Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.27 @ 20:36:34 Player: Olexender Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (217) 1085 Value Destroyed (9118) 9118 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1020) 1020 TOTAL SCORE: 15443 Bonus ------- High Alert Combat Kills 1020 Cogmind --------- Core Integrity 0/1000 Matter 80/300 Energy 60/310 System Corruption 23% Temperature Cool (4) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Machine Analyzer Improved Medium Armor Plating Advanced Shield Generator Advanced Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (15) --- Neutrino Core Neutrino Core Improved Energy Well (400) High-capacity Matter Pod (0) Structural Scanner Improved Shield Generator Long-range Tractor Beam Enhanced Gauss Cannon Enhanced Gauss Cannon Power Maul Greatsword Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Improved Cooling System Medium Storage Unit Precision Matter Filter Improved Kinecellerator Advanced Shield Generator > --- WEAPON ----------- Advanced Plasma Cannon Enhanced Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Improved Energy Well High-capacity Matter Pod Precision Matter Filter Improved Shield Generator Plasma Rifle Gauss Rifle Heavy Battle Rifle Mass Driver Power Maul Power Maul [Rating: 89] Favorites ----------- Power Neutrino Core Engine Hybrid Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . . 1 1 Utility 4 | . . 1 . 1 . . 1 1 Weapon 1 | . . . 1 . . . . . Parts Attached 176 | 6 1 17 19 14 8 1 11 99 Power 30 | 1 . 1 5 3 1 . 2 17 Engine 13 | 1 . 1 3 2 1 . 2 3 Core 15 | . . . 2 1 . . . 12 Reactor 2 | . . . . . . . . 2 Propulsion 53 | 2 . 5 6 5 . . 5 30 Treads 2 | . . . . . . . . 2 Leg 51 | 2 . 5 6 5 . . 5 28 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 51 | 1 1 4 3 5 3 . 3 31 Device 30 | . . 3 2 3 2 . 2 18 Storage 6 | 1 1 . . . . . . 4 Processor 3 | . . . . . . . 1 2 Hackware 1 | . . . . . . . . 1 Protection 11 | . . 1 1 2 1 . . 6 Artifact . | . . . . . . . . . Weapon 42 | 2 . 7 5 1 4 1 1 21 Energy Gun 14 | 1 . 3 3 1 . . 1 5 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 16 | 1 . 4 1 . 1 . . 9 Ballistic Cannon 6 | . . . 1 . . 1 . 4 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . 3 . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 4 Parts Lost 90 | . . 7 16 . 3 1 . 63 Power 11 | . . 1 3 . . . . 7 Propulsion 36 | . . 2 7 . . . . 27 Utility 24 | . . 2 2 . 2 1 . 17 Weapon 19 | . . 2 4 . 1 . . 12 Highest Loss Streak 14 | . . 5 14 . 2 1 . 11 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 8 | 1 3 7 7 8 9 6 8 8 Power . | . 1 1 . . . . . . Propulsion . | . . . 1 1 . . . . Utility 4 | . . 2 4 5 5 3 4 4 Weapon 3 | . 2 3 1 1 2 3 3 3 Tool/Special . | . . . . . . . . . Unused Backups 26 | . . 2 1 11 1 . 2 9 Power 2 | . . . . 1 . . . 1 Propulsion 5 | . . . . 3 1 . 1 . Utility 8 | . . . . 4 . . 1 3 Weapon 11 | . . 2 1 3 . . . 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 87 89 86 96 97 100 95 80 Engine 6 | . 14 10 7 9 14 15 13 1 Core 4 | . . . 7 4 . . . 6 Treads 1 | . . . . . . . . 2 Leg 23 | . 28 31 20 28 29 30 28 20 Device 15 | . . 13 16 19 12 15 20 16 Storage 6 | . 16 11 9 7 7 7 6 4 Processor 1 | . . . . . . . . 2 Hackware 1 | . . . . . . . . 2 Protection 2 | . . 1 . 1 7 7 6 2 Energy Gun 7 | . 14 11 11 15 12 7 6 4 Ballistic Gun 6 | . 14 11 7 7 6 7 6 5 Ballistic Cannon 2 | . . . 4 . . 2 6 3 Peak Build Rating 89 | 6 7 12 20 44 48 47 63 89 Average Rating 50 | 4 6 10 16 37 43 46 54 66 On Entrance 27 | . 6 7 12 19 42 47 47 63 Naked Turns . | . . . . . . . . . Heaviest Build 91 | 13 23 26 31 49 45 48 63 91 Greatest Support 116 | 20 20 30 30 74 74 54 91 116 Greatest Overweight (x) 7 | . 1 1 7 1 . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 Most Carried 14 | 2 6 10 10 10 10 7 10 14 Average Carried 8 | 1 3 7 7 9 9 6 8 8 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 Final Carried 12 | 2 6 10 4 10 7 6 10 12 Class Distribution -------------------- 43% | Scavenger-Tank 16% | Tank 12% | Scavenger-Mutant 11% | Scavenger-Skirmisher 9% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 6133 | 183 86 569 526 257 216 60 482 3754 Remotely 840 | . . . . . . . . 840 Salvage Created 9197 | . 86 1160 869 564 363 145 490 5520 Parts 427 | . 13 55 40 26 9 7 25 252 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 8 | . . . . . . . . 8 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 7 7 . . Prevented 2 | . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 174 | . 4 28 21 8 9 3 12 89 Melee 4 | . . . . . . . . 4 Guns 122 | . 4 27 17 8 6 . 8 52 Cannons 40 | . . . 4 . . 3 4 29 AOE 3 | . . . . . . . . 3 Classes Destroyed 16 | . 3 1 1 3 2 . . 6 Worker 12 | . . . . 2 . . . 10 Builder 4 | . . . . . . . . 4 Tunneler 2 | . . . . . . . . 2 Hauler 1 | . . . . . . . . 1 Recycler 8 | . . . 2 1 . . . 5 Mechanic 1 | . . . . . . . . 1 Operator 2 | . . . . . . . . 2 Watcher 13 | . 1 2 1 2 . . 1 6 Swarmer 28 | . 3 4 6 . 4 . 3 8 Saboteur 1 | . . . . . . . . 1 Grunt 72 | . 1 19 9 2 1 2 5 33 Brawler 8 | . . . . . 1 1 . 6 Duelist 4 | . . . . . 2 . . 2 Sentry 21 | . . 5 6 1 1 . 2 6 Hunter 19 | . . . . 2 . . 1 16 Programmer 21 | . . . . 3 . . 1 17 Best Kill Streak 11 | . 4 11 9 4 7 3 4 8 Combat Bots Only 11 | . 3 11 5 2 7 3 4 8 Max Kills in Single Turn 3 | . 1 1 2 1 2 1 1 3 Gunslinging 1 | . . . 1 . 1 . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 1622 | . 12 157 183 89 45 5 93 1038 Missed 504 | . 3 37 48 36 9 . 43 328 Hits 1118 | . 9 120 135 53 36 5 50 710 Melee 13 | . . . . . 7 . . 6 Projectile 1105 | . 9 120 135 53 29 5 50 704 AOE 3 | . . . . . . . . 3 Critical Strikes 40 | . . 4 3 1 2 . . 30 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 13485 | . 52 1164 1436 383 597 41 324 9488 Core 1532 | . 33 178 172 26 40 7 49 1027 Absorbed by Shields 1516 | . . . . 70 . 16 122 1308 Redirected to Shielding 105 | . . . . . . . . 105 Ignored by Resistances 4278 | . 19 351 407 140 169 17 133 3042 Regen/Repaired (Parts) 161 | . . . . . . . . 161 Core Remaining (%) 82 | 100 86 55 68 . . 89 94 . Volleys Fired 551 | . 10 83 63 29 27 5 32 302 Largest 3 | . 2 2 3 3 3 3 3 3 Hottest 195 | . 70 88 195 144 154 129 153 177 Shots Fired 1401 | . 20 146 161 83 62 15 95 819 Gun 1043 | . 20 146 116 83 62 10 63 543 Cannon 358 | . . . 45 . . 5 32 276 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 901 | . 10 83 87 29 24 10 63 595 Thermal 435 | . 10 63 74 54 38 5 32 159 Explosive . | . . . . . . . . . Electromagnetic 65 | . . . . . . . . 65 Robot Hit Streak 32 | . 6 26 21 32 22 29 13 16 Robot Miss Streak 4 | . 1 1 4 2 2 1 4 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . . 1 1 1 2 . . 2 Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 Shots Hit Robots 1003 | . 16 123 123 69 56 13 68 535 Core Hits 427 | . 7 44 48 29 15 6 32 246 Critical Kills 6 | . . . . . . . . 6 Critical Parts Destroyed 9 | . . . . . . . . 9 Critical Strikes 63 | . 1 4 . 2 2 1 4 49 Burn 19 | . 1 4 . 2 2 1 2 7 Meltdown 1 | . . . . . . . . 1 Destroy 15 | . . . . . . . . 15 Blast 27 | . . . . . . . 2 25 Sever 1 | . . . . . . . . 1 Melee Attacks 37 | . . . . . 2 . . 35 Impact 12 | . . . . . 2 . . 10 Slashing 25 | . . . . . . . . 25 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 Damage Inflicted 25459 | . 164 1781 2014 1074 1118 281 1514 17513 Guns 15677 | . 164 1781 1429 1074 938 133 990 9168 Cannons 7607 | . . . 585 . . 148 524 6350 Explosions 1059 | . . . . . . . . 1059 Melee 1116 | . . . . . 180 . . 936 Ramming . | . . . . . . . . . Kinetic 16352 | . 53 977 1071 334 426 207 1045 12239 Thermal 7138 | . 111 804 943 740 512 74 469 3485 Explosive 418 | . . . . . . . . 418 Electromagnetic 435 | . . . . . . . . 435 Impact 270 | . . . . . 180 . . 90 Slashing 846 | . . . . . . . . 846 Piercing . | . . . . . . . . . Highest Corruption 23 | . . 1 . 3 3 3 1 23 Average Corruption 10 | . . 1 . 1 3 3 1 15 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 199 | . . 2 . 4 9 . 3 181 Message Errors 38 | . . 1 . . 2 . 2 33 Matter Fused 32 | . . . . . 1 . . 31 Heat Flow Errors 22 | . . . . 1 1 . . 20 Energy Discharges 24 | . . . . 1 1 . . 22 Parts Rejected 4 | . . . . . . . . 4 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 24 | . . 1 . 2 2 . . 19 Data Loss (major) 15 | . . . . . . . . 15 Misfires 7 | . . . . . . . . 7 Alerts 7 | . . . . . 1 . . 6 Misdirections 1 | . . . . . . . . 1 Weapon Failures 23 | . . . . . 1 . 1 21 Overload Shots . | . . . . . . . . . Overflow Damage 688 | . . . . . 78 . . 610 Projectiles 261 | . . . . . . . . 261 Explosions 124 | . . . . . . . . 124 Melee 303 | . . . . . 78 . . 225 Knockbacks 44 | . . . 4 . 1 1 4 34 Impact 2 | . . . . . 1 . . 1 Kinetic 39 | . . . 4 . . 1 4 30 Secondary 3 | . . . . . . . . 3 Self-Inflicted Damage 70 | . . . . . . . . 70 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 521 | . 110 204 325 204 521 7 81 373 Average Temperature 77 | . 45 57 92 89 141 5 34 73 Received Heat Transfer 4215 | . 6 756 756 78 45 30 112 2432 Effects 12 | . . . 1 . 8 . . 3 Energy Bleed 1 | . . . . . 1 . . . Interference 5 | . . . . . 3 . . 2 Matter Decay 1 | . . . 1 . . . . . Short Circuit 2 | . . . . . 1 . . 1 Damage (major) 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried . | . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . Robots Melted 3 | . . 1 . . 1 . . 1 Combat Hostiles 3 | . . 1 . . 1 . . 1 Parts Melted 41 | . 1 8 4 5 3 . . 20 Heat Transferred 16322 | . 407 2294 2257 1887 1443 259 1253 6522 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 3 | . . 1 1 . . . . 3 Low Security (%) 37 | 100 100 34 28 100 . . 100 12 Level 1 17 | . . 65 71 . . . . 10 Level 2 43 | . . . . . . . . 73 Level 3 2 | . . . . . . . . 4 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 740 | . 70 363 336 69 . . 101 740 Initial 123 | . . 1 123 56 . . 22 38 Average 325 | . 31 217 235 23 . . 51 478 Influence Increases 5485 | . 105 736 583 301 180 70 376 3134 Destroy 0b10 Robot/C 3480 | . 80 560 420 160 180 60 240 1780 Destroy 0b10 Robot/NC 215 | . 5 10 15 25 . . 5 155 Destroy Leader 778 | . 12 124 102 64 . 10 72 394 Trap Triggered on 0b10 10 | . . 10 . . . . . . Successful Hack 103 | . 8 15 . 52 . . 14 14 Disable Machine 234 | . . . . . . . 9 225 Destroy Structure 515 | . . 2 1 . . . 6 506 Lose Combat Pursuer 150 | . . 15 45 . . . 30 60 Influence Decreases 4973 | . 101 397 780 447 160 50 325 2713 Entered New Map 390 | . . 3 220 90 . 6 18 53 Time Decay 3493 | . 101 294 250 347 130 34 307 2030 Lost Part 890 | . . 70 160 . 20 10 . 630 Lost Ally 20 | . . . . 10 10 . . . Purge Threat 180 | . . 30 150 . . . . . Squads Dispatched 40 | . 1 3 4 3 . . 4 25 Investigation 13 | . 1 3 1 2 . . 2 4 Extermination 9 | . . . . 1 . . 1 7 Reinforcement 10 | . . . 1 . . . . 9 Assault 5 | . . . . . . . . 5 Garrison 3 | . . . 2 . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . . . . . 6 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 7 | . . . 2 . . . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 233 | . 5 31 27 11 7 3 16 133 Peak Tracking Total 9 | . 4 9 4 2 7 3 3 6 Tactical Retreats 9 | . . 1 2 . . . 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 4 | . . . . 2 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . Reused 1 | . . 1 . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 26 | . . . . . . . 1 25 Max in Single Turn 5 | . . . . . . . 1 5 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 29 | . 4 4 5 3 1 . 4 8 Terminals 16 | . 4 4 2 2 . . 2 2 Fabricators 4 | . . . . 1 . . 1 2 Repair Stations 1 | . . . . . . . . 1 Recycling Units 5 | . . . 2 . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 86 | . 17 15 9 10 4 . 9 22 Successful 55 | . 12 12 6 4 4 . 5 12 Failed 31 | . 5 3 3 6 . . 4 10 Catastrophic 7 | . . 1 . 2 . . 1 3 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 54 | . 17 15 5 6 . . 5 6 Fabricators 13 | . . . . 4 . . 2 7 Repair Stations 3 | . . . . . . . . 3 Recycling Units 9 | . . . 3 . . . . 6 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . . . 2 . Terminal Hacks 41 | . 12 12 3 3 4 . 4 3 Record 19 | . 8 6 . . 4 . . 1 Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Emergency Access Points 2 | . . 1 . . . . 1 . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . 1 1 . . . . . Locate Traps 2 | . 1 1 . . . . . . Reprogram Traps 1 | . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . . . 1 Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 8 | . 1 1 1 2 . . 2 1 Fabricator Hacks 5 | . . . . 1 . . 1 3 Network Status 2 | . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . 1 . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 6 | . . . 2 . . . . 4 Report Inventory 5 | . . . 2 . . . . 3 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 23 | . 3 4 3 3 . . 4 6 Full Trace Events 14 | . 2 3 1 2 . . 2 4 Feedback Events 2 | . . 1 . . . . 1 . Corruption 2 | . . 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 40 | . . . . 40 . . . . Total Robot Build Rating 2 | . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 95 | . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . 10 Parts Repaired 1 | . . . . . . . . 1 Time 56 | . . . . . . . . 56 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies 2 | . . . . 2 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 10 | . . . . 10 10 . . . Highest-Rated Ally 10 | . . . . 10 10 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 4138 | . . 307 392 755 411 . . 2273 Structural 3360 | . . 307 392 755 411 . . 1495 Machine Analysis 1906 | . . . . . . . . 1906 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 7718 | 48 252 646 509 801 669 92 629 4072 Spaces Moved 3806 | 34 166 266 159 480 454 62 403 1782 Core 6 | 5 . . 1 . . . . . Treads 268 | . . . . . . . . 268 Legs 3532 | 29 166 266 158 480 454 62 403 1514 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 137 | 109 128 121 170 125 121 120 120 150 Slowest Speed 400 | 120 190 190 400 190 122 120 120 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 33 33 23 14 64 12 9 49 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug 21 | . . . . . . . . 21 Terrain Destroyed 269 | . . . . . . . 4 265 Melee 9 | . . . . . . . . 9 Projectile 167 | . . . . . . . 4 163 AOE 93 | . . . . . . . . 93 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 5092 | 41 187 443 274 622 513 68 479 2465 Wait 226 | . 7 49 7 43 8 . 10 102 Move 3798 | 33 165 265 158 479 453 61 402 1782 Hop . | . . . . . . . . . Pick Up 151 | 2 4 18 16 30 4 . 11 66 Fast Attach 38 | 6 1 1 . . . . . 30 Attach 96 | . . 9 17 6 5 1 3 55 Detach 7 | . . 1 . . . . . 6 Swap 98 | . . 9 6 11 10 1 9 52 Drop 97 | . . 8 7 24 4 . 12 42 Fire 551 | . 10 83 63 29 27 5 32 302 Melee 30 | . . . . . 2 . . 28 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Build established: Mutant 550 | -9/Materials | Destroyed 11 combat bots 556 | -9/Materials | Lost 5 parts (1p2n1u1w) 843 | -9/Materials | Build established: Scavenger-Mutant 885 | -9/Materials | Discovered new exit (range 11) 947 | -9/Materials | Entered another Materials area 947 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1044 | -8/Materials | Garrison activated, responded to threat 1369 | -8/Materials | Lost 14 parts (2p6n2u4w) 1452 | -8/Materials | Discovered new exit (range 3) 1456 | -8/Materials | Entered Factory 1456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1760 | -7/Factory | Build established: Scavenger-Tank 1946 | -7/Factory | Fabricated T-07 Excavator? 2240 | -7/Factory | Discovered new exit (range 6) 2257 | -7/Factory | Entered Lower Caves 2257 | -7/Lower Caves | Accompanied by 1 ally 2295 | -7/Lower Caves | Learned Research trap positions 2357 | -7/Lower Caves | Learned Factory interactive machine intel 2611 | -7/Lower Caves | Build established: Tank 2664 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2740 | -7/Lower Caves | Destroyed 7 combat bots 2836 | -7/Lower Caves | Encountered a Warlord checkpoint 2871 | -7/Lower Caves | Discovered new exit (range 13) 2892 | -7/Lower Caves | Learned 4 Factory zone layouts 2926 | -7/Lower Caves | Entered another Lower Caves area 2927 | -7/Lower Caves | Encountered a Warlord checkpoint 2930 | -7/Lower Caves | Learned Factory stockpile data 3008 | -7/Lower Caves | Discovered new exit (range 10) 3018 | -7/Lower Caves | Entered Factory 3018 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3019 | -6/Factory | Identified exit to Factory 3021 | -6/Factory | Loaded intel: 54 interactive machine locations 3542 | -6/Factory | Garrison activated, responded to threat 3647 | -6/Factory | Entered another Factory area 3647 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4135 | -5/Factory | Build established: Scavenger-Tank 4443 | -5/Factory | System corruption reached 10% 4491 | -5/Factory | Lost 3 parts (2n1u) 4846 | -5/Factory | Cargo convoy interrupted 4847 | -5/Factory | First assault squad dispatched 4904 | -5/Factory | Lost 4 parts (1p1n2u) 5048 | -5/Factory | Lost 11 parts (1p4n4u2w) 5212 | -5/Factory | Lost 3 parts (2n1u) 5292 | -5/Factory | Lost 5 parts (2p1n1u1w) 5319 | -5/Factory | Core integrity fell below 50% 5399 | -5/Factory | Lost 11 parts (1p5n2u3w) 5720 | -5/Factory | Lost 4 parts (1p1n2w) 6126 | -5/Factory | Repaired Rnf. Fission Core 6568 | -5/Factory | Destroyed 8 combat bots 6658 | -5/Factory | Core integrity fell below 20% 7268 | -5/Factory | Lost 4 parts (3n1u) 7711 | -5/Factory | Fabricated Adv. Terrain Scanner? 7713 | -5/Factory | Discovered new exit (range 16) 7719 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07699_ U-05 Engineer builds a Wall. 07700_ Acquired Gauss Rifle. 07702_ Penetrated by Slug. 07702_ Lgt. Neutrino Core destroyed. 07703_ Acquired 8 matter. 07704_ U-05 Engineer builds a Wall. 07705_ Acquired Imp. Medium Armor Plating. 07706_ Knocked back. 07708_ System corrupted: Energy discharge (-95). 07709_ Acquired 5 matter. 07710_ Knocked back. 07711_ >> FABRICATOR: Completed Adv. Terrain Scanner? 07713_ EXIT=FOUND 07714_ Slug penetrates H-71 Marshal. 07715_ H-71 Marshal calls for reinforcements. 07715_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07715_ Knocked back. 07716_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????#####?????????????????????? | | ###########????????????#####?????????????????????? | | ###########???????????? ##??????????????????? | | ##????????????? ##??????????????????? | | ""##????????????? ##??????????????????? | | ""##????????????? ##??????????????????? | | """ F"##???????????[? ????????????????????? | | """ ""##????????????? ?????????????????????? | | """ ##????????????? * ?????????????????????? | | ############ ?? ??????????????????????? | | ############ #### ?????????? | | ####+#######T ######;####+#############+?????????? | | w ?????????? | | ?????????? | | ! H????????? | | %* ????????? | | % % @u ????????? | | ####+############+###;###/;;#;#####""##??????????? | | ### #= ## ??????????? | | """ """ ##??????? # """" ## ??????????????? | | """ """ ##??????]] # ""S"" # ?"""?"""??????? | | """ """ ##????? ] # "" "" ## ?"""?"""??????? | | ##???? # ## ?"""?"""??????? | | ##?? # ##???????????????? | | ##? # ????"""?"""??????? | | ##? ? # ##??"""?"""??????? | | ###########? # *?? ##??"""?"""??????? | | ###########??? ? # =???? ##???????????????? | | #????????????????? # ?????????????????????? | | ?????????????????? ####?????????????????????? | | ???????????????????????####?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""""""??????????????? | | ????????????????????????????"""""""??????????????? | | ????????????????????????????"""""""??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 41 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 80 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- Adv. Terrain Scanner | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Adv. Terrain Scanner | x2 | -5/Factory Repaired ---------- Rnf. Fission Core | 35% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalHellfireHumpback Manual? 0 Play Time 02:06:22 Cumulative 321.0 hours Start 2025.08.24 @ 23:40:15 End 2025.08.27 @ 20:36:34 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 261 Rogue 0 Adventurer 198 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9bbff31-b9ca-40a6-9b06-59fe819cbd57