Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 17:12:04 Player: vorsii Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2389) 2389 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6479 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 64/300 Energy 2/100 System Corruption 3% Temperature Cool (10) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Shield Generator Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Heat Sink EM Shield Improved Hacking Suite Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Target Analyzer Improved Actuator Array EM Shield Improved Shield Generator Remote Shield Hacking Suite > --- WEAPON ----------- Gatling Laser Chainsword > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Advanced ECM Suite Shield Generator Shield Generator Phase Cannon Heavy Plasma Cannon Gauss Cannon [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 6 | . . 2 . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 82 | 6 15 12 1 5 14 6 3 20 Power 14 | 1 3 2 . . 3 2 . 3 Engine 9 | 1 3 2 . . 1 1 . 1 Core 5 | . . . . . 2 1 . 2 Reactor . | . . . . . . . . . Propulsion 19 | 2 4 2 . . 1 3 2 5 Treads 6 | 2 . 2 . . . 2 . . Leg . | . . . . . . . . . Wheel 7 | . 4 . . . . . . 3 Hover 6 | . . . . . 1 1 2 2 Flight . | . . . . . . . . . Utility 27 | 1 5 4 . 4 3 1 1 8 Device 12 | . 1 1 . 1 2 . . 7 Storage 6 | 1 3 1 . . . . . 1 Processor 2 | . 1 . . . 1 . . . Hackware 4 | . . 2 . 2 . . . . Protection 3 | . . . . 1 . 1 1 . Artifact . | . . . . . . . . . Weapon 22 | 2 3 4 1 1 7 . . 4 Energy Gun 6 | 1 1 1 . . 3 . . . Energy Cannon 5 | . . 1 . 1 1 . . 2 Ballistic Gun 5 | 1 1 2 . . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . 1 . 1 . 1 . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 46 | . 2 1 . . 2 14 8 19 Power 8 | . . 1 . . 1 3 . 3 Propulsion 13 | . 2 . . . . 4 4 3 Utility 14 | . . . . . . 3 3 8 Weapon 11 | . . . . . 1 4 1 5 Highest Loss Streak 11 | . 2 1 . . 2 6 6 11 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 4 8 14 15 14 14 12 12 7 Power . | . 1 1 1 1 . . . 1 Propulsion 3 | . 3 4 5 4 5 3 1 . Utility 3 | . 1 3 4 4 3 4 7 3 Weapon 3 | 1 1 4 4 4 5 3 3 1 Tool/Special . | . . . . . . . . . Unused Backups 22 | . 2 2 . 2 5 . 7 4 Power 2 | . . . . . . . . 2 Propulsion 4 | . 1 . . 1 2 . . . Utility 8 | . 1 . . . . . 5 2 Weapon 8 | . . 2 . 1 3 . 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 96 97 100 98 99 84 66 62 Engine 6 | . 14 11 11 8 3 2 . . Core 1 | . . . . . 3 1 . 4 Treads 10 | . 15 19 8 1 9 8 . . Wheel 5 | . 11 2 13 16 5 . . 7 Hover 2 | . . . . . . 5 12 5 Device 10 | . 1 11 11 8 14 14 12 9 Storage 9 | . 16 11 11 9 7 7 6 5 Processor 3 | . 8 . . . . 7 7 5 Hackware 19 | . . 20 22 34 30 23 13 6 Protection 1 | . . . . . 5 . 7 5 Energy Gun 4 | . 10 2 . . 3 5 . 5 Energy Cannon 2 | . . 5 1 5 4 1 5 . Ballistic Gun 5 | . 14 8 11 8 3 . . . Launcher 3 | . 3 5 9 2 2 3 . . Peak Build Rating 57 | 6 10 22 22 31 53 51 43 57 Average Rating 30 | 2 7 20 20 27 44 41 35 39 On Entrance 21 | . 6 9 22 19 28 51 40 17 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 50 | 12 26 36 35 42 49 38 33 50 Greatest Support 60 | 40 40 40 40 40 40 40 17 60 Greatest Overweight (x) 8 | . 4 . 1 1 1 6 8 8 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 Average Capacity 13 | 5 9 15 15 15 15 15 14 9 Most Carried 15 | 5 12 15 15 15 15 15 14 10 Average Carried 12 | 4 8 14 14 14 14 12 13 7 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 2 11 15 15 15 15 14 5 4 Class Distribution -------------------- 73% | Hacker-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 2832 | 197 670 331 101 219 544 431 . 339 Remotely . | . . . . . . . . . Salvage Created 2428 | . 507 403 16 253 679 257 . 313 Parts 146 | . 37 38 3 4 40 13 . 11 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 4 | . 1 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 58 | . 11 13 4 4 13 7 . 6 Guns 30 | . 11 5 1 . 4 4 . 5 Cannons 12 | . . 5 . 2 3 1 . 1 AOE 16 | . . 