Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 18:06:02 Player: wchar_t Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (199) 995 Value Destroyed (6931) 6931 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (3480) 3480 TOTAL SCORE: 20026 Bonus ------- High Alert Combat Kills 2011 Follower Combat Kills 229 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -60 Cogmind --------- Core Integrity 1088/1150 Matter 173/300 Energy 70/190 System Corruption 4% Temperature Warm (186) Movement Treading (145) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Advanced Medium Treads Advanced Medium Treads Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Experimental Core Shielding Hacking Suite > --- WEAPON (3) ------- HERF Cannon > --- INVENTORY (5) ---- Advanced Power Amplifier Quantum Capacitor Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Experimental Core Shielding Improved Thermal Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Laser > --- INVENTORY -------- Light Quantum Reactor Encrypted Comm Array Quantum Capacitor HERF Cannon [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Phase Gun Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . . . 1 . . 1 . 1 . . . . 2 . . . . 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 212 | 5 7 . 8 1 2 . 30 16 17 2 36 21 2 1 1 14 17 6 6 9 2 9 Power 25 | 1 . . 1 1 . . 2 1 2 . 6 5 . . . 2 1 . 1 1 . 1 Engine 6 | 1 . . 1 1 . . 2 . 1 . . . . . . . . . . . . . Core 15 | . . . . . . . . 1 1 . 5 5 . . . 1 1 . 1 . . . Reactor 4 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 Propulsion 70 | 2 2 . 3 . . . 5 9 7 . 13 4 1 1 . 5 5 3 2 4 2 2 Treads 32 | 2 . . 2 . . . 5 3 4 . 10 . 1 . . 3 . . . . . 2 Leg 15 | . . . . . . . . 5 . . 3 3 . 1 . 2 1 . . . . . Wheel 6 | . 2 . 1 . . . . . 3 . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 1 . . . . 2 . 2 1 . . Flight 11 | . . . . . . . . 1 . . . . . . . . 2 3 . 3 2 . Utility 60 | 1 1 . 1 . 2 . 7 . 4 1 6 10 1 . . 5 10 2 2 3 . 4 Device 24 | . . . . . 1 . 5 . 1 . 3 4 1 . . 2 2 1 1 1 . 2 Storage 6 | 1 1 . . . . . . . . . . 2 . . . 2 . . . . . . Processor 12 | . . . . . . . . . 2 1 . . . . . . 5 1 1 . . 2 Hackware 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . Protection 15 | . . . 1 . 1 . 2 . 1 . 3 4 . . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 1 4 . 3 . . . 16 6 4 1 11 2 . . 1 2 1 1 1 1 . 2 Energy Gun 6 | 1 . . . . . . . . . . 1 . . . . 1 . . 1 1 . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 18 | . 4 . 2 . . . 4 2 2 1 3 . . . . . . . . . . . Ballistic Cannon 14 | . . . . . . . 6 1 2 . 3 1 . . 1 . . . . . . . Launcher 13 | . . . . . . . 6 3 . . 4 . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 2 . . . . 1 . . . 1 . . . 3 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 . . . . . . System Corruption 18 | . . . . . . . . . . . . . . . . 18 . . . . . . Parts Lost 79 | . 4 . . . . . 7 6 4 . 17 6 . . . 19 . 5 4 . . 7 Power 12 | . 1 . . . . . 1 . 1 . 3 2 . . . 3 . . . . . 1 Propulsion 32 | . 2 . . . . . 3 4 2 . 6 2 . . . 8 . 3 1 . . 1 Utility 22 | . . . . . . . 2 1 . . 5 2 . . . 5 . 2 2 . . 3 Weapon 13 | . 1 . . . . . 1 1 1 . 3 . . . . 3 . . 1 . . 2 Highest Loss Streak 10 | . 1 . . . . . 3 3 4 . 8 4 . . . 10 . 3 4 . . 5 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Average Slot Usage (%) 83 | . 96 71 86 100 100 100 86 92 97 95 81 79 91 93 86 60 47 60 58 67 81 75 Engine 3 | . 12 . 3 11 11 11 6 3 3 7 1 . . . . . . . . . . . Core 4 | . . . . . . . . 5 5 . 5 9 13 13 13 8 . . 2 5 5 4 Treads 13 | . 22 . 10 11 11 11 28 16 12 15 18 . 5 6 6 7 2 . . . . . Leg 7 | . . . . . . . . 15 10 . 3 18 20 20 20 11 . . . . . . Wheel 3 | . 5 28 22 22 22 22 . . 13 15 2 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 11 1 3 22 18 Device 10 | . . . . . . . 15 18 14 7 5 13 11 13 13 7 5 10 9 11 11 9 Storage 8 | . 