Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 03:01:20 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (281) 1405 Value Destroyed (14468) 14468 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (20657) 20657 TOTAL SCORE: 43890 Bonus ------- High Alert Combat Kills 1235 Follower Combat Kills 2188 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8350 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -316 Cogmind --------- Core Integrity 455/850 Matter 521/800 Energy 940/1100 System Corruption 37% Temperature Cool (2) Movement Hovering (60) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav System > --- UTILITY (8) ------ Armored Scrap Engine Improved Target Analyzer Improved System Shield Relay Coupler [NC] (35) Relay Coupler [Grunt] (72) Relay Coupler [Grunt] (43) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Relay Coupler [Grunt] (99) Relay Coupler [Proto] (9) Gamma Bomb Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Shield-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Particle Accelerator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Remote Datajack Hvy. KE Linear Construct/C > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Advanced Heat Sink Improved Cooling System Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Improved Transmission Jammer Advanced Phase Shifter Improved System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Proto] Dynamic Insulation System Enhanced Hardcell Cannon Gamma Bomb Array Heavy Missile Launcher Remote Datajack Powered Hammer [Rating: 123] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Antigrav System Flight Unit Biomechanical Wings Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Slots Evolved 12 | . . 2 . . . 4 . . . 2 . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . . . 1 . . . 2 . . . Utility 5 | . . . . . . 2 . . . 2 . 1 . . . . . . . Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 153 | 4 10 13 2 9 7 19 6 3 3 9 8 13 1 6 9 . 4 17 10 Power 7 | . 2 2 . . . . . . . 1 . . . . . . . 2 . Engine 6 | . 2 2 . . . . . . . 1 . . . . . . . 1 . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 18 | 3 2 3 . 4 1 . . . . . . 2 . . . . . . 3 Treads 11 | 2 1 3 . 4 1 . . . . . . . . . . . . . . Leg 3 | 1 . . . . . . . . . . . . . . . . . . 2 Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 . . . . . . 1 Flight 1 | . . . . . . . . . . . . 1 . . . . . . . Utility 84 | 1 3 3 . 2 3 11 4 3 2 7 7 6 1 3 8 . 4 11 5 Device 40 | 1 2 2 . 2 2 5 2 1 1 4 4 1 . 1 3 . 2 7 . Storage 7 | . 1 1 . . . 1 . . . 2 . 2 . . . . . . . Processor 8 | . . . . . . 1 1 . . . 1 1 . . 2 . . 1 1 Hackware 20 | . . . . . . 1 1 2 1 1 1 2 1 . 2 . 2 3 3 Protection 9 | . . . . . 1 3 . . . . 1 . . 2 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 3 5 2 3 3 8 2 . 1 1 1 5 . 3 1 . . 4 2 Energy Gun 6 | . . 1 1 1 . 2 . . . . . 1 . . . . . . . Energy Cannon 8 | . 3 1 1 1 . 1 . . . . . 1 . . . . . . . Ballistic Gun 9 | . . 1 . . 2 . . . . . . 2 . 2 . . . 2 . Ballistic Cannon 2 | . . 1 . . 1 . . . . . . . . . . . . . . Launcher 6 | . . 1 . 1 . 2 . . . . . . . . . . . 1 1 Special Weapon 8 | . . . . . . 1 1 . 1 1 1 . . 1 1 . . 1 . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 16 | . 2 3 1 . 1 2 . . . . 1 4 . . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . . . . . . . 7 . Parts Lost 52 | . 2 . . 9 2 3 3 . . 2 6 1 . 1 3 . . 9 11 Power 5 | . 1 . . 1 . . . . . 1 . . . . . . . 1 1 Propulsion 16 | . 1 . . 5 1 . . . . . 2 . . . . . . 2 5 Utility 18 | . . . . 1 . 2 2 . . 1 1 1 . 1 2 . . 4 3 Weapon 13 | . . . . 2 1 1 1 . . . 3 . . . 1 . . 2 2 Highest Loss Streak 6 | . 1 . . 3 1 2 2 . . 2 4 1 . 1 2 . . 3 6 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . Average Backups 16 | 6 8 13 18 17 13 17 18 19 19 19 20 19 18 17 18 20 19 18 15 Power . | 1 1 2 2 1 . . 1 1 1 . . . . . . 3 3 1 . Propulsion 1 | 4 1 2 4 1 . 1 1 2 2 2 . . . 1 . . . . . Utility 9 | . 3 6 5 7 7 9 11 10 9 7 11 11 12 10 12 13 12 12 12 Weapon 4 | 1 1 1 6 6 4 3 4 4 5 7 6 4 5 4 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 5 . . 1 6 6 4 4 3 . 13 6 . 1 2 . . 3 9 Power 5 | . . . . . 1 . . . . . 1 1 . . . . . 2 . Propulsion 14 | . . . . . 1 3 1 1 . . 5 1 . 1 1 . . . . Utility 24 | . 2 . . 1 2 1 2 2 . . 2 2 . . 1 . . . 9 Weapon 19 | . 3 . . . 2 2 . 1 3 . 5 2 . . . . . 1 . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 71 | . 99 99 100 98 79 61 63 63 60 65 59 57 62 64 63 57 57 52 52 Engine 4 | . 13 11 11 11 9 1 5 3 6 5 2 . . . . . . . . Core 2 | . . . . . . 5 1 . . . 3 5 5 5 5 3 5 3 . Treads 10 | . 27 32 33 32 21 . 3 7 3 . 1 . . 1 3 . 4 3 . Leg 2 | . . . . . 2 6 1 . 3 5 1 4 3 . . . . . 4 Device 11 | . 13 11 11 10 8 15 11 10 7 19 10 13 7 9 8 10 10 9 8 Storage 7 | . 14 11 11 11 7 7 7 7 7 6 5 5 5 5 5 5 5 4 4 Processor 3 | . . . . . . 4 6 7 7 6 8 6 5 5 5 5 5 1 . Hackware 5 | . . . . . . 1 3 3 5 6 5 5 14 17 16 15 14 15 18 Energy Cannon 9 | . 25 31 33 30 12 2 . . 5 . 1 1 3 2 3 5 5 3 . Ballistic Gun 2 | . 2 . . . 8 1 2 . . . 4 8 5 5 1 . . . . Ballistic Cannon 1 | . . . . . 5 2 . 3 1 6 3 . . . 1 . . . 4 Special Weapon 2 | . . . . . . 1 3 7 6 4 3 1 5 3 3 5 5 3 . Slashing Weapon 1 | . . . . . . 4 5 2 . 1 . . . . . . . . . Peak Build Rating 123 | 7 25 31 30 30 48 76 79 81 80 100 102 104 101 110 113 115 117 123 102 Average Rating 64 | 6 12 26 29 19 26 66 71 70 75 88 83 93 97 102 98 114 113 108 83 On Entrance 67 | 6 7 25 29 30 22 40 65 73 72 80 77 87 99 95 106 113 111 114 100 Avg Prop Armor Cover (%) 10 | . 12 . . . . . . . . . 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 13 35 58 58 62 61 71 64 77 79 120 137 88 78 89 95 95 125 150 131 Greatest Support 185 | 40 40 60 60 60 60 124 61 73 152 152 164 100 100 100 140 140 185 185 101 Greatest Overweight (x) 4 | . 