Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 21:51:28 Player: VmFycnk Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (2999) 2999 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1103) 1103 TOTAL SCORE: 8002 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 364 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 5% Temperature Warm (125) Movement Core (1400) Ox27 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (25) --- Improved Medium Armor Plating Relay Coupler [Brawler] (23) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (19) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (16) Ion Cannon Autogun Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Seismic Detector Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Ion Cannon Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Improved Medium Armor Plating Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Shotgun Light Cannon Light Cannon Light Cannon Mini Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Remote Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Visual Processing Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Remote Datajack Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 5 | . . 2 . . . 3 . . . . Weapon . | . . . . . . . . . . . Parts Attached 57 | 6 5 11 6 10 1 12 1 5 . . Power 8 | 1 2 1 . 2 . 1 . 1 . . Engine 6 | 1 2 1 . 2 . . . . . . Core 2 | . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . 4 2 1 . 4 . 1 . . Treads 9 | 2 . 3 2 1 . . . 1 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 5 | . . 1 . . . 4 . . . . Flight . | . . . . . . . . . . . Utility 14 | 1 1 3 2 1 1 4 . 1 . . Device 3 | . 1 1 . . . 1 . . . . Storage 2 | 1 . . 1 . . . . . . . Processor 1 | . . 1 . . . . . . . . Hackware 5 | . . . . . 1 3 . 1 . . Protection 3 | . . 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 3 2 6 . 3 1 2 . . Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 9 | 2 2 3 2 . . . . . . . Ballistic Cannon 6 | . . . . 4 . 1 . 1 . . Launcher 2 | . . . . 1 . . . 1 . . Special Weapon 3 | . . . . 1 . 1 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 28 | . 2 3 . 3 . 3 1 11 . 5 Power 3 | . . 1 . . . . . 2 . . Propulsion 10 | . 1 2 . . . 3 1 3 . . Utility 9 | . . . . 3 . . . 3 . 3 Weapon 6 | . 1 . . . . . . 3 . 2 Highest Loss Streak 5 | . 1 2 . 1 . 1 1 5 . 5 To Critical Strikes 1 | . . . . . . 1 . . . . Average Backups 13 | . . 2 10 18 22 20 16 13 10 9 Power . | . . . 1 . 1 . 1 . . . Propulsion 1 | . . . 1 2 2 1 1 . . . Utility 5 | . . . 1 5 9 7 7 6 6 6 Weapon 6 | . . 1 7 9 9 9 5 5 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . . . 1 . . 3 . . . 6 Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 7 | . . . . . . 1 . . . 6 Weapon 2 | . . . 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 81 76 100 85 84 90 95 75 53 51 Engine 4 | . 13 10 11 11 11 2 . . . . Core 2 | . . . . . . 4 7 3 . . Treads 9 | . 23 11 22 22 22 5 . 2 . . Hover 5 | . . 5 . . . 14 18 2 . . Device 4 | . 6 11 11 5 . 6 7 1 . . Storage 8 | . 14 11 11 11 11 7 7 7 7 7 Processor 7 | . . . 11 11 11 7 7 7 7 7 Hackware 17 | . . . . . 7 25 30 32 23 22 Protection 1 | . . 4 11 2 . . . . . . Energy Cannon 2 | . . . . . . 4 7 4 . . Ballistic Gun 5 | . 23 22 22 8 . . . . . . Ballistic Cannon 5 | . . . . 11 11 2 . 3 15 6 Special Weapon 3 | . . . . 1 11 6 6 6 . 6 Peak Build Rating 41 | 6 7 12 14 21 22 41 40 38 24 23 Average Rating 24 | 4 5 8 13 15 21 35 38 33 24 22 On Entrance 18 | . 6 6 12 14 21 22 40 38 24 24 Avg Prop Armor Cover (%) 10 | . . 13 . . . . 7 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 13 14 18 93 97 97 98 96 95 90 89 Greatest Support 60 | 40 40 40 40 40 40 60 24 28 3 3 Greatest Overweight (x) 29 | . 3 3 2 2 2 6 13 29 29 29 Average Overweight (x) 3 | . . . 