27 28 22 22 22 22 9 9 9 7 7 6 6 6 6 5 . . . . . . Processor 6 | . . . . . . . . . 5 15 7 6 6 6 6 6 16 25 27 24 17 20 Protection 6 | . . . 7 11 11 11 8 5 6 7 5 6 13 13 13 5 4 . . 1 5 5 Energy Gun 1 | . . . . . . . . . . . 1 5 . . . 1 . . 2 1 5 5 Ballistic Gun 7 | . 26 14 20 22 22 22 9 3 7 10 9 . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 7 8 9 7 6 5 6 6 . . . . . . . . Launcher 1 | . . . . . . . . 4 . . 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 9 34 28 39 39 39 39 49 48 40 40 64 83 89 89 89 77 17 7 11 20 12 17 Greatest Support 83 | 40 40 32 32 32 32 32 80 80 45 20 83 57 45 45 45 45 20 21 22 22 23 60 Greatest Overweight (x) 13 | . 1 . 1 1 1 1 11 13 3 1 4 5 1 1 1 5 1 1 2 3 . . Average Overweight (x) . | . . . . 1 1 1 . . 1 1 . 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 15 15 15 15 5 5 5 5 5 5 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 5 5 5 Most Carried 15 | 7 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Carried 13 | 3 13 13 11 14 14 15 14 14 14 14 14 14 14 15 15 12 4 4 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 7 13 14 14 15 15 15 15 15 15 14 15 15 15 15 15 5 5 5 4 5 5 3 Class Distribution -------------------- 46% | Mutant 36% | Scavenger-Mutant 7% | Gladiator 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5952 | 250 241 . 19 99 . 20 1188 890 505 . 1396 597 23 215 . 153 125 95 60 . 23 53 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6381 | . 456 . 168 40 . . 1818 699 439 . 1320 463 . 124 . 422 201 121 57 . . 53 Parts 340 | . 27 . 10 6 . . 100 44 26 . 72 11 . 8 . 13 4 8 6 . . 5 Haulers Intercepted 5 | . . . . . . . 1 . 1 . . 1 . . . . 2 . . . . . Recyclers Shooed 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . . . 7 . 17 . 6 4 . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 179 | . 12 . 6 3 . . 42 30 17 . 39 9 . 5 . 9 . 5 1 . . 1 Melee 13 | . . . . . . . . . . . 2 . . 1 . 5 . 5 . . . . Guns 53 | . 12 . 6 3 . . 7 3 4 . 10 2 . . . 4 . . 1 . . 1 Cannons 72 | . . . . . . . 21 13 13 . 14 7 . 4 . . . . . . . . AOE 39 | . . . . . . . 13 14 . . 12 . . . . . . . . . . . Classes Destroyed 15 | . 3 . . . . . 10 . . . 1 1 . . . . . . . . . . Worker 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . Builder 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . 1 . 1 . . 1 . . . . 2 . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Swarmer 66 | . 3 . 3 3 . . 11 18 6 . 9 . . 4 . 4 . 5 . . . . Saboteur 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Grunt 66 | . 9 . 3 . . . 22 8 6 . 7 5 . 1 . 5 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 7 | . . . . . . . 1 1 . . 3 2 . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 23 | . . . . . . . 5 3 3 . 12 . . . . . . . . . . . Hunter 5 | . . . . . . . 1 . 2 . 2 . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . 2 . . . . . . 1 . . 1 Best Kill Streak 12 | . 4 . 3 3 . . 12 6 5 . 7 3 . 4 . 3 2 5 1 . . 1 Combat Bots Only 9 | . 3 . 3 3 . . 9 6 5 . 7 3 . 4 . 3 . 5 1 . . 1 Max Kills in Single Turn 3 | . 2 . 1 1 . . 3 2 1 . 3 1 . 1 . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 2 . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 14911 | . 672 1 310 69 . 6 1925 1103 863 . 3654 1594 . 147 . 2707 69 702 445 . 141 503 Core 2069 | . 84 . 46 6 . . 212 99 113 . 382 121 . 9 . 321 52 275 246 . 41 62 Absorbed by Shields 1728 | . . . . . . . 297 366 282 . 114 224 . 155 . 290 . . . . . . Redirected to Shielding 90 | . . . . . . . 24 . . . . . . . . . . . . . 26 40 Core Remaining (%) 57 | 100 . 66 . . . 87 . . 22 . 45 . . . . 46 . . . . 38 . Volleys Fired 574 | . 31 . 18 4 . . 108 84 62 . 128 84 . 7 . 32 . 1 3 . . 12 Largest 3 | . 2 . 2 2 . . 2 2 2 . 3 2 . 1 . 1 . 1 1 . . 1 Hottest 149 | . 46 . 123 43 . . 84 84 71 . 112 149 . 61 . 81 . 88 69 . . 88 Shots Fired 905 | . 62 . 35 8 . . 199 117 104 . 221 106 . 7 . 30 . 1 3 . . 12 Gun 466 | . 