Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.16 @ 23:16:07 Player: AnotherZach Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (500) 2500 Value Destroyed (22276) 22276 Prototype IDs (73) 1460 Alien Tech Used (8) 1600 Bonus (13926) 13926 TOTAL SCORE: 50562 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 8496 Follower Combat Kills 1020 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -2390 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Experimental Coolant Injector Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Sigix Broadsword SGEMP Prototype Peak State ------------ > --- POWER ------------ Particle Reactor Matter Drive > --- PROPULSION ------- Flying FPD Exoskeleton Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Transmission Jammer Advanced Reaction Control System Light Regenerative Plating Phase Armor Focal Shield Experimental Thermal Defense Suite > --- WEAPON ----------- Hpw. Thermal Quantum Construct/G Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Field Propulsion Drive Field Propulsion Drive Advanced Heat Sink Experimental Coolant Injector Energy Well Matter Compressor Advanced Signal Interpreter Terrain Scanner Makeshift Salvage Targeting Computer Energy Filter Graphene Brace Advanced System Shield High-powered Tractor Beam Advanced Field Recycling Unit Subatomic Replicator Core Stripper [Rating: 217] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Artifact Phase Armor Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Slots Evolved 16 | . . . . . 4 . . 4 . . . 2 . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 . . 1 . . . . . . 1 . . . . . . 1 . . Utility 8 | . . . . . 2 . . 1 . . . 2 . . . . . . . 2 . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 390 | 5 6 . 1 . 6 66 5 26 2 1 2 31 6 40 14 16 4 10 12 55 41 18 5 18 Power 33 | 1 2 . . . . 4 . 1 . . . . . . 2 3 . 2 4 4 7 3 . . Engine 10 | 1 1 . . . . 3 . 1 . . . . . . . 2 . . . 2 . . . . Core 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . 2 1 . 2 4 2 7 3 . . Propulsion 29 | 2 . . . . 2 16 . . . . . . . . 1 . . 1 1 1 2 2 . 1 Treads 14 | . . . . . . 12 . . . . . . . . . . . . . 1 1 . . . Leg 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Wheel 6 | 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight 5 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 Utility 193 | 1 2 . 1 . 4 9 4 13 . . 2 17 4 21 5 9 3 6 5 32 23 12 4 16 Device 117 | . . . . . 1 2 1 5 . . 2 13 4 17 3 4 2 3 2 20 20 7 2 9 Storage 16 | 1 1 . 1 . 1 2 1 . . . . . . 2 . 1 . . 1 1 1 1 . 2 Processor 18 | . 1 . . . 2 . 1 1 . . . 1 . 1 2 2 1 . . 2 1 1 . 2 Hackware 19 | . . . . . . . 1 6 . . . 3 . . . 1 . . . 5 . . 2 1 Protection 21 | . . . . . . 5 . 1 . . . . . 1 . 1 . 3 2 4 1 2 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 135 | 1 2 . . . . 37 1 12 2 1 . 14 2 19 6 4 1 1 2 18 9 1 1 1 Energy Gun 22 | . . . . . . 6 . 2 1 . . 2 2 6 1 2 . . . . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . Ballistic Gun 49 | 1 2 . . . . 20 . 5 . . . 4 . 8 1 . . . 2 5 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . 6 . 2 1 . . 2 . . 2 . . . . 5 4 . . . Special Weapon 10 | . . . . . . . . . . . . . . 2 . 1 1 1 . 3 1 . 1 . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Slashing Weapon 26 | . . . . . . 4 1 3 . 1 . 6 . 3 2 . . . . 3 2 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 9 1 2 . . . 1 . 1 . . 1 5 . 3 4 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . Parts Lost 84 | . . . . . . 8 . 1 . . . 1 . 2 17 2 . . 2 10 11 . . 30 Power 16 | . . . . . . 1 . . . . . . . . 4 1 . . . 3 3 . . 4 Propulsion 16 | . . . . . . 2 . . . . . . . . 4 . . . . 1 1 . . 8 Utility 33 | . . . . . . 4 . . . . . . . . 2 1 . . 2 6 3 . . 15 Weapon 19 | . . . . . . 1 . 1 . . . 1 . 2 7 . . . . . 4 . . 3 Highest Loss Streak 30 | . . . . . . 7 . 1 . . . 1 . 1 6 1 . . 1 4 5 . . 30 To Critical Strikes 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 Average Slot Usage (%) 71 | . 98 100 100 100 98 99 82 60 60 60 60 63 63 63 59 52 63 63 63 68 67 60 64 59 Engine 4 | . 11 14 14 14 9 6 8 6 6 6 6 3 1 . . 2 5 2 . . . . . . Core 1 | . 2 . . . . 2 . 2 . . . 1 3 3 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 6 4 10 12 10 12 11 7 8 6 Treads 5 | . . . . . . 29 11 . . . . . 2 . . . . . 1 2 3 . . . Leg 2 | . . . . . . . 1 4 6 6 6 5 1 1 3 2 5 8 4 . . . . . Wheel 4 | . 28 28 28 28 36 6 11 1 . . . . . . . . . . . . . . . . Device 12 | . . . . . 8 5 6 9 13 13 13 17 17 20 17 11 12 8 14 20 23 19 14 21 Storage 6 | . 14 14 14 14 9 9 11 6 6 6 6 5 5 5 5 2 5 5 5 4 4 5 4 7 Processor 8 | . 13 14 14 14 17 18 9 7 6 6 6 10 11 5 8 6 5 7 5 1 3 1 4 3 Hackware 1 | . . . . . . . 3 . . . . . . . . 3 5 3 . 8 1 . 3 . Protection 1 | . . . . . . 3 . . . . . . . 1 . 3 2 5 5 1 3 2 2 . Energy Gun 4 | . . . . . . . . 8 15 19 13 11 12 9 7 7 8 5 1 . . . . . Ballistic Gun 8 | . 27 28 28 28 18 15 13 8 . . . 1 3 4 3 2 . . 9 3 2 4 . . Slashing Weapon 1 | . . . . . . 2 4 1 2 . 6 3 . . . . . . . . 1 3 4 2 Peak Build Rating 217 | 5 13 12 15 15 26 36 59 79 75 75 76 98 101 115 122 116 120 140 140 163 173 217 215 215 Average Rating 83 | 4 10 11 13 15 25 31 41 69 74 74 74 87 95 104 106 91 112 123 117 145 150 207 210 178 On Entrance 82 | . 5 11 12 15 15 26 34 51 74 75 73 74 96 91 110 58 109 120 140 128 147 173 207 215 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 9 21 19 89 89 27 61 60 85 83 83 82 88 93 116 94 84 84 96 117 137 157 153 145 142 Greatest Support 225 | 20 20 20 20 20 40 80 72 84 84 84 84 90 156 156 94 137 137 137 214 214 225 209 209 209 Greatest Overweight (x) 4 | . 