3 . . 1 1 1 1 1 1 . 1 . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 25 25 25 20 20 20 20 25 25 25 Average Capacity 19 | 8 12 15 20 20 15 20 20 20 20 23 22 20 20 20 20 20 24 25 18 Most Carried 25 | 6 14 17 19 20 20 20 20 20 20 23 25 20 20 20 20 20 21 24 21 Average Carried 16 | 5 8 13 18 17 13 17 18 19 19 19 20 19 18 17 18 20 19 18 15 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 25 25 5 Final Carried 22 | 4 14 17 19 20 10 20 18 20 17 22 19 18 20 17 20 20 21 14 5 Scrap Engine Consumption 192 | . . . . . 19 32 17 3 3 7 30 18 4 6 25 . 3 15 10 Constructs Created 15 | . . . . . 3 3 . 1 . . 3 . . 1 1 . . 2 1 Constructs Modified 118 | . . . . . 5 21 7 6 12 1 25 9 1 1 7 3 1 10 9 Class Distribution -------------------- 28% | Construct 21% | Bothacker-Construct 12% | Mutant 12% | Botlord-Construct 10% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Scavenger-Gunner | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Bothacker-Construct | -7/Factory Construct | -7/Garrison Construct | -6/Factory Bothacker-Construct | -6/Garrison Bothacker-Construct | -5/Factory Bothacker-Construct | -5/Waste Bothacker-Construct | -5/Factory Botlord-Construct | -5/Garrison Botlord-Construct | -4/Factory Botlord-Construct | -4/Waste Botlord-Construct | -4/Factory Botlord-Mutant | -4/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Matter Collected 9161 | 201 382 263 . 771 362 767 722 201 546 78 572 321 . 536 1255 . 544 995 645 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12850 | 87 1141 590 . 930 366 1504 913 325 648 191 886 710 . 578 715 . 320 2499 447 Parts 578 | 8 74 41 . 58 27 67 40 14 35 8 31 26 . 23 24 . 3 88 11 Haulers Intercepted 9 | . 2 3 . . . 2 . 1 . . . 1 . . . . . . . Recyclers Shooed 6 | . . . . . . 2 . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 227 | . 21 9 . 33 5 33 24 6 17 4 13 9 . 8 16 . 1 20 8 Melee 6 | . . . . . . 2 3 . . 1 . . . . . . . . . Guns 35 | . . . . 1 1 2 16 . . . . 6 . 5 4 . . . . Cannons 125 | . 20 8 . 17 4 18 . 3 13 3 10 . . 1 8 . 1 13 6 AOE 44 | . . . . 15 . 11 4 2 4 . 1 2 . 1 2 . . 1 1 Classes Destroyed 24 | 2 8 2 . 3 2 2 . . . . 1 1 . . 2 . 1 . . Worker 3 | . 1 1 . . . . . 1 . . . . . . . . . . . Builder 4 | . 2 . . . 1 . . . . . . . . . . . . 1 . Tunneler 4 | 1 1 . . . . 1 . . . . . . . . . . . 1 . Hauler 9 | . 2 3 . . . 2 . 1 . . . 1 . . . . . . . Recycler 11 | 1 2 . . . . . . . . . . 1 . 1 . . . 6 . Mechanic 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . Operator 4 | . 2 . . . . . . . . . . 1 . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 15 | . 3 2 . . . . . . . 1 . 4 . 2 . . . 3 . Swarmer 60 | . 6 1 . 14 . 10 10 2 7 1 . 1 . 2 4 . . 1 1 Grunt 63 | . 15 4 . 8 . 9 6 1 2 . 8 2 . 1 3 . . 2 2 Brawler 5 | . . . . . . 1 1 . 1 1 . . . . 1 . . . . Duelist 10 | . . . . 1 . 3 1 . 1 . 1 . . . 3 . . . . Sentry 25 | . . 3 . 5 2 5 4 1 3 . . . . . . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . Specialist 3 | . . 1 . 2 . . . . . . . . . . . . . . . Hunter 19 | . . . . . . 1 . 2 . . . . . 3 1 . . 10 2 Programmer 33 | . . . . 2 . 4 2 . 3 2 3 5 . 2 2 . . 5 3 Behemoth 3 | . . . . 1 . . . . . . 1 . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . . . Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 9 | 2 6 3 . 6 5 5 8 5 5 4 4 4 . 2 9 . 1 5 3 Combat Bots Only 9 | . 5 2 . 6 3 4 8 4 5 2 4 3 . 2 9 . 1 4 3 Max Kills in Single Turn 4 | 1 2 1 . 4 1 2 2 3 2 1 1 2 . 1 2 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . 2 2 2 2 . 1 2 . 1 2 . . 1 1 Melee 1 | . . . . . . 1 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Hostile Shots Fired 1887 | . 58 43 . 160 14 309 249 48 67 95 128 55 . 82 120 . . 221 238 Missed 600 | . 14 13 . 50 6 108 78 14 25 40 35 18 . 26 33 . . 75 65 Hits 1287 | . 44 30 . 110 8 201 171 34 42 55 93 37 . 56 87 . . 146 173 Melee 31 | . . . . . . 3 1 . . . 12 . . . 15 . . . . Projectile 1256 | . 44 30 . 110 8 198 170 34 42 55 81 37 . 56 72 . . 146 173 AOE 5 | . . . . . . . . . . 2 . . . . 3 . . . . Critical Strikes 32 | . . . . 5 1 2 2 . 1 1 3 . . 3 3 . . 5 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Damage Taken 20013 | . 510 293 . 1496 178 2161 1765 472 530 875 2108 705 . 872 1777 . . 2986 3285 Core 1820 | . 29 35 . 234 . 165 160 10 62 128 226 40 . 45 155 . . 220 311 Absorbed by Shields 1258 | . . . . 114 . 182 73 . . 101 5 . . 203 309 . . . 271 Reduced by Siege Mode 160 | . . . . . . . . . . . . . . 69 83 . . 8 . Ignored by Resistances 66 | . . . . . . . . 14 1 11 11 . . . 18 . . . 11 Regen/Repaired (Parts) 7393 | . . . . . . 765 854 733 545 119 1120 176 216 240 498 348 157 936 686 Core Remaining (%) 79 | 100 88 . . . 43 . . . 82 . 96 . . . 65 . . . . Volleys Fired 952 | 4 64 30 1 61 17 106 65 31 53 22 88 56 1 55 123 . 19 106 50 Largest 3 | 2 2 3 3 3 3 1 2 1 1 1 2 2 1 2 2 . 1 3 1 Hottest 248 | 40 136 204 204 204 204 129 73 104 197 197 197 117 5 164 109 . 144 248 100 Shots Fired 1276 | 8 128 86 3 149 49 105 66 30 52 22 96 97 1 70 136 . 19 112 47 Gun 266 | 8 . . . 7 19 14 54 . . . 18 72 . 45 20 . . 9 . Cannon 834 | . 128 84 3 127 30 74 1 22 47 19 56 22 . 17 93 . 14 59 38 Launcher 75 | . . 2 . 15 . 14 5 . 4 . 9 . . 4 . . . 14 8 Special 101 | . . . . . . 3 6 8 1 3 13 3 1 4 23 . 5 30 1 Kinetic 416 | 8 . . . . 25 45 35 18 3 19 65 57 . 45 39 . . 19 38 Thermal 633 | . 128 84 3 127 21 38 20 . 44 . 9 37 . 10 54 . 14 44 . Explosive 44 | . . 2 . 15 . 9 5 . 4 . . . . . . . . 1 8 Electromagnetic 82 | . . . . 7 3 10 . 4 . . 9 . . 11 20 . . 18 . Robot Hit Streak 41 | 4 8 11 . 16 9 31 28 11 10 13 41 16 7 14 13 . 