Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 18:21:01 Player: Waste Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (303) 1515 Value Destroyed (14895) 14895 Prototype IDs (63) 1260 Alien Tech Used (3) 600 Bonus (5363) 5363 TOTAL SCORE: 32633 Bonus ------- High Alert Combat Kills 374 Follower Combat Kills 1093 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 260 Used Core Reset Matrix 3000 Friendly Fire -664 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Advanced Terrain Scan Processor Advanced Targeting Computer System Mapper > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Subatomic Replicator Improved Potential Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Centrium Light Armor Plating Advanced Force Field System Mapper Experimental System Shield > --- WEAPON ----------- Null Cannon Tri-rail Accelerator > --- INVENTORY -------- Particle Reactor Vortex Chain Reactor Advanced Heavy Treads Advanced Energy Well Experimental Energy Well Matter Compressor Experimental Armor Integrity Analyzer Quantum Capacitor Layered Medium Armor Plating Layered Medium Armor Plating Phase Armor Experimental Thermal Shield Antimissile System Long-range Tractor Beam Compact HERF Cannon Improved Potential Cannon Railgun Mini Smartbomb Launcher Advanced Micro-nuke Launcher RU-N14's Throwing Claymores [Rating: 192] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Meta Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . 1 . . . . 2 . . . . 2 . . . . 1 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 417 | . 5 11 34 28 15 9 8 3 11 26 6 6 15 11 16 3 13 17 7 9 22 48 33 33 28 Power 23 | . . 1 3 4 . 1 . . . . . . 1 1 . . . 1 . 2 1 2 3 2 1 Engine 10 | . . 1 2 4 . . . . . . . . 1 1 . . . . . 1 . . . . . Core 4 | . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 2 3 2 1 Propulsion 77 | . 2 3 9 10 4 3 3 . 3 11 . 2 3 4 1 1 1 5 . . 3 . 5 3 1 Treads 47 | . 2 3 8 10 4 3 3 . 1 2 . . . . . . . . . . 2 . 5 3 1 Leg 29 | . . . . . . . . . 2 9 . 2 3 4 1 1 1 5 . . 1 . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 185 | . 1 2 7 5 6 5 3 . 1 9 4 3 6 6 7 2 10 7 3 5 8 23 19 23 20 Device 126 | . 1 . 2 1 3 3 . . . 6 3 1 1 5 4 2 10 6 3 5 6 18 15 14 17 Storage 12 | . . 1 1 . 1 . . . . 1 . . . 1 2 . . . . . . 3 . . 2 Processor 13 | . . . 2 . . 1 . . . . 1 . 4 . . . . 1 . . 1 . 2 . 1 Hackware 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Protection 31 | . . 1 2 4 2 1 3 . 1 2 . 2 1 . . . . . . . . 2 2 8 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 132 | . 2 5 15 9 5 . 2 3 7 6 2 1 5 . 8 . 2 4 4 2 10 23 6 5 6 Energy Gun 27 | . 1 2 12 4 1 . 1 1 1 3 . . . . . . . . . . . 1 . . . Energy Cannon 26 | . . 2 . 1 . . . . . 2 . . . . 4 . . . . . 3 6 2 2 4 Ballistic Gun 41 | . 1 . 3 2 3 . . 2 5 1 1 1 1 . 1 . 1 2 2 1 5 3 2 3 1 Ballistic Cannon 14 | . . . . . . . . . . . 1 . 1 . 2 . . . 1 1 1 5 1 . 1 Launcher 9 | . . 1 . . . . 1 . . . . . 1 . 1 . 1 . 1 . . 2 1 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 14 | . . . . 2 1 . . . 1 . . . 1 . . . . 2 . . 1 6 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 2 . . . . . 5 . . 5 . 3 . . 2 . . 4 12 1 1 1 Corrupted Parts 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . System Corruption 26 | . . . . . . . 2 . . . . . . 24 . . . . . . . . . . . Parts Lost 62 | . . 3 6 3 1 . 4 . 9 6 . 4 2 2 1 . 1 . . . . . . 7 13 Power 6 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 3 Propulsion 19 | . . 1 3 3 1 . . . 4 2 . 2 . . . . . . . . . . . . 3 Utility 22 | . . 1 1 . . . 2 . 2 1 . 2 2 . . . . . . . . . . 5 6 Weapon 15 | . . . 2 . . . 2 . 3 3 . . . 1 1 . 1 . . . . . . 1 1 Highest Loss Streak 10 | . . 2 3 3 1 . 4 . 6 3 . 4 2 1 1 . 1 . . . . . . 4 10 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 99 95 98 98 87 94 76 77 89 100 98 92 98 97 100 99 99 99 99 98 85 85 83 70 Engine 3 | . 14 14 7 9 7 . . . . . . . 1 6 5 5 5 3 . 2 . . . . . Core 2 | . . . 1 . . 5 6 7 7 6 6 6 4 . . . . 1 5 7 5 4 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 4 11 12 11 Treads 11 | . 20 28 25 26 29 25 30 30 12 1 . . . . . . . . . . . 9 8 8 7 Leg 10 | . 7 . . . . . . . 8 24 26 25 26 26 23 23 23 23 23 21 17 . . . . Device 9 | . 6 1 7 9 11 12 9 7 2 12 13 10 . 11 13 11 11 10 11 15 15 13 15 11 11 Storage 10 | . 14 14 9 9 7 6 6 7 7 11 13 13 13 13 14 17 17 13 11 10 9 7 4 4 6 Processor 13 | . . . 9 9 7 11 9 7 7 6 12 13 14 20 17 17 17 20 23 21 23 23 21 20 16 Hackware 2 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 7 9 8 7 4 Protection 5 | . . 12 6 8 9 6 9 15 10 5 6 7 11 . . . . . . . . 1 4 8 . Energy Gun 3 | . 1 14 18 12 3 . 2 . 4 7 8 . . . . . . . . . . . . . . Energy Cannon 2 | . . 10 . 4 . . . . . 5 . . . . 7 5 3 . . . . . 2 2 1 Ballistic Gun 6 | . 26 1 7 8 18 18 16 . 12 4 8 12 12 12 1 . 1 4 4 5 5 . 1 1 2 Ballistic Cannon 2 | . . . . . . . . . . . 