Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 00:16:18 Player: monistgf Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (237) 1185 Value Destroyed (11321) 11321 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (8893) 8893 TOTAL SCORE: 29679 Bonus ------- High Alert Combat Kills 991 Follower Combat Kills 1038 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -236 Cogmind --------- Core Integrity 1461/1600 Matter 280/300 Energy 656/670 System Corruption 7% Temperature Cool (10) Movement Walking (122) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (7) --- Biometal Leg Heavy Armored Exoskeleton Centrium Leg Centrium Leg > --- UTILITY (11) ----- 2N-1CE's Frost Array High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer SHELL Armor Hacking Suite Hacking Suite > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (20) --- Light Antimatter Reactor Micro Antimatter Reactor Biometal Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Matter Compressor (250) Improved Sensor Array Advanced Transmission Jammer Antimissile System Long-range Tractor Beam Dispersion Rifle Dispersion Rifle Vortex Shotgun (45) Vortex Driver (30) Railgun Linear Accelerator Fusion Bomb Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Heavy Armored Exoskeleton Centrium Leg Centrium Leg > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer SHELL Armor Advanced Force Field Antimissile System Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Biometal Leg Heavy Armored Exoskeleton Centrium Leg Matter Compressor Improved Sensor Array Improved Sensor Array Advanced Transmission Jammer Advanced Force Field Hacking Suite Long-range Tractor Beam Dispersion Rifle Vortex Shotgun Enhanced Quantum Rifle Vortex Driver Linear Accelerator Fusion Bomb Launcher Great Maul [Rating: 205] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Heavy Armored Exoskeleton Leg Heavy Armored Exoskeleton Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . . . 2 2 . 2 2 Power 2 | . . . . . 1 . . . . . . . . 1 . . . Propulsion 5 | . . 1 . . . 2 . . . . . . 1 . . . 1 Utility 9 | . . . 1 2 1 . . . . . . . 1 1 . 2 1 Weapon 2 | . . 1 1 . . . . . . . . . . . . . . Parts Attached 303 | . 4 14 19 11 28 16 15 19 9 7 9 6 16 51 27 14 38 Power 39 | . . 1 1 . 6 1 . 5 1 1 1 . 1 7 4 5 5 Engine 6 | . . 1 . . 4 1 . . . . . . . . . . . Core 12 | . . . 1 . 2 . . 5 1 1 . . 1 . 1 . . Reactor 21 | . . . . . . . . . . . 1 . . 7 3 5 5 Propulsion 45 | . 2 2 5 1 5 4 2 3 . . 1 . 3 5 4 2 6 Treads . | . . . . . . . . . . . . . . . . . . Leg 44 | . 2 2 4 1 5 4 2 3 . . 1 . 3 5 4 2 6 Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 81 | . 1 2 4 5 7 3 4 6 5 1 . . 8 14 9 3 9 Device 59 | . 1 2 2 3 4 2 1 4 3 1 . . 7 14 6 2 7 Storage 3 | . . . 1 . . . . 1 1 . . . . . . . . Processor 5 | . . . . 1 1 . . . . . . . 1 . 1 . 1 Hackware 2 | . . . . . . . . . . . . . . . . 1 1 Protection 12 | . . . 1 1 2 1 3 1 1 . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 138 | . 1 9 9 5 10 8 9 5 3 5 7 6 4 25 10 4 18 Energy Gun 41 | . . 3 2 1 1 2 4 1 3 . 3 . . 6 1 4 10 Energy Cannon 2 | . . . 1 . . . . . . . 1 . . . . . . Ballistic Gun 49 | . 1 5 5 4 7 1 2 4 . 1 2 3 3 7 4 . . Ballistic Cannon 7 | . . . . . . . . . . . . . . 5 1 . 1 Launcher 18 | . . . 1 . . 2 2 . . 2 . 3 1 1 1 . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 20 | . . . . . 2 3 1 . . 2 1 . . 6 3 . 2 Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 2 . 1 . . 2 . . 2 . . 1 2 . 1 Parts Lost 35 | . . 2 2 . 1 . 1 2 2 . . . 5 10 2 . 8 Power 5 | . . . . . . . . . . . . . 1 1 . . 3 Propulsion 6 | . . 1 2 . . . . . . . . . 1 . 1 . 1 Utility 12 | . . 1 . . . . 1 1 1 . . . 1 4 1 . 2 Weapon 12 | . . . . . 1 . . 1 1 . . . 2 5 . . 