62 . 34 8 . . 93 29 43 . 93 63 . . . 30 . . 3 . . 8 Cannon 395 | . . . . . . . 90 73 61 . 116 43 . 7 . . . 1 . . . 4 Launcher 43 | . . . . . . . 16 15 . . 12 . . . . . . . . . . . Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 752 | . 62 . 34 8 . . 183 102 104 . 209 43 . 7 . . . . . . . . Thermal 104 | . . . 1 . . . . . . . . 63 . . . 30 . . 3 . . 7 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 49 | . . . . . . . 16 15 . . 12 . . . . . . 1 . . . 5 Robot Hit Streak 17 | . 7 . 12 4 . . 17 8 11 . 10 17 . 10 . 7 . . 8 . . 2 Robot Miss Streak 7 | . 3 . 2 2 . . 4 4 3 . 7 3 . 1 . 5 . . 1 . . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 588 | . 37 . 22 5 . . 139 59 78 . 120 60 . 12 . 34 4 10 2 . . 6 Core Hits 341 | . 19 . 13 5 . . 87 40 31 . 97 18 . 6 . 15 3 3 2 . . 2 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Critical Strikes 39 | . . . . . . . 6 5 3 . 4 8 . 3 . 8 2 . . . . . Burn 5 | . . . . . . . . . . . . 2 . . . 3 . . . . . . Destroy 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . Blast 21 | . . . . . . . 5 5 3 . 2 6 . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . 3 . 5 2 . . . . . Melee Attacks 74 | . . . . . . . . . . . . . . 9 . 23 20 21 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . . . 9 . 23 20 21 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . 1 2 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17396 | . 625 2 244 55 . 13 4211 2205 1736 . 3744 1833 . 507 . 1340 245 491 44 . . 101 Guns 5193 | . 600 . 244 51 . . 1003 231 351 . 1179 933 . . . 472 . . 44 . . 85 Cannons 6746 | . . . . . . . 1670 1073 1349 . 1570 891 . 177 . . . . . . . 16 Explosions 3418 | . . . . . . . 1528 901 . . 989 . . . . . . . . . . . Melee 1918 | . . . . . . . . . . . . . . 330 . 852 245 491 . . . . Ramming 121 | . 25 2 . 4 . 13 10 . 36 . 6 9 . . . 16 . . . . . . Kinetic 10389 | . 600 . 244 51 . . 2673 1304 1700 . 2749 891 . 177 . . . . . . . . Thermal 2134 | . . . . . . . 272 62 . . 284 933 . . . 472 . . 44 . . 67 Explosive 242 | . . . . . . . 242 . . . . . . . . . . . . . . . Electromagnetic 2592 | . . . . . . . 1014 839 . . 705 . . . . . . . . . . 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1918 | . . . . . . . . . . . . . . 330 . 852 245 491 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 6 9 9 . 1 3 3 3 3 22 . . 4 4 4 3 Average Corruption 4 | . . . . . . . 4 6 9 . 1 1 3 3 3 12 . . 3 4 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . . . . . . 47 68 33 . 15 13 5 10 4 16 . . 8 1 2 1 Message Errors 60 | . . . . . . . 12 17 8 . 7 7 1 4 . . . . 3 1 . . Matter Fused 57 | . . . . . . . 11 21 9 . 2 2 1 4 . 4 . . 2 . 1 . Heat Flow Errors 27 | . . . . . . . 7 8 3 . 3 1 . . 1 1 . . 1 . 1 1 Energy Discharges 21 | . . . . . . . 3 9 3 . 2 . 1 . 1 2 . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Data Loss (minor) 30 | . . . . . . . 6 8 7 . . . 2 2 1 3 . . 1 . . . Data Loss (major) 10 | . . . . . . . 2 2 . . 1 2 . . 1 2 . . . . . . Misfires 4 | . . . . . . . 2 1 . . . 1 . . . . . . . . . . Alerts 5 | . . . . . . . 1 1 1 . . . . . . 1 . . 1 . . . Weapon Failures 6 | . . . . . . . 1 1 2 . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 230 | . 5 . . . . . 12 52 46 . 2 42 . . . . . 71 . . . . Projectiles 119 | . . . . . . . . 29 46 . 2 42 . . . . . . . . . . Explosions 35 | . . . . . . . 12 23 . . . . . . . . . . . . . . Melee 76 | . 5 . . . . . . . . . . . . . . . . 71 . . . . Knockbacks 61 | . . . . . . . 19 6 20 . 9 7 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 56 | . . . . . . . 18 6 17 . 9 6 . . . . . . . . . . Secondary 5 | . . . . . . . 1 . 3 . . 1 . . . . . . . . . . Self-Inflicted Damage 480 | . 12 1 . 2 . 6 207 163 16 . 73 . . . . . . . . . . . Shots 24 | . . . . . . . 12 7 . . 5 . . . . . . . . . . . Rammed 18 | . 1 1 . 1 . 2 1 . 4 . 2 . . . . 6 . . . . . . Targets Rammed 20 | . 