1 6 5 . 2 11 11 11 7 9 5 1 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 12 15 39 41 42 113 109 109 109 111 122 113 123 124 120 128 128 128 132 132 147 167 167 189 213 209 Greatest Support 150 | 20 40 40 60 60 88 119 119 91 91 98 98 98 81 76 76 75 70 115 115 115 145 145 150 140 150 Greatest Overweight (x) 9 | . . . 3 2 1 1 1 1 9 6 1 2 1 1 1 1 1 1 1 1 1 1 2 3 1 Average Overweight (x) . | . . . . . . . . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Largest Inventory Capacity 25 | . 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 8 13 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | . 8 15 15 15 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Average Carried 21 | . 5 10 13 14 20 24 24 23 23 23 25 24 24 24 24 24 24 24 24 24 24 24 24 24 17 Final Capacity 25 | 8 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 13 15 15 25 25 24 23 23 25 25 25 25 25 25 25 24 25 25 25 25 25 25 22 5 Class Distribution -------------------- 21% | Scavenger-Gunner 14% | Mutant 13% | Scavenger-Skirmisher 11% | Scavenger-Tank 9% | Hacker-Skirmisher 5% | Tank 5% | Hacker-Tank 4% | Scavenger-Mutant 4% | Hacker-Assassin 3% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Tank | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Assassin | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Tank | -2/Quarantine Alien-Gunner | -2/Section 7 Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Matter Collected 10965 | 200 84 241 777 447 494 258 258 . 541 449 123 349 245 504 397 155 363 351 192 81 613 1154 825 1041 823 Remotely 2149 | . . . . . . . . . . . . . . . . . . . . . . 519 683 512 435 Salvage Created 13777 | . 175 508 1549 1830 755 296 619 . 557 1338 120 208 . 439 421 75 408 86 192 70 283 1072 596 1017 1163 Parts 615 | . 20 26 65 82 47 10 21 . 17 36 2 7 . 22 19 4 17 5 15 3 16 40 27 54 60 Haulers Intercepted 13 | . 1 . 5 5 . . . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 3 . . 2 . . . . . 3 . . . . . . . . . . . 1 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . 3 . . . 9 16 . 27 . 2 3 9 16 . 4 16 . 23 . . . . . . Prevented 28 | . . . . . . 2 13 . . . . . . 12 . 1 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 257 | . 4 10 22 29 16 3 9 . 13 18 3 6 . 9 7 1 12 4 11 1 4 19 13 23 20 Melee 10 | . . . . 8 . . . . 1 . . . . . . . . . . . . 1 . . . Guns 105 | . 4 5 18 15 15 3 4 . 12 11 2 3 . 1 . . . 1 . . 2 . 3 4 2 Cannons 95 | . . 3 . 1 . . . . . 6 1 3 . . 7 1 8 3 2 1 2 16 7 19 15 AOE 33 | . . 1 2 . 1 . 5 . . . . . . 7 . . 4 . 9 . . . 3 . 1 Classes Destroyed 24 | . 4 1 6 4 1 . . . 1 . 1 2 . . . . . 1 . . . . 2 . 1 Worker 9 | . . . 1 4 . . . . . . . . . . . . . . . . 1 . . . 3 Builder 7 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 2 Hauler 13 | . 1 . 5 5 . . . . . 2 . . . . . . . . . . . . . . . Recycler 6 | . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 7 | . . . 1 . . . . . . . . . . . . . . . . . . . 3 1 2 Swarmer 31 | . 3 . . . 3 . . . . . . . . 5 . . 5 . 9 . . . 4 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Grunt 87 | . 1 . 15 16 6 3 1 . 6 13 . . . 1 2 . 2 2 1 . . 10 3 . 5 Brawler 9 | . . . 1 1 . . 3 . 2 . . . . . . . 2 . . . . . . . . Duelist 9 | . . . 2 1 . . 4 . 2 . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 30 | . . . 4 9 3 . 1 . 1 1 . . . . 1 1 1 . . 1 2 . 2 2 1 Hunter 21 | . . . . 1 2 . . . . 3 2 . . 2 2 . . . . . . . 2 3 4 Programmer 44 | . . . . . 2 . . . . 1 . . . 1 2 . 2 . 1 . 2 9 . 16 8 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 5 11 4 3 9 . 7 4 2 3 . 5 3 1 5 2 5 1 3 8 5 6 8 Combat Bots Only 9 | . 3 3 4 9 4 3 9 . 7 4 2 3 . 5 3 1 5 2 5 1 2 8 4 5 5 Max Kills in Single Turn 4 | . 1 1 2 2 2 1 3 . 1 1 1 1 . 2 1 1 4 1 3 1 1 2 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . 1 . 3 . . . . . . 2 . . 4 . 3 . . . 3 . 1 Melee 1 | . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Hostile Shots Fired 1562 | . 15 52 118 94 124 19 31 . 89 144 34 65 . 45 41 6 35 21 10 10 28 85 46 223 227 Missed 418 | . 6 17 31 14 43 6 9 . 17 31 15 18 . 10 10 . 14 9 6 3 9 19 12 55 64 Damage Taken 20662 | . 89 855 1434 1275 839 168 747 . 1488 1558 343 798 . 552 459 121 341 255 116 108 225 815 472 3420 4184 Core 2627 | . 9 123 134 123 31 13 78 . 116 191 53 30 . 52 30 23 55 50 15 . 11 34 11 596 849 Absorbed by Shields 2978 | . . . . . 88 52 . . . . 58 . . 131 145 27 97 70 28 44 151 404 488 1195 . Reduced by Siege Mode 800 | . . . . . . . . . . . . . . . . . . . . . . 191 11 150 448 Redirected to Core 905 | . . . . . . . . . . . . . . . . . . . . . . . . 480 425 Ignored by Resistances 356 | . . . . . . . . . . 208 . 2 . . . . . . . . . 146 . . . Regen/Repaired (Parts) 687 | . . . . . . . . . . . . . . . . . . 408 . 279 . . . . . Core Remaining (%) 75 | 100 . 47 . 53 . . . . 66 . . . . 61 . . . . 82 100 . 