2 Highest Loss Streak 5 | . . 1 1 . 1 . 1 1 1 . . . 5 4 1 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 97 97 99 100 99 100 99 93 82 81 82 82 83 83 84 75 77 Engine 2 | . 14 11 7 . 8 5 5 3 . . . . . . . . . Core 4 | . . . 1 7 3 5 5 6 11 11 10 5 5 6 2 . . Reactor 4 | . . . . . . . . . . . . 5 4 5 11 13 10 Leg 16 | . 28 31 20 15 18 29 29 22 11 11 11 11 15 13 14 13 15 Device 17 | . 11 10 9 15 19 17 16 17 17 17 17 17 16 22 19 17 14 Storage 5 | . 14 11 9 7 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 5 | . . . . 7 6 5 5 5 5 5 5 5 10 9 8 4 7 Protection 4 | . . . 8 7 6 5 4 5 5 5 5 5 3 . 2 4 4 Energy Gun 10 | . 14 10 8 7 6 7 11 11 11 11 10 11 10 7 10 16 14 Ballistic Gun 9 | . 14 21 26 23 18 9 7 10 11 8 10 10 9 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 10 12 25 66 82 99 89 92 106 110 111 114 109 114 135 153 154 161 Greatest Support 178 | 20 26 39 39 12 54 92 94 110 110 110 115 115 140 143 143 150 178 Greatest Overweight (x) 8 | . . . 5 6 8 . . 1 . 1 1 . . . 1 1 . Average Overweight (x) . | . . . 2 5 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 8 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 7 7 11 19 19 19 19 19 19 19 19 20 18 19 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 7 8 18 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Class Distribution -------------------- 34% | Tank 21% | Skirmisher 14% | Scavenger-Skirmisher 8% | Commander-Tank 5% | Scavenger-Assassin 4% | Scavenger-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/Waste Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Commander-Tank | -5/Warlord Commander-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Skirmisher | -3/Testing Skirmisher | -2/Research Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 8272 | 200 61 318 617 87 891 203 421 1017 265 179 154 163 282 1501 999 189 725 Remotely 163 | . . . . . . . . . . . . . . 163 . . . Salvage Created 11555 | . 201 715 1236 87 917 134 244 1435 303 15 66 377 533 1471 1348 . 2473 Parts 460 | . 15 45 59 3 39 11 . 47 5 1 2 14 21 51 70 . 77 Haulers Intercepted 6 | . . 1 2 . . . . 2 . . . . . . . . 1 Recyclers Shooed 9 | . . . 1 . . . . 1 . . . . . 2 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 3 4 . 29 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 196 | . 7 22 18 2 14 8 1 22 5 3 1 10 9 23 14 . 37 Guns 148 | . 7 22 16 2 14 . . 22 3 . 1 3 7 17 13 . 21 Cannons 6 | . . . . . . . . . . . . . . 4 . . 2 AOE 36 | . . . 2 . . 8 1 . . 3 . 7 2 2 . . 11 Classes Destroyed 21 | . 2 3 4 . 2 . 1 5 1 . . . . 1 1 . 1 Worker 4 | . . . 1 . . . . . . . . . . . 1 . 2 Builder 8 | . . . . . 2 . . . . . . . 1 . 3 . 2 Tunneler 2 | . . . . . . . . 2 . . . . . . . . . Hauler 6 | . . 1 2 . . . . 2 . . . . . . . . 1 Recycler 11 | . . . 2 . 2 . . . . . . . . 1 3 . 3 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . 1 1 . . Watcher 5 | . . . 2 . 1 1 . . . . . . . . . . 1 Swarmer 50 | . 3 11 . . 4 5 . 4 . 3 . 6 1 . 4 . 9 Saboteur 1 | . . . . . . . . 1 . . . . . . . . . Grunt 77 | . 4 8 13 2 4 3 . 12 2 . 1 4 6 8 3 . 7 Brawler 3 | . . 1 . . . . . 1 . . . . . . 1 . . Duelist 4 | . . . 1 . . . . 1 1 . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 17 | . . 2 4 . 2 . . . . . . . . 5 . . 4 Specialist 2 | . . . . . . . . 2 . . . . . . . . . Hunter 10 | . . . . . . . . . 2 . . . 1 . . . 7 Programmer 27 | . . . . . 4 . . . . . . . 1 9 6 . 7 Heavy 1 | . . . . . . . . 1 . . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . 3 Compactor 1 | . . . . . . . 1 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 4 4 6 2 5 5 1 6 3 3 1 3 5 6 4 . 13 Combat Bots Only 8 | . 4 4 6 2 4 5 1 4 3 3 1 3 4 6 4 . 8 Max Kills in Single Turn 5 | . 1 2 2 1 2 3 1 2 1 1 1 2 2 3 3 . 