1 2 2 3 4 7 29 28 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 8 22 25 25 25 25 25 25 25 Most Carried 23 | 5 7 7 13 23 23 23 17 16 10 10 Average Carried 14 | . . 2 10 18 22 20 16 13 10 9 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 Final Carried 23 | . . 6 13 23 22 16 16 10 10 9 Class Distribution -------------------- 64% | Bothacker-Mutant 27% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Bothacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Matter Collected 2451 | . 254 475 219 648 . 311 124 420 . . Remotely . | . . . . . . . . . . . Salvage Created 2335 | . 290 603 472 405 . 165 132 268 . . Parts 148 | . 21 36 27 30 . 14 12 8 . . Haulers Intercepted 2 | . . 1 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 16 13 . . Prevented 4 | . . . . . . . 1 3 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Combat Hostiles Destroyed 67 | . 10 11 8 18 . 5 5 10 . . Guns 33 | . 10 11 8 3 . . . 1 . . Cannons 24 | . . . . 9 . 5 1 9 . . AOE 10 | . . . . 6 . . 4 . . . Classes Destroyed 10 | . 2 5 . 1 . . 1 1 . . Worker 3 | . . 2 1 . . . . . . . Hauler 2 | . . 1 1 . . . . . . . Watcher 4 | . . 3 . . . 1 . . . . Swarmer 24 | . 6 3 . 5 . 2 4 4 . . Grunt 24 | . 4 4 4 8 . . . 4 . . Brawler 2 | . . 1 . 1 . . . . . . Sentry 8 | . . 3 4 1 . . . . . . Specialist 1 | . . . . . . . 1 . . . Programmer 7 | . . . . 3 . 3 . 1 . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 4 | . 3 4 4 4 . 2 4 4 . . Combat Bots Only 4 | . 3 3 4 4 . 2 4 4 . . Max Kills in Single Turn 4 | . 1 2 2 2 . 1 4 1 . . Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . . . . 2 . . 4 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Hostile Shots Fired 442 | . 92 43 25 94 . 38 13 92 . 45 Missed 129 | . 21 14 12 25 . 11 6 30 . 10 Hits 313 | . 71 29 13 69 . 27 7 62 . 35 Projectile 313 | . 71 29 13 69 . 27 7 62 . 35 Critical Strikes 7 | . 2 . . 3 . 1 . . . 1 Part Disruptions 3 | . . . . 1 . . 2 . . . Damage Taken 4599 | . 715 333 231 971 . 440 104 1266 . 539 Core 1171 | . 120 44 57 250 . 135 32 393 . 140 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 54 | 100 52 . . . 12 . . . . . Volleys Fired 242 | . 50 43 24 57 . 30 4 33 . 1 Largest 2 | . 2 2 2 2 . 2 2 2 . 1 Hottest 100 | . 40 46 46 60 . 100 100 90 . 40 Shots Fired 413 | . 81 85 48 102 . 33 8 55 . 1 Gun 267 | . 81 85 48 46 . . . 7 . . Cannon 115 | . . . . 47 . 23 7 37 . 1 Launcher 19 | . . . . 9 . . 1 9 . . Special 12 | . . . . . . 10 . 2 . . Kinetic 357 | . 81 85 48 93 . 15 3 31 . 1 Thermal 25 | . . . . . . 8 4 13 . . Explosive 19 | . . . . 9 . . 1 9 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 5 12 10 15 . 6 6 10 . . Robot Miss Streak 6 | . 4 3 3 6 . 2 1 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 248 | . 49 57 29 50 . 21 6 36 . . Core Hits 125 | . 18 29 16 26 . 6 5 25 . . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . 1 . 1 . 1 . 2 . . Destroy 1 | . . 1 . . . . . . . . Blast 4 | . . . . 1 . 1 . 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4632 | . 464 653 421 1429 . 343 323 999 . . Guns 1977 | . 464 653 421 372 . . . 67 . . Cannons 1529 | . . . . 421 . 343 117 648 . . Explosions 1126 | . . . . 636 . . 206 284 . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3093 | . 464 653 421 793 . 234 24 504 . . Thermal 413 | . . . . . . 109 93 211 . . Explosive 1126 | . . . . 636 . . 206 284 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 1 5 5 2 2 5 5 5 Average Corruption 3 | . . . 1 4 5 1 2 3 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 174 | . . . 3 60 7 6 17 46 23 12 Message Errors 38 | . . . 1 9 1 2 6 13 3 3 Matter Fused 60 | . . . 1 15 2 1 5 17 15 4 Heat Flow Errors 21 | . . . . 8 3 . 2 5 2 1 Energy Discharges 20 | . . . . 10 . 1 1 5 2 1 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 18 | . . . 