1 1 . 1 . 2 1 . 4 . 2 2 . . . 6 . . . . . . Kicked 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 26 . 18 2 . . 244 186 189 . 234 331 . 266 136 408 . 16 225 . 233 186 Average Temperature 98 | . 10 . 7 1 . . 112 65 84 . 78 104 . 133 68 141 . 12 115 . 185 56 Received Heat Transfer 4111 | . 282 . 108 . . . 734 282 295 . 702 505 . 24 . 1143 . . 9 . . 27 Effects 16 | . . . . . . . 2 . . . . 5 . 1 . 7 . . 1 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . Interference 5 | . . . . . . . 1 . . . . 3 . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Fried 12 | . . . . . . . 6 1 . . 5 . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Heat Transferred 3206 | . . . . . . . 490 150 . . 287 1132 . . . 962 . . 74 . . 111 Parts Sabotaged 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 7 1 . . 3 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 2348 | . 186 57 255 169 . . 723 1922 1061 417 2348 1232 . . . . 66 . . . . 121 Initial 1232 | . . 36 14 99 . . . 469 936 410 301 1232 . . . . 46 . . . . 9 Average 784 | . 64 39 109 125 . . 358 1301 959 412 1165 1066 . . . . 43 . . . . 23 Maximum Alert Level 5 | . . . 1 . . . 3 5 3 2 5 4 . . . . . . . . . . Low Security (%) 28 | 100 100 100 66 100 . 100 44 . . . . . . . . . 100 . . . . 100 Level 1 5 | . . . 33 . . . 4 . . . 18 . . . . . . . . . . . Level 2 14 | . . . . . . . 47 15 . 100 15 . . . . . . . . . . . Level 3 22 | . . . . . . . 3 15 100 . 12 73 . . . . . . . . . . Level 4 16 | . . . . . . . . 43 . . 20 26 . . . . . . . . . . Level 5 12 | . . . . . . . . 25 . . 32 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 1 . . . 5 . 4 . . 7 . . . . 2 . . . . 2 Investigation 4 | . 1 . . . . . 1 . 1 . . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . . . . . 3 . . . . 1 . . . . 1 Reinforcement 11 | . 2 . 1 . . . 3 . 2 . . 1 . . . . 1 . . . . 1 Assault 4 | . . . . . . . 1 . 1 . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 16 | . 3 . . . . . 10 . 2 . . . . . . . . . . . . 1 Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Times Spotted 292 | . 22 . 13 4 . . 64 41 22 . 45 26 . 8 . 20 2 11 5 . 3 6 Peak Tracking Total 9 | . 5 . 9 3 . . 8 8 4 . 7 5 . 4 . 5 2 7 5 . 2 7 Tactical Retreats 25 | . 2 . 1 . . . 2 3 . . 3 2 . 2 . 2 . 4 2 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 29 | . 4 . . . . . 9 4 1 . 6 4 . . . . 1 . . . . . Indirectly 7 | . . . . . . . 5 . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 13 | . . . . . . . 6 2 . . 2 3 . . . . . . . . . . Max in Single Turn 2 | . . . . . . . 2 2 . . 1 1 . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 33 | . . . . 1 2 . 3 3 2 2 1 5 . . 4 . . 1 . 5 . 4 Terminals 16 | . . . . . . . 2 3 2 1 1 3 . . . . . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Total Hacks 86 | . . . . 1 2 . 6 4 5 4 1 9 . . 28 . . 1 . 18 . 7 Successful 64 | . . . . 1 2 . 2 2 2 2 1 2 . . 28 . . 1 . 18 . 3 Failed 22 | . . . . . . . 4 2 3 2 . 7 . . . . . . . . . 4 Catastrophic 9 | . . . . . . . 1 1 1 1 . 3 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . . . . . 1 . 1 . . . . 3 . . . . . . . . . 4 Terminals 28 | . . . . . . . 4 4 5 3 1 4 . . . . . . . . . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . Terminal Hacks 61 | . . . . 1 2 . 1 2 2 1 1 1 . . 28 . . 1 . 18 . 3 Record 18 | . . . . . 1 . . . . . . . . . 11 . . . . 6 . . Part Schematic 14 | . . . . . . . . . . . . . . . 10 . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . Open Door 5 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . 2 Branch Access Points 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . . . 2 2 1 . . 4 . . . . . . . . . 1 Full Trace Events 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . . 10 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 4 | . . 1 . . . . . 2 . . . . . . . 1 . . . . . . Largest Group 2 | . . 1 . . . . . 2 . . . . . . . 