1 . 4 4 . 2 2 1 . . 1 1 . 2 1 1 . . 1 . . . . 1 Average Overweight (x) . | . . . 1 4 . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 10 19 25 10 19 20 20 20 20 20 20 20 21 20 12 20 20 20 20 20 20 20 18 Most Carried 25 | 8 10 10 15 17 16 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 8 9 12 16 10 19 19 18 20 19 19 19 19 20 18 9 18 18 18 19 18 18 19 17 Final Capacity 25 | 8 10 10 25 25 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 10 10 15 17 10 20 20 20 20 19 20 20 19 20 17 17 17 20 20 20 18 20 20 5 Scrap Engine Consumption 438 | . . . . . . . 47 66 1 1 1 28 49 79 35 27 5 5 24 32 15 12 7 4 Constructs Created 22 | . . . . . . . 3 1 . . . 2 1 1 5 2 . . . 2 1 . . 4 Constructs Modified 158 | . . . . . . . 13 23 . . . 5 28 29 17 13 1 1 14 9 2 . 1 2 Class Distribution -------------------- 44% | Construct 13% | Scavenger-Mutant 13% | Mutant 7% | Hacker-Construct 5% | Commander-Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Construct | -4/Upper Caves Hacker-Construct | -4/Zhirov Construct | -3/Proximity Caves Hacker-Construct | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Garrison Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Matter Collected 11436 | 215 326 90 177 . 60 1730 292 609 57 . 34 903 594 1349 504 217 238 182 625 1955 655 141 340 143 Remotely 908 | . . . . . . . . . . . . . . . . . . . . 465 413 . . 30 Salvage Created 26640 | 89 416 . . . . 1955 1006 1441 128 . 68 2033 1874 6281 2755 1001 90 255 1395 2543 2414 333 455 108 Parts 1114 | 6 33 . . . . 102 42 61 3 . . 92 106 203 150 39 4 6 47 92 85 22 16 5 Haulers Intercepted 13 | . 1 . . . . 5 . . . . . 2 . 3 . . . . . 2 . . . . Recyclers Shooed 22 | . . . . . . 1 2 . . . . 3 . 11 2 . . . . 3 . . . . Parts Field Recycled 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . Retrieved Matter 394 | . . . . . . . . . . . . . . . . . . . . . 394 . . . Parts Self-Destructed 57 | . . . . . . . . . 8 . . . . . . 18 2 1 28 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Combat Hostiles Destroyed 346 | . 8 . . . . 35 2 16 2 . 1 26 28 60 33 16 1 . 21 41 46 3 5 2 Melee 22 | . . . . . . 4 . . . . . . . . . . . . . 4 4 3 5 2 Guns 190 | . 8 . . . . 24 2 6 2 . . 19 26 54 15 16 1 . 13 3 1 . . . Cannons 9 | . . . . . . . . 1 . . . . . . 3 . . . 5 . . . . . AOE 107 | . . . . . . 7 . 7 . . . 5 . 3 12 . . . . 34 39 . . . Classes Destroyed 24 | 2 5 . . . . 9 1 1 . . . . . 1 1 1 . . 1 . 2 . . . Worker 32 | . 1 . . . . 1 . 4 . . . 2 . 12 6 . . . . 6 . . . . Builder 32 | . . . . . . 3 1 3 . . . 4 . 7 9 . . . . 4 . 1 . . Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . . . . 5 . 1 . . . 2 . 3 . . . . . 2 . . . . Recycler 33 | 1 . . . . . 2 7 1 . . . 2 . 12 1 . . . . 6 . 1 . . Mechanic 10 | . . . . . . 2 . . . . . . . 2 . . . . . . 6 . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 20 | . 3 . . . . 2 . 4 . . . 6 . 2 2 . . . . 1 . . . . Swarmer 58 | . 2 . . . . 3 1 4 . . . 11 4 9 8 8 . . 7 . . . 1 . Saboteur 8 | . . . . . . . . . . . . . . 2 . . . . . 1 3 . . 2 Grunt 158 | . 6 . . . . 15 1 9 2 . . 8 14 28 14 5 . . 10 22 22 . 2 . Brawler 8 | . . . . . . 2 . . . . . . . 1 1 . . . 1 . 3 . . . Duelist 6 | . . . . . . 2 1 . . . . . . . 1 . . . . . 2 . . . Protector 8 | . . . . . . 1 . . . . . . . 2 1 . . . . 2 2 . . . Sentry 28 | . . . . . . 9 1 2 . . . 1 5 4 1 1 1 . 1 2 . . . . Demolisher 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . Hunter 29 | . . . . . . 1 . 4 . . 1 2 3 2 4 2 . . 1 6 3 . . . Programmer 40 | . . . . . . . . 1 . . . 4 2 12 2 . . . . 7 7 3 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Striker 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrapper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 29 | 3 5 . . . . 9 2 6 1 . 1 9 9 16 21 4 1 . 5 6 29 4 2 1 Combat Bots Only 25 | . 5 . . . . 6 1 3 1 . 1 5 9 14 11 4 1 . 5 6 25 3 2 1 Max Kills in Single Turn 12 | 1 2 . . . . 3 1 7 1 . 1 4 2 4 4 2 1 . 1 4 12 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . 1 1 . 1 . . . . . . . . Exploded 11 | . . . . . . 3 . 1 . . . 2 . 2 3 . . . . 4 11 . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Hostile Shots Fired 4360 | . 22 . . . . 198 5 110 30 . 12 162 209 472 538 180 8 . 364 505 694 20 120 711 Missed 1736 | . 7 . . . . 47 . 39 15 . 3 50 70 166 204 61 1 . 124 209 388 11 58 283 Damage Taken 36031 | . 134 . . . . 2072 97 1054 248 . 65 1495 2034 4103 3804 1614 124 . 2659 4413 3890 169 1012 7044 Core 3896 | . 38 . . . . 130 16 152 31 . . 138 172 411 401 241 . . 220 255 234 53 232 1172 Absorbed by Shields 4898 | . . . . . . . . . . . . . 6 380 . . . . 1089 1409 925 . . 1089 Reduced by Siege Mode 50 | . . . . . . . . . . . . . . . . . . . . 50 . . . . Redirected to Core 410 | . . . . . . . . . . . . . . . . . . . . . . 53 188 169 Redirected to Shielding 731 | . . . . . . 473 . . . . . . . 82 . . . . 123 . 53 . . . Ignored by Resistances 13598 | . 42 . . . . 583 26 300 69 . 18 584 568 1341 2098 466 34 . 1076 1760 1957 47 375 2254 Regen/Repaired (Parts) 13766 | . . . . . . 107 5 1196 63 . . 990 1681 1685 848 846 20 20 1332 1836 1296 537 867 437 Core Remaining (%) 63 | 100 . . . 84 . . 73 . . . 78 . . 27 . . . . 25 . 55 . . . Volleys Fired 959 | 16 33 1 . . . 122 25 62 8 . 4 80 73 193 76 41 5 5 81 95 23 2 10 4 Largest 3 | 1 2 2 . . . 2 2 3 3 . 2 3 3 3 3 3 2 1 3 3 3 1 1 1 Hottest 283 | 20 46 46 . . . 75 50 149 169 . 