1 7 1 1 2 2 1 3 Data Loss (major) 3 | . . . . 1 . . 1 1 . . Misfires 6 | . . . . 3 . 1 . 2 . . Alerts 5 | . . . . 5 . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 65 | . . . . 25 . 15 . 25 . . Projectiles 40 | . . . . . . 15 . 25 . . Explosions 25 | . . . . 25 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . 3 . 1 . 2 . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . 3 . 1 . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . 65 . . 9 36 . . Shots 4 | . . . . 2 . . 1 1 . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 261 | . 18 21 24 250 245 36 216 258 200 261 Average Temperature 60 | . 9 6 8 65 117 15 77 64 107 193 Received Heat Transfer 921 | . 222 144 72 216 . 21 . 246 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 629 | . . . . . . 148 148 333 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Maximum Alert Level 4 | . . . . 4 2 . . . . . Low Security (%) 67 | 100 100 100 100 19 . 100 . . . . Level 1 8 | . . . . 20 29 . . . . . Level 2 8 | . . . . 17 70 . . . . . Level 3 12 | . . . . 36 . . . . . . Level 4 2 | . . . . 6 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1326 | . 150 111 101 1326 596 134 . . . . Initial 596 | . . 45 25 . 596 128 . . . . Average 242 | . 68 36 22 579 485 25 . . . . Influence Increases 2881 | . 305 333 236 1376 . 281 110 240 . . Destroy 0b10 Robot/C 1620 | . 200 220 160 560 . 180 100 200 . . Destroy 0b10 Robot/NC 45 | . . 30 10 . . 5 . . . . Destroy Leader 292 | . 40 68 42 30 . 62 10 40 . . Allied During Kill 53 | . . . . 37 . 16 . . . . Successful Hack 24 | . 5 . 7 . . 12 . . . . Anti-Garrison Action 650 | . . . . 650 . . . . . . Destroy Structure 92 | . . . 2 84 . 6 . . . . Lose Combat Pursuer 105 | . 60 15 15 15 . . . . . . Influence Decreases 2881 | . 197 380 297 50 1020 587 110 178 62 . Entered New Map 1069 | . . 63 36 . 730 178 . . 62 . Time Decay 1496 | . 177 300 261 . 140 369 110 139 . . Lost Part 126 | . 20 17 . 30 . 20 . 39 . . Lost Ally 40 | . . . . 20 . 20 . . . . Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 7 | . . 2 1 . . 4 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 3 | . . 2 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Distress Signals 7 | . 1 2 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 18 19 14 28 . 13 5 12 . 1 Peak Tracking Total 5 | . 4 4 5 4 . 3 4 4 . 1 Tactical Retreats 6 | . 3 1 1 1 . . . . . . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Traps Triggered 12 | . 4 . 3 4 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Machines Disabled 3 | . . . . 3 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Relay 3 | . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Machines Accessed 11 | . 1 . 2 2 2 3 1 . . . Terminals 7 | . 1 . 1 2 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 27 | . 3 . 4 5 6 8 1 . . . Successful 10 | . 2 . 2 . 1 4 1 . . . Failed 16 | . 1 . 2 5 5 3 . . . . Catastrophic 3 | . . . . . 2 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 6 | . . . . . 6 . . . . . Terminals 19 | . 3 . 3 5 6 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 6 | . 2 . 1 . 1 1 1 . . . Record 1 | . . . . . . 1 . . . . Open Door 2 | . . . 1 . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . 1 2 2 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked 7 | . . . . . . 6 . 1 . . Non-combat 3 | . . . . . . 3 . . . . Combat 4 | . . . . . . 3 . 1 . . Robot Hacks Applied 9 | . . . . . . 8 . 1 . . parse_system 1 | . . . . . . 1 . . . . map_route 1 | . . . . . . 1 . . . . mark_security 2 | . . . . . . 2 . . . . redirect_shields 1 | . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . 1 . . formatsys_high 2 | . . . . . . 2 . . . . Relay Couplers Released 10 | . . . . 10 . . . . . . Machine Destruction 10 | . . . . 