Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.18 @ 21:56:28 Player: travv0 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1002) 1002 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2842 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Light Nuclear Core Large Matter Pod (150) Visual Processing Unit Sensor Array Improved Sensor Array Launcher Guidance Computer Hardened Light Armor Plating Tractor Beam High-powered Tractor Beam Field Recycling Unit (0) Integration Mediator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Large Matter Pod Visual Processing Unit Sensor Array Improved Sensor Array Launcher Guidance Computer Hardened Light Armor Plating Tractor Beam High-powered Tractor Beam Field Recycling Unit Integration Mediator Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 6 4 9 14 Power 6 | 1 1 2 2 Engine 5 | 1 1 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 2 | . . . 2 Leg 7 | 2 . 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device . | . . . . Storage 2 | 1 1 . . Processor 4 | . 2 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 3 7 Energy Gun 2 | . . . 2 Energy Cannon 2 | . . 2 . Ballistic Gun 6 | 2 . . 4 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 1 4 12 Power 3 | . 1 1 1 Propulsion 8 | . . 2 6 Utility . | . . . . Weapon 6 | . . 1 5 Highest Loss Streak 6 | . 1 2 6 Average Slot Usage (%) 89 | . 97 90 80 Engine 9 | . 13 10 4 Core 1 | . . . 4 Leg 27 | . 28 35 22 Storage 12 | . 17 11 9 Processor 12 | . 8 11 18 Energy Gun 1 | . . . 4 Energy Cannon 2 | . . 6 2 Ballistic Gun 15 | . 28 10 8 Ballistic Cannon 3 | . . 5 5 Naked Turns . | . . . . Heaviest Build 48 | 12 44 45 48 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 14 | 1 2 2 14 Average Overweight (x) . | . 1 . 1 Largest Inventory Capacity 14 | 6 14 12 12 Average Capacity 11 | 5 11 12 12 Most Carried 12 | 3 12 12 12 Average Carried 10 | . 8 11 11 Final Capacity 12 | 6 12 12 12 Final Carried 12 | . 12 12 12 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 23% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1190 | 177 530 157 326 Remotely . | . . . . Salvage Created 1413 | . 587 383 443 Parts 94 | . 35 28 31 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 9 11 12 Guns 18 | . 9 4 5 Cannons 14 | . . 7 7 Classes Destroyed 8 | . 4 1 3 Worker 1 | . . . 1 Builder 2 | . . . 2 Recycler 4 | . 3 1 . Watcher 5 | . 3 1 1 Swarmer 15 | . 3 6 6 Grunt 12 | . 6 3 3 Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 4 | . 4 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2767 | . 469 621 1677 Core 762 | . 108 90 564 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 56 77 . Volleys Fired 124 | . 36 34 54 Largest 3 | . 2 2 3 Hottest 115 | . 40 95 115 Shots Fired 259 | . 72 65 122 Gun 192 | . 72 25 95 Cannon 67 | . . 40 27 Launcher . | . . . . Special . | . . . . Kinetic 201 | . 72 42 87 Thermal 58 | . . 23 35 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 7 8 20 Robot Miss Streak 6 | . 3 2 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 170 | . 43 40 87 Core Hits 75 | . 25 17 33 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2216 | . 512 592 1112 Guns 1515 | . 512 153 850 Cannons 700 | . . 439 261 Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 1529 | . 512 363 654 Thermal 686 | . . 229 457 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Effects 5 | . 5 . . Message Errors 1 | . 1 . . Energy Discharges 3 | . 3 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 294 | . 16 294 171 Average Temperature 60 | . 7 84 54 Received Heat Transfer 723 | . 159 150 414 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1517 | . . 481 1036 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 325 | . 174 325 302 Average Influence 119 | . 80 150 149 Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 75 76 Level 1 14 | . . 24 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 3 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 3 1 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 15 15 25 Peak Tracking Total 8 | . 4 4 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1805 | 82 610 421 692 Spaces Moved 904 | 64 314 224 302 Core 20 | 17 . . 3 Treads 25 | . . . 25 Legs 859 | 47 314 224 274 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 149 | 110 154 138 160 Slowest Speed 750 | 120 180 180 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 44 20 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1122 | 75 377 274 396 Wait 14 | . . . 14 Move 901 | 63 313 223 302 Hop . | . . . . Pick Up 34 | 6 19 6 3 Fast Attach 12 | . . 2 10 Attach 18 | 6 4 6 2 Detach . | . . . . Swap 3 | . . 1 2 Drop 13 | . 5 2 6 Fire 124 | . 36 34 54 Melee . | . . . . Ram 2 | . . . 2 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 17) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Propulsion x2 1024 | -9/Materials | Build established: Scavenger-Mutant 1111 | -9/Materials | Discovered new exit (range 3) 1114 | -9/Materials | Entered another Materials area 1114 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1546 | -8/Materials | Build established: Scavenger-Gunner 1652 | -8/Materials | Garrison activated, responded to threat 1729 | -8/Materials | Lost 3 parts (2n1w) 1788 | -8/Materials | Core integrity fell below 50% 1798 | -8/Materials | Core integrity fell below 20% 1806 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- G-47 Trooper destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. Adv. Beam Rifle destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Slammed into K-01 Serf. Destabilizing: System interference. Visual Processing Unit temporarily disabled. U-05 Engineer lays Concrete. Slammed into Y-45 Defender. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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