1 . . . . . . Highest-Rated Group 96 | . . 31 . . . . . 70 . . . . . . . 96 . . . . . . Highest-Rated Ally 96 | . . 31 . . . . . 39 . . . . . . . 96 . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 5 | . . . . . . . . 4 . . . . . . . . 1 . . . . . STAY 3 | . . . . . . . . 3 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 45 | . . 5 . . . . . 35 . . . . . . . 5 . . . . . . Total Damage 654 | . . 81 . . . . . 366 . . . . . . . 207 . . . . . . Kills 9 | . . 1 . . . . . 6 . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . . . 2 . . . . . . . . 1 1 . 2 . . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Items 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guards 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 16981 | 97 995 51 284 404 271 217 1969 2413 801 188 3356 2062 343 657 177 516 751 367 345 101 189 427 Spaces Moved 10604 | 56 580 50 138 332 232 187 724 1287 395 74 1577 836 168 319 93 317 706 541 536 156 544 756 Core 251 | 5 . . . . . . 2 8 . . . . . . . 209 24 2 1 . . . Treads 3192 | 51 442 . 47 . . . 710 658 77 74 1109 . . . . 16 . . . . . 8 Legs 2496 | . . . . . . . . 621 33 . 334 836 168 319 93 92 . . . . . . Wheels 1461 | . 138 50 91 332 232 187 12 . 285 . 134 . . . . . . . . . . . Hover 840 | . . . . . . . . . . . . . . . . . 413 . 323 104 . . Flight 2364 | . . . . . . . . . . . . . . . . . 269 539 212 52 544 748 Fastest Speed 20 | 50 100 100 100 115 115 115 115 120 105 250 120 190 190 190 190 50 39 30 40 29 26 20 Average Speed 125 | 150 147 100 155 115 115 115 172 161 134 250 173 199 190 190 190 102 58 34 54 52 26 28 Slowest Speed 700 | 160 240 100 240 115 115 115 600 700 250 250 250 470 190 190 190 470 140 100 150 245 29 145 Overloaded Moves 19 | . . . . . . . . . . . . . . . . . . . . . . 19 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 84 15 27 75 59 58 58 97 40 2 79 17 43 50 69 55 21 66 67 61 64 19 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 7 | . . . . . 1 . . . . . . . 1 . 1 1 . . . 3 . . Known Exits Taken 10 | . . . . . . . 1 . 1 1 . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . 1 1 1 . . . . . . . Scrap Searched 8 | . . . . . . 1 . . . . . . 2 . . 1 . . 3 . 1 . Spaces Dug 26 | . . . . . . . 1 . . . . 4 . . . . 13 8 . . . . Terrain Destroyed 167 | . . . . . . . 35 73 6 . 4 25 . 3 . . 13 8 . . . . Melee 21 | . . . . . . . . . . . . . . . . . 13 8 . . . . Projectile 43 | . . . . . . . 8 . 6 . 1 25 . 3 . . . . . . . . AOE 103 | . . . . . . . 27 73 . . 3 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 13238 | 67 654 51 173 347 235 188 1245 1506 559 76 1971 1123 193 346 94 428 1007 685 581 174 589 946 Wait 1576 | . 24 . 6 8 . . 348 77 69 . 198 168 21 10 . 25 254 113 36 . 43 176 Move 10564 | 55 579 49 137 331 231 186 724 1284 394 74 1574 835 167 318 92 316 705 540 535 155 543 740 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Pick Up 56 | 7 8 1 1 1 1 . 12 2 2 . 11 5 1 . . . 2 1 . 1 . . Fast Attach 125 | 5 3 . 2 . . . 16 7 6 1 19 15 1 . 1 8 16 4 5 9 2 5 Attach 36 | . 2 . 4 . . . 2 1 3 1 7 2 1 . . 6 1 2 1 1 . 2 Detach 22 | . 1 . 2 . . . 1 . 2 . 5 1 . . . 3 2 1 . 3 . 1 Swap 52 | . 2 . 2 1 2 . 12 8 8 . 10 4 . 1 . . . . . . . 2 Drop 91 | . 3 . 1 1 1 . 21 5 9 . 15 7 2 1 1 9 7 2 . 5 1 . Fire 574 | . 31 . 18 4 . . 108 84 62 . 128 84 . 7 . 32 . 1 3 . . 12 Melee 74 | . . . . . . . . . . . . . . 9 . 23 20 21 1 . . . Ram 8 | . 1 1 . 1 . 2 . . 3 . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Crush 10 | . . . . . . . 1 . 1 . 2 . . . . 6 . . . . . . Escape Stasis 11 | . . . . . . . . 9 . . 2 . . . . . . . . . . . Rewire 29 | . . . . . . . . 