119 199 283 282 211 230 136 103 163 158 184 71 10 95 Shots Fired 2081 | 16 66 2 . . . 231 38 134 16 . 8 202 207 505 208 83 10 5 165 131 38 2 10 4 Gun 1837 | 16 66 2 . . . 219 38 121 13 . 8 197 207 499 158 83 10 5 137 46 7 2 . 3 Cannon 61 | . . . . . . . . 5 . . . . . 5 30 . . . 21 . . . . . Launcher 157 | . . . . . . 12 . 8 3 . . 5 . . 20 . . . . 78 31 . . . Special 26 | . . . . . . . . . . . . . . 1 . . . . 7 7 . . 10 1 Kinetic 934 | 16 66 2 . . . 217 38 66 . . . 71 41 179 62 6 . . 122 44 4 . . . Thermal 828 | . . . . . . . . 45 8 . 8 126 166 237 100 77 10 5 36 7 . . . 3 Explosive 125 | . . . . . . 12 . 8 3 . . 5 . . . . . . . 78 19 . . . Electromagnetic 175 | . . . . . . 2 . 15 5 . . . . 88 46 . . . . 2 15 2 . . Robot Hit Streak 49 | 16 24 16 . . . 23 25 26 10 . 9 33 40 49 33 22 17 22 25 16 15 . 6 10 Robot Miss Streak 4 | . 2 . . . . 2 1 3 2 . 1 2 3 4 2 3 . . 2 4 3 2 2 . Penetration Max 3 | . . . . . . . . 1 . . . 1 . 3 1 . . . . 1 . . . . Secondary Targets 41 | . 2 . . . . 4 . . . . . 3 5 13 6 5 . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . 1 1 1 1 1 . . 1 . . . . . Shots Hit Robots 1702 | 16 54 2 . . . 211 54 93 12 . 7 163 166 395 158 68 8 5 127 99 23 7 25 9 Core Hits 1103 | 6 22 1 . . . 90 20 62 10 . 2 94 65 213 108 33 3 3 43 127 191 4 5 1 Critical Kills 58 | . . . . . . 1 . . . . . 7 5 34 6 . . . 1 3 1 . . . Critical Parts Destroyed 69 | . 1 . . . . 2 . . . . . 19 3 31 5 . . . 1 6 1 . . . Critical Strikes 155 | . 1 . . . . 4 . 1 1 . . 29 8 65 16 . 1 . 2 23 2 . 2 . Burn 8 | . . . . . . . . 1 1 . . 2 . . 3 . 1 . . . . . . . Destroy 134 | . 1 . . . . 3 . . . . . 27 8 65 13 . . . 2 13 2 . . . Sever 8 | . . . . . . 1 . . . . . . . . . . . . . 5 . . 2 . Impale 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Melee Attacks 188 | . . . . . . 24 25 1 1 . . 16 . 10 8 . . . . 41 17 9 22 14 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . . 24 25 1 1 . . 16 . 10 8 . . . . 22 16 9 22 13 Piercing 19 | . . . . . . . . . . . . . . . . . . . . 19 . . . . Sneak Attacks 44 | . . . . . . 12 16 . . . . 6 . 1 . . . . . 6 . 3 . . Combat Hostiles 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68528 | 130 809 28 . . . 4935 1979 3273 322 . 161 3937 4018 10087 6065 1868 225 192 3401 12628 11452 935 1685 398 Guns 31813 | 130 809 28 . . . 3112 557 1666 218 . 161 2755 4018 9304 3326 1863 225 192 2934 383 61 . . 71 Cannons 1147 | . . . . . . . . 101 . . . . . 149 430 . . . 467 . . . . . Explosions 27297 | . . . . . . 875 . 1506 64 . . 669 . 455 2279 . . . . 10387 11062 . . . Melee 7951 | . . . . . . 939 1422 . 40 . . 513 . 179 30 . . . . 1568 329 935 1685 311 Ramming 243 | . . . . . . 9 . . . . . . . . . 5 . . . 213 . . . 16 Kinetic 13515 | 130 809 28 . . . 3085 557 884 . . . 506 1023 2323 1375 150 . . 2287 330 28 . . . Thermal 17853 | . . . . . . . . 931 130 . 161 2279 2995 5330 2556 1713 225 192 1114 77 79 . . 71 Explosive 21623 | . . . . . . 875 . 1161 64 . . 639 . . . . . . . 10387 8497 . . . Electromagnetic 7343 | . . . . . . 27 . 297 88 . . . . 2255 2104 . . . . 53 2519 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7282 | . . . . . . 939 1422 . 40 . . 513 . 179 30 . . . . 899 329 935 1685 311 Piercing 669 | . . . . . . . . . . . . . . . . . . . . 669 . . . . Highest Corruption 41 | . . . . . . . . . . . . 8 11 20 . . . . . 23 41 1 2 25 Average Corruption 12 | . . . . . . . . . . . . 6 10 15 . . . . . 11 28 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Effects 301 | . . . . . . . . . . . . 18 57 132 . . . . . 45 39 . 2 8 Message Errors 58 | . . . . . . . . . . . . 4 11 25 . . . . . 8 8 . 1 1 Matter Fused 71 | . . . . . . . . . . . . 4 15 32 . . . . . 10 8 . 1 1 Heat Flow Errors 26 | . . . . . . . . . . . . 1 4 14 . . . . . 4 2 . . 1 Energy Discharges 31 | . . . . . . . . . . . . 2 6 13 . . . . . 6 4 . . . Parts Rejected 11 | . . . . . . . . . . . . . 1 3 . . . . . 3 4 . . . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 23 | . . . . . . . . . . . . 4 7 7 . . . . . 1 2 . . 2 Data Loss (major) 12 | . . . . . . . . . . . . 2 3 5 . . . . . 1 . . . 1 Misfires 9 | . . . . . . . . . . . . . . 4 . . . . . 5 . . . . Alerts 6 | . . . . . . . . . . . . . . 4 . . . . . . 2 . . . Misdirections 16 | . . . . . . . . . . . . . . 3 . . . . . 4 7 . . 2 Weapon Failures 36 | . . . . . . . . . . . . 1 10 21 . . . . . 2 2 . . . Overload Shots 26 | . . . . . . . . . . . . . 4 22 . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Overflow Damage 2790 | . . . . . . 79 391 196 . . . 156 . 102 23 . . . . 903 309 163 452 16 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1056 | . . . . . . 1 . 196 . . . 1 . 50 23 . . . . 505 280 . . . Melee 1734 | . . . . . . 78 391 . . . . 155 . 52 . . . . . 398 29 163 452 16 Knockbacks 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 1236 | . . . . . . 49 . 39 14 . . 19 . 65 186 2 . . . 780 75 . . 7 Shots 38 | . . . . . . 2 . 2 1 . . 1 . 3 10 . . . . 18 1 . . . Rammed 19 | . . . . . . . . . . . . . . . . 3 . . . 7 . . . 9 Targets Rammed 20 | . . . . . . 1 . . . . . . . . . 3 . . . 7 . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 539 | . 30 6 . . . 89 18 408 224 . 36 295 344 539 42 207 243 367 364 338 359 112 . 453 Average Temperature 82 | . 8 4 . . . 18 14 84 102 . 27 71 164 76 12 64 107 106 93 117 127 46 . 123 Received Heat Transfer 6781 | . 78 . . . . 729 55 294 114 . . 225 543 1487 534 198 27 . 613 523 223 36 153 949 Effects 15 | . . . . . . . . 2 . . . 1 2 2 . . 