30 31 8 Robot Miss Streak 5 | 1 5 4 . 5 3 3 3 2 3 5 2 5 . 2 4 . . 5 2 Penetration Max 1 | . . . . . 1 1 . . . . . 1 . 1 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 861 | 5 74 45 . 75 28 101 72 28 23 18 73 61 1 50 76 . 19 75 37 Core Hits 488 | 3 35 16 . 45 18 77 88 11 21 10 39 26 . 15 23 . 1 50 10 Critical Kills 10 | . 1 1 . . 2 . . . . . . 4 . . 2 . . . . Critical Parts Destroyed 9 | . . . . . 1 . . . . . 3 2 . 2 . . . . 1 Critical Strikes 33 | . 1 1 . 1 3 6 4 . . . 3 6 . 2 4 . . 1 1 Burn 1 | . . . . . . 1 . . . . . . . . . . . . . Meltdown 2 | . 1 1 . . . . . . . . . . . . . . . . . Destroy 17 | . . . . . 3 . . . . . 3 6 . 2 3 . . . . Blast 3 | . . . . . . 3 . . . . . . . . . . . . . Corrupt 3 | . . . . 1 . . . . . . . . . . 1 . . 1 . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 Sever 6 | . . . . . . 2 4 . . . . . . . . . . . . Melee Attacks 94 | . . . . . . 21 43 . . 1 9 1 . 1 . . . . 18 Impact 17 | . . . . . . . . . . . . 1 . 1 . . . . 15 Slashing 74 | . . . . . . 21 43 . . 1 9 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33776 | 53 1637 1037 . 2539 599 3923 2424 1003 1865 649 3074 2437 . 1587 1916 . 1204 5418 2411 Guns 4704 | 53 . . . 75 256 310 1065 . . . 282 1316 . 880 268 . . 199 . Cannons 20303 | . 1602 1027 . 1501 299 1758 . 685 1451 593 2264 442 . 502 1639 . 1204 3728 1608 Explosions 7089 | . . . . 963 . 1397 650 316 414 20 528 670 . 205 . . . 1485 441 Melee 1551 | . . . . . . 456 709 . . 34 . . . . . . . . 352 Ramming 129 | . 35 10 . . 44 2 . 2 . 2 . 9 . . 9 . . 6 10 Kinetic 10392 | 53 . . . . 343 984 677 559 102 593 2129 932 . 880 767 . . 765 1608 Thermal 13794 | . 1602 1027 . 1501 182 956 388 50 1349 . 335 826 . 279 926 . 1204 3169 . Explosive 4618 | . . . . 963 . 1068 650 266 414 20 . 670 . . . . . 126 441 Electromagnetic 3210 | . . . . 75 30 457 . 126 . . 528 . . 428 214 . . 1352 . Impact 352 | . . . . . . . . . . . . . . . . . . . 352 Slashing 1199 | . . . . . . 456 709 . . 34 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 82 | . . . . . . . . . . . 82 . . . . . . . . Highest Corruption 37 | . . . . 37 37 9 18 18 13 1 20 4 12 22 29 . 20 30 37 Average Corruption 14 | . . . . 11 37 4 12 13 13 1 1 2 10 15 26 . 9 23 36 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 417 | . . . . 39 19 46 45 23 21 1 8 5 4 22 75 . 8 59 42 Message Errors 93 | . . . . 9 5 13 11 5 3 1 1 . 1 2 15 . . 9 18 Matter Fused 103 | . . . . 5 1 8 10 8 9 . 3 2 . 6 19 . 4 17 11 Heat Flow Errors 50 | . . . . 5 3 5 9 5 2 . 2 . . 2 7 . 1 6 3 Energy Discharges 49 | . . . . 10 4 4 7 1 2 . . 1 . 2 9 . . 6 3 Parts Rejected 6 | . . . . . . . 1 . 1 . 1 . . . . . 1 2 . Parts Fused 5 | . . . . . . 3 . . . . . . 1 . 1 . . . . Data Loss (minor) 50 | . . . . 2 3 9 3 3 2 . . 2 2 3 10 . 1 9 1 Data Loss (major) 16 | . . . . 5 . . . . . . . . . 2 5 . 1 2 1 Misfires 8 | . . . . 1 1 . 1 . . . . . . 2 1 . . 2 . Alerts 10 | . . . . . 1 3 2 . 1 . 1 . . 1 . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . 2 . . 3 1 Weapon Failures 21 | . . . . 2 1 1 1 1 1 . . . . 2 6 . . 3 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1931 | . 36 16 . 52 . 96 89 130 157 31 49 225 . 60 23 . . 794 173 Projectiles 1247 | . 36 16 . . . 42 . 12 130 . 49 14 . 60 23 . . 772 93 Explosions 514 | . . . . 52 . . 77 118 27 . . 211 . . . . . 22 7 Melee 170 | . . . . . . 54 12 . . 31 . . . . . . . . 73 Knockbacks 47 | . . . . . 2 1 . 4 . 5 14 1 . . 3 . . 4 13 Impact 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic 44 | . . . . . 2 1 . 4 . 5 14 1 . . 3 . . 4 10 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 530 | . . 20 . 165 . 43 . 79 . . . . . . . . . 161 62 Shots 24 | . . 1 . 5 . 2 . 1 . . . . . . . . . 14 1 Rammed 14 | . 5 2 . . 5 . . 1 . . . . . . 1 . . . . Targets Rammed 22 | . 6 2 . . 5 2 . 1 . 1 . 1 . . 1 . . 1 2 Kicked 6 | . . . . . . 2 . . . 1 . 1 . . . . . . 2 Crushed 2 | . 1 . . . . . . . . . . . . . . . . 1 . Highest Temperature 520 | . 357 497 135 485 309 227 276 392 392 390 374 169 . 300 274 . 368 520 349 Average Temperature 119 | . 55 186 71 138 97 62 105 150 155 176 117 41 . 120 62 . 137 102 130 Received Heat Transfer 3449 | . 180 42 . 150 45 487 360 45 120 106 348 66 . . 153 . . 752 595 Effects 41 | . 1 7 . 7 . . . . 4 6 5 . . 1 . . 3 5 2 Shutdowns 7 | . . 3 . 2 . . . . . . . . . . . . . 2 . Energy Bleed 11 | . 1 3 . 3 . . . . 1 1 1 . . 1 . . . . . Interference 16 | . . . . . . . . . 3 4 4 . . . . . 3 . 2 Matter Decay 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . 1 . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . . 1 3 . . 1 . Total Turns 65 | . . . . . . . . . . . . . . 23 35 . . 7 . Longest Duration 23 | . . . . . . . . . . . . . . 23 14 . . 7 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 14 | . . . . . . . . 1 . . 2 . . 1 2 . . 7 1 Combat Hostiles 13 | . . . . . . . . 1 . . 2 . . 1 2 . . 6 1 Parts Fried 34 | . . . . . . 3 . 3 . . 2 . . 8 6 . . 12 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 2 Robots Melted 5 | . 1 1 . . . . 1 . . . . 2 . . . . . . . Combat Hostiles 4 | . 1 1 . . . . 1 . . . . 1 . . . . . . . Parts Melted 43 | . 2 3 . 6 1 10 8 . 1 2 . 5 . . 1 . . 3 1 Heat Transferred 15103 | . 2886 1850 . 2590 333 1850 1500 50 . . . 1909 . 296 . . 518 1321 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Maximum Alert Level 3 | . 1 1 . 3 2 1 3 2 3 1 3 3 1 1 3 2 . 1 2 Low Security (%) 40 | 100 98 43 100 4 36 87 6 51 23 55 13 . . 65 3 . 100 69 . Level 1 23 | . 1 56 . 6 42 12 26 29 34 44 17 . 100 34 21 . . 30 67 Level 2 17 | . . . . 28 20 . 38 18 26 . 42 34 . . 17 100 . . 32 Level 3 18 | . . . . 60 . . 29 . 14 . 26 65 . . 