Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 21:26:26 Player: Rushional Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (421) 421 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 1002 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (6) ---- Ion Engine Light Ion Engine Flight Unit Flight Unit Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Wheel Assault Rifle Autogun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 9 17 1 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 3 2 . Treads . | . . . Leg . | . . . Wheel 3 | 3 . . Hover . | . . . Flight 2 | . 2 . Utility 10 | 2 8 . Device 6 | 1 5 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 88 | . 91 52 Engine 13 | . 14 8 Wheel 11 | . 12 . Flight 15 | . 15 12 Device 10 | . 10 6 Storage 14 | . 14 14 Protection 2 | . 2 . Energy Gun 7 | . 7 . Ballistic Gun 5 | . 6 . Ballistic Cannon 5 | . 5 . Impact Weapon 1 | . . 12 Naked Turns . | . . . Heaviest Build 28 | 14 28 10 Greatest Support 26 | 26 20 8 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . 1 . Largest Inventory Capacity 10 | 6 10 6 Average Capacity 7 | 5 8 6 Most Carried 10 | 6 10 6 Average Carried 7 | 4 8 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 706 | 332 374 . Remotely . | . . . Salvage Created 869 | 209 628 32 Parts 50 | 14 35 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 13 2 Melee 1 | . . 1 Guns 13 | . 13 . Classes Destroyed 7 | 3 4 . Worker 2 | 2 . . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Operator 1 | . 1 . Swarmer 8 | . 6 2 Grunt 7 | . 7 . Best Kill Streak 5 | 4 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 848 | . 460 388 Core 254 | . 98 156 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 14 59 . Largest 2 | 2 2 . Hottest 79 | 70 79 . Shots Fired 133 | 28 105 . Gun 128 | 28 100 . Cannon 5 | . 5 . Launcher . | . . . Special . | . . . Kinetic 65 | 14 51 . Thermal 68 | 14 54 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 . Robot Miss Streak 6 | 4 6 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | 12 61 12 Core Hits 33 | 9 23 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 23 | . . 23 Impact 23 | . . 23 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1344 | 204 952 188 Guns 1083 | 204 879 . Cannons 73 | . 73 . Explosions . | . . . Melee 188 | . . 188 Ramming . | . . . Kinetic 512 | 65 447 . Thermal 644 | 139 505 . Explosive . | . . . Electromagnetic . | . . . Impact 188 | . . 188 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions . | . . . Melee 3 | . . 3 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 321 | 36 321 . Average Temperature 82 | 13 100 . Received Heat Transfer 156 | . 156 . Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1702 | 407 1295 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 457 | 40 457 74 Initial 64 | . 26 64 Average 191 | 20 233 63 Maximum Alert Level 2 | . 2 . Low Security (%) 42 | 100 27 100 Level 1 55 | . 70 . Level 2 1 | . 1 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 28 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1133 | 171 897 65 Spaces Moved 670 | 130 525 15 Core 9 | 5 . 4 Treads . | . . . Legs . | . . . Wheels 386 | 125 261 . Hover . | . . . Flight 275 | . 264 11 Fastest Speed 37 | 50 37 37 Average Speed 113 | 80 123 59 Slowest Speed 197 | 100 197 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 52 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 890 | 166 685 39 Wait 38 | . 38 . Move 668 | 129 524 15 Hop . | . . . Pick Up 24 | 9 15 . Fast Attach 15 | 7 8 . Attach 4 | . 3 1 Detach 5 | . 5 . Swap 8 | 2 6 . Drop 32 | 5 27 . Fire 73 | 14 59 . Melee 23 | . . 23 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 13) 172 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Repaired Heat Sink 726 | -10/Materials | Discovered new exit (range 4) 744 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Identified exit to Mines 1069 | -10/Materials | Entered Mines 1083 | -10/Mines | Core integrity fell below 50% 1111 | -10/Mines | Core integrity fell below 20% 1134 | -10/Mines | Lost 4 parts (1p2n1u) 1134 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01049_ Dropped Ion Engine. 01050_ Acquired Ion Engine. 01051_ K-01 Serf collects debris. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01070_ K-01 Serf collects debris. 01080_ Destroyed Flight Unit. 01080_ S-10 Pest system corrupted by crushing effect. 01089_ Flight Unit destroyed. 01093_ Destroyed Lgt. Ion Engine. 01093_ S-10 Pest system corrupted by crushing effect. 01094_ S-10 Pest system terminally corrupted. 01094_ Heat Sink destroyed. 01101_ Flight Unit destroyed. 01103_ S-10 Pest destroyed. 01103_ Lgt. Ion Engine destroyed. 01122_ Destroyed Flight Unit. 01122_ S-10 Pest system corrupted by crushing effect. 01125_ S-10 Pest misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????#######??????????????????? | | ??????????????#s #??????????????????? | | ??????????????#@""" #??????????????????? | | ??????????????# """ #??????????????????? | | ??????????????# """ #??????????????????? | | ??????????????# %%[ #??????????????????? | | ??????????????## ####??????????????????? | | ???????????????# ########??????????????? | | ??????????????## ## #??????????????? | | ??????????????# #??????????????? | | ??????????????# ### #??????????????? | | ??????????????# ??# #??????????????? | | ??????????????# ??# #??????????????? | | ??????????????# ??# #??????????????? | | ??????????????# ??#### ##??????????????? | | ??????????????# ?????# #???????????????? | | ??????????????# ????? #???????????????? | | ??????????????# ?????###???????????????? | | ??????????????#????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepMyomerMachine Manual? 0 Play Time 01:02:38 Cumulative 11.6 hours Start 2021.01.03 @ 19:41:06 End 2021.01.03 @ 21:26:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2af054a-d8bf-4c4b-976e-916a77f478df