2 1 1 4 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 8 | . . . . . . . . 1 . . . 1 2 . . . 2 . . 2 . . . . Matter Decay 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 24 | . . . . . . . . . . . . . . . . . . . . 24 . . . . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . 24 . . . . Robots Corrupted 13 | . . . . . . . . . . . . . . 5 3 . . . . 2 3 . . . Combat Hostiles 8 | . . . . . . . . . . . . . . 3 3 . . . . . 2 . . . Parts Fried 31 | . . . . . . . . . . . . . . 16 9 . . . . 3 3 . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Melted 7 | . . . . . . . . 2 . . 1 2 2 . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . . 2 . . 1 2 2 . . . . . . . . . . . Parts Melted 95 | . . . . . . . . 8 3 . 4 16 24 21 5 7 2 . 5 . . . . . Heat Transferred 29409 | . . . . . . . . 1885 435 . 409 5744 4917 8114 3365 2424 370 185 1184 185 100 . . 92 Parts Sabotaged 9 | . . . . . . . . . . . . . . 3 3 . . . . . 1 . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Power Chain Reactions 14 | . . . . . . . . 3 . . . . . 3 7 . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Peak Influence 3575 | 15 324 80 . . 3 245 94 576 . . . 683 1214 1672 1529 . . . . 1747 3575 1824 1659 2064 Initial 1751 | . 8 47 . . . . . 251 . . . 11 146 551 705 . . . . . 855 1751 1212 812 Average 530 | 3 146 55 . . 1 78 15 297 . . . 342 754 869 1063 . . . . 689 2578 1765 1409 1786 Maximum Alert Level 5 | . 1 . . . . 1 . 2 . . . 2 4 5 4 . . . . 5 5 5 5 5 Low Security (%) 42 | 100 77 100 . 100 100 83 100 23 . . . 40 2 . . . . . . 27 . . . . Level 1 12 | . 22 . . . . 16 . 51 . . . 15 9 . . . . . . 4 . . . . Level 2 17 | . . . . . . . . 25 . . . 43 38 44 . . . . . 22 . . . . Level 3 10 | . . . . . . . . . . . . . 42 28 40 . . . . 20 . . . . Level 4 10 | . . . . . . . . . . . . . 8 25 59 . . . . 17 . . 97 . Level 5 2 | . . . . . . . . . . . . . . 1 . . . . . 8 . 100 2 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . 99 . . 99 Squads Dispatched 130 | . 1 . . . . 5 . 15 . . . 9 . 19 7 . . . . 19 30 4 . 21 Investigation 19 | . 1 . . . . 1 . 5 . . . 3 . 2 1 . . . . 5 . 1 . . Extermination 16 | . . . . . . . . 3 . . . 2 . 6 1 . . . . 3 . 1 . . Reinforcement 23 | . . . . . . 2 . 7 . . . 3 . 5 2 . . . . 4 . . . . Assault 68 | . . . . . . 2 . . . . . . . 6 3 . . . . 4 30 2 . 21 Garrison 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 9 | . . . . . . . . 2 . . . 1 . 2 2 . . . . 2 . . . . Haulers Reinforced 6 | . . . . . . . . 1 . . . 1 . 3 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Distress Signals 14 | . 1 . . . . 1 . 3 . . . 1 . 2 3 . . . . 1 2 . . . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Times Spotted 791 | . 14 1 . . . 53 3 45 15 . 1 40 30 100 61 18 1 . 23 88 175 7 27 89 Peak Tracking Total 55 | . 3 2 . . . 11 2 6 5 . 1 8 7 13 11 4 1 . 5 10 55 4 9 45 Tactical Retreats 79 | . 4 . . . . 2 . 6 4 . . 8 3 15 2 1 . . 1 13 13 . 2 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Traps Triggered 26 | . 1 . . . . . . 4 . . . 5 4 3 5 . . . . 4 . . . . Indirectly 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Machines Disabled 56 | . . . . . . 8 . 2 . . . 6 3 6 4 . 1 . . 10 11 . 1 4 Max in Single Turn 4 | . . . . . . 2 . 1 . . . 4 1 2 3 . 1 . . 1 1 . 1 1 Garrison Access 5 | . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . 1 Garrison Relay 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . Machines Sabotaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Machines Accessed 92 | . 4 1 2 . 3 11 10 8 . 4 . 15 1 10 1 1 . 6 1 12 . 2 . . Terminals 42 | . 3 . . . 2 6 5 4 . . . 8 1 5 1 . . . 1 6 . . . . Fabricators 5 | . . . . . . . . 2 . . . 2 . 1 . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . Recycling Units 14 | . 1 . . . . 2 4 . . . . 2 . 3 . . . . . 2 . . . . Scanalyzers 5 | . . . . . 1 . . 1 . . . 1 . . . . . . . 2 . . . . Garrison Access 7 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . 2 . 1 . . Total Hacks 264 | . 12 1 2 . 13 28 28 26 . 30 . 44 2 23 2 1 . 19 1 27 . 5 . . Successful 185 | . 8 1 2 . 9 15 19 18 . 30 . 32 1 11 1 1 . 19 1 13 . 4 . . Failed 79 | . 4 . . . 4 13 9 8 . . . 12 1 12 1 . . . . 14 . 1 . . Catastrophic 11 | . . . . . 1 . 2 . . . . 1 . 2 1 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 7 . 1 . 6 5 11 10 . . . 27 1 7 . . 1 . . 5 . . . . Terminals 111 | . 8 . . . 6 18 16 8 . . . 23 2 13 2 . . . 1 14 . . . . Fabricators 23 | . . . . . . . . 12 . . . 8 . 3 . . . . . . . . . . Repair Stations 11 | . . . . . . 7 . . . . . 1 . . . . . . . . . 3 . . Recycling Units 34 | . 4 . . . . 2 10 . . . . 7 . 6 . . . . . 5 . . . . Scanalyzers 21 | . . . . . 7 . . 5 . . . 3 . . . . . . . 6 . . . . Garrison Access 9 | . . . . . . 1 . 1 . . . 2 . 1 . . . . . 2 . 2 . . Terminal Hacks 94 | . 4 1 2 . . 6 9 1 . 30 . 10 . 4 1 1 . 19 1 5 . . . . Record 23 | . . . 1 . . . . . . 11 . 2 . 1 . . . 7 1 . . . . . Part Schematic 19 | . . . . . . 2 2 1 . 10 . . . . . . . 4 . . . . . . Robot Schematic 11 | . 2 . . . . . 2 . . 6 . . . . 1 . . . . . . . . . Robot Analysis 7 | . . . . . . . 3 . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . 4 . . . . . . Open Door 5 | . . 1 . . . 3 . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . 2 . . . . . . . 3 . . . . Locate Traps 4 | . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . Dispatch Records 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . . . . 1 . 1 . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 10 . . . 4 . 1 . . . . . . . . . . Load Schematic 8 | . . . . . . . . 