56 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1064 | 10 205 309 111 1064 483 273 913 478 733 384 848 788 275 240 1062 557 191 376 539 Initial 557 | . . 78 96 46 478 28 188 478 91 384 60 445 275 143 146 557 191 77 246 Average 355 | 5 95 207 91 684 262 117 564 189 388 214 496 696 244 164 666 553 156 146 383 Influence Increases 10016 | 10 654 509 15 1148 87 993 755 290 642 262 988 759 . 290 1206 . 20 868 520 Destroy 0b10 Robot/C 5560 | . 420 240 . 700 40 660 500 120 340 120 560 360 . 160 600 . . 520 220 Destroy 0b10 Robot/NC 295 | 10 70 35 . . 5 20 . 10 . 10 . 45 . 15 5 . . 70 . Destroy Leader 782 | . 110 92 . 20 . 164 40 42 20 32 10 72 . 34 40 . . 96 10 Allied During Kill 377 | . . 49 . 9 . . 2 . . 7 96 91 . . 89 . . 26 8 Successful Hack 187 | . 8 6 . 7 23 39 16 22 14 33 . 5 . 14 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . Disable Machine 570 | . 15 30 15 15 15 . . 60 60 30 15 90 . 45 30 . . 120 30 Anti-Garrison Action 1100 | . . . . 250 . . 100 . 50 . 250 . . . 400 . . . 50 Destroy Structure 830 | . 1 12 . 117 4 50 52 36 128 15 42 96 . 22 12 . 20 36 187 Lose Combat Pursuer 285 | . . 45 . 30 . 60 45 . 30 15 15 . . . 30 . . . 15 Influence Decreases 9480 | 10 469 465 173 155 1084 791 111 1072 40 909 226 819 583 286 353 515 456 627 336 Entered New Map 3863 | . . 107 133 25 586 39 81 435 40 349 26 403 513 62 63 505 356 34 106 Time Decay 3613 | 10 449 318 40 . 478 562 . 243 . 350 . 386 50 214 . 10 100 403 . Lost Part 510 | . 20 . . 90 20 30 30 . . 20 60 10 . 10 30 . . 80 110 Lost Ally 830 | . . 40 . 40 . 10 . 30 . 40 140 20 20 . 260 . . 110 120 Purge Threat 664 | . . . . . . 150 . 364 . 150 . . . . . . . . . Squads Dispatched 41 | . 6 5 . . . 10 . 3 . 4 . 4 . 1 . . . 8 . Investigation 12 | . 5 3 . . . 1 . . . 2 . . . . . . . 1 . Extermination 9 | . . . . . . 4 . 1 . 1 . 2 . . . . . 1 . Reinforcement 16 | . 1 2 . . . 4 . 2 . 1 . 1 . 1 . . . 4 . Assault 2 | . . . . . . 1 . . . . . 1 . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . 1 . . . 1 . . . 2 . Haulers Reinforced 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Distress Signals 6 | . 2 1 . . . . . . . . . . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 413 | . 30 17 . 37 6 40 30 13 21 15 37 27 1 17 50 . 5 48 19 Peak Tracking Total 12 | . 4 4 . 5 3 5 4 4 5 4 6 7 2 6 12 . 2 7 6 Tactical Retreats 16 | . . 2 . 1 . 3 3 . 1 1 1 . 1 . 2 . . . 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Traps Triggered 33 | . 4 1 . 5 . . 7 . 1 2 5 1 . . 2 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Machines Disabled 62 | . 1 2 1 6 1 . 2 4 4 2 8 6 . 3 11 . . 8 3 Max in Single Turn 3 | . 1 1 1 1 1 . 1 2 1 1 1 2 . 1 2 . . 3 1 Garrison Access 5 | . . . . . . 1 . . . . . 2 . 1 . . . 1 . Garrison Relay 13 | . . . . 2 . . 2 . . . 3 . . . 5 . . . 1 Phase Generator 3 | . . . . 1 . . 1 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Machines Accessed 63 | . 7 3 1 2 9 6 3 6 2 9 1 4 . 4 2 . . 3 1 Terminals 40 | . 4 3 . 2 6 2 3 4 2 7 1 2 . 1 2 . . . 1 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . 1 . . . . . Garrison Access 11 | . . . 1 . . 2 . 1 . 1 . 2 . 2 . . . 2 . Total Hacks 135 | . 16 10 1 4 19 11 5 10 5 23 1 8 . 10 4 . . 6 2 Successful 54 | . 4 2 1 1 9 7 1 5 2 9 . 3 . 7 . . . 3 . Failed 81 | . 12 8 . 3 10 4 4 5 3 14 1 5 . 3 4 . . 3 2 Catastrophic 18 | . 4 1 . 1 3 . 2 3 . . 1 . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 63 | . 13 8 . . 16 4 . 6 . 6 . 5 . 3 . . . 2 . Terminals 92 | . 10 10 . 4 12 4 5 8 5 18 1 6 . 3 4 . . . 2 Fabricators 7 | . . . . . . 5 . . . . . . . . . . . 2 . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 . . . 5 . . 1 . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . 4 . . . 5 . . . . . Garrison Access 13 | . . . 1 . . 2 . 1 . 1 . 2 . 2 . . . 4 . Terminal Hacks 15 | . 1 1 . 1 2 . 1 3 2 4 . . . . . . . . . Robot Analysis 2 | . . . . . . . . 2 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . . . . . . . . 1 . Network Status 3 | . . . . . . 2 . . . . . . . . . . . 1 . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . 4 . . . 4 . . . . . Insert Component 3 | . . . . . . . . . . 2 . . . 1 . . . . . Analyze 3 | . . . . . . . . . . 1 . . . 2 . . . . . Retrieve Study 2 | . . . . . . . . . . 1 . . . 1 . . . . . Garrison Access Hacks 11 | . . . 1 . . 2 . 1 . 1 . 2 . 2 . . . 2 . Unlock Access 6 | . . . 1 . . 1 . 1 . 1 . . . 1 . . . 1 . Seal Access 5 | . . . . . . 1 . . . . . 2 . 1 . . . 1 . Unauthorized Hacks 15 | . 2 1 . . 7 2 . 1 . . . 1 . 1 . . . . . Terminals 13 | . 1 1 . . 6 2 . 1 . . . 1 . 1 . . . . . Botnet 7 | . 1 1 . . 1 1 . 1 . . . 1 . 1 . . . . . Skim 6 | . . . . . 5 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 6 3 1 2 4 4 3 5 2 7 1 2 . 2 2 . . 2 1 Full Trace Events 11 | . 5 2 . . . 1 . . 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . 1 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 1 . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Used RIF Installer 6 | . . . . 1 . . 1 . 1 . 1 . . . 1 . . . 1 Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . 1 . . . . . . . . . 1 Robots Hacked 73 | . . . . . . 1 3 3 1 3 4 3 1 3 21 . 5 19 6 Non-combat 9 | . . . . . . 1 . 1 . . . . . 1 . . . 6 . Combat 64 | . . . . . . . 3 2 1 3 4 3 1 2 21 . 5 13 6 Autoassimilated 7 | . . . . . . . . . . . . . . . 4 . . . 3 Robot Hacks Applied 76 | . . . . . . 2 3 7 1 3 4 3 1 3 18 . 5 23 3 parse_system 3 | . . . . . . . . . . . . . . . 1 . . 2 . drop_inventory 2 | . . . . . . . . . . . . . . . . . . 2 . purge_threat 3 | . . . . . . 1 . 2 . . . . . . . . . . . block_reporting 1 | . . . . . . . . 1 . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . . 1 . . . 