29 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext x2) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 98 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 8) 512 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Discovered new exit (range 3) 1086 | -10/Materials | Discovered new exit (range 8) 1093 | -10/Materials | Entered Mines 1096 | -10/Mines | Received a Mining Laser from a helpful Derelict 1139 | -10/Mines | Discovered new exit (range 5) 1144 | -10/Mines | Entered Materials 1144 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1414 | -9/Materials | Discovered new exit (range 13) 1428 | -9/Materials | Entered Mines 1435 | -9/Mines | Found the Drone Emporium 1441 | -9/Mines | Found Prototype Device 1475 | -9/Mines | Learned Materials security intel 1486 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1609 | -9/Mines | Learned 2 Materials zone layouts 1615 | -9/Mines | Discovered new exit (range 11) 1693 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1827 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1827 | -9/Mines | Discovered new exit (range 5) 1832 | -9/Mines | Entered Exiles 1861 | -9/Exiles | Met 8R-AWN 1880 | -9/Exiles | Met EX-HEX 1912 | -9/Exiles | Met EX-BIN 1928 | -9/Exiles | Aligned with FarCom system 1929 | -9/Exiles | Given EX-Vault access code 1961 | -9/Exiles | Opened EX-Vault 1966 | -9/Exiles | Identified Thief Drone Bay 1976 | -9/Exiles | Found Field Lobotomy Kit 2001 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2039 | -9/Exiles | Met EX-DEC 2045 | -9/Exiles | Learned location of Zion (-7) 2089 | -9/Exiles | Discovered new exit (range 14) 2103 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2103 | -9/Exiles | Entered Mines 2306 | -8/Mines | Discovered new exit (range 13) 2320 | -8/Mines | Entered Materials 2320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2924 | -8/Materials | Discovered new exit (range 16) 3234 | -8/Materials | Destroyed 9 combat bots 3520 | -8/Materials | First assault squad dispatched 3614 | -8/Materials | Lost 3 parts (1p1n1u) 4141 | -8/Materials | Discovered new exit (range 16) 4289 | -8/Materials | Identified exit to Garrison 4289 | -8/Materials | Entered Garrison 4504 | -8/Garrison | Phase Generator disabled 4628 | -8/Garrison | Build established: Scavenger-Mutant 4714 | -8/Garrison | Triggered checkpoint 4938 | -8/Garrison | Triggered checkpoint 5092 | -8/Garrison | Triggered checkpoint 5092 | -8/Garrison | Triggered checkpoint 5122 | -8/Garrison | Core integrity fell below 50% 5847 | -8/Garrison | Triggered checkpoint 5918 | -8/Garrison | Lost 3 parts (2n1u) 5985 | -8/Garrison | Discovered new exit (range 13) 6128 | -8/Garrison | Discovered new exit (range 13) 6328 | -8/Garrison | Triggered checkpoint 6342 | -8/Garrison | Discovered new exit (range 15) 6427 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6587 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6702 | -8/Garrison | Entered Materials 6986 | -8/Materials | Lost 4 parts (1p2n1w) 7103 | -8/Materials | Discovered new exit (range 10) 7198 | -8/Materials | Identified exit to Factory 7465 | -8/Materials | Discovered exit to Factory (range 16) 7502 | -8/Materials | First assault squad dispatched 7503 | -8/Materials | Entered Factory 7503 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7616 | -7/Factory | Identified exit to Lower Caves 7691 | -7/Factory | Identified exit to Garrison 7691 | -7/Factory | Entered Garrison 7816 | -7/Garrison | Triggered checkpoint 8027 | -7/Garrison | Build established: Mutant 8096 | -7/Garrison | Found Hvy. Reactive Plating 8244 | -7/Garrison | Triggered checkpoint 8687 | -7/Garrison | Build established: Scavenger-Mutant 8735 | -7/Garrison | Discovered new exit (range 9) 8785 | -7/Garrison | Triggered checkpoint 9058 | -7/Garrison | Triggered checkpoint 9115 | -7/Garrison | Discovered new exit (range 11) 9183 | -7/Garrison | Triggered checkpoint 9628 | -7/Garrison | Triggered checkpoint 9753 | -7/Garrison | Triggered checkpoint 9776 | -7/Garrison | Lost 3 parts (1n2u) 9784 | -7/Garrison | Destroyed 