5 . . . 2 . 1 . . . . . . . . . . Build 7 | . . . . . . . . 5 . . . 2 . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . Scan Component 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Repair 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 8 | . 2 . . . . . 3 . . . . . . . . . . . . 3 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 7 | . 2 . . . . . 3 . . . . . . . . . . . . 2 . . . . Scanalyzer 13 | . . . . . 7 . . 2 . . . 2 . . . . . . . 2 . . . . Insert Component 7 | . . . . . 3 . . 1 . . . 1 . . . . . . . 2 . . . . Analyze 6 | . . . . . 4 . . 1 . . . 1 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Seal Access 4 | . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 40 | . 2 . . . 2 4 5 4 . . . 15 1 5 . . . . . 2 . . . . Terminals 20 | . 2 . . . 2 2 2 2 . . . 6 1 2 . . . . . 1 . . . . Track 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 13 | . 2 . . . 1 2 1 2 . . . 3 . 1 . . . . . 1 . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Sabotage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 5 | . . . . . . . . 2 . . . 2 . 1 . . . . . . . . . . Liberate 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 12 | . . . . . . 2 3 . . . . 5 . 2 . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Reject 7 | . . . . . . 2 1 . . . . 2 . 2 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Broadcast 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 2 . . . 3 6 8 6 . . . 12 1 7 1 . . . . 9 . 2 . . Full Trace Events 16 | . . . . . . 1 3 2 . . . 3 . 1 1 . . . . 4 . 1 . . Feedback Events 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Corruption 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 2 . . . . . 2 . . 6 . . . . 1 . . . . . . . . . Robots Built 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 3 2 2 2 . 10 . 1 . . . . . 4 . . . . . . Parts Built 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . Authchips 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Time 178 | . . . . . . . . 38 . . . 140 . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 3 . . . 21 . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Time 151 | . . . . . . 120 . . . . . . . . . . . . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 329 | . . . . . . . . . . . . . . . . . . . . 329 . . . . Retrieved Components 30 | . 2 . . . . . 11 . . . . . . . . . . . . 17 . . . . Parts Scanalyzed 6 | . . . . . 3 . . 1 . . . 1 . . . . . . . 1 . . . . Part Schematics Acquired 5 | . . . . . 3 . . 1 . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Used RIF Installer 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . formatsys_high 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Relay Couplers Released 18 | . . . . . . . . . . . . . 10 . . . . . . 4 . . 4 . Ejected 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 14 | . . . . . . . . . . . . . 10 . . . . . . . . . 4 . Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 10 . . . . . . . . . . . . 1 . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Total Allies 40 | . . 3 . . . 9 10 8 . . . 2 . 1 . . . . . 1 . . 5 1 Largest Group 11 | . . 3 2 2 2 4 11 9 . . . 2 . 1 . . . . . 1 . . 2 1 Highest-Rated Group 179 | . . 40 24 24 24 86 171 179 . . . 98 . 10 . . . . . 35 . . 148 157 Highest-Rated Ally 157 | . . 16 16 16 16 31 34 21 . . . 49 . 10 . . . . . 35 . . 148 157 Total Orders 21 | . . . . . . 11 7 2 . . . . . . . . . . . . . 1 . . STAY 4 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . PICKUP 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . EXPLORE 8 | . . . . . . 6 1 . . . . . . . . . . . . . . 1 . . RETURN 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Ally Attacks 243 | . . 8 . . . 57 18 96 . . . 6 . . . . . . . 21 . . 31 6 Total Damage 4794 | . . 96 . . . 497 271 1838 . . . 233 . . . . . . . 650 . . 943 266 Kills 37 | . . 2 . . . 4 4 19 . . . 1 . . . . . . . . . . 6 1 Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Robot Analysis Total 7 | . . . . . . . 3 . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Drone Launches 61 | . . . . . . 45 . 14 . . . . . . . . . . . . . 2 . . Drone Recoveries 39 | . . . . . . 29 . 10 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Turns Passed 25342 | 94 611 278 414 130 119 3304 3099 2911 248 65 301 1642 1307 2777 958 1539 201 202 1375 1987 634 342 448 356 Spaces Moved 18483 | 62 424 315 373 87 133 1364 1754 2628 391 134 335 1524 507 1590 430 1016 225 205 1055 2202 575 273 510 371 Core 36 | 6 . . . . . . . . . . . . . . . . . . . . . . . 30 Treads 2868 | . . . . . . 1032 154 . . . . . 273 15 . . . . 65 1251 78 . . . Legs 7814 | . . . . . . . 235 2162 391 134 335 1524 167 572 118 711 225 205 792 243 . . . . Wheels 3527 | 56 424 315 373 87 133 332 1351 456 . . . . . . . . . . . . . . . . Hover 1326 | . . . . . . . 14 . . . . . . 944 312 7 . . . . 49 . . . Flight 2912 | . . . . . . . . 10 . . . . 67 59 . 298 . . 198 708 448 273 510 341 Fastest Speed 42 | 50 80 80 80 140 80 80 109 46 46 46 46 46 53 79 79 55 62 62 56 56 54 42 45 45 Average Speed 82 | 77 82 80 109 140 80 146 127 78 46 46 46 53 86 105 109 74 62 62 72 56 61 45 45 51 Slowest Speed 240 | 80 95 80 140 140 80 240 240 164 46 46 101 135 146 194 158 103 62 62 128 100 100 56 45 142 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . . 1 8 . . 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 5 61 83 67 22 15 98 99 36 46 71 61 34 51 31 8 78 43 62 92 39 70 7 51 33 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 7 | . . . 