3 3 2 6 2 . . Classes Destroyed 12 | . 7 1 . . 4 . . . Worker 1 | . . . . . 1 . . . Builder 4 | . 3 . . . 1 . . . Hauler 2 | . 2 . . . . . . . Recycler 4 | . 1 1 . . 2 . . . Operator 4 | . 1 2 . 1 . . . . Watcher 5 | . 2 1 . 1 1 . . . Swarmer 20 | . 9 7 4 . . . . . Grunt 25 | . 2 4 . 3 8 4 . 4 Brawler 1 | . . . . . 1 . . . Sentry 5 | . . 2 . 1 1 1 . . Hunter 3 | . . . . . 1 2 . . Programmer 4 | . . . . . 2 . . 2 Best Kill Streak 7 | . 5 5 4 3 7 2 . 5 Combat Bots Only 5 | . 5 5 4 3 5 2 . 5 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 2 1 2 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 787 | . 70 70 17 20 93 229 44 244 Missed 235 | . 5 19 6 4 35 82 15 69 Hits 552 | . 65 51 11 16 58 147 29 175 Melee 7 | . . . . . . . 7 . Projectile 545 | . 65 51 11 16 58 147 22 175 Critical Strikes 15 | . . . . 1 2 6 1 5 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 7614 | . 609 497 137 289 837 1925 664 2656 Core 1834 | . 105 90 29 60 86 392 220 852 Absorbed by Shields 19 | . . . . . . . . 19 Redirected to Shielding 101 | . . . . . . 23 73 5 Ignored by Resistances 12 | . . . . . . . . 12 Regen/Repaired (Parts) 341 | . . . . 132 181 . . 28 Core Remaining (%) 63 | 100 58 . 70 89 . . . . Volleys Fired 216 | . 73 41 4 16 30 26 . 26 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 160 | . 70 98 91 79 160 160 . 160 Shots Fired 379 | . 142 73 8 32 57 33 . 34 Gun 266 | . 140 41 4 16 22 20 . 23 Cannon 76 | . . 22 2 15 18 8 . 11 Launcher 34 | . 2 10 2 1 14 5 . . Special 3 | . . . . . 3 . . . Kinetic 151 | . 73 34 4 16 11 13 . . Thermal 168 | . 67 29 2 . 24 12 . 34 Explosive 34 | . 2 10 2 1 14 5 . . Electromagnetic 26 | . . . . 15 8 3 . . Robot Hit Streak 17 | . 15 15 4 11 5 10 . 17 Robot Miss Streak 5 | . 5 4 4 1 3 3 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 245 | . 86 39 4 23 36 29 . 28 Core Hits 154 | . 30 25 4 8 41 28 . 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . 6 . . . . . . 3 Burn 8 | . 6 . . . . . . 2 Sever 1 | . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6180 | . 1034 892 280 600 1794 809 . 771 Guns 2604 | . 962 294 29 139 324 375 . 481 Cannons 1417 | . . 288 . 361 352 185 . 231 Explosions 2100 | . 72 310 251 100 1118 249 . . Melee 59 | . . . . . . . . 59 Ramming . | . . . . . . . . . Kinetic 1190 | . 416 217 29 139 132 257 . . Thermal 2552 | . 546 365 . 76 552 301 . 712 Explosive 1870 | . 72 310 251 24 1005 208 . . Electromagnetic 509 | . . . . 361 105 43 . . Impact . | . . . . . . . . . Slashing 59 | . . . . . . . . 59 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 1 | . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . 2 7 Message Errors 4 | . . . . . . . 1 3 Matter Fused 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 81 | . . 6 . 22 36 17 . . Projectiles 47 | . . 6 . 22 19 . . . Explosions 34 | . . . . . 17 17 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 284 | . 26 . 41 56 133 28 . . Shots 9 | . 1 . 1 1 4 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 642 | . 240 142 70 414 312 309 . 642 Average Temperature 97 | . 61 42 28 157 88 58 . 267 Received Heat Transfer 1840 | . 78 84 . 162 240 807 189 280 Effects 22 | . 2 . . 2 1 . . 17 Shutdowns 4 | . . . . 1 1 . . 2 Energy Bleed 3 | . . . . . . . . 3 Interference 5 | . 2 . . . . . . 3 Matter Decay 3 | . . . . . . . . 3 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 3 | . . . . 1 . . . 2 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . 2 4 . . 2 1 . 1 Heat Transferred 5757 | . 2072 703 . 100 875 575 . 1432 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 96 . . 100 Level 1 . | . . . . . 3 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 369 | . 116 149 119 57 369 . . 81 Initial 34 | . . . 34 . 21 . . 21 Average 30 | . 30 59 19 10 28 . . 15 Influence Increases 2302 | . 409 498 129 144 588 200 75 259 Destroy 0b10 Robot/C 1160 | . 220 260 80 80 260 140 . 120 Destroy 0b10 Robot/NC 100 | . 45 20 . 10 25 . . . Destroy Leader 274 | . 48 62 10 22 72 30 . 30 Successful Hack 32 | . 5 3 . 4 20 . . . Disable Machine 210 | . 15 75 15 15 90 . . . Destroy Structure 211 | . 16 63 24 13 91 . . 4 Lose Combat Pursuer 315 | . 60 15 . . 30 30 75 105 Influence Decreases 2302 | . 409 408 219 95 277 554 46 294 Entered New Map 234 | . . . 56 . 28 134 2 14 Time Decay 1819 | . 389 398 163 95 232 329 24 189 Lost Part 249 | . 20 10 . . 17 91 20 91 Squads Dispatched 15 | . . 3 . 2 6 . 1 3 Investigation 1 | . . . . 1 . . . . Extermination 5 | . . . . . 3 . . 2 Reinforcement 8 | . . 3 . 1 3 . . 1 Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 3 | . 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 23 22 4 7 18 9 13 25 Peak Tracking Total 12 | . 3 5 4 3 4 5 11 12 Tactical Retreats 15 | . 3 2 . . 2 2 3 3 ECM-based Alert Blocks 1 | . . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 5 | . . . . 3 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 14 | . 1 5 1 1 6 . . . Max in Single Turn 3 | . 1 1 1 1 3 . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 25 | . 8 5 . 5 4 1 . 2 Terminals 14 | . 6 3 . 2 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . 1 2 . . 1 Recycling Units 4 | . 2 1 . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 57 | . 16 17 . 11 9 1 . 3 Successful 46 | . 10 14 . 9 9 1 . 3 Failed 10 | . 6 2 . 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 1 | . . 1 . . . . . . Terminals 33 | . 11 11 . 5 5 . . 1 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . 2 4 . . 2 Recycling Units 8 | . 5 2 . 1 . . . . Scanalyzers 4 | . . 4 . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 28 | . 7 9 . 5 5 1 . 1 Record 3 | . . 3 . . . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 3 | . 1 1 . . 1 . . . Alert Level 5 | . 1 1 . 2 . . . 1 Locate Traps 3 | . 3 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . . Reinforcement Status 2 | . 1 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 5 | . 1 1 . 2 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . 2 4 . . 2 Scan Component 4 | . . . . 1 2 . . 1 Repair 4 | . . . . 1 2 . . 1 Recycling Unit Hacks 6 | . 3 2 . 1 . . . . Report Inventory 4 | . 2 1 . 1 . . . . Retrieve Matter 2 | . 1 1 . . . . . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 12 | . 3 3 . 2 3 . . 1 Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired 4 | . . . . 1 2 . . 1 Time 136 | . . . . 19 73 . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 281 | . 123 158 . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 7905 | . 985 1321 857 459 1780 2293 210 . Optics 879 | . 879 . . . . . . . Sensors 2940 | . . . . . 1698 1242 . . Terrain 6812 | . 106 1110 857 459 1777 2293 210 . ECM 233 | . . 211 . . 21 1 . . Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 4 | . . . 2 . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 9494 | 63 1516 1321 857 509 1780 2334 301 813 Spaces Moved 5903 | 42 958 710 656 317 909 1402 240 669 Core 89 | 14 14 . . . . 8 19 34 Treads 2390 | 28 397 621 182 5 392 765 . . Legs . | . . . . . . . . . Wheels 2222 | . 547 89 474 312 517 . . 283 Hover 1202 | . . . . . . 629 221 352 Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 115 111 100 50 Average Speed 138 | 123 127 161 124 116 165 155 124 91 Slowest Speed 450 | 160 250 170 170 250 250 350 450 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 98 54 99 29 14 89 19 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . 1 . . 4 . . Spaces Dug 31 | . . . . 10 21 . . . Terrain Destroyed 256 | . 13 60 24 12 112 31 . 4 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 252 | . 13 60 24 12 112 31 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 6817 | 52 1122 821 688 421 1122 1521 243 827 Wait 416 | . 45 30 21 63 125 56 . 76 Move 5895 | 41 957 709 655 316 908 1401 239 669 Hop . | . . . . . . . . . Pick Up 93 | 5 18 14 1 6 16 12 . 21 Fast Attach 19 | 3 2 1 . 7 3 . . 3 Attach 52 | 3 3 3 . 2 4 15 3 19 Detach 7 | . . . . . . 3 1 3 Swap 65 | . 12 12 5 8 21 4 . 3 Drop 48 | . 12 11 2 3 15 1 . 4 Fire 216 | . 73 41 4 16 30 26 . 26 Melee 3 | . . . . . . . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . 3 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 729 | -10/Materials | Discovered new exit (range 8) 820 | -10/Materials | Discovered new exit (range 17) 912 | -10/Materials | Discovered new exit (range 8) 1144 | -10/Materials | Discovered new exit (range 10) 1322 | -10/Materials | Discovered new exit (range 13) 1580 | -10/Materials | Entered another Materials area 1580 | -9/Materials | Evolved 2 slots: Utility x2 1812 | -9/Materials | Discovered new exit (range 6) 1976 | -9/Materials | Build established: Hacker-Mutant 2343 | -9/Materials | Discovered new exit (range 7) 2360 | -9/Materials | Central database locked down 2901 | -9/Materials | Entered Mines 2917 | -9/Mines | Found a hidden stash of uninstalled traps 3129 | -9/Mines | Discovered new exit (range 6) 3255 | -9/Mines | Discovered new exit (range 15) 3383 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3386 | -9/Mines | Found Prototype Device 3758 | -9/Mines | Entered Materials 3758 | -8/Materials | Evolved 2 slots: Utility x2 3921 | -8/Materials | Repaired Arm. Treads 4188 | -8/Materials | Discovered new exit (range 16) 4267 | -8/Materials | Entered Factory 4267 | -7/Factory | Evolved 2 slots: Utility x2 4268 | -7/Factory | Identified exit to Storage 4268 | -7/Factory | Identified Exp. Sensor Array 4315 | -7/Factory | Repaired Arm. Treads 5036 | -7/Factory | Repaired Exp. Sensor Array 5400 | -7/Factory | Identified exit to Lower Caves 6047 | -7/Factory | Entered Lower Caves 6358 | -7/Lower Caves | Encountered a Warlord checkpoint 6457 | -7/Lower Caves | Learned location of 1 exit from Factory 6466 | -7/Lower Caves | Learned location of Extension (-5) 7271 | -7/Lower Caves | Spotted B-75 Beast 7325 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 7454 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 7924 | -7/Lower Caves | Core integrity fell below 50% 8180 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8358 | -7/Lower Caves | Discovered new exit (range 14) 8381 | -7/Lower Caves | Entered another Lower Caves area 8424 | -7/Lower Caves | Encountered a Warlord checkpoint 8516 | -7/Lower Caves | Discovered new exit (range 10) 8586 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8618 | -7/Lower Caves | Core integrity fell below 20% 8644 | -7/Lower Caves | Lost 6 parts (3n2u1w) 8682 | -7/Lower Caves | Entered Factory 8682 | -6/Factory | Evolved 2 slots: Propulsion x2 8683 | -6/Factory | Identified exit to Factory 8896 | -6/Factory | Build established: Mutant 8979 | -6/Factory | Lost 7 parts (1p1n4u1w) 9072 | -6/Factory | Repaired Adv. ECM Suite 9469 | -6/Factory | Core integrity fell below 50% 9491 | -6/Factory | Core integrity fell below 20% 9495 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09467_ Gauss Cannon destroyed. 09468_ Penetrated by Slug. 09468_ Gravmag Array destroyed. 09468_ Slug penetrates Subcomponent Replicator. 09471_ Penetrated by Slug. 09474_ Slug penetrates Wall. 09481_ Penetrated by Slug. 09483_ Med. Storage Unit destroyed. 09485_ Lgt. Angular Momentum Engine destroyed. 09486_ Penetrated by Slug. 09486_ Slug penetrates Wall. 09489_ Broken Target Analyzer destroyed. 09489_ Slug penetrates Wall. 09490_ Penetrated by Slug. 09491_ Phase Cannon destroyed. 09493_ Slug penetrates Wall. 09493_ Penetrated by Slug. 09493_ S-27 Virus destroyed. 09494_ Wall collapses. 09494_ Acquired 28 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 56% | -8/Materials Arm. Treads | 43% | -7/Factory Exp. Sensor Array | 62% | -7/Factory Adv. ECM Suite | 6% | -6/Factory Studied --------- Mining Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed HybridEfficiencyJammer Manual? 0 Play Time 02:21:44 Cumulative 27.1 hours Start 2026.01.31 @ 13:31:53 End 2026.01.31 @ 17:12:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1105b22-34e6-4d88-80ad-fe7799ea88e0