5 Gunslinging 1 | . . 1 1 . . . . 1 . . . . 1 1 . . . Exploded 3 | . . . 1 . . 3 1 . . 1 . 2 1 1 . . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 1431 | . 43 77 64 11 152 18 1 157 60 26 . 27 128 194 194 19 260 Missed 428 | . 9 24 16 1 46 7 . 43 15 13 . 8 46 64 55 7 74 Intercepted 35 | . . . . . . . . . . . . . . . . . 35 Damage Taken 16696 | . 319 599 751 307 949 171 57 1912 609 126 56 236 1373 2891 1770 279 4291 Core 1470 | . 111 133 154 134 80 9 42 135 62 . . 22 101 170 161 17 139 Absorbed by Shields 4977 | . . . . . 352 64 20 686 226 44 22 88 370 667 1435 147 856 Ignored by Resistances 156 | . . . . . 156 . . . . . . . . . . . . Regen/Repaired (Parts) 5623 | . . . . . . . 74 2083 . . 221 . . 1261 48 99 1837 Core Remaining (%) 80 | 100 55 66 72 80 90 . . . . . . 73 91 . 74 98 91 Volleys Fired 490 | . 21 41 43 8 33 7 8 66 15 5 2 10 29 58 62 3 79 Largest 4 | . 2 3 4 4 4 1 1 4 4 1 4 4 4 4 4 4 4 Hottest 283 | . 60 102 127 155 158 39 39 226 226 39 228 228 228 257 230 283 283 Shots Fired 1619 | . 40 123 166 32 127 7 8 238 60 5 8 19 108 209 176 12 281 Gun 1488 | . 40 123 164 32 127 . . 238 60 1 8 12 106 159 157 12 249 Cannon 80 | . . . . . . . . . . . . . . 47 13 . 20 Launcher 51 | . . . 2 . . 7 8 . . 4 . 7 2 3 6 . 12 Special . | . . . . . . . . . . . . . . . . . . Kinetic 776 | . 21 82 123 24 94 . . 129 29 . 4 6 51 106 87 . 20 Thermal 782 | . 19 41 41 8 33 . . 109 31 1 4 6 55 90 83 12 249 Explosive 51 | . . . 2 . . 7 8 . . 4 . 7 2 3 6 . 12 Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . 10 . . . Robot Hit Streak 25 | . 7 12 15 9 18 4 2 11 9 3 4 6 10 12 11 10 25 Robot Miss Streak 7 | . 3 5 4 3 7 2 3 7 4 . 2 2 6 6 4 2 3 Penetration Max 1 | . . . . . . . . 1 1 . 1 . 1 1 1 . . Secondary Targets 26 | . 1 5 2 . 2 . . 7 2 . . . 3 1 2 . 1 Max Gunslinging Chain 2 | . 1 1 1 . 1 . . 2 1 . . . 2 1 1 . 1 Shots Hit Robots 1064 | . 29 77 106 20 91 5 4 153 39 1 5 11 55 136 112 10 210 Core Hits 516 | . 11 31 55 9 46 13 7 69 11 2 3 16 26 63 45 1 108 Critical Kills 8 | . . 1 1 . 1 . . 2 . . . 1 1 1 . . . Critical Parts Destroyed 12 | . . . 1 . . . . 3 2 . . . 2 1 2 . 1 Critical Strikes 43 | . . 4 3 . 1 . . 16 8 . . 1 4 3 2 . 1 Burn 23 | . . 3 1 . . . . 11 6 . . . 1 1 . . . Destroy 18 | . . 1 2 . 1 . . 5 2 . . 1 3 1 1 . 1 Smash 1 | . . . . . . . . . . . . . . . 1 . . Detonate 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 68 | . . 1 . . 9 5 4 . . 4 8 . . 19 11 . 7 Impact 67 | . . . . . 9 5 4 . . 4 8 . . 19 11 . 7 Slashing 1 | . . 1 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 . . . . . . . . 2 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 36160 | . 272 1098 1926 405 1970 965 1300 3838 991 222 191 1000 2043 5504 4094 320 10021 Guns 25086 | . 272 1081 1670 405 1755 . . 3824 991 . 191 189 1562 3579 3601 320 5646 Cannons 1645 | . . . . . . . . . . . . . . 1087 . . 558 Explosions 8670 | . . . 256 . . 965 1300 . . 222 . 811 465 688 148 . 3815 Melee 632 | . . . . . 208 . . . . . . . . 145 279 . . Ramming 127 | . . 17 . . 7 . . 14 . . . . 16 5 66 . 2 Kinetic 11626 | . 120 698 1260 211 1073 . . 2335 522 . 144 96 847 2174 1588 . 558 Thermal 14795 | . 152 383 410 194 682 . . 1489 469 . 47 93 715 2182 2013 320 5646 Explosive 8553 | . . . 256 . . 965 1300 . . 222 . 811 465 571 148 . 3815 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 632 | . . . . . 208 . . . . . . . . 145 279 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 427 | . . . . . . . . . . . . . . 427 . . . Highest Corruption 28 | . . . . . 3 . 18 18 18 18 18 . 3 17 28 . 7 Average Corruption 11 | . . . . . 1 . 12 18 18 18 18 . 1 8 22 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 63 | . . . . . . . . . . . . . . . . 63 . Effects 316 | . . . . . 20 . 