1 . . . 1 . . 1 . . . . . . 1 3 . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . . . . . 1 . 1 . . 1 . . . . 1 . . Unknown Exits Taken 16 | 1 . 1 1 1 . 1 1 1 1 1 1 . . . 1 1 . 1 1 1 1 . . . Scrap Searched 16 | . . 1 . 1 . . . . . . 1 . . . . 5 3 . 5 . . . . . Spaces Dug 69 | . . . . . . 3 . 1 . . . 6 . 3 7 . . . . 33 13 1 2 . Terrain Destroyed 1513 | . . . . . . 104 . 75 29 . . 79 4 36 90 6 1 . 14 954 118 1 2 . Melee 34 | . . . . . . 3 . 1 . . . 6 . . 7 . . . . 9 5 1 2 . Projectile 42 | . . . . . . 1 . 1 . . . 1 4 11 3 6 1 . 14 . . . . . AOE 1433 | . . . . . . 100 . 73 29 . . 71 . 23 79 . . . . 945 113 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Dat Pro Fac Gar Fac Fac Upp Upp Zhi Pro Res Qua Res Gar Tes Total 26507 | 95 636 341 376 95 146 2489 2568 3366 443 137 470 2167 1222 2278 739 1726 278 275 1534 2703 771 473 683 496 Wait 5631 | . 146 22 1 7 . 801 667 621 42 . 127 476 609 350 194 602 29 33 358 169 67 142 131 37 Move 18429 | 61 423 314 372 86 132 1363 1753 2627 390 133 334 1523 506 1589 429 1015 224 204 1054 2199 560 273 509 356 Hop 12 | . . . . . . . . . . . . . . . . . . . . 1 6 . . 5 Pick Up 398 | 13 16 2 2 2 4 63 6 18 . 1 2 21 15 43 11 31 8 14 16 58 28 17 3 4 Fast Attach 5 | . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 Attach 180 | 5 3 . . . 5 22 2 12 . . . 6 3 17 9 12 1 4 10 27 14 12 2 14 Detach 12 | . . . . . . . 1 2 . . . 2 . . . . . . . 1 2 2 . 2 Swap 210 | . 3 . 1 . 1 44 3 15 2 1 2 25 3 23 5 4 3 7 2 27 26 7 3 3 Drop 281 | . 12 2 . . 4 42 11 8 . 2 1 18 13 33 7 18 8 8 13 42 20 9 2 8 Fire 959 | 16 33 1 . . . 122 25 62 8 . 4 80 73 193 76 41 5 5 81 95 23 2 10 4 Melee 188 | . . . . . . 24 25 1 1 . . 16 . 10 8 . . . . 41 17 9 22 14 Ram 13 | . . . . . . . . . . . . . . . . 3 . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . 1 . . . . . . . . . . . . . 7 . . . . Escape Stasis 58 | . . . . . . . . . . . . . . 20 . . . . . . . . . 38 Rewire 80 | . . . . . . . 75 . . . . . . . . . . . . 4 . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 43 | . . . . . . 7 . . . . . . . . . . . . . 30 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [*Qua]) -3/Quarantine -2/Research -2/Garrison -2/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 7) 502 | -10/Materials | Discovered new exit (range 10) 535 | -10/Materials | Identified exit to Mines 706 | -10/Materials | Entered Mines 715 | -10/Mines | Discovered new exit (range 7) 735 | -10/Mines | Met a Derelict bent on vengeance 743 | -10/Mines | Discovered new exit (range 6) 757 | -10/Mines | Found the Drone Emporium 760 | -10/Mines | Found Prototype Device 860 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 961 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 961 | -10/Mines | Discovered new exit (range 5) 984 | -10/Mines | Entered Exiles 984 | -10/Exiles | Accompanied by 2 allies 1005 | -10/Exiles | Met 8R-AWN 1017 | -10/Exiles | Met EX-HEX 1042 | -10/Exiles | Met EX-BIN 1053 | -10/Exiles | Aligned with FarCom system 1054 | -10/Exiles | Given EX-Vault access code 1089 | -10/Exiles | Met EX-DEC 1093 | -10/Exiles | Learned location of Zion (-7) 1132 | -10/Exiles | Opened EX-Vault 1137 | -10/Exiles | Found Flying Fortress v7 1167 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1296 | -10/Exiles | Discovered new exit (range 14) 1398 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1398 | -10/Exiles | Entered Mines 1398 | -9/Mines | Accompanied by 2 allies 1475 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1494 | -9/Mines | Learned Materials emergency access door positions 1504 | -9/Mines | Discovered new exit (range 11) 1528 | -9/Mines | Entered Materials 1528 | -8/Materials | Accompanied by 2 allies 1528 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1529 | -8/Materials | Identified exit to Storage 1534 | -8/Materials | Identified Splice Drone Bay 1600 | -8/Materials | Discovered exit to Storage (range 16) 1647 | -8/Materials | Entered Storage 1647 | -8/Storage | Accompanied by 2 allies 2141 | -8/Storage | Build established: Scavenger-Mutant 2827 | -8/Storage | Repaired Enh. Autogun 2888 | -8/Storage | Repaired Enh. Autogun 2923 | -8/Storage | Met a pair of Derelict thieves 3073 | -8/Storage | Lost 7 parts (1p2n3u1w) 3563 | -8/Storage | Lost 3 allies 3784 | -8/Storage | Lost 4 allies 3834 | -8/Storage | Used back door to open Recycling access 3834 | -8/Storage | Discovered new exit (range 5) 4338 | -8/Storage | Discovered new exit (range 15) 4951 | -8/Storage | Entered Recycling 4951 | -8/Recycling | Accompanied by 5 allies 5130 | -8/Recycling | Discovered new exit (range 76) 5758 | -8/Recycling | Build established: Commander-Mutant 5863 | -8/Recycling | Scanned before Scraplab entrance 5879 | -8/Recycling | Entered Scraplab 6380 | -8/Recycling | Angered Scraplab inhabitants 6381 | -8/Recycling | Found Prototype Device 6382 | -8/Recycling | Identified Scrap Engine 6419 | -8/Recycling | Lost 3 allies 7211 | -8/Recycling | Build established: Commander-Construct 7332 | -8/Recycling | Murdered 3 allies 7636 | -8/Recycling | Build established: Construct 8050 | -8/Recycling | Entered Factory 8050 | -6/Factory | Accompanied by 2 allies 8050 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8674 | -6/Factory | Discovered new exit (range 5) 8976 | -6/Factory | Cargo convoy interrupted 9128 | -6/Factory | Fabricated H-55 Commando (x2) 9167 | -6/Factory | Fabricated H-55 Commando (x2) 9206 | -6/Factory | Fabricated H-55 Commando (x2) 9247 | -6/Factory | Fabricated H-55 Commando (x2) 9455 | -6/Factory | Build established: Commander-Construct 9596 | -6/Factory | Murdered 4 allies 9914 | -6/Factory | Build established: Construct 10123 | -6/Factory | Discovered new exit (range 21) 10190 | -6/Factory | Lost 3 allies 10644 | -6/Factory | Fabricated Enh. Autogun? 