96 . . . Volleys Fired 819 | . 16 93 77 51 35 11 20 . 34 63 10 23 . 16 24 47 19 12 9 4 11 44 58 73 69 Largest 3 | . 2 2 3 3 3 3 3 . 3 3 3 3 . 2 3 3 3 3 3 3 3 2 2 2 2 Hottest 250 | . 40 130 161 157 169 84 136 . 136 250 175 70 . 39 182 182 182 127 127 127 130 130 190 130 200 Shots Fired 1660 | . 32 157 218 151 105 33 38 . 82 155 30 66 . 23 53 51 49 31 16 12 27 48 77 112 94 Gun 1000 | . 32 85 218 119 105 33 31 . 82 92 25 42 . 10 . . . 8 3 4 18 7 26 40 20 Cannon 628 | . . 68 . 32 . . . . . 63 5 24 . . 53 51 48 23 8 8 9 41 49 72 74 Launcher 32 | . . 4 . . . . 7 . . . . . . 13 . . 1 . 5 . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 890 | . 32 17 76 51 78 33 30 . 71 31 20 66 . 10 16 4 32 31 11 12 27 45 51 87 59 Thermal 667 | . . 140 113 100 27 . 1 . 11 124 10 . . . 10 47 16 . . . . 3 24 25 16 Explosive 8 | . . . . . . . . . . . . . . . . . 1 . 5 . . . 2 . . Electromagnetic 95 | . . . 29 . . . 7 . . . . . . 13 27 . . . . . . . . . 19 Robot Hit Streak 36 | . 4 21 17 25 22 9 17 . 12 35 15 11 . 13 11 2 4 3 2 4 6 31 14 25 36 Robot Miss Streak 7 | . 4 1 4 4 3 2 1 . 7 5 2 4 . 3 2 3 4 6 3 1 2 2 3 2 2 Penetration Max 2 | . . . . 1 1 . 1 . 1 . . . . . 1 . . 2 . . . 1 . 1 . Secondary Targets 15 | . . . 3 2 . 2 2 . 4 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . Capacitor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Shots Hit Robots 1131 | . 17 76 155 132 78 24 31 . 75 115 26 37 . 15 35 2 25 10 6 7 17 53 39 80 76 Core Hits 659 | . 9 27 59 50 36 9 22 . 80 76 12 11 . 21 16 2 17 10 13 3 9 40 37 54 46 Critical Kills 14 | . . 1 1 4 . . . . 1 . . . . . 1 1 2 . . 1 . 1 . . 1 Critical Parts Destroyed 32 | . . . 1 8 1 2 . . . . . . . 1 4 . 1 3 2 . 2 4 1 2 . Critical Strikes 78 | . . 4 10 14 1 2 . . 1 . . . . 1 6 1 5 5 2 1 2 11 4 4 4 Burn 13 | . . 3 8 2 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 30 | . . . 2 1 1 2 . . . . . . . 1 5 1 3 3 2 1 2 1 1 2 2 Blast 18 | . . . . . . . . . . . . . . . 1 . 2 2 . . . 6 3 2 2 Smash 16 | . . . . 11 . . . . 1 . . . . . . . . . . . . 4 . . . Melee Attacks 92 | . . . . 43 1 . . . 1 . . . 1 . . . . 15 . . 2 29 . . . Impact 92 | . . . . 43 1 . . . 1 . . . 1 . . . . 15 . . 2 29 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40314 | . 201 1504 2932 3744 1823 476 1245 . 1789 3404 700 1051 . 950 1141 45 1155 549 972 223 514 3595 2397 4593 5311 Guns 15445 | . 190 635 2622 1662 1734 476 599 . 1761 2012 545 643 . 241 . . . 151 47 53 262 140 379 890 403 Cannons 17453 | . . 589 . 401 . . . . . 1255 145 408 . . 1090 45 821 398 153 170 252 2688 1412 3703 3923 Explosions 4655 | . . 277 291 . 76 . 646 . . . . . . 709 . . 334 . 772 . . . 606 . 944 Melee 2421 | . . . . 1626 . . . . 28 . . . . . . . . . . . . 767 . . . Ramming 340 | . 11 3 19 55 13 . . . . 137 10 . . . 51 . . . . . . . . . 41 Kinetic 21370 | . 190 438 775 735 1320 476 588 . 1499 533 401 1051 . 241 348 16 586 549 200 223 514 2828 1512 3840 2507 Thermal 11570 | . . 1063 1701 1328 414 . 189 . 262 2734 289 . . . 148 29 235 . . . . . 279 753 2146 Explosive 1788 | . . . . . 76 . . . . . . . . . . . 334 . 772 . . . 606 . . Electromagnetic 2825 | . . . 437 . . . 468 . . . . . . 709 594 . . . . . . . . . 617 Impact 2421 | . . . . 1626 . . . . 28 . . . . . . . . . . . . 767 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 4 4 14 14 14 5 5 6 6 25 . . . . . . 1 6 . 16 27 Average Corruption 7 | . . . . . 2 4 7 14 14 4 5 5 6 18 . . . . . . 1 3 . 6 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Effects 361 | . . . . . 24 18 25 8 54 40 23 27 2 28 . . . . . . 1 48 . 26 37 Message Errors 84 | . . . . . 3 5 9 1 9 5 6 7 2 7 . . . . . . . 15 . 4 11 Matter Fused 91 | . . . . . 5 4 9 3 14 8 8 6 . 6 . . . . . . 1 9 . 10 8 Heat Flow Errors 35 | . . . . . 3 1 . 1 4 6 2 2 . 3 . . . . . . . 7 . 3 3 Energy Discharges 31 | . . . . . 5 2 1 1 6 6 2 2 . . . . . . . . . 2 . 2 2 Parts Rejected 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 Parts Fused 5 | . . . . . 1 . . . . 1 2 . . . . . . . . . . 1 . . . Data Loss (minor) 60 | . . . . . 3 4 1 2 11 9 3 4 . 6 . . . . . . . 10 . 1 6 Data Loss (major) 15 | . . . . . 1 2 1 . 4 2 . 4 . . . . . . . . . 1 . . . Misfires 18 | . . . . . 1 . 3 . 3 1 . 1 . 4 . . . . . . . 2 . 1 2 Alerts 7 | . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . 1 . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 10 | . . . . . 1 . . . 2 1 . . . 1 . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1598 | . . . 18 353 . . . . . 56 2 46 . 11 16 . 67 . 45 . . 372 96 151 365 Projectiles 764 | . . . . . . . . . . 44 . 46 . . 16 . 24 . . . . 131 67 151 285 Explosions 226 | . . . 18 . . . . . . . . . . 11 . . 43 . 45 . . . 29 . 80 Melee 608 | . . . . 353 . . . . . 12 2 . . . . . . . . . . 241 . . . Knockbacks 94 | . . . . 5 . . . . . . . 5 . . 7 . 3 3 1 . . 33 2 19 16 Impact 15 | . . . . 