7 combat bots 10041 | -7/Garrison | Build established: Mutant 10324 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10425 | -7/Garrison | Core integrity fell below 50% 10476 | -7/Garrison | Lost 8 parts (1p3n2u2w) 10558 | -7/Garrison | Found Quantum Capacitor 10833 | -7/Garrison | Build established: Scavenger-Mutant 10853 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11007 | -7/Garrison | Discovered new exit (range 10) 11047 | -7/Garrison | Entered Factory 11047 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11397 | -6/Factory | First assault squad dispatched 12266 | -6/Factory | Lost 4 parts (1p1n2u) 12304 | -6/Factory | Identified exit to Lower Caves 12520 | -6/Factory | Build established: Mutant 13042 | -6/Factory | Found Powered Armor 13109 | -6/Factory | Entered Lower Caves 13110 | -6/Lower Caves | Encountered a Warlord checkpoint 13116 | -6/Lower Caves | Met a Warlord Commander 13117 | -6/Lower Caves | Learned location of Warlord (-4) 13146 | -6/Lower Caves | Found Encrypted Comm Array 13158 | -6/Lower Caves | Learned 4 Factory zone layouts 13433 | -6/Lower Caves | Discovered new exit (range 10) 13452 | -6/Lower Caves | Entered another Lower Caves area 13500 | -6/Lower Caves | Build established: Gladiator 13814 | -6/Lower Caves | Learned Factory garrison access intel 14094 | -6/Lower Caves | Discovered new exit (range 9) 14109 | -6/Lower Caves | Entered Data Miner 14109 | -6/Data Miner | Discovered new exit (range 6) 14146 | -6/Data Miner | Met Data Miner 14207 | -6/Data Miner | Learned location of Section 7 (-2) 14207 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14222 | -6/Data Miner | Received God Mode back door access code from Data Miner 14286 | -6/Data Miner | Entered Proximity Caves 14392 | -5/Proximity Caves | Lost 4 parts (2n2u) 14517 | -5/Proximity Caves | Escorted by Enhanced Grunt 14517 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14535 | -5/Proximity Caves | System corruption reached 10% 14696 | -5/Proximity Caves | Learned location of Armory (-4) 14697 | -5/Proximity Caves | Core integrity fell below 50% 14725 | -5/Proximity Caves | Lost 10 parts (2p4n3u1w) 14728 | -5/Proximity Caves | Identified exit to Factory 14802 | -5/Proximity Caves | Entered Factory 14802 | -5/Factory | Evolved 2 slots: Utility x2 14803 | -5/Factory | Identified exit to Upper Caves 14804 | -5/Factory | Loaded intel: 4 garrison access locations 14961 | -5/Factory | Build established: Mutant 14962 | -5/Factory | Joined by Warlord Muscle squad 15545 | -5/Factory | Discovered exit to Upper Caves (range 10) 15553 | -5/Factory | Entered Upper Caves 15610 | -5/Upper Caves | Lost 3 parts (1n2u) 15621 | -5/Upper Caves | Spotted B-75 Beast 15767 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15917 | -5/Upper Caves | Discovered new exit (range 10) 15920 | -5/Upper Caves | Identified exit to Upper Caves 15920 | -5/Upper Caves | Entered another Upper Caves area 16010 | -5/Upper Caves | Spotted B-75 Beast 16071 | -5/Upper Caves | Lost 4 parts (1n2u1w) 16091 | -5/Upper Caves | Core integrity fell below 50% 16203 | -5/Upper Caves | Learned Factory security intel 16214 | -5/Upper Caves | Learned Factory stockpile data 16259 | -5/Upper Caves | Discovered new exit (range 11) 16265 | -5/Upper Caves | Identified exit to Zhirov 16265 | -5/Upper Caves | Entered Zhirov 16265 | -5/Zhirov | Discovered new exit (range 3) 16277 | -5/Zhirov | Met Zhirov 16290 | -5/Zhirov | Learned location of Quarantine (-2) 16290 | -5/Zhirov | Learned location of Testing (-3) 16290 | -5/Zhirov | Learned location of Command (-1) 16294 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16310 | -5/Zhirov | Found Alien Artifact 16310 | -5/Zhirov | Identified Integrated Reactor 16310 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16366 | -5/Zhirov | Identified exit to Proximity Caves 16366 | -5/Zhirov | Entered Proximity Caves 16375 | -4/Proximity Caves | Spotted B-86 Titan 16551 | -4/Proximity Caves | Discovered new exit (range 18) 16555 | -4/Proximity Caves | Identified exit to Factory 16555 | -4/Proximity Caves | Entered Factory 16555 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16626 | -4/Factory | Build established: Hacker-Sprinter 16685 | -4/Factory | Discovered new exit (range 6) 16925 | -4/Factory | Discovered new exit (range 6) 16926 | -4/Factory | Identified exit to Extension 16982 | -4/Factory | Self-destructed Last Messages --------------- 16925_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 16925_ EXIT=FOUND 16926_ EXIT=IDENTIFIED: EXTENSION 16935_ >> DECODED: Security location. 16938_ Adv. System Shield destroyed. 16953_ Acquired Adv. Medium Treads. 16954_ Penetrated by Slug. 16954_ Imp. Thermal Shield destroyed. 16956_ Acquired Adv. Medium Treads. 16957_ Mic. Fission Core destroyed. 16957_ Penetrated by Slug. 16960_ >> DECODED: Wave Gun location. 16966_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 16969_ Hpw. Shock Rifle destroyed. 16969_ Slug penetrates Wall. 16973_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 16974_ System corrupted: Heat flow error (+192). 16982_ Encrypted Comm Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????R R ???????????????????????? | | ????????????????????# H???????????????????????? | | ????????????????????# ???????????????????????? | | ???????????????????? k???????????????????????? | | ????????????????????T k#??????????????????????? | | ???????????????##???# #??????????????????????? | | ???????????????? ???# #??????????????????????? | | ????????????????? ??# #??????????????????????? | | ????????????????? ?# #??????????????????????? | | ?????????????????? ?# u #??????????????????????? | | ??????????????????? # #??????????????????????? | | ??????????????????? # #??????????????????????? | | ????????????????????+ +??????????????????????? | | ????????????????????# A #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# u ##########?????????????? | | ????????????????????# #?????????????? | | ????????????????????#u +?????????????? | | ????????????????????# +??????Y??????? | | ????????????????????# +??????w??????? | | ????????????????????# @ #?????????????? | | ??????????????????######p###########?????????????? | | ??????????????????# ! # #?????[??????????? | | ??????????????????# """ #!!!#????????????????? | | ?????????????????## """ #!! #????????????????? | | ?????????????????# """ #!! #????????????????? | | ?????????????????## Y"""# #????????????????? | | ??????????????????# ! Y"#! #????????????????? | | ??????????????????# ! """# #????????????????? | | ??????????????????# | ##+##????????????????? | | ??????????????????########+## #######??????????? | | ?????????????????????????# ! p #??????????? | | ?????????????????????????#### #####+#??????????? | | ??????????????????????######## ##?????????????#### | | ??????????????????????# *# #??????????????+ | | ??????????????????????# """ # ####????[??????#### | | ??????????????????????# "G" + #??????????????? | | ??????????????????????# " " # #?????[????????? | | ??????????????????????# ????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #######+######## | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 43 Energy Capacity 1035 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 25 Core Shielding 40 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeImpactBiocell Manual? 0 Play Time 02:44:02 Cumulative 163.4 hours Start 2023.03.03 @ 21:53:12 End 2023.03.05 @ 18:06:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 45 Adventurer 8 Explorer 8 Win Type - Total 11 Types 6/0/2/1/1/1/0/0/0 Lore% 81 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 80e9a77a-bafb-4b07-a5f4-0b37a94f72b5