo convoy interrupted 15977 | -6/Factory | Repaired Broken Exp. Signal Interpreter 16092 | -6/Factory | Lost 4 parts (1p1n2w) 16567 | -6/Factory | Imp. System Shield fried by hacking feedback 18105 | -6/Factory | Repaired Prc. Shock Rifle 18211 | -6/Factory | Sucked down chute 18211 | -6/Factory | Entered Waste 18211 | -6/Waste | Met up with 1 ally sucked down the chute earlier 18223 | -6/Waste | Spotted C-40 Crusher 18234 | -6/Waste | Spotted C-40 Crusher 18275 | -6/Waste | Spotted C-40 Crusher 18277 | -6/Waste | Spotted C-40 Crusher 18327 | -6/Waste | Spotted C-40 Crusher 18334 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18339 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18342 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18360 | -6/Waste | Discovered new exit (range 10) 18369 | -6/Waste | Identified exit to Factory 18371 | -6/Waste | Entered Factory 18373 | -6/Factory | Lost 4 parts (1n1u2w) 18651 | -6/Factory | Build established: Mutant 19112 | -6/Factory | Repaired Mni. Fusion Reactor 19168 | -6/Factory | Repaired Arm. Leg 19195 | -6/Factory | Build established: Skirmisher 19817 | -6/Factory | Loaded intel: 8 recycling unit locations 19941 | -6/Factory | Repaired Imp. Cryofiber Web? 21145 | -6/Factory | Core integrity fell below 50% 21516 | -6/Factory | Unchained authorized (QV-33N) 21559 | -6/Factory | Scrapoid reinforcements arrived 21657 | -6/Factory | Discovered new exit (range 8) 21669 | -6/Factory | Identified exit to Factory 21742 | -6/Factory | Lost 5 allies 21765 | -6/Factory | Entered Lower Caves 22022 | -6/Lower Caves | Build established: Assassin 22544 | -6/Lower Caves | Build established: Skirmisher 22685 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 22729 | -6/Lower Caves | Entered an active Warlord outpost 22743 | -6/Lower Caves | Learned location of Extension (-4) 22743 | -6/Lower Caves | Learned location of 1 exit from Factory 22743 | -6/Lower Caves | Learned location of 1 exit from Research 22743 | -6/Lower Caves | Learned Research emergency access door positions 22743 | -6/Lower Caves | Learned Armory emergency access door positions 22819 | -6/Lower Caves | Discovered new exit (range 9) 23049 | -6/Lower Caves | Learned location of Zion (-6) 23151 | -6/Lower Caves | Identified exit to Lower Caves 23166 | -6/Lower Caves | Entered another Lower Caves area 23293 | -6/Lower Caves | Discovered exit to Factory (range 7) 23294 | -6/Lower Caves | Learned Factory terminal intel 23736 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 24077 | -6/Lower Caves | Learned Factory terminal intel 24111 | -6/Lower Caves | Build established: Commander-Skirmisher 24306 | -6/Lower Caves | Encountered a Warlord checkpoint 24306 | -6/Lower Caves | Discovered new exit (range 9) 24315 | -6/Lower Caves | Identified exit to Zion 24551 | -6/Lower Caves | Entered Zion 24551 | -6/Zion | Accompanied by 4 allies 24609 | -6/Zion | System corruption cleaned by Quarantine Array 24626 | -6/Zion | Identified exit to Deep Caves 24854 | -6/Zion | Discovered new exit (range 9) 24866 | -6/Zion | Identified exit to Proximity Caves 24993 | -6/Zion | Learned location of 1 exit from Factory 25004 | -6/Zion | Learned Factory trap positions 25030 | -6/Zion | Given the Hacking Drone Bay 25030 | -6/Zion | Found Prototype Device 25030 | -6/Zion | Identified Hacking Drone Bay 25285 | -6/Zion | Found Prototype Device 25285 | -6/Zion | Identified Phasing AFG 25588 | -6/Zion | Build established: Commander-Tank 25930 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 26357 | -6/Zion | Warned about damaging Zion machinery 26389 | -6/Zion | Turned away by Imprinter 26922 | -6/Zion | Found CR-A16's Pointy Stick 27616 | -6/Zion | Attacked by Zionites 27650 | -6/Zion | Extracted access codes from Imprinter's data core 28010 | -6/Zion | Entered