5 . . . . . . . . . . 2 . . . . . . 7 . . 1 Kinetic 69 | . . . . . . . . . . . . 5 . . 4 . 3 3 1 . . 20 2 17 14 Secondary 10 | . . . . . . . . . . . . . . . 1 . . . . . . 6 . 2 1 Self-Inflicted Damage 549 | . . 20 104 . . . 108 . . . . . . 50 . . . . 39 . . . . . 228 Shots 15 | . . 1 2 . . . 5 . . . . . . 3 . . . . 1 . . . . . 3 Rammed 20 | . 2 1 6 6 2 . . . . 1 . . . . . . . . . . . . . . 2 Targets Rammed 36 | . 2 1 7 7 2 . . . . 10 1 . . . 4 . . . . . . . . . 2 Kicked 14 | . . . . . . . . . . 9 1 . . . 4 . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 12 193 345 411 184 259 60 251 437 244 192 235 . 149 96 54 96 . . . . 226 360 382 276 Average Temperature 86 | . 9 31 124 106 31 109 33 134 160 58 101 63 . 54 28 28 40 . . . . 101 80 135 90 Received Heat Transfer 4243 | . 18 153 756 621 108 87 63 . 544 540 18 270 . 45 18 21 48 79 12 12 18 186 4 523 99 Effects 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 28 | . . . . . . . . . . . . . . . . . . . . . . 5 6 9 8 Total Turns 451 | . . . . . . . . . . . . . . . . . . . . . . 121 33 149 148 Longest Duration 50 | . . . . . . . . . . . . . . . . . . . . . . 50 11 24 42 Robots Corrupted 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 Combat Hostiles 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 Parts Fried 30 | . . . 2 4 . . 3 . . . . . . 6 7 . . . . . . 5 . . 3 Impact Corruptions 27 | . . . . 14 . . . . . 3 1 . . . . . . . . . . 9 . . . Robots Melted 5 | . . 1 1 . . . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 29 | . . 3 5 2 . . . . . 17 1 . . . . . . . . . . . . . 1 Heat Transferred 18510 | . . 2405 4024 2651 767 . 175 . 625 4867 650 . . . 148 37 259 . . . . . 112 350 1440 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Peak Influence 690 | . 122 . 333 690 294 . . . . 329 . . . . 140 . . . . 203 154 348 304 482 651 Initial 191 | . . . . 140 144 . . . . 191 . . . . 63 . . . . 87 106 . 88 67 146 Average 178 | . 54 . 131 442 167 . . . . 166 . . . . 60 . . . . 178 83 125 112 304 322 Maximum Alert Level 2 | . . . 1 2 1 . . . . 1 . . . . . . . . . 1 . 1 1 2 2 Low Security (%) 64 | . 100 . 75 8 72 . . . . 71 . . . . 100 . . . . 38 100 80 83 12 20 Level 1 28 | . . . 24 26 27 . . . . 28 . . . . . . . . . 61 . 19 16 80 57 Level 2 6 | . . . . 65 . . . . . . . . . . . . . . . . . . . 7 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . . . 2 5 8 . 1 . 1 8 . . . . 6 . . . . 1 1 4 . 13 10 Investigation 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 Extermination 18 | . . . . . 3 . . . . 1 . . . . 2 . . . . 1 1 3 . 5 2 Reinforcement 25 | . . . 2 2 1 . . . . 5 . . . . 2 . . . . . . 1 . 5 7 Assault 4 | . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . Garrison 9 | . . . . 1 3 . . . . . . . . . 2 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Distress Signals 19 | . . . 2 4 2 . . . . 2 . . . . . . . 1 . . . 1 2 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 384 | . 4 11 29 47 19 3 10 . 18 27 3 6 . 14 9 1 13 34 9 2 5 28 19 32 41 Peak Tracking Total 14 | . 3 3 5 10 3 3 14 . 8 4 2 5 . 5 2 1 5 14 5 1 2 7 5 4 14 Tactical Retreats 18 | . . . 1 3 . . 3 . . 3 . . . 1 1 . 1 1 . . . 1 . 1 2 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Traps Triggered 10 | . . 1 . 1 2 . . . . 3 . . . . . . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . 1 2 . . . 1 . . 1 . 1 3 7 . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Machines Disabled 20 | . . 1 . . 2 . . . 1 . . . . . . . . 1 . . 1 6 1 3 4 Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Machines Accessed 42 | . 2 1 2 4 3 . . 3 . 4 . . . . 2 . . . . 2 2 10 1 5 1 Terminals 28 | . 2 . 2 4 1 . . . . 2 . . . . 2 . . . . 1 1 7 . 5 1 Fabricators 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . Total Hacks 129 | . 7 1 7 11 7 . . 25 . 9 . . . . 2 . . . . 8 6 31 2 12 1 Successful 80 | . 4 1 4 5 4 . . 25 . 4 . . . . . . . . . 6 2 18 1 6 . Failed 49 | . 3 . 3 6 3 . . . . 5 . . . . 2 . . . . 2 4 13 1 6 1 Catastrophic 10 | . 1 . . . 2 . . . . . . . . . 2 . . . . 1 . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 3 . 5 9 4 . . . . 4 . . 1 . 2 . . 1 . 1 2 18 . 5 1 Terminals 75 | . 7 . 7 11 3 . . . . 4 . . . . 2 . . . . 3 4 21 . 12 1 Fabricators 11 | . . . . . 3 . . . . 5 . . . . . . . . . . . 3 . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . . . . . . 2 3 2 . . Terminal Hacks 50 | . 4 1 2 3 2 . . 25 . . . . . . . . . . . 1 1 6 . 5 . Record 10 | . . . . . . . . 6 . . . . . . . . . . . 1 . 1 . 2 . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . Unreport Threat 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 1 . . . . 4 . . . . . . . . . . . 1 . . . Network Status 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 16 | . . . 2 2 1 . . . . . . . . . . . . . . 1 1 8 . 1 . Terminals 13 | . . . 