10961 | -6/Factory | Entered Lower Caves 10971 | -6/Lower Caves | Encountered a Warlord checkpoint 11186 | -6/Lower Caves | Spotted B-75 Beast 11202 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11209 | -6/Lower Caves | Entered Data Miner 11209 | -6/Data Miner | Discovered new exit (range 6) 11218 | -6/Data Miner | Met Data Miner 11227 | -6/Data Miner | Learned location of Section 7 (-2) 11227 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11235 | -6/Data Miner | Received God Mode back door access code from Data Miner 11274 | -6/Data Miner | Entered Proximity Caves 11567 | -5/Proximity Caves | Discovered new exit (range 15) 11575 | -5/Proximity Caves | Entered Factory 11575 | -5/Factory | Evolved 2 slots: Utility x2 11643 | -5/Factory | Spotted B-75 Beast 11944 | -5/Factory | Fabricated Lgt. Regenerative Plating? 12023 | -5/Factory | Fabricated Hyp. Railgun? 12571 | -5/Factory | Garrison activated, responded to threat 13166 | -5/Factory | Identified exit to Garrison 13217 | -5/Factory | Entered Garrison 13234 | -5/Garrison | Triggered checkpoint 13272 | -5/Garrison | Garrison Relay disabled 13318 | -5/Garrison | Triggered checkpoint 13331 | -5/Garrison | System corruption reached 10% 13433 | -5/Garrison | Destroyed 9 combat bots 13715 | -5/Garrison | Triggered checkpoint 13723 | -5/Garrison | Identified exit to Factory 13759 | -5/Garrison | Triggered checkpoint 13814 | -5/Garrison | Installed Relay Interface Framework 13868 | -5/Garrison | Garrison Relay disabled 13943 | -5/Garrison | Triggered checkpoint 14113 | -5/Garrison | Triggered checkpoint 14467 | -5/Garrison | Garrison Relay disabled 14476 | -5/Garrison | Spotted B-86 Titan 14524 | -5/Garrison | Entered Factory 14824 | -5/Factory | First assault squad dispatched 15246 | -5/Factory | Identified exit to Factory 16580 | -5/Factory | Core integrity fell below 50% 16625 | -5/Factory | Destroyed 14 combat bots 17024 | -5/Factory | Incoming assault squad redirected 17301 | -5/Factory | Entered another Factory area 17301 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17551 | -4/Factory | First assault squad dispatched 17620 | -4/Factory | Discovered new exit (range 16) 17732 | -4/Factory | Destroyed 11 combat bots 18022 | -4/Factory | Spotted Striker 18023 | -4/Factory | Cargo convoy interrupted 18043 | -4/Factory | Destroyed Striker 18091 | -4/Factory | Destroyed 10 combat bots 18116 | -4/Factory | Lost 6 parts (3p1n2w) 18232 | -4/Factory | Lost 3 parts (1n1u1w) 18259 | -4/Factory | Entered Upper Caves 18289 | -4/Upper Caves | Lost 4 parts (1p1n2w) 18487 | -4/Upper Caves | Build established: Mutant 18974 | -4/Upper Caves | Core integrity fell below 50% 19197 | -4/Upper Caves | Build established: Hacker-Gunner 19657 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19670 | -4/Upper Caves | Build established: Hacker-Construct 19736 | -4/Upper Caves | Discovered new exit (range 11) 19798 | -4/Upper Caves | Entered another Upper Caves area 19887 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19938 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19944 | -4/Upper Caves | Found Prototype Special Weapon 19946 | -4/Upper Caves | Identified Molecular Deconstructor 19992 | -4/Upper Caves | Learned location of Testing (-2) 19993 | -4/Upper Caves | Discovered new exit (range 6) 19998 | -4/Upper Caves | Identified exit to Zhirov 19999 | -4/Upper Caves | Entered Zhirov 19999 | -4/Zhirov | Discovered new exit (range 3) 20011 | -4/Zhirov | Met Zhirov 20029 | -4/Zhirov | Learned location of Quarantine (-3) 20029 | -4/Zhirov | Learned location of Command (-1) 20039 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20053 | -4/Zhirov | Found Alien Artifact 20054 | -4/Zhirov | Identified Integrated Reactor 20054 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20064 | -4/Zhirov | Found Alien Artifact 20201 | -4/Zhirov | Entered Proximity Caves 20211 | -3/Proximity Caves | Spotted B-86 Titan 20253 | -3/Proximity Caves | Destroyed B-86 Titan 20447 | -3/Proximity Caves | Build established: Construct 21250 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21567 | -3/Proximity Caves | Build established: Scavenger-Construct 21567 | -3/Proximity Caves | Discovered new exit (range 15) 21576 | -3/Proximity Caves | Entered Research 21576 | -3/Research | Evolved 2 slots: Utility x2 21653 | -3/Research | Identified Transdimensional Reconstructor 21829 | -3/Research | Found Unknown Launcher 21830 | -3/Research | Identified Fusion Bomb Launcher 21841 | -3/Research | Found Fusion Bomb Launcher 21843 | -3/Research | Found Fusion Bomb Launcher 21899 | -3/Research | Build established: Hacker-Construct 22336 | -3/Research | Spotted B-86 Titan 22439 | -3/Research | Found Prototype Device 22440 | -3/Research | Identified Exp. Thermal Defense Suite 22463 | -3/Research | Found Gamma Bomb Array 22710 | -3/Research | Discovered new exit (range 4) 22730 | -3/Research | Discovered new exit (range 11) 22753 | -3/Research | Build established: Hacker-Mutant 22826 | -3/Research | First assault squad dispatched 