Deep Caves 28042 | -6/Deep Caves | Build established: Tank 28157 | -6/Deep Caves | Z-Facility disabled 28380 | -6/Deep Caves | Discovered new exit (range 7) 28388 | -6/Deep Caves | Identified exit to Proximity Caves 28443 | -6/Deep Caves | Spotted AG-50698 28497 | -6/Deep Caves | Destroyed AG-50698 28659 | -6/Deep Caves | Triggered Deep Caves wall 28668 | -6/Deep Caves | Exposed GOLEM chamber 28703 | -6/Deep Caves | Core integrity fell below 20% 28705 | -6/Deep Caves | Spotted AS-24015 28722 | -6/Deep Caves | System corruption reached 10% 28724 | -6/Deep Caves | Destroyed by as-00335 with Assembled Blade Last Messages --------------- 28713_ Phasing AFG severed. 28713_ as-29054 destroyed. 28713_ as-30815 destroyed. 28713_ Gatling Laser destroyed. 28714_ Slug penetrates as-77561. 28715_ System corrupted: Matter fused (-6). 28716_ Penetrated by Slug. 28718_ Power failure, Enh. Nuclear Core shutdown. 28718_ Arm. Huge Wheel destroyed. 28719_ Slug penetrates as-30457. 28719_ as-30457 destroyed. 28719_ as-13416 knocked back. 28719_ as-71214 destroyed. 28719_ as-13416 destroyed. 28720_ Enh. Nuclear Core destroyed. 28720_ System corrupted by crushing effect (+4). 28720_ Gauss Cannon destroyed. 28721_ Adv. Energy Well destroyed. 28721_ System corrupted by crushing effect (+3). 28723_ Acquired Phasing AFG. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????? ????????????????????? | | ????????? A ??????????????????# | | ????????? ??????= #?????# | | ????????? h g ? #### # | | ????????? # " | | ????????? a #####" | | ????????# #??# # | | ????????G a #?# #? | | ????????Ga ## #?? | | ????????G a # #??? | | ????????Ga a "#???? | | ????????Ga #???? | | ????????#aa * #???? | | ????????"a * #???? | | ????????"aa ##### | | ????????"@a | | ????????""" % = | | ????????" % * | | ????????"" ##### | | ????????" #???# | | ????????"" ##???# | | ????????" # # #????# | | ????????" #### ## ## ##????? | | ????????""" ###??# ## ####?????? | | ?????????" ???#### ?????????? | | ?????????########??????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Flak Cannon | -9/Storage | Hacked Hyb. Deuterium Engine | -9/Storage | Hacked Arm. Wheel | -9/Recycling | Hacked Hcp. Storage Unit | -9/Recycling | Hacked System Shield | -9/Recycling | Hacked Hrd. Light Armor Plating | -9/Recycling | Hacked Exp. Signal Interpreter | -6/Factory | Scanalyzed Mapping Drone Bay | -6/Factory | Scanalyzed Imp. Lightning Gun | -6/Factory | Scanalyzed Adv. Energy Well | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Mni. Fusion Reactor | -6/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Hacked Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Fusion Compressor | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Force Field | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ O-16 Technician | -9/Recycling | Hacked R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Hyb. Deuterium Engine | x2 | -6/Factory | Authchip Repaired ---------- Beamcaster | 71% | -9/Materials | Broken Carbon-fiber Leg | 6% | -9/Materials Imp. EM Shotgun | 41% | -9/Materials Med. Armor Plating | 1% | -9/Materials Cld. Ion Engine | 25% | -9/Materials Med. Armor Plating | 36% | -9/Storage Exp. Signal Interpreter | 99% | -6/Factory | Broken Prc. Shock Rifle | 48% | -6/Factory Mni. Fusion Reactor | 12% | -6/Factory Arm. Leg | 26% | -6/Factory Imp. Cryofiber Web | 12% | -6/Factory Studied --------- Spread Laser | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Official Business Tune-up Challenges ------------ None Game ------ Seed ZeronetGravmagRipper Manual? 0 Play Time 04:34:58 Cumulative 700.4 hours Start 2025.11.16 @ 02:51:01 End 2025.11.16 @ 07:49:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 490 Rogue 490 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c1a78ef-7f81-4c34-b95b-c94b36e44ce3