2 2 1 . . . . . . . . . . . . . . 1 1 5 . 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . 2 1 1 . . . . . . . . . . . . . . 1 1 2 . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 2 3 3 . . . . 4 . . . . 2 . . . . 1 2 9 1 4 1 Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . 10 . . . . 16 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 88 | . . . . . . . . . . . . . . . . . . . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Robots Rewired 8 | . . . . . . . 2 . 1 . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Total Allies 21 | . . . . 2 . . 2 . 2 . . . 6 . . . . 5 . . . . 3 . 1 Largest Group 6 | . . . . 2 . . 2 1 2 1 . . 6 6 . . . 5 4 2 2 1 1 . 1 Highest-Rated Group 306 | . . . . 62 . . 46 16 126 96 . . 306 306 . . . 253 204 114 114 65 77 . 82 Highest-Rated Ally 96 | . . . . 31 . . 30 16 96 96 . . 96 96 . . . 65 65 65 65 65 77 . 82 Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . STAY 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 172 | . . . . 13 . . 11 . 42 10 . . . 35 . . . 34 13 2 2 . 6 . 4 Total Damage 5480 | . . . . 171 . . 163 . 1188 535 . . . 972 . . . 1659 482 91 61 . 125 . 33 Kills 30 | . . . . . . . 1 . 7 3 . . . 5 . . . 9 4 1 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Allies Melted 4 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . 1 . . 1 . 1 2 2 . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Turns Passed 29124 | . 367 2768 1167 1036 1548 1062 945 234 1369 1666 704 1098 1990 842 1039 1187 1143 852 419 346 868 2235 1879 1626 734 Spaces Moved 12488 | 1 200 1472 470 381 621 443 460 96 381 676 349 532 1014 396 455 521 503 345 217 130 440 920 677 520 268 Core 111 | . . . . . . . . . . . . . . . . . . . . . . . . . 111 Treads 6596 | . 121 1472 456 381 621 443 460 96 193 50 . . . . . . . . . . 29 920 677 520 157 Legs 5767 | 1 79 . . . . . . . 188 626 349 532 1014 396 455 521 503 345 217 130 411 . . . . Wheels 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 125 160 160 160 160 240 240 190 190 190 190 195 195 195 195 175 175 175 172 162 237 250 50 Average Speed 196 | 120 144 160 160 162 210 227 187 240 324 200 190 190 192 195 195 195 195 185 175 175 177 205 241 250 167 Slowest Speed 750 | 120 160 160 260 320 240 240 240 240 750 540 190 260 195 195 195 195 195 195 175 175 247 247 340 410 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 26 84 51 64 14 64 58 70 52 16 56 60 81 45 9 67 68 52 48 5 14 93 47 71 25 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 5 | . . . . . . . . 1 . . 1 . 3 . . . . . . . . . . . . Known Exits Taken 16 | . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . 10 . . . 2 3 . 2 . 2 3 4 2 . 1 . . 1 . . . . . . Spaces Dug 47 | . . 2 . . 1 . . . . 2 . 1 . . 2 11 1 2 . . 3 7 9 5 1 Terrain Destroyed 419 | . . 41 5 . 7 2 8 . . 17 1 15 . 5 11 50 41 3 66 3 5 11 45 29 54 Melee 10 | . . . . . 1 . . . . . . . . . . . . 2 . . 2 5 . . . Projectile 216 | . . 5 . . 1 2 2 . . 17 1 15 . . 11 50 25 1 3 3 3 6 29 29 13 AOE 193 | . . 36 5 . 5 . 6 . . . . . . 5 . . 16 . 63 . . . 16 . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Total 15460 | . 249 1724 735 626 782 471 510 101 442 848 365 576 1059 448 552 643 623 512 239 238 508 1180 832 723 474 Wait 1158 | . 20 136 103 84 86 7 2 . 2 37 . 6 1 19 45 71 87 50 3 92 4 90 50 83 80 Move 12463 | . 199 1471 469 380 620 442 459 95 380 675 348 531 1013 395 454 520 502 344 216 129 439 919 676 519 268 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 128 | . 4 7 17 8 13 . 3 . 2 16 . 6 9 2 5 1 . 3 1 2 10 10 4 3 2 Fast Attach 122 | . 2 2 10 9 4 1 3 2 6 11 . 3 10 . 2 . . 7 2 2 6 17 7 9 7 Attach 92 | . 2 3 12 2 2 1 2 1 2 8 . 1 4 3 3 1 2 . . 2 5 14 2 4 16 Detach 34 | . . 1 4 . . . . . . 2 . . . . . . 1 1 . . 1 11 1 2 10 Swap 208 | . 1 6 12 17 9 7 3 . 3 7 6 2 3 8 11 2 11 10 5 5 11 17 24 21 7 Drop 230 | . 3 4 24 25 10 2 4 3 2 19 . 4 18 5 4 1 1 16 3 2 19 29 10 9 13 Fire 819 | . 16 93 77 51 35 11 20 . 34 63 10 23 . 16 24 47 19 12 9 4 11 44 58 73 69 Melee 92 | . . . . 43 1 . . . 1 . . . 1 . . . . 15 . . 2 29 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 14 | . . . . . . . . . . 9 1 . . . 4 . . . . . . . . . . Crush 21 | . 2 1 7 7 2 . . . . 1 . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 78 | . . . . . . . 14 . 10 . . . . . . . . 