1 . ignore_targets 6 | . . . . . . . . . . . . . 1 . . . 5 . . find_garrison 5 | . . . . . . . . 1 . . . 1 . 1 . . . 2 . overload_power 3 | . . . . . . . . . . . . . . . . . . 3 . amplify_resonance 18 | . . . . . . . 2 1 1 . 1 1 . 1 5 . . 6 . reboot_system 1 | . . . . . . . . . . . 1 . . . . . . . . overwrite_iff 8 | . . . . . . . 1 1 . . . . . . 4 . . 1 1 streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . . formatsys_low 2 | . . . . . . 1 . 1 . . . . . . . . . . . formatsys_high 21 | . . . . . . . . . . 3 2 1 . . 7 . . 6 2 Relay Couplers Released 64 | . . . . 9 . . 11 . . . 13 3 . 1 21 . . 1 5 Machine Destruction 58 | . . . . 6 . . 8 . . . 13 3 . 1 21 . . 1 5 Programmers 6 | . . . . 3 . . 3 . . . . . . . . . . . . Attached 17 | . . . . . . 1 1 2 . 1 1 1 1 . 2 . 2 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 3 . . . 3 . . . . Allies Hacked 3 | . . . . . . . . . . . 3 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Total Allies 56 | . . 3 . 2 . 1 1 2 . 3 11 1 . . 19 . . 7 6 Largest Group 4 | . . 3 . 2 . 1 1 1 . 2 4 3 1 . 4 1 1 2 2 Highest-Rated Group 212 | . . 72 . 59 . 10 16 16 . 61 212 183 49 . 196 51 51 98 105 Highest-Rated Ally 119 | . . 24 . 39 . 10 16 16 . 32 119 119 49 . 85 51 51 51 58 Total Orders 10 | . . . . . . . . 7 . . . . . . 3 . . . . STAY 5 | . . . . . . . . 4 . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . FOLLOW 4 | . . . . . . . . 3 . . . . . . 1 . . . . Ally Attacks 311 | . . 11 . 24 . . 5 2 . 12 69 26 9 . 91 . 22 20 20 Total Damage 10512 | . . 251 . 348 . . 62 13 . 311 3107 851 312 . 2959 . 914 766 618 Kills 68 | . . 4 . 2 . . 1 . . 3 15 11 . . 16 . 4 8 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . . 2 X0-1V1 Amusement Gains 151 | . 4 5 . 55 43 27 17 . . . . . . . . . . . . Good Acts 79 | . 1 5 . 4 5 12 4 1 7 10 14 2 . . 3 . . 6 5 Bad Acts 72 | . . 4 . 9 5 7 4 3 1 . 5 2 2 2 12 . 2 8 6 Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Active Infowar (turns) 1179 | 12 298 . . . . 2 . . . . 587 273 . . 5 . . 2 . Optics 865 | . . . . . . . . . . . 587 273 . . 5 . . . . Structural 1 | . . . . . . . . . . . . . . . . . . 1 . Traps 2 | . . . . . . 2 . . . . . . . . . . . . . Seismic 310 | 12 298 . . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 2 | . . . . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Turns Passed 17337 | 27 1750 718 89 1548 1237 2179 1125 558 690 786 1628 912 112 448 1465 29 216 1026 794 Spaces Moved 8883 | 6 757 346 48 723 494 1019 634 346 336 688 781 651 91 287 793 34 101 470 278 Core 17 | . . . . . . . . . . . . . . . . . . . 17 Treads 4393 | 4 714 346 48 723 376 23 323 346 122 . 228 127 . 53 459 . 86 415 . Legs 3220 | 2 . . . . 118 991 143 . 214 651 258 524 58 . . 1 15 55 190 Wheels 43 | . 43 . . . . . . . . . . . . . . . . . . Hover 615 | . . . . . . . . . . 37 260 . 33 234 . . . . 51 Flight 595 | . . . . . . 5 168 . . . 35 . . . 334 33 . . 20 Fastest Speed 60 | 120 125 160 160 160 104 104 78 78 98 64 64 106 83 83 87 87 143 138 60 Average Speed 142 | 146 158 160 160 167 171 167 126 136 153 96 154 106 97 96 127 88 143 149 164 Slowest Speed 400 | 160 240 160 160 240 240 179 153 213 213 98 256 106 106 157 157 143 143 208 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . 2 . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 98 58 13 88 93 27 93 16 41 28 83 18 77 10 93 2 68 21 25 Regions Visited 19 Branch Regions 2 Pre-discovered Areas 3 | . 1 . . . 2 . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . . 1 . 1 . 1 . . . 1 . . . 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 40 | . . . . . . . 13 . 6 3 6 8 . . . . . 2 2 Terrain Destroyed 652 | . . 22 . 178 4 62 23 42 69 15 10 51 . 21 2 . . 14 139 Melee 21 | . . . . . . . 13 . . . 6 1 . . . . . . 1 Projectile 123 | . . . . . 4 2 . . 21 7 4 26 . 21 2 . . 11 25 AOE 508 | . . 22 . 178 . 60 10 42 48 8 . 24 . . . . . 3 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Total 12241 | 15 1176 438 56 936 848 1359 833 408 456 785 1104 778 113 389 1123 34 154 701 535 Wait 1578 | . 314 30 1 111 292 138 15 13 51 47 142 19 19 19 124 . 27 79 137 Move 8871 | 5 756 345 48 722 493 1019 633 346 335 688 780 651 90 287 792 34 100 469 278 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 171 | . 16 8 2 12 14 26 9 7 5 6 20 9 1 7 12 . 2 6 9 Fast Attach 58 | 1 5 1 1 4 3 7 2 . 1 4 3 7 . 1 2 . 1 9 6 Attach 69 | . 3 2 . 7 2 9 5 1 1 3 7 6 . 6 5 . . 10 2 Detach 18 | . . . . . 1 3 . 1 . . 2 4 . 2 . . . 4 1 Swap 121 | 3 6 16 2 12 4 7 3 3 4 9 9 9 1 5 6 . 5 9 8 Drop 142 | 2 6 4 1 2 17 21 8 4 6 4 21 15 1 6 9 . . 8 7 Fire 952 | 4 64 30 1 61 17 106 65 31 53 22 88 56 1 55 123 . 19 106 50 Melee 94 | . . . . . . 21 43 . . 1 9 1 . 1 . . . . 18 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . 2 . . . 1 . 1 . . . . . . 2 Crush 16 | . 6 2 . . 5 . . 1 . . . . . . 1 . . 1 . Escape Stasis 79 | . . . . 5 . . 50 . . . 9 . . . . . . . 15 Rewire 52 | . . . . . . . . 1 . . . . . . 49 . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . . . . 14 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -4/Waste -4/Factory (discovered 2 exits: [Upp] / Gar) -4/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 28 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 14) 646 | -10/Materials | Discovered new exit (range 11) 1480 | -10/Materials | Discovered new exit (range 15) 1715 | -10/Materials | Discovered new exit (range 8) 1727 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1778 | -10/Materials | Entered another Materials area 1778 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1877 | -9/Materials | X0-1V1 sent you to a vault 1909 | -9/Materials | Discovered new exit (range 18) 1970 | -9/Materials | Discovered new exit (range 13) 2083 | -9/Materials | Build established: Gunner 2104 | -9/Materials | Discovered new exit (range 4) 2137 | -9/Materials | X0-1V1 rewrote Shotgunner 2b IFF filter 2270 | -9/Materials | X0-1V1 activates XOMVISION 2381 | -9/Materials | Identified exit to Mines 2381 | -9/Materials | Identified exit to Storage 2496 | -9/Materials | Entered Storage 2585 | -9/Storage | Identified exit to Garrison 2585 | -9/Storage | Entered Garrison 2647 | -9/Garrison | X0-1V1 activates XOMVISION 2675 | -9/Garrison | Phase Generator disabled 2703 | -9/Garrison | Rescued a captive Derelict 2703 | -9/Garrison | Rescued a captive Derelict 2743 | -9/Garrison | Garrison Relay disabled 2751 | -9/Garrison | Triggered checkpoint 2808 | -9/Garrison | Spotted B-75 Beast 2820 | -9/Garrison | Destroyed B-75 Beast 2843 | -9/Garrison | Lost 3 parts (1p1n1w) 2854 | -9/Garrison | Garrison Relay disabled 2918 | -9/Garrison | X0-1V1 rewrote B1-ROY(h) IFF filter 3021 | -9/Garrison | Triggered checkpoint 3125 | -9/Garrison | Triggered checkpoint 3166 | -9/Garrison | Discovered new exit (range 14) 3166 | -9/Garrison | X0-1V1 sent hostile S-10 Pest (x5) 3199 | -9/Garrison | Triggered checkpoint 3366 | -9/Garrison | System corruption reached 10% 3675 | -9/Garrison | Triggered checkpoint 3774 | -9/Garrison | Installed Relay Interface Framework 3834 | -9/Garrison | Build established: Scavenger-Gunner 3911 | -9/Garrison | Triggered checkpoint 3917 | -9/Garrison | Core integrity fell below 50% 4032 | -9/Garrison | System corruption reached 30% 4043 | -9/Garrison | Triggered checkpoint 4109 | -9/Garrison | Discovered new exit (range 15) 4133 | -9/Garrison | Entered Recycling 4215 | -9/Recycling | X0-1V1 sent hostile Y-45 Defender (x2) 4221 | -9/Recycling | Discovered new exit (range 14) 4221 | -9/Recycling | X0-1V1 whisked you away to safety 4608 | -9/Recycling | Expanded RIF knowledge: Robot Detection 4736 | -9/Recycling | Scanned before Scraplab entrance 4749 | -9/Recycling | Learned 4 Materials zone layouts 4756 | -9/Recycling | Angered Scraplab inhabitants 4817 | -9/Recycling | Learned location of 2 exits from Materials 4857 | -9/Recycling | Found Prototype Device 4857 | -9/Recycling | Identified Scrap Engine 4922 | -9/Recycling | Learned location of 1 exit from Storage 5013 | -9/Recycling | Learned location of 2 exits from Materials 5045 | -9/Recycling | Learned location of Storage (-9) 5089 | -9/Recycling | Learned 2 Materials zone layouts 5145 | -9/Recycling | Learned Storage trap positions 5180 | -9/Recycling | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 5221 | -9/Recycling | X0-1V1 mutated your Weapon slot to Utility slot 5276 | -9/Recycling | Build established: Construct 5370 | -9/Recycling | Entered Factory 5370 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5445 | -7/Factory | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 5582 | -7/Factory | Fabricated KE Penetrator (x2) 5827 | -7/Factory | Discovered new exit (range 5) 6801 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 7055 | -7/Factory | Discovered new exit (range 5) 7267 | -7/Factory | X0-1V1 sent you to a vault 7404 | -7/Factory | X0-1V1 enhanced Transport squad support 7549 | -7/Factory | Identified exit to Garrison 7549 | -7/Factory | Entered Garrison 7633 | -7/Garrison | Garrison Relay disabled 7643 | -7/Garrison | Triggered checkpoint 7818 | -7/Garrison | Triggered checkpoint 7828 | -7/Garrison | EX resistance permanently improved by X0-1V1 (+15%; -150 max core) 7844 | -7/Garrison | Discovered new exit (range 15) 7856 | -7/Garrison | Learned Factory security intel 7876 | -7/Garrison | Triggered checkpoint 7903 | -7/Garrison | X0-1V1 destroyed Phase Generator 7903 | -7/Garrison | Phase Generator disabled 7918 | -7/Garrison | Garrison Relay disabled 8053 | -7/Garrison | Triggered checkpoint 8068 | -7/Garrison | Triggered checkpoint 8135 | -7/Garrison | System corruption reached 10% 8174 | -7/Garrison | Discovered new exit (range 12) 8235 | -7/Garrison | X0-1V1 activates XOMVISION 8237 | -7/Garrison | Triggered checkpoint 8281 | -7/Garrison | Expanded RIF knowledge: Program Shield 8343 | -7/Garrison | X0-1V1 vaporized surrounding terrain (radius 16) 8364 | -7/Garrison | Triggered checkpoint 8415 | -7/Garrison | Destroyed 8 combat bots 8468 | -7/Garrison | Discovered new exit (range 14) 8629 | -7/Garrison | Triggered checkpoint 8674 | -7/Garrison | Entered Factory 8728 | -7/Factory | Build established: Bothacker-Construct 8760 | -7/Factory | Discovered new exit (range 9) 9151 | -7/Factory | X0-1V1 sent you into danger 9232 | -7/Factory | Identified exit to Garrison 9232 | -7/Factory | Entered Garrison 9260 | -7/Garrison | X0-1V1 activates XOMVISION 9393 | -7/Garrison | Triggered checkpoint 9408 | -7/Garrison | Core integrity restored by X0-1V1 (+88) 9493 | -7/Garrison | Build established: Construct 9615 | -7/Garrison | Identified exit to Factory 9615 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 9621 | -7/Garrison | Triggered checkpoint 9666 | -7/Garrison | Core integrity restored by X0-1V1 (+88) 9714 | -7/Garrison | Triggered checkpoint 9735 | -7/Garrison | Triggered checkpoint 9745 | -7/Garrison | X0-1V1 whisked you away to safety 9807 | -7/Garrison | Discovered exit to Factory (range 30) 9807 | -7/Garrison | Discovered exit to Factory (range 32) 9807 | -7/Garrison | Discovered exit to Factory (range 85) 9875 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 9922 | -7/Garrison | Entered Factory 9922 | -6/Factory | Evolved 2 slots: Utility x2 10172 | -6/Factory | X0-1V1 activates XOMVISION 