12 71 24 42 2 . 5 54 73 . 13 Message Errors 71 | . . . . . 8 . 3 16 4 12 . . 2 12 13 . 1 Matter Fused 72 | . . . . . 2 . 1 15 6 11 1 . 1 19 15 . 1 Heat Flow Errors 34 | . . . . . 1 . . 7 5 3 . . . 9 6 . 3 Energy Discharges 42 | . . . . . 6 . 3 6 1 8 . . 1 5 9 . 3 Parts Rejected 3 | . . . . . . . . 1 . 1 . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 28 | . . . . . . . 2 9 . 2 . . . 3 10 . 2 Data Loss (major) 13 | . . . . . . . 1 4 3 3 . . . 1 1 . . Misfires 10 | . . . . . . . . 2 2 1 . . 1 . 2 . 2 Alerts 7 | . . . . . 1 . 1 1 1 . 1 . . . 2 . . Misdirections 2 | . . . . . . . . 1 . . . . . . 1 . . Weapon Failures 33 | . . . . . 2 . . 9 2 1 . . . 5 13 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 700 | . . . . . 108 26 . . . 21 . 56 . 141 222 . 126 Projectiles 76 | . . . . . . . . . . . . . . 45 . . 31 Explosions 227 | . . . . . . 26 . . . 21 . 56 . 26 3 . 95 Melee 397 | . . . . . 108 . . . . . . . . 70 219 . . Knockbacks 22 | . . . . . 2 . . . . . . . 1 12 3 . 4 Impact 8 | . . . . . 2 . . . . . . . 1 2 3 . . Kinetic 14 | . . . . . . . . . . . . . . 10 . . 4 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 392 | . . . . . . 49 21 . . . . . 59 52 211 . . Shots 7 | . . . . . . 1 1 . . . . . 2 1 2 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . 2 . . 1 . . 1 . . . . 1 1 2 . 1 Kicked 9 | . . 2 . . 1 . . 1 . . . . 1 1 2 . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . . 155 219 282 331 . . 368 376 168 188 141 108 318 140 . 154 Average Temperature 95 | . . 36 88 145 114 . . 119 121 63 71 66 24 102 48 . 75 Received Heat Transfer 2640 | . 108 210 459 108 295 12 . 516 86 . . 15 171 335 204 . 121 Effects 5 | . . . . . 3 . . 1 . . . . . 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Interference 4 | . . . . . 3 . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . 5 . . . . . . . . 3 6 . . Impact Corruptions 13 | . . . . . 4 . . . . . . . . 3 6 . . Robots Melted 6 | . . . . . . . . . 2 . . . . . 1 . 3 Combat Hostiles 6 | . . . . . . . . . 2 . . . . . 1 . 3 Parts Melted 38 | . . 2 . . 2 . . 12 3 . . 1 . 2 4 . 12 Heat Transferred 23796 | . 350 1184 1036 450 1475 . . 4404 1425 . 74 148 1110 2505 2161 370 7104 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 891 | . 220 513 661 232 135 332 137 644 . . . . 558 641 810 387 891 Initial 387 | . . 92 211 232 . 65 47 95 . . . . 135 187 340 387 . Average 250 | . 102 288 434 122 39 173 88 137 . . . . 395 340 479 159 376 Maximum Alert Level 3 | . 1 2 2 1 . 1 . 2 . . . . 2 2 3 1 3 Low Security (%) 45 | . 68 25 . 55 100 65 100 84 . . . . 6 22 . 64 16 Level 1 31 | . 31 60 48 44 . 34 . 4 . . . . 35 35 41 35 58 Level 2 19 | . . 13 51 . . . . 11 . . . . 58 42 51 . 7 Level 3 2 | . . . . . . . . . . . . . . . 6 . 18 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 1 2 1 3 6 1 . 7 . . . . 4 7 7 . 10 Investigation 2 | . . 1 . . . . . . . . . . . 1 . . . Extermination 16 | . . . . 1 4 . . 1 . . . . 1 4 2 . 3 Reinforcement 19 | . 1 1 1 2 2 1 . 4 . . . . 2 1 3 . 1 Assault 5 | . . . . . . . . 1 . . . . 1 1 2 . . Garrison 7 | . . . . . . . . 1 . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 23 | . 2 1 1 . . 1 . 1 . . 1 . 3 1 2 7 3 Communications Jammed 61 | . . . . . . . . . . . . . . 19 11 7 24 Distress Signals 55 | . . . . . . . . . . . . . . 19 10 7 19 Times Spotted 346 | . 9 29 24 5 32 10 4 38 5 3 19 14 23 34 35 13 49 Peak Tracking Total 11 | . 6 5 6 2 8 4 2 7 3 3 11 4 8 7 6 5 8 Tactical Retreats 18 | . 2 1 . 3 1 . . 5 . . . . . 2 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 14 | . . 1 . 1 2 1 . . . . 1 . . 3 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 1 5 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 21 | . . . 3 . . . . 