54 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 368 | -10/Materials | Entered Subcaves 423 | -10/Subcaves | Discovered new exit (range 3) 1065 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1421 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1442 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1854 | -10/Subcaves | Disturbed a concealed Subdweller 2171 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2761 | -10/Subcaves | Learned Materials terminal intel 2778 | -10/Subcaves | Visited 4L-MR0's lab 2793 | -10/Subcaves | Found Meta Core 2877 | -10/Subcaves | Core integrity fell below 50% 3136 | -10/Subcaves | Entered Materials 3136 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3137 | -8/Materials | Loaded intel: 11 terminal locations 3329 | -8/Materials | Lost 3 parts (1n2w) 3603 | -8/Materials | Build established: Gunner 3699 | -8/Materials | Discovered new exit (range 8) 3930 | -8/Materials | Build established: Scavenger-Gunner 4284 | -8/Materials | Discovered new exit (range 10) 4303 | -8/Materials | Entered Storage 4421 | -8/Storage | Garrison activated, responded to threat 4447 | -8/Storage | Lost 3 parts (3n) 4478 | -8/Storage | Destroyed 8 combat bots 4585 | -8/Storage | Met a pair of Derelict thieves 4775 | -8/Storage | Destroyed 9 combat bots 5307 | -8/Storage | Discovered new exit (range 15) 5339 | -8/Storage | Entered Factory 5339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5379 | -7/Factory | Identified exit to Lower Caves 5823 | -7/Factory | Build established: Scavenger-Tank 6337 | -7/Factory | Garrison activated, responded to threat 6393 | -7/Factory | Discovered new exit (range 11) 6887 | -7/Factory | Entered Lower Caves 6892 | -7/Lower Caves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 6961 | -7/Lower Caves | Encountered a Warlord checkpoint 7180 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7582 | -7/Lower Caves | Identified exit to Lower Caves 7949 | -7/Lower Caves | Entered another Lower Caves area 7967 | -7/Lower Caves | Discovered new exit (range 7) 8426 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8475 | -7/Lower Caves | System corruption reached 10% 8505 | -7/Lower Caves | Destroyed 9 combat bots 8505 | -7/Lower Caves | Lost 4 parts (2u2w) 8735 | -7/Lower Caves | Encountered a Warlord checkpoint 8859 | -7/Lower Caves | Discovered new exit (range 15) 8894 | -7/Lower Caves | Entered Data Miner 8894 | -7/Data Miner | Accompanied by 1 ally 8896 | -7/Data Miner | Discovered new exit (range 6) 8942 | -7/Data Miner | Met Data Miner 9009 | -7/Data Miner | Learned location of Section 7 (-2) 9009 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9028 | -7/Data Miner | Received God Mode back door access code from Data Miner 9128 | -7/Data Miner | Entered Proximity Caves 9128 | -6/Proximity Caves | Accompanied by 1 ally 9131 | -6/Proximity Caves | Spotter reported a threat 9423 | -6/Proximity Caves | Build established: Scavenger-Tank 9548 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9625 | -6/Proximity Caves | Destroyed 7 combat bots 9659 | -6/Proximity Caves | Escorted by Enhanced Grunt 9686 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 9947 | -6/Proximity Caves | Build established: Mutant 10208 | -6/Proximity Caves | Discovered new exit (range 10) 10497 | -6/Proximity Caves | Entered Factory 10497 | -6/Factory | Accompanied by 1 ally 10497 | -6/Factory | Evolved 2 slots: Utility x2 10498 | -6/Factory | Identified exit to Lower Caves 10535 | -6/Factory | Found Launcher Loader 10763 | -6/Factory | Found Prototype Device 10763 | -6/Factory | Identified Exp. Thermal Shield 10793 | -6/Factory | Fabricated Myomer Leg (x2) 10852 | -6/Factory | Discovered new exit (range 10) 11049 | -6/Factory | Build established: Scavenger-Tank 11756 | -6/Factory | Lost 3 parts (1u2w) 12163 | -6/Factory | Entered Lower Caves 12186 | -6/Lower Caves | Learned location of Zion (-6) 12483 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12632 | -6/Lower Caves | Spotted B-75 Beast 12650 | -6/Lower Caves | Destroyed B-75 Beast 12837 | -6/Lower Caves | Discovered new exit (range 15) 12865 | -6/Lower Caves | Identified exit to Lower Caves 12867 | -6/Lower Caves | Entered another Lower Caves area 12942 | -6/Lower Caves | Learned location of 1 exit from Factory 13123 | -6/Lower Caves | Learned Factory emergency access door positions 13785 | -6/Lower Caves | Attacked by a faux Warlord 13864 | -6/Lower Caves | Lost 4 parts (2n2u) 13952 | -6/Lower Caves | Discovered new exit (range 5) 13963 | -6/Lower Caves | Identified exit to Zion 13965 | -6/Lower Caves | Entered Zion 14036 | -6/Zion | System corruption cleaned by Quarantine Array 14127 | -6/Zion | Build established: Tank 14152 | -6/Zion | Discovered new exit (range 11) 14443 | -6/Zion | Given A8's code to call for help 14483 | -6/Zion | Gained Derelict followers 14538 | -6/Zion | Learned Factory scanalyzer intel 14785 | -6/Zion | Learned location of Quarantine (-2) 14810 | -6/Zion | Learned Factory emergency access door positions 14823 | -6/Zion | Learned location of Armory (-3) 15398 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15402 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15488 | -6/Zion | Found Prototype Processor 15488 | -6/Zion | Identified Exp. Signal Interpreter 