Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 10:22:11 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2487) 2487 TOTAL SCORE: 6587 Bonus ------- Pacifist 1987 Entered DSFs 500 Cogmind --------- Core Integrity 543/1000 Matter 187/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Carbide Saw Carbide Saw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Sensor Array Advanced Terrain Scanner Remote Datajack Carbide Saw Carbide Saw [Rating: 13] Favorites ----------- Power None Propulsion None Utility Melee Analysis Suite Device Advanced Terrain Scanner Processor Melee Analysis Suite Weapon Carbide Saw Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Slots Evolved 10 | . . 2 2 2 2 . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 10 | . . 2 2 2 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 8 | . . . . 1 . . 7 . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 7 | . . . . 1 . . 6 . Device 5 | . . . . 1 . . 4 . Storage . | . . . . . . . . . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 1 | . . . . . . . 1 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 4 | . . . . 1 . . 2 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . 1 . . 2 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . 1 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 7 | . . . . 3 . . 13 15 Device 2 | . . . . 3 . . 3 3 Processor 4 | . . . . . . . 8 11 Naked Turns 331 | . 73 37 76 83 2 15 45 . Heaviest Build 1 | . . . . 1 . . 1 1 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 5 5 5 3 Average Carried 3 | . . . 3 4 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 5 5 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Matter Collected 103 | 90 . . . . . . . 13 Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Damage Taken 1161 | . 202 30 192 174 . . 506 57 Core 1029 | . 202 30 192 148 . . 420 37 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 19 92 65 78 . 100 . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 1 | . 1 . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 53 | . 15 . 2 13 . . 23 . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 53 | . 15 . 2 13 . . 23 . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 . . . . . 5 5 Average Corruption 3 | . 1 . . . . . 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . 1 1 Message Errors 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 25 | . 7 . 1 6 . . 11 . Shots . | . . . . . . . . . Rammed 13 | . 3 . 2 3 . . 5 . Targets Rammed 13 | . 3 . 2 3 . . 5 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 345 | . 108 27 81 36 . . 66 27 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Peak Influence 280 | . 39 61 78 145 78 58 280 . Initial 78 | . . 16 25 35 78 58 30 . Average 93 | . 13 28 53 54 78 58 147 . Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 84 | 100 100 100 100 100 100 100 67 . Level 1 15 | . . . . . . . 32 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 1 2 1 . . 5 . Investigation 7 | . 1 . 2 . . . 4 . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . 1 1 . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Distress Signals 4 | . 2 . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . 10 6 6 8 . 1 18 4 Peak Tracking Total 10 | . 10 5 5 8 . 1 6 3 Tactical Retreats 11 | . 1 . 1 3 . . 5 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Traps Triggered 2 | . . . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Machines Accessed 10 | . 1 . 2 1 1 . 5 . Terminals 9 | . 1 . 2 1 1 . 4 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 3 . 9 2 1 . 9 . Successful 5 | . 1 . 3 . 1 . . . Failed 19 | . 2 . 6 2 . . 9 . Catastrophic 5 | . 1 . 2 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 19 | . 3 . 9 2 . . 5 . Terminals 22 | . 3 . 9 2 1 . 7 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 . 3 . 1 . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . 2 1 . . 5 . Full Trace Events 7 | . 1 . 2 . . . 4 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Total Allies 4 | . . . . 4 . . . . Largest Group 4 | . . . . 4 . . . . Highest-Rated Group 125 | . . . . 125 . . . . Highest-Rated Ally 32 | . . . . 32 . . . . Total Orders 1 | . . . . 1 . . . . STAY 1 | . . . . 1 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Turns Passed 822 | 9 73 37 76 185 2 15 368 57 Spaces Moved 1478 | 18 139 73 138 294 3 30 670 113 Core 1478 | 18 139 73 138 294 3 30 670 113 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 35 16 18 11 . 36 21 31 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Total 1554 | 17 141 72 144 331 2 29 705 113 Wait 14 | . . . . . . . 14 . Move 1470 | 17 138 72 137 293 2 29 669 113 Hop . | . . . . . . . . . Pick Up 12 | . . . 5 1 . . 6 . Fast Attach . | . . . . . . . . . Attach 8 | . . . . 1 . . 7 . Detach 1 | . . . . . . . 1 . Swap . | . . . . . . . . . Drop 3 | . . . . . . . 3 . Fire . | . . . . . . . . . Melee . | . . . . . . . . . Ram 13 | . 3 . 2 3 . . 5 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 33 | . . . . 33 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 34 | -10/Materials | Identified exit to Materials 52 | -10/Materials | Discovered new exit (range 16) 61 | -10/Materials | Core integrity fell below 50% 72 | -10/Materials | Core integrity fell below 20% 83 | -10/Materials | Entered another Materials area 83 | -9/Materials | Evolved 2 slots: Utility x2 103 | -9/Materials | Discovered new exit (range 6) 115 | -9/Materials | Discovered new exit (range 11) 120 | -9/Materials | Entered another Materials area 120 | -8/Materials | Evolved 2 slots: Utility x2 189 | -8/Materials | Discovered new exit (range 15) 196 | -8/Materials | Entered Factory 196 | -7/Factory | Evolved 2 slots: Utility x2 312 | -7/Factory | Build established: Mutant 340 | -7/Factory | Allied Derelicts emerged from ambush trap array 376 | -7/Factory | Discovered new exit (range 10) 381 | -7/Factory | Entered another Factory area 381 | -6/Factory | Evolved 2 slots: Utility x2 383 | -6/Factory | Identified exit to DSF 383 | -6/Factory | Entered DSF 390 | -6/DSF | Discovered new exit (range 16) 398 | -6/DSF | Entered Factory 398 | -5/Factory | Evolved 2 slots: Utility x2 516 | -5/Factory | Discovered new exit (range 11) 695 | -5/Factory | Spotted B-75 Beast 762 | -5/Factory | Discovered new exit (range 6) 766 | -5/Factory | Entered Upper Caves 772 | -5/Upper Caves | Learned location of Armory (-4) 808 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 823 | -5/Upper Caves | Self-destructed Last Messages --------------- 00714_ Destabilizing: Short circuit. 00716_ Slammed into K-01 Serf. 00716_ Destabilizing: Core damaged (-50). 00718_ Slammed into K-01 Serf. 00755_ System corrupted: Component data lost. 00761_ Connecting with Fabricator... Feedback: System corruption (+1%). 00761_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 00762_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00772_ Acquired derelict log, extracted data. World map updated: -4/Armory. 00780_ ZMSLRIB87V585XIS|ZW9E5,QAT 00806_ Adv. Terrain Scanner destroyed. 00808_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 00808_ Acquired 13 matter. 00809_ QF-UTE(k) breaks down the debris. 00811_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? #?????????##???? | | ???????????????????????????????? ##?####??# ???? | | ???????????????????????????????? ## ##?# #???? | | ???????????????????????????????? ### #???? | | ???????????????????????????????? ## #???? | | ???????????????????????????????? #?# #???? | | ???????????????????????????????? #??# #???? | | ????????????????????????????????# #???# ##### | | ???????????????????????###?????## ###### # | | ??????????????????????## ####?## ## | | ??????????????????????# ### #???# | | ??????????????????????# @ ##??# ## | | ??????????????????????# #### ## #### | | ??????????????????????# s ######??# | | ??????????????????????## ## ### #???????# | | ???????????????????????## ######### #?# ####????# | | ????????????????????????###???????# ### ##### | | ??????????????????????????????????# # | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????????????????## """""" " | | ???????????????????????????????????# """""" " | | ????????????????????????????????????# """""" " | | ????????????????????????????????????# """""" " | | ???????????????????????????????????## | | ???????????????????????????????????# """""" " | | ???????????????????????????????????# """""" " | | ????????????????????????????????????# """""" " | | ??????????????????????????? ?????????# """""" " | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????#### | | ????????????????????????????????? ?????## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 214 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Evasion (%) 50 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireArmorNukerbomber Manual? 0 Play Time 00:13:09 Cumulative 90.5 hours Start 2023.04.10 @ 10:09:12 End 2023.04.10 @ 10:22:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6d71302-02dc-4ece-8b67-6a098b83d473