10 . . . . . . Attached 5 | . . . . . 1 3 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Total Allies 4 | . . . . 2 . 2 . . . . Largest Group 2 | . . . . 2 1 2 . . . . Highest-Rated Group 66 | . . . . 64 34 66 . . . . Highest-Rated Ally 39 | . . . . 39 34 34 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 63 | . . . . 45 . 18 . . . . Total Damage 974 | . . . . 573 . 401 . . . . Kills 14 | . . . . 10 . 4 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Active Infowar (turns) 12366 | . 224 861 997 2456 286 1871 1285 2836 990 560 Optics 11292 | . . 11 997 2456 286 1871 1285 2836 990 560 Seismic 6762 | . 224 861 997 1321 . 1620 1285 454 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Turns Passed 12670 | 61 467 861 997 2456 286 1871 1285 2836 990 560 Spaces Moved 3374 | 41 197 438 311 664 89 616 430 486 67 35 Core 206 | 14 17 1 . . . . . 72 67 35 Treads 1947 | 27 180 233 311 664 89 176 . 267 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1221 | . . 204 . . . 440 430 147 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 120 160 320 320 232 232 356 1500 1400 Average Speed 341 | 122 157 141 285 320 320 279 294 563 1500 1494 Slowest Speed 1500 | 160 200 200 320 320 320 416 840 1500 1500 1500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 56 49 49 62 25 15 60 75 8 7 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 2 . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 1 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 98 | . . . . 68 . 4 9 16 . 1 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . 4 2 4 . 1 AOE 87 | . . . . 68 . . 7 12 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Low Low Zio Pro Total 4177 | 52 284 605 377 892 92 747 444 548 66 70 Wait 364 | . 16 98 17 127 3 55 4 12 . 32 Move 3365 | 40 196 437 311 663 88 615 429 485 66 35 Hop . | . . . . . . . . . . . Pick Up 69 | 6 10 14 10 14 . 14 . 1 . . Fast Attach . | . . . . . . . . . . . Attach 51 | 6 8 7 . 2 1 13 3 10 . 1 Detach 11 | . . . . 1 . 4 3 3 . . Swap 40 | . 1 4 8 17 . 4 1 4 . 1 Drop 26 | . 2 2 7 3 . 12 . . . . Fire 242 | . 50 43 24 57 . 30 4 33 . 1 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 11) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | Discovered new exit (range 15) 885 | -9/Materials | Discovered new exit (range 15) 1171 | -9/Materials | Discovered new exit (range 12) 1303 | -9/Materials | Build established: Scavenger-Mutant 1390 | -9/Materials | Entered Storage 2387 | -9/Storage | Identified exit to Garrison 2387 | -9/Storage | Entered Garrison 2419 | -9/Garrison | Triggered checkpoint 2523 | -9/Garrison | Core integrity fell below 50% 2961 | -9/Garrison | Rescued a captive Derelict 2961 | -9/Garrison | Rescued a captive Derelict 2974 | -9/Garrison | Core integrity fell below 20% 3319 | -9/Garrison | Triggered checkpoint 3356 | -9/Garrison | Triggered checkpoint 3402 | -9/Garrison | Triggered checkpoint 3679 | -9/Garrison | Triggered checkpoint 3790 | -9/Garrison | Garrison Relay disabled 3907 | -9/Garrison | Discovered new exit (range 11) 4330 | -9/Garrison | Triggered checkpoint 4488 | -9/Garrison | Installed Relay Interface Framework 4515 | -9/Garrison | Discovered new exit (range 12) 4631 | -9/Garrison | Triggered checkpoint 4687 | -9/Garrison | Garrison Relay disabled 4778 | -9/Garrison | Build established: Bothacker-Mutant 4843 | -9/Garrison | Entered Recycling 4843 | -9/Recycling | Accompanied by 1 ally 4844 | -9/Recycling | Met a Zionite searching for Scraptown 5078 | -9/Recycling | Discovered new exit (range 16) 5129 | -9/Recycling | Entered Factory 5129 | -7/Factory | Accompanied by 1 ally 5129 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6346 | -7/Factory | Central database locked down 6747 | -7/Factory | Discovered