15492 | -6/Zion | Found Prototype Processor 15492 | -6/Zion | Identified Spectral Analyzer 15495 | -6/Zion | Found Prototype Processor 15495 | -6/Zion | Identified Exp. Target Analyzer 15504 | -6/Zion | Found Prototype Processor 15504 | -6/Zion | Identified Exp. Core Analyzer 15512 | -6/Zion | Found Exp. Core Analyzer 15523 | -6/Zion | Found Prototype Hackware 15533 | -6/Zion | Found Prototype Processor 15785 | -6/Zion | Build established: Gunner 15897 | -6/Zion | Found Prototype Special Weapon 15897 | -6/Zion | Identified RU-N14's Throwing Claymores 15907 | -6/Zion | Found RU-N14's Throwing Claymores 15954 | -6/Zion | Identified exit to Proximity Caves 15955 | -6/Zion | Entered Proximity Caves 15955 | -5/Proximity Caves | Accompanied by 6 allies 16098 | -5/Proximity Caves | Lost 3 allies 16263 | -5/Proximity Caves | System corruption reached 10% 16393 | -5/Proximity Caves | Build established: Scavenger-Gunner 16753 | -5/Proximity Caves | Discovered new exit (range 5) 16795 | -5/Proximity Caves | Identified exit to Factory 16797 | -5/Proximity Caves | Entered Factory 16797 | -5/Factory | Evolved 2 slots: Utility x2 16798 | -5/Factory | Identified exit to Factory 16800 | -5/Factory | Loaded intel: 4 scanalyzer locations 16909 | -5/Factory | Identified Exp. System Shield 16992 | -5/Factory | Discovered exit to Factory (range 7) 17159 | -5/Factory | Discovered new exit (range 16) 17187 | -5/Factory | Identified exit to Upper Caves 17588 | -5/Factory | Found Prototype Launcher 17588 | -5/Factory | Identified Mni. Smartbomb Launcher 17592 | -5/Factory | Found Mni. Smartbomb Launcher 17732 | -5/Factory | Garrison activated, responded to threat 17836 | -5/Factory | Entered Upper Caves 17870 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17987 | -5/Upper Caves | Encountered a Warlord checkpoint 18391 | -5/Upper Caves | Learned 8 Factory zone layouts 19018 | -5/Upper Caves | Discovered new exit (range 3) 19022 | -5/Upper Caves | Identified exit to Upper Caves 19023 | -5/Upper Caves | Entered another Upper Caves area 19734 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20139 | -5/Upper Caves | Discovered new exit (range 15) 20164 | -5/Upper Caves | Identified exit to Warlord 20166 | -5/Upper Caves | Entered Warlord 20479 | -5/Warlord | Met Warlord 20497 | -5/Warlord | Opened Warlord's prototype stash 20504 | -5/Warlord | Warlord's base attacked by MAIN.C 20522 | -5/Warlord | Found Spectral Analyzer 20528 | -5/Warlord | Found Prototype Hackware 20545 | -5/Warlord | Found Prototype Reactor 20763 | -5/Warlord | Spotted B-86 Titan 20770 | -5/Warlord | Spotted B-75 Beast 20779 | -5/Warlord | Spotted B-75 Beast 20796 | -5/Warlord | Found Prototype Ballistic Cannon 20854 | -5/Warlord | Warlord forces counterattacked 20869 | -5/Warlord | Spotted Striker 20869 | -5/Warlord | Spotted Executioner 20889 | -5/Warlord | Allies destroyed Executioner 20926 | -5/Warlord | Lost 4 allies 20974 | -5/Warlord | Discovered new exit (range 12) 20989 | -5/Warlord | Identified exit to Proximity Caves 21018 | -5/Warlord | Entered Proximity Caves 21018 | -4/Proximity Caves | Accompanied by 4 allies 21020 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21023 | -4/Proximity Caves | Lost 4 allies 21388 | -4/Proximity Caves | Discovered exit to Factory (range 22) 21437 | -4/Proximity Caves | Entered Factory 21437 | -4/Factory | Accompanied by 2 allies 21437 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21438 | -4/Factory | Identified exit to Extension 21511 | -4/Factory | Found Quantum Capacitor 21537 | -4/Factory | Discovered new exit (range 17) 21576 | -4/Factory | Identified exit to Research 21646 | -4/Factory | Repaired Hvy. Armor Plating 21697 | -4/Factory | Repaired Bore Cannon 21783 | -4/Factory | Entered Research 21783 | -3/Research | Accompanied by 2 allies 21783 | -3/Research | Evolved 2 slots: Utility x2 21784 | -3/Research | Identified exit to Testing 21956 | -3/Research | Found Exp. Thermal Shield 21965 | -3/Research | Identified System Mapper 22175 | -3/Research | Discovered new exit (range 23) 22213 | -3/Research | Identified exit to Armory 22266 | -3/Research | Build established: Hacker-Skirmisher 22512 | -3/Research | Discovered exit to Testing (range 23) 22517 | -3/Research | Identified Hvy. Autocannon 22651 | -3/Research | Entered Testing 22651 | -3/Testing | Accompanied by 1 ally 22821 | -3/Testing | Spotted PL-FYNZP9GXBD 23043 | -3/Testing | Build established: Hacker-Assassin 23238 | -3/Testing | Identified Exp. Armor Integrity Analyzer 23289 | -3/Testing | Found Prototype Launcher 23289 | -3/Testing | Identified Adv. Micro-nuke Launcher 23400 | -3/Testing | Found Prototype Energy Cannon 23400 | -3/Testing | Identified Hpw. Disruptor Cannon 23479 | -3/Testing | Identified exit to Research 23929 | -3/Testing | Found Prototype Energy Cannon 23929 | -3/Testing | Identified Null Cannon 24357 | -3/Testing | Destroyed 8 combat bots 24617 | -3/Testing | Found Prototype Energy Cannon 24617 | -3/Testing | Identified Imp. Potential Cannon 24704 | -3/Testing | Found Prototype Device 24704 | -3/Testing | Identified Exp. Hardlight Generator 24730 | -3/Testing | Build established: Hacker-Mutant 24886 | -3/Testing | Entered Research 24886 | -2/Research | Warlord forces began assault on 0b10 24886 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24933 | -2/Research | Local machine network offline 25233 | -2/Research | Build established: Hacker-Tank 25290 | -2/Research | Borebot progress halted 25367 | -2/Research | Spotted Striker 25373 | -2/Research | Destroyed Striker 25411 | -2/Research | Borebot progress halted 25587 | -2/Research | Spotted Executioner 25601 | -2/Research | Destroyed Executioner 25653 | -2/Research | Build established: Hacker-Skirmisher 25758 | -2/Research | Warlord destroyed during the assault 25868 | -2/Research | Spotted B-90 Cyclops 26004 | -2/Research | Discovered new exit (range 24) 26078 | -2/Research | Identified exit to Access 26101 | -2/Research | Spotted Striker 26136 | -2/Research | Lost 3 allies 26143 | -2/Research | Spotted Striker 26322 | -2/Research | Discovered exit to Access (range 23) 26377 | -2/Research | Discovered exit to Access (range 23) 26495 | -2/Research | Found Exp. Core Analyzer 26631 | -2/Research | Spotted Striker 26745 | -2/Research | Discovered new exit (range 4) 26760 | -2/Research | Identified exit to Quarantine 26765 | -2/Research | Entered Quarantine 26800 | -2/Quarantine | Garrison activated, responded to threat 27282 | -2/Quarantine | Found Alien Artifact 27282 | -2/Quarantine | Identified Core Reset Matrix 27282 | -2/Quarantine | Used Core Reset Matrix 27286 | -2/Quarantine | Detected hypermatrix surge 27286 | -2/Quarantine | Sensed 12 artifacts in vicinity 27437 | -2/Quarantine | Found Phase Armor 27636 | -2/Quarantine | Found Subatomic Replicator 27751 | -2/Quarantine | Cryocooling Duct disabled 27766 | -2/Quarantine | Ambient heat levels rising (+20) 27766 | -2/Quarantine | Non-combat units ordered to evacuate 27836 | -2/Quarantine | Build established: Hacker-Tank 27953 | -2/Quarantine | System corruption reached 10% 28201 | -2/Quarantine | Spotted Fortress 28320 | -2/Quarantine | Lost 4 parts (3u1w) 28381 | -2/Quarantine | Discovered new exit (range 5) 28391 | -2/Quarantine | Entered Section 7 28392 | -2/Section 7 | Sensed 18 artifacts in vicinity 28421 | -2/Section 7 | Found Integrated Mediator 28421 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 28564 | -2/Section 7 | Core integrity fell below 50% 28840 | -2/Section 7 | Build established: Alien-Gunner 29037 | -2/Section 7 | Identified Vortex Chain Reactor 29074 | -2/Section 7 | Found Core Reset Matrix 29075 | -2/Section 7 | Sensed 16 artifacts in vicinity 29079 | -2/Section 7 | Core integrity fell below 20% 29079 | -2/Section 7 | Spotted Alpha 7 29084 | -2/Section 7 | Lost 10 parts (3p2n5u) 29086 | -2/Section 7 | Spotted Alpha 7 29125 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 29082_ K-01 Serf cleans the Cloning Tubes. 29085_ Penetrated by Slug. 29085_ Slug penetrates Wall. 29087_ Penetrated by Slug. 29087_ Adv. Heavy Treads destroyed. 29092_ C-65 Expert calibrates the Quantum Generator. 29102_ O-32 Director uses terminal to summon reinforcements. 29102_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7018. 29102_ O-32 Director locks terminal. 29119_ Connecting with Terminal... 29119_ Current location identified: Section 7 29122_ Triggered Alarm Trap. 29122_ An alarm sounds. 29122_ ALERT: Alarm triggered, dispatching investigation squad. 29123_ Slammed into S-43 Plague. 29123_ Destabilizing: System corrupted (+1). 29123_ C-65 Expert calls for reinforcements. 29123_ ALERT: Hostile activity reported, dispatching reinforcements to area. 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"" | | ???????????????????????????????????????# | | ???????????????????????????????????????# """"T"" | | ???????????????????????????????????????#???""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 73 Energy Capacity 2040 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 15 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -6/Factory Alien Tech Used ----------------- Core Reset Matrix Phase Armor Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedAuthchipGun Manual? 0 Play Time 03:02:27 Cumulative 204.4 hours Start 2024.04.27 @ 18:14:54 End 2024.04.29 @ 18:21:01 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/1/0/1/1/0/0/1/0 Lore% 69 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33dfbd50-3a1a-4870-abdb-920ac147d76e