23044 | -3/Research | System corruption reached 10% 23310 | -3/Research | Lost 4 parts (2p2u) 23320 | -3/Research | Destroyed B-86 Titan 23347 | -3/Research | Garrison activated, responded to threat 23386 | -3/Research | Warped through subspace 23563 | -3/Research | Entered Quarantine 23564 | -3/Quarantine | Maximum security lockdown engaged 23683 | -3/Quarantine | Cryocooling Duct disabled 23698 | -3/Quarantine | Ambient heat levels rising (+20) 23721 | -3/Quarantine | Spotted Executioner 23738 | -3/Quarantine | Destroyed Executioner 23789 | -3/Quarantine | Destroyed 25 combat bots 23810 | -3/Quarantine | Scanned by Researcher 23812 | -3/Quarantine | Spotted Investigator 23812 | -3/Quarantine | Spotted Striker 23815 | -3/Quarantine | Destroyed Striker 23817 | -3/Quarantine | Destroyed Investigator 23819 | -3/Quarantine | Spotted Executioner 23820 | -3/Quarantine | Spotted Striker 23836 | -3/Quarantine | Destroyed Striker 23841 | -3/Quarantine | Found Alien Slashing Weapon 23857 | -3/Quarantine | Destroyed 17 combat bots 23860 | -3/Quarantine | Lost 4 parts (1p1n2w) 23898 | -3/Quarantine | Identified Sigix Broadsword 23930 | -3/Quarantine | Found Alien Artifact 23947 | -3/Quarantine | System corruption reached 30% 23966 | -3/Quarantine | Spotted Striker 23992 | -3/Quarantine | Destroyed Striker 24023 | -3/Quarantine | Found Alien Impact Weapon 24141 | -3/Quarantine | Found Alien Artifact 24142 | -3/Quarantine | Identified Terrabomb 24142 | -3/Quarantine | Used Terrabomb 24143 | -3/Quarantine | Spotted Executioner 24143 | -3/Quarantine | Spotted Striker 24145 | -3/Quarantine | Spotted Striker 24158 | -3/Quarantine | Spotted Executioner 24164 | -3/Quarantine | Discovered new exit (range 15) 24174 | -3/Quarantine | Found Alien Reactor 24175 | -3/Quarantine | Identified Matter Drive 24184 | -3/Quarantine | Lost 5 parts (2p3u) 24187 | -3/Quarantine | Identified Core Stripper 24193 | -3/Quarantine | Found Alien Artifact 24197 | -3/Quarantine | Entered Research 24197 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24199 | -2/Research | Identified Subatomic Replicator 24199 | -2/Research | Identified Phase Armor 24222 | -2/Research | Build established: Mutant 24286 | -2/Research | Repaired Adv. Reaction Control System 24475 | -2/Research | First assault squad dispatched 24539 | -2/Research | Identified exit to Garrison 24539 | -2/Research | Entered Garrison 24579 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 24625 | -2/Garrison | Triggered checkpoint 24649 | -2/Garrison | Garrison Relay disabled 24679 | -2/Garrison | Triggered checkpoint 24794 | -2/Garrison | Spotted B-90 Cyclops 24843 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 24899 | -2/Garrison | Lost 3 allies 24982 | -2/Garrison | Discovered new exit (range 10) 24987 | -2/Garrison | Entered Testing 24988 | -2/Testing | Maximum security lockdown engaged 24997 | -2/Testing | Found Prototype Hackware 25046 | -2/Testing | Spotted PY-P96Z12VXYX 25051 | -2/Testing | Rewired PY-P96Z12VXYX 25086 | -2/Testing | Found Prototype Device 25087 | -2/Testing | Identified AEGIS Remote Shield 25098 | -2/Testing | Spotted Striker 25098 | -2/Testing | Spotted Striker 25098 | -2/Testing | Crushed by falling debris 25100 | -2/Testing | Spotted Alpha 7 25103 | -2/Testing | Stole the SGEMP Prototype 25104 | -2/Testing | Allies destroyed Striker 25204 | -2/Testing | Spotted Investigator 25250 | -2/Testing | System corruption reached 10% 25282 | -2/Testing | Destroyed Investigator 25285 | -2/Testing | Spotted Executioner 25290 | -2/Testing | Core integrity fell below 50% 25328 | -2/Testing | Core integrity fell below 20% 25343 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25319_ Destabilizing: System corrupted (+1). 25320_ Slammed into L-61 Swordsman. 25322_ Slammed into G-73 Enforcer. 25323_ Exp. Coolant Injector broken. 25323_ Destabilizing: Short circuit. 25325_ Slammed into P-80 Master. 25327_ Energy Well destroyed. 25330_ Penetrated by Slug. 25331_ Slammed into P-80 Master. 25333_ System corrupted: Substantial component data lost. 25333_ M-36 Artificer repairs L-61 Swordsman. 25334_ Penetrated by Slug. 25336_ M-36 Artificer repairs Striker. 25337_ Penetrated by Slug. 25337_ Slug penetrates Wall. 25338_ ALERT: Heavy assault forces dispatched. 25341_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25343_ Adv. System Shield destroyed. Map ----- +----------------------------------------------------+ | " #!%[ " " #???????????????? | | "!"!! #%[! !!!""""" #???????????????? | | |=*=] "%=[%" !!# """"" #???????????????? | | """!% #%"" ######!# " #???????????????? | | """ #= #????#%# " "" #???????????????? | | """ #% #????#%# " "=" #???????????????? | | # #????#%# """ #???????????????? | | ######### "#????#%# #???????????????? | | #??????# "%######/####"""#######???????????????? | | ######?# "" l % "#?????????????????????? | | " #?# "%" ig ###????????????????????? | | # #?# "# g " #????????????????????? | | " ### # g g ###????????????????????? | | " g#g g= #??????????????????????? | | " #l / #??????????????????????? | | " %/%g #??????????????????????? | | # p # #??????????????????????? | | #### ### pp# """ """ #??????????????????????? | | #??# #?#YgKl# """" "?" #??????????????????????? | | #??# #?# # "" "?" #??????????????????????? | | #??# #?# pl# ? #??????????????????????? | | #####+### ###########?##??????????????????????? | | # l #???????????????????????????????????? | | # pