Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.16 @ 12:38:13 Player: JP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (434) 434 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2531 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 107/550 Matter 300/300 Energy 15/100 System Corruption 0% Temperature Cool (184) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Fission Core Light Treads Aluminum Leg Advanced Weight Redist. System Particle Gun Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Terrain Scanner Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle Mining Laser > --- INVENTORY -------- Light Fission Core Light Treads EM Pulse Gun Beam Cannon Assault Rifle Light Assault Rifle Grenade Launcher Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 27 | 6 1 2 4 1 13 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads . | . . . . . . Leg 5 | 2 . 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . . 4 1 3 Device 3 | . . . . 1 2 Storage 5 | 1 . . 4 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 1 . . . 9 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon 3 | . . . . . 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . . . 11 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 11 | . . . . . 11 Average Slot Usage (%) 86 | . 85 85 84 97 85 Engine 12 | . 14 14 14 14 8 Leg 25 | . 28 28 28 28 17 Device 6 | . . . . 12 15 Storage 12 | . 14 14 13 14 9 Processor 2 | . . . . . 8 Energy Cannon 2 | . . . . . 8 Ballistic Gun 13 | . 19 14 14 14 9 Launcher 10 | . 8 14 14 14 4 Naked Turns . | . . . . . . Heaviest Build 26 | 12 14 14 26 19 24 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 6 6 6 14 8 8 Average Capacity 6 | 5 6 6 6 8 8 Most Carried 8 | 4 6 6 7 8 8 Average Carried 6 | 1 2 5 5 7 7 Final Capacity 8 | 6 6 6 8 8 8 Final Carried 8 | 1 6 6 6 8 6 Class Distribution -------------------- 83% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 603 | 147 51 92 54 68 191 Remotely . | . . . . . . Salvage Created 440 | . 89 25 . 70 256 Parts 44 | . 6 5 . 11 22 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 14 | . 3 2 . 3 6 Guns 6 | . 1 2 . . 3 Cannons 3 | . . . . . 3 AOE 5 | . 2 . . 3 . Classes Destroyed 7 | . 2 1 . 2 2 Builder 1 | . . . . 1 . Tunneler 1 | . 1 . . . . Recycler 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 7 | . . 2 . 3 2 Grunt 6 | . 3 . . . 3 Sentry 1 | . . . . . 1 Best Kill Streak 5 | . 4 2 . 5 3 Combat Bots Only 3 | . 3 2 . 3 2 Max Kills in Single Turn 3 | . 3 1 . 3 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1375 | . 70 33 . 19 1253 Core 443 | . . . . . 443 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 42 | . 4 4 . 2 32 Largest 3 | . 2 1 . 2 3 Hottest 176 | . 50 20 . 50 176 Shots Fired 78 | . 7 4 . 4 63 Gun 40 | . 4 4 . 2 30 Cannon 27 | . . . . . 27 Launcher 6 | . 3 . . 2 1 Special 5 | . . . . . 5 Kinetic 40 | . 4 4 . 2 30 Thermal 16 | . . . . . 16 Explosive 6 | . 3 . . 2 1 Electromagnetic 16 | . . . . . 16 Robot Hit Streak 21 | . 6 9 . 1 21 Robot Miss Streak 1 | . . . . 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 51 | . 6 3 . 2 40 Core Hits 34 | . 12 2 . 5 15 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1400 | . 358 35 . 250 757 Guns 275 | . 40 35 . . 200 Cannons 436 | . . . . . 436 Explosions 688 | . 318 . . 250 120 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 275 | . 40 35 . . 200 Thermal 274 | . . . . . 274 Explosive 626 | . 318 . . 250 58 Electromagnetic 224 | . . . . . 224 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Effects 4 | . . . 4 . . Message Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 13 | . 3 . . . 10 Projectiles . | . . . . . . Explosions 13 | . 3 . . . 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . . . 28 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 333 | . 11 . . . 333 Average Temperature 99 | . 5 . . . 105 Received Heat Transfer 873 | . 54 . . . 819 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 383 | . . . . . 383 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 275 | . 105 100 . 89 275 Initial 34 | . . 34 . . 28 Average 99 | . 62 69 . 84 144 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 89 | 100 100 100 . 100 72 Level 1 10 | . . . . . 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 5 3 . 3 24 Peak Tracking Total 11 | . 4 3 . 3 11 Tactical Retreats 4 | . 1 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . . . 23 . . Successful 23 | . . . 23 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . . . 23 . . Record 23 | . . . 23 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 42 | . . 42 11 . . Highest-Rated Ally 31 | . . 31 11 . . Total Orders . | . . . . . . Ally Attacks 3 | . . 3 . . . Total Damage 20 | . . 20 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1457 | 38 154 149 510 224 382 Spaces Moved 1060 | 28 114 114 414 179 211 Core 13 | 11 . . . . 2 Treads . | . . . . . . Legs 1047 | 17 114 114 414 179 209 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 92 120 120 120 120 120 Slowest Speed 200 | 120 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 33 26 78 26 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 42 | . 11 . . 13 18 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 37 | . 11 . . 13 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1167 | 39 123 123 428 184 270 Wait . | . . . . . . Move 1055 | 27 113 113 413 178 211 Hop . | . . . . . . Pick Up 26 | 6 5 1 5 3 6 Fast Attach 8 | 1 . . 3 . 4 Attach 12 | 5 . . 1 1 5 Detach . | . . . . . . Swap 7 | . 1 2 . . 4 Drop 16 | . . 3 6 . 7 Fire 42 | . 4 4 . 2 32 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 193 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 313 | -10/Mines | Discovered new exit (range 7) 342 | -10/Mines | Entered Exiles 342 | -10/Exiles | Accompanied by 1 ally 381 | -10/Exiles | Met 8R-AWN 400 | -10/Exiles | Met EX-HEX 511 | -10/Exiles | Met EX-DEC 547 | -10/Exiles | Visited The Gauntlet 682 | -10/Exiles | Learned location of Zion (-7) 757 | -10/Exiles | Discovered new exit (range 14) 852 | -10/Exiles | Entered Mines 860 | -9/Mines | Discovered new exit (range 9) 1076 | -9/Mines | Entered Materials 1076 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1447 | -8/Materials | Core integrity fell below 50% 1458 | -8/Materials | Self-destructed Last Messages --------------- 01422_ EM Pulse Gun destroyed. 01428_ G-47 Trooper destroyed. 01432_ Carbon-fiber Leg destroyed. 01433_ Assault Rifle destroyed. 01433_ Mining Laser destroyed. 01436_ Electrolysis Chamber disabled. 01436_ Ion Cannon destroyed. 01437_ Ion Engine destroyed. 01441_ Acquired 24 matter. 01443_ Overheating: Energy bleed (-2). 01443_ Acquired 1 matter. 01447_ Acquired Particle Gun. 01448_ R-06 Scavenger collects Grenade Launcher. 01450_ Aluminum Leg destroyed. 01451_ Lgt. Assault Rifle destroyed. 01453_ Acquired 10 matter. 01456_ Datajack destroyed. 01457_ Slammed into G-47 Trooper. 01457_ R-06 Scavenger collects Particle Gun. 01458_ Transmission Jammer destroyed. 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""" ??# ## #??????" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed SwarmPointyProcessor Manual? 0 Play Time 00:35:59 Cumulative 27.6 hours Start 2021.01.16 @ 10:00:09 End 2021.01.16 @ 12:38:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 30 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54eaae61-067b-48c8-8308-87c6c21680ed