10243 | -6/Factory | X0-1V1 foreshadows a heat wave 10273 | -6/Factory | Identified exit to Factory 10273 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 10363 | -6/Factory | Ambient heat levels rising (+10) 10506 | -6/Factory | Ambient heat levels rising (+10) 10539 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 10597 | -6/Factory | Cargo convoy interrupted 10643 | -6/Factory | Ambient heat levels falling (-10) 10650 | -6/Factory | Spotted B-75 Beast 10701 | -6/Factory | Identified exit to Garrison 10708 | -6/Factory | Entered Garrison 10708 | -6/Garrison | Accompanied by 1 ally 10714 | -6/Garrison | Spotted B-86 Titan 10717 | -6/Garrison | Rewired B-75 Beast 10755 | -6/Garrison | Destroyed B-86 Titan 10852 | -6/Garrison | X0-1V1 activates XOMVISION 10868 | -6/Garrison | X0-1V1 mutated your Utility slot to Power slot 10880 | -6/Garrison | X0-1V1 sent allied P-60 Hacker (x3) 10893 | -6/Garrison | P-60 Hacker assimilated hostile G-67 Veteran 10917 | -6/Garrison | Triggered checkpoint 10926 | -6/Garrison | Garrison Relay disabled 10965 | -6/Garrison | X0-1V1 revealed exit location to -5/Factory 11024 | -6/Garrison | P-60 Hacker assimilated hostile G-50 Soldier 11034 | -6/Garrison | Triggered checkpoint 11037 | -6/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+3) 11053 | -6/Garrison | P-60 Hacker assimilated hostile G-50 Soldier 11072 | -6/Garrison | X0-1V1 revealed exit location to -5/Factory 11084 | -6/Garrison | Triggered checkpoint 11246 | -6/Garrison | Build established: Bothacker-Construct 11302 | -6/Garrison | Triggered checkpoint 11333 | -6/Garrison | Spotted Striker 11333 | -6/Garrison | Spotted Striker 11348 | -6/Garrison | Rewired Executioner 11354 | -6/Garrison | Core integrity fell below 50% 11367 | -6/Garrison | Rewired Executioner 11368 | -6/Garrison | Allies destroyed Striker 11373 | -6/Garrison | Destroyed Striker 11397 | -6/Garrison | Lost 4 parts (2n1u1w) 11470 | -6/Garrison | Garrison Relay disabled 11620 | -6/Garrison | X0-1V1 revealed exit location to -5/Factory 11722 | -6/Garrison | Triggered checkpoint 11764 | -6/Garrison | Garrison Relay disabled 11972 | -6/Garrison | Spotted B-75 Beast 11995 | -6/Garrison | Allies destroyed B-75 Beast 12031 | -6/Garrison | Found Relay Coupler [Proto] 12034 | -6/Garrison | Found Relay Coupler [Proto] 12255 | -6/Garrison | Expanded RIF knowledge: Hotswap 12272 | -6/Garrison | Triggered checkpoint 12287 | -6/Garrison | System corruption reached 10% 12336 | -6/Garrison | Entered Factory 12336 | -5/Factory | Accompanied by 3 allies 12336 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12670 | -5/Factory | P-70 Sage assimilated allied Executioner 12670 | -5/Factory | Spotted Executioner 12677 | -5/Factory | Destroyed Executioner 12936 | -5/Factory | First assault squad dispatched 13182 | -5/Factory | X0-1V1 announced a LAN party 13248 | -5/Factory | Sucked down chute 13248 | -5/Factory | Entered Waste 13261 | -5/Waste | X0-1V1 vaporized surrounding terrain (radius 24) 13263 | -5/Waste | 1 allies followed down the chute 13263 | -5/Waste | EMP discharged 13263 | -5/Waste | System corruption reached 10% 13287 | -5/Waste | Spotted C-40 Crusher 13307 | -5/Waste | X0-1V1 mutated your Propulsion slot to Weapon slot 13311 | -5/Waste | Spotted C-40 Crusher 13314 | -5/Waste | Spotted C-40 Crusher 13326 | -5/Waste | Discovered new exit (range 15) 13360 | -5/Waste | Entered Factory 13395 | -5/Factory | X0-1V1 mutated your Weapon slot to Utility slot 13424 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 13808 | -5/Factory | Identified exit to Garrison 13808 | -5/Factory | Entered Garrison 13839 | -5/Garrison | Triggered checkpoint 13903 | -5/Garrison | X0-1V1 vaporized surrounding terrain (radius 24) 13944 | -5/Garrison | Phase Generator disabled 13958 | -5/Garrison | Triggered checkpoint 13964 | -5/Garrison | Garrison Relay disabled 14180 | -5/Garrison | Triggered checkpoint 14196 | -5/Garrison | Spotted B-75 Beast 14204 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 14249 | -5/Garrison | Lost 5 allies 14253 | -5/Garrison | Destroyed 9 combat bots 14269 | -5/Garrison | Build established: Botlord-Construct 14285 | -5/Garrison | Garrison Relay disabled 14340 | -5/Garrison | Triggered checkpoint 14344 | -5/Garrison | Triggered checkpoint 14390 | -5/Garrison | Triggered checkpoint 14443 | -5/Garrison | Garrison Relay disabled 14465 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 14466 | -5/Garrison | Triggered checkpoint 14508 | -5/Garrison | Found Gamma Bomb Array 14574 | -5/Garrison | Discovered new exit (range 14) 14714 | -5/Garrison | Spotted Striker 14715 | -5/Garrison | Spotted Striker 14759 | -5/Garrison | Allies destroyed Striker 14767 | -5/Garrison | Allies destroyed Striker 14786 | -5/Garrison | Lost 3 allies 14821 | -5/Garrison | Discovered new exit (range 9) 14858 | -5/Garrison | Triggered checkpoint 14864 | -5/Garrison | Garrison Relay disabled 14942 | -5/Garrison | Adv. Remote Force Field reconfigured into Item Mimic 15006 | -5/Garrison | Triggered checkpoint 15009 | -5/Garrison | Garrison Relay disabled 15045 | -5/Garrison | Spotted B-75 Beast 15064 | -5/Garrison | Triggered checkpoint 15070 | -5/Garrison | Discovered new exit (range 14) 15115 | -5/Garrison | X0-1V1 rewrote Sentinel 6h IFF filter 15139 | -5/Garrison | Allies destroyed B-75 Beast 15273 | -5/Garrison | Entered Factory 15273 | -4/Factory | Accompanied by 1 ally 15273 | -4/Factory | Evolved 2 slots: Propulsion x2 15302 | -4/Factory | Sucked down chute 15302 | -4/Factory | Entered Waste 15315 | -4/Waste | Spotted C-40 Crusher 15317 | -4/Waste | EMP discharged 15322 | -4/Waste | 2 allies followed down the chute 15327 | -4/Waste | Spotted C-40 Crusher 15335 | -4/Waste | Spotted C-40 Crusher 15345 | -4/Waste | Allies destroyed C-40 Crusher 15351 | -4/Waste | Destroyed C-40 Crusher 15378 | -4/Waste | Allies destroyed C-40 Crusher 15386 | -4/Waste | Spotted C-40 Crusher 15406 | -4/Waste | Allies destroyed C-40 Crusher 15417 | -4/Waste | EMP discharged 15417 | -4/Waste | System corruption reached 10% 15434 | -4/Waste | Spotted C-40 Crusher 15481 | -4/Waste | Discovered new exit (range 10) 15517 | -4/Waste | EMP discharged 15518 | -4/Waste | Entered Factory 15518 | -4/Factory | Accompanied by 1 ally 15853 | -4/Factory | Discovered new exit (range 80) 15954 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 15970 | -4/Factory | Spotted B-86 Titan 15978 | -4/Factory | X0-1V1 upgraded hostiles (x1) 15980 | -4/Factory | Spotted B-90 Cyclops 16023 | -4/Factory | X0-1V1 activates XOMVISION 16063 | -4/Factory | Destroyed B-90 Cyclops 16193 | -4/Factory | Lost 3 parts (1p1n1u) 16219 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 16229 | -4/Factory | System corruption reached 30% 16330 | -4/Factory | X0-1V1 enhanced Transport squad support 16378 | -4/Factory | Garrison activated, responded to threat 16518 | -4/Factory | Identified exit to Garrison 16544 | -4/Factory | Entered Garrison 16544 | -4/Garrison | Accompanied by 1 ally 16571 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 16594 | -4/Garrison | Triggered checkpoint 16648 | -4/Garrison | Lost 3 allies 16855 | -4/Garrison | Garrison Relay disabled 16977 | -4/Garrison | Build established: Botlord-Mutant 17020 | -4/Garrison | Triggered checkpoint 17063 | -4/Garrison | Spotted B-86 Titan 17081 | -4/Garrison | Triggered checkpoint 17118 | -4/Garrison | Lost 4 allies 17119 | -4/Garrison | X0-1V1 downgraded hostiles (x1) 17146 | -4/Garrison | Core integrity fell below 50% 17211 | -4/Garrison | Lost 6 parts (4n1u1w) 17217 | -4/Garrison | Core integrity restored by X0-1V1 (+136) 17338 | -4/Garrison | Self-destructed Last Messages --------------- 17217_ X0-1V1: "See? It buffs right out!" (+136 core integrity) 17221_ System corrupted: Energy discharge (-381). 17227_ Acquired Antigrav System. 17236_ XU87D/NI16NNBUTHXXZPHYVOCF V 17253_ TTYJU/GAKLJ83&6RL3K375%9TA|OU 4L C 17268_ JQOI /0J44%EWB6IFMEV|MID::E IQ 17324_ Arm. Scrap Engine consumes Corrupted Plasma Rifle. 17325_ Discarded Hvy. KE Linear Construct/C. 17325_ Arm. Scrap Engine damaged due to network destabilization (-10). 17325_ X0-1V1 flashes the Relay Coupler [Grunt] buffer. 17326_ Acquired Unknown Processor. 17326_ Identified Imp. Target Analyzer. 17331_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#############?????????????????????? | | ???????????????#" " " " #?????????????????????? | | ???????????????## # # ####?????????????????????? | | ????????????????#### ####????????????????????????? | | ????????????????# + + #????????????????????????? | | ????????????????# # # #????????????????????????? | | ??????#####?????#### ####????????????????????????? | | ??????# #######""#!#???????????????????????????? | | ??????# " !! #???????????????????????????? | | ??????# ########## #???????????????????????????? | | ??????# "#??????##"##??#######?????????????????? | | ??????# ##??????# #??#"!"""#?????????????????? | | ??????# !#??######![ #####!! ###????????????????? | | ??????# #??# [ ! ! #????????????????? | | ??????# #??# % #????????????????? | | ??????# #??# #""#""###########????????????????? | | ####### #?## # # #??????????????????????????? | | """" ## !###; ;;##;############????????????????? | | " ##???????????????? | | """" ## ;#???????????????? | | ####### ! @ !##???????????????? | | ??????###"####""####;########!!!!##??????????????? | | ????????# ???# #???###????# //!###??????????????? | | ????????# ???##???????????# # ]!! #?????????????? | | ??????????????????????????# !# #?????????????? | | ??????????????????????????# # #?????????????? | | ??????????????????????????# ##?????????????? | | ??????????????????????????# ###??????????????? | | ??????????????????????????## ##???????????????? | | ???????????????????????????# "????????????????? | | ???????????????????????????# %" ???????????????? | | ???????????????????????????# ??????????????? | | ??????????????????????????? # # # ?????????????? | | ??????????????????????????## # ?#????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? # ??????????????? | | ??????????????????????????# ???????#?????? | | ??????????????????????????# # ?????? #??? # | | ?????????????????????????? # ####"### # | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# # """"" ## # | | ???????????????????????????? ?#["### #?????? | | ??????????????????????????????? "!%"= ? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 49 Energy Capacity 1605 Matter Stores 900 Matter Capacity 900 Sight Range 23 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Resistance: EX 15 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 184 Item Schematics ----------------- Hvy. Flak Cannon | -6/Factory | Scanalyzed Imp. Heavy Siege Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Remote Datajack | -6/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedMetamassWyrmscale Manual? 0 Play Time 03:00:32 Cumulative 612.3 hours Start 2026.07.24 @ 12:07:03 End 2026.07.25 @ 03:01:20 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 547 Rogue 511 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/1/0/1/1/0/0/2/0/0 Lore% 84 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e6c87dd-2524-458d-bccd-3bcfdc79fc40