new exit (range 14) 6778 | -7/Factory | Cargo convoy interrupted 7000 | -7/Factory | Entered Lower Caves 7093 | -7/Lower Caves | Entered a destroyed Warlord outpost 7760 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8185 | -7/Lower Caves | Discovered new exit (range 7) 8211 | -7/Lower Caves | Encountered a Warlord checkpoint 8285 | -7/Lower Caves | Entered another Lower Caves area 8346 | -7/Lower Caves | Discovered new exit (range 7) 8424 | -7/Lower Caves | Learned location of Zion (-7) 8770 | -7/Lower Caves | Lost 3 parts (1p1n1u) 9886 | -7/Lower Caves | Spotted B-75 Beast 9919 | -7/Lower Caves | Core integrity fell below 50% 9927 | -7/Lower Caves | Destroyed B-75 Beast 9949 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 10989 | -7/Lower Caves | Discovered new exit (range 7) 11121 | -7/Lower Caves | Entered Zion 11901 | -7/Zion | Discovered new exit (range 12) 12006 | -7/Zion | Learned Factory trap positions 12111 | -7/Zion | Entered Proximity Caves 12635 | -6/Proximity Caves | Core integrity fell below 20% 12671 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 12512_ System corrupted: Component data lost. 12543_ JJJJK9Y:%VUS,LC=0PX#%T5VWVS 12612_ Penetrated by Slug. 12612_ Slug penetrates Wall. 12615_ Penetrated by Slug. 12619_ Flak Cannon destroyed. 12631_ Slug penetrates Wall. 12634_ Penetrated by Slug. 12634_ Relay Coupler [Hunter] destroyed. 12638_ Remote Datajack+ destroyed. 12641_ Penetrated by Slug. 12650_ System corrupted: Matter fused (-7). 12651_ Slug penetrates Wall. 12651_ Relay Coupler [Sentry] destroyed. 12651_ Slug penetrates Wall. 12663_ Wall collapses. 12666_ System corrupted: Heat flow error (+295). 12667_ Penetrated by Slug. 12671_ Relay Coupler [NC] destroyed. 12671_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###??????????????????###???????????? | | ?????????????## ##???????????#?? #???????????? | | ?????????????#% % #???######;# % #???????????? | | ?????????????# %#??# % #????????????? | | ?????????????# % #?# h % #????????????? | | ??????????????# % ## @;### % ??????? | | ???????????????# % # ##????# %= ??????? | | ????????????????# %% #???????? % ??????? | | ????????????????# % ##?????????? ???????? | | ????????????????# ## # ##?????????????? ???????? | | ???????????????????# # #????????????????????????? | | ?????????????????? ?# #????????????????????????? | | ????????????????? ??# #????????????????????????? | | ???????????????? ###??# ####?????????????????????? | | ??????????????? ??????# #?????????????????????? | | ?????????????? ???????#### #?????????????????????? | | ?????????????#???????????# #?????????????????????? | | ????????????????????###??# #?????????????????????? | | ????????????????????# ### ##????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????## ##???????????????????? | | ?????????????????????## ##??????????????????? | | ??????????????????????## ##?????????????????? | | ??????????????????????## ##????????????????? | | ??????????????????##### #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# ## ### ##????????????????? | | ?????????????????????## ##?? ????????????????? | | ??????????????????????# ##??? ??????????????? | | ??????????????????????# #?????## ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Relay Coupler Types 5 Relay Coupler Value 88 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Remote Datajack | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot Tourist Challenges ------------ None Game ------ Seed SpacefoldCloakShearcannon Manual? 0 Play Time 00:53:22 Cumulative 19.7 hours Start 2025.11.25 @ 19:58:04 End 2025.11.25 @ 21:51:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 8 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7eeb0184-27ec-4de2-bce6-c79a13908516