3 . . . . . 7 6 . 2 Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . 1 1 . 1 Garrison Access 4 | . . . . . . . . 1 . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 44 | . . 1 1 . 5 3 . 4 . . 5 . . 12 8 1 4 Terminals 24 | . . 1 1 . 4 1 . 3 . . . . . 7 4 . 3 Fabricators 3 | . . . . . . 1 . . . . . . . 2 . . . Repair Stations 7 | . . . . . 1 . . 1 . . . . . 3 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . 1 . . . . . . . . 1 1 1 Total Hacks 98 | . . 3 4 . 11 10 . 11 . . 11 . . 25 14 1 8 Successful 38 | . . 2 1 . 3 3 . 4 . . 11 . . 6 5 . 3 Failed 60 | . . 1 3 . 8 7 . 7 . . . . . 19 9 1 5 Catastrophic 15 | . . . 1 . 3 2 . 1 . . . . . 6 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 33 | . . 1 3 . 7 4 . 5 . . . . . 8 3 . 2 Terminals 56 | . . 3 4 . 10 3 . 7 . . . . . 16 7 . 6 Fabricators 8 | . . . . . . 4 . . . . . . . 4 . . . Repair Stations 13 | . . . . . 1 . . 4 . . . . . 5 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . Garrison Access 8 | . . . . . . 3 . . . . . . . . 2 1 2 Terminal Hacks 21 | . . 2 1 . 1 . . 1 . . 11 . . 2 2 . 1 Record 10 | . . . . . . . . . . . 10 . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 . . . 1 . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . Network Status 2 | . . . . . . 1 . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . 2 . . . Scan Component 2 | . . . . . . . . 1 . . . . . 1 . . . Repair 2 | . . . . . . . . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 7 | . . . . . 2 2 . 1 . . . . . 1 . . 1 Terminals 6 | . . . . . 2 1 . 1 . . . . . 1 . . 1 Botnet 6 | . . . . . 2 1 . 1 . . . . . 1 . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . . 1 1 . 5 3 . 3 . . . . . 12 6 1 4 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . 1 . . . Time 129 | . . . . . . . . 95 . . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 3 . . . . . 2 . . . Machine Destruction 5 | . . . . . . . . 3 . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 23 | . . . . . . . 18 . . . 5 . . . . . . Largest Group 17 | . . . . . . . 17 10 . . 5 5 3 . . . . Highest-Rated Group 613 | . . . . . . . 613 370 . . 225 225 136 . . . . Highest-Rated Ally 50 | . . . . . . . 50 46 . . 49 49 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 214 | . . . . . . . 88 40 . . 27 31 28 . . . . Total Damage 7730 | . . . . . . . 4282 842 . . 977 857 772 . . . . Kills 40 | . . . . . . . 9 7 . . 7 10 7 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 18152 | . 250 559 802 907 2159 567 308 1441 493 935 845 958 457 2820 1272 1582 1797 Spaces Moved 10056 | 1 143 295 346 460 821 403 197 670 307 616 521 693 253 1648 753 1033 896 Core . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 9283 | 1 143 295 144 . 710 403 197 670 307 616 521 693 253 1648 753 1033 896 Wheels 773 | . . . 202 460 111 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 106 | 120 120 120 120 165 190 120 120 120 130 130 130 130 126 113 106 126 122 Average Speed 134 | 120 120 120 146 165 191 120 120 154 130 130 130 130 126 117 108 141 122 Slowest Speed 260 | 120 120 120 165 180 260 120 120 190 130 220 220 130 126 126 199 209 122 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 43 38 38 16 26 12 83 22 56 66 83 80 7 53 74 44 28 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 11 | . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . 4 2 . 4 . . . . . Spaces Dug 177 | . . 1 . . 7 5 4 . . 4 4 . . 14 133 . 5 Terrain Destroyed 580 | . . 1 10 . 7 43 60 16 8 43 4 58 26 74 146 . 84 Melee 47 | . . 1 . . 7 5 4 . . 4 4 . . 14 3 . 5 Projectile 105 | . . . . . . . . 16 8 . . 1 13 41 24 . 2 AOE 428 | . . . 10 . . 38 56 . . 39 . 57 13 19 119 . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Total 13497 | . 187 410 549 596 1325 468 254 921 368 730 670 735 317 2355 1064 1149 1399 Wait 2179 | . 10 42 117 95 402 30 14 144 26 96 55 25 14 513 166 75 355 Move 10039 | . 142 294 345 459 820 403 196 669 306 615 520 692 252 1647 752 1032 895 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 124 | . 4 6 13 9 11 1 5 4 5 1 5 1 5 27 7 8 12 Fast Attach 56 | . 1 3 4 1 8 1 3 5 . 3 3 . 1 6 7 3 7 Attach 50 | . . 3 4 2 3 2 2 2 2 1 2 . 6 11 2 2 6 Detach 19 | . . 1 3 . . . 1 4 . . 3 . . 2 4 1 . Swap 197 | . 3 8 11 8 17 13 10 12 7 3 4 6 9 34 18 9 25 Drop 194 | . 6 9 9 14 21 6 11 14 7 2 8 1 . 37 21 16 12 Fire 490 | . 21 41 43 8 33 7 8 66 15 5 2 10 29 58 62 3 79 Melee 68 | . . 1 . . 9 5 4 . . 4 8 . . 19 11 . 7 Ram . | . . . . . . . . . . . . . . . . . . Kick 9 | . . 2 . . 1 . . 1 . . . . 1 1 2 . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . 12 . . Rewire 60 | . . . . . . . . . . . 60 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 10) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 646 | -9/Materials | Discovered new exit (range 13) 719 | -9/Materials | Build established: Gunner 792 | -9/Materials | Discovered new exit (range 16) 810 | -9/Materials | Entered another Materials area 810 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1131 | -8/Materials | Build established: Scavenger-Tank 1506 | -8/Materials | Discovered new exit (range 16) 1612 | -8/Materials | Entered Factory 1612 | -7/Factory | Evolved 2 slots: Utility x2 1916 | -7/Factory | Build established: Scavenger-Skirmisher 2295 | -7/Factory | Build established: Skirmisher 2455 | -7/Factory | Discovered new exit (range 4) 2460 | -7/Factory | Identified exit to Factory 2519 | -7/Factory | Entered another Factory area 2519 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2859 | -6/Factory | Build established: Tank 4489 | -6/Factory | Discovered new exit (range 16) 4518 | -6/Factory | Identified exit to Factory 4678 | -6/Factory | Entered another Factory area 4678 | -5/Factory | Evolved 2 slots: Propulsion x2 5245 | -5/Factory | Sucked down chute 5245 | -5/Factory | Entered Waste 5260 | -5/Waste | EMP discharged 5266 | -5/Waste | Spotted C-40 Crusher 5304 | -5/Waste | Spotted C-40 Crusher 5314 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5316 | -5/Waste | Met Warlord forces unprepared to attack 5334 | -5/Waste | Allies destroyed C-40 Crusher 5360 | -5/Waste | EMP discharged 5360 | -5/Waste | System corruption reached 10% 5388 | -5/Waste | Lost 6 allies 5450 | -5/Waste | Spotted C-40 Crusher 5456 | -5/Waste | Allies destroyed C-40 Crusher 5460 | -5/Waste | EMP discharged 5462 | -5/Waste | Spotted C-40 Crusher 5463 | -5/Waste | Spotted C-40 Crusher 5480 | -5/Waste | Destroyed C-40 Crusher 5481 | -5/Waste | Allies destroyed C-40 Crusher 5524 | -5/Waste | Discovered new exit (range 11) 5535 | -5/Waste | Identified exit to Factory 5553 | -5/Waste | Entered Factory 5553 | -5/Factory | Accompanied by 10 allies 5757 | -5/Factory | Lost 5 allies 5840 | -5/Factory | Discovered new exit (range 10) 5855 | -5/Factory | Identified exit to Factory 6199 | -5/Factory | Identified exit to Upper Caves 6199 | -5/Factory | Identified exit to Extension 6493 | -5/Factory | Repaired Broken Hvy. Armored Exoskeleton 6551 | -5/Factory | Discovered exit to Factory (range 15) 6735 | -5/Factory | Garrison activated, responded to threat 6994 | -5/Factory | Entered Upper Caves 7422 | -5/Upper Caves | Encountered a Warlord checkpoint 7472 | -5/Upper Caves | Discovered new exit (range 15) 7486 | -5/Upper Caves | Identified exit to Upper Caves 7487 | -5/Upper Caves | Entered another Upper Caves area 7538 | -5/Upper Caves | Discovered exit to Factory (range 6) 7857 | -5/Upper Caves | Learned Factory terminal intel 8327 | -5/Upper Caves | Spotted B-75 Beast 8413 | -5/Upper Caves | Discovered new exit (range 8) 8421 | -5/Upper Caves | Identified exit to Warlord 8422 | -5/Upper Caves | Entered Warlord 8467 | -5/Warlord | System corruption cleaned by Quarantine Array 8763 | -5/Warlord | Met Warlord 8788 | -5/Warlord | Warlord's base attacked by MAIN.C 8944 | -5/Warlord | Build established: Commander-Tank 8968 | -5/Warlord | Found Prototype Energy Gun 8968 | -5/Warlord | Identified Vortex Shotgun 8973 | -5/Warlord | Found Vortex Shotgun 8979 | -5/Warlord | Found Prototype Energy Cannon 8979 | -5/Warlord | Identified Vortex Driver 9090 | -5/Warlord | Learned location of Command (-1) 9090 | -5/Warlord | Learned Armory trap positions 9090 | -5/Warlord | Learned Research stockpile data 9091 | -5/Warlord | Learned 4 Armory zone layouts 9091 | -5/Warlord | Learned 4 Testing zone layouts 9093 | -5/Warlord | Learned Research repair station intel 9138 | -5/Warlord | Warlord forces counterattacked 9153 | -5/Warlord | Spotted Striker 9249 | -5/Warlord | Lost 4 allies 9250 | -5/Warlord | Discovered new exit (range 8) 9258 | -5/Warlord | Identified exit to Proximity Caves 9267 | -5/Warlord | Entered Proximity Caves 9267 | -4/Proximity Caves | Accompanied by 5 allies 9461 | -4/Proximity Caves | Learned Research emergency access door positions 9540 | -4/Proximity Caves | Learned Research interactive machine intel 9541 | -4/Proximity Caves | Learned Research security intel 10183 | -4/Proximity Caves | Discovered exit to Factory (range 16) 10225 | -4/Proximity Caves | Entered Factory 10225 | -4/Factory | Accompanied by 3 allies 10225 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10226 | -4/Factory | Loaded intel: 26 terminal locations 10371 | -4/Factory | Discovered new exit (range 6) 10377 | -4/Factory | Identified exit to Research 10392 | -4/Factory | Spotted B-86 Titan 10517 | -4/Factory | First assault squad dispatched 10643 | -4/Factory | Lost 5 parts (1p1n1u2w) 10682 | -4/Factory | Entered Research 10682 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10686 | -3/Research | Loaded intel: 45 interactive machine locations 10687 | -3/Research | Loaded intel: 4 repair station locations 10790 | -3/Research | Discovered new exit (range 10) 10802 | -3/Research | Identified exit to Research 10965 | -3/Research | Repaired Hvy. Armored Exoskeleton 10986 | -3/Research | Build established: Scavenger-Skirmisher 11092 | -3/Research | Spotted B-86 Titan 11262 | -3/Research | Lost 4 parts (1u3w) 11658 | -3/Research | Discovered exit to Research (range 13) 11731 | -3/Research | Build established: Scavenger-Assassin 12031 | -3/Research | Build established: Scavenger-Skirmisher 12455 | -3/Research | Found Fusion Bomb Launcher 12735 | -3/Research | Build established: Scavenger-Assassin 13145 | -3/Research | System corruption reached 10% 13207 | -3/Research | Discovered exit to Research (range 4) 13378 | -3/Research | Build established: Scavenger-Skirmisher 13466 | -3/Research | Discovered new exit (range 5) 13471 | -3/Research | Identified exit to Testing 13502 | -3/Research | Entered Testing 13813 | -3/Testing | Found Prototype Device 13813 | -3/Testing | Identified 2N-1CE's Frost Array 13974 | -3/Testing | Build established: Assassin 14151 | -3/Testing | Spotted Striker 14296 | -3/Testing | Build established: Skirmisher 14356 | -3/Testing | Protovariant out of control (PH-NAYSEON9QH) 14356 | -3/Testing | Unleashed a protovariant (PH-NAYSEON9QH) 14371 | -3/Testing | Spotted Investigator 14372 | -3/Testing | Scanned by Researcher 14383 | -3/Testing | Destroyed Investigator 14697 | -3/Testing | Found Prototype Protection 14697 | -3/Testing | Identified SHELL Armor 14752 | -3/Testing | First assault squad dispatched 14774 | -3/Testing | Entered Research 14774 | -2/Research | Warlord forces began assault on 0b10 14774 | -2/Research | Evolved 2 slots: Utility x2 14884 | -2/Research | Research machine network offline 14944 | -2/Research | Met up with Warlord 15316 | -2/Research | Borebot progress halted 15383 | -2/Research | Spotted Striker 15445 | -2/Research | Spotted B-90 Cyclops 15515 | -2/Research | Spotted Executioner 15882 | -2/Research | Discovered new exit (range 4) 15885 | -2/Research | Identified exit to Access 15888 | -2/Research | Warlord destroyed during the assault 15919 | -2/Research | Spotted Executioner 15963 | -2/Research | Lost 5 allies 16312 | -2/Research | Spotted Executioner 16320 | -2/Research | Spotted Striker 16356 | -2/Research | Entered Access 16356 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16431 | -1/Access | Garrison activated, responded to threat 17174 | -1/Access | Lost 3 parts (1p2u) 17784 | -1/Access | Build established: Hacker-Skirmisher 17792 | -1/Access | Destroyed 8 combat bots 18147 | -1/Access | Discovered new exit (range 5) 18152 | -1/Access | Identified exit to Surface 18153 | *** | Escaped! Last Messages --------------- 18069_ System corrupted: Heat flow error (+166). 18075_ Dropped Centrium Leg. 18076_ K-01 Serf cleans the Anti-Orbital Battery. 18087_ Acquired Dispersion Rifle. 18100_ K-01 Serf cleans the Anti-Orbital Battery. 18122_ System corrupted: Heat flow error (+152). 18123_ Triggered Alarm Trap. 18123_ Adv. Transmission Jammer jams signal. 18137_ System corrupted: Component data lost. 18143_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 18145_ K-01 Serf cleans the Terminal. 18147_ The Access Shell folds into the floor. 18147_ EXIT=FOUND 18148_ K-01 Serf cleans the Terminal. 18152_ EXIT=IDENTIFIED: SURFACE 18153_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | #?????????? ????????BB????BB????????????????????? | | #?????????? ????????BB????BB????????????????????? | | +?????????? #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | ??????????# #?????#""""""""""#??????????????????? | | ########### #?????# #??????????????????? | | # #?????# #??????????????????? | | # #?????# #??????????????????? | | """"" # #?????# "" #??????????????????? | | """""""" # #?????# "@ #??????????????????? | | """""""" # #?????# #??????????????????? | | """"" + #?????# #??????????????????? | | # #?????# #??????????????????? | | # #????## ##?????????????????? | | # #????# #?????????????????? | | = # #????##"" ##?????????????????? | | # #?????#"" #??????????????????? | | # #?????#"" #??????????????????? | | ########### #?????#T #??????g???????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #######"" #??????????????????? | | ??????????# k ???????????? | | ??????????# A ???????????? | | ??????????####+####################+#????????????? | | ???????????? ????????????????????????????????? | | ?????????? #???????????????????????????????? | | ???????? #???????????????????????????????? | | ???????# ! !! #???????????????????????????????? | | ???????# ! #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????######+####???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Resistance: KI 30 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Exp. Coolant Injector | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Explosion For You Rampage Challenges ------------ None Game ------ Seed HelicalAssembledPrototype Manual? 0 Play Time 02:44:02 Cumulative 264.5 hours Start 2024.04.22 @ 21:20:13 End 2024.04.23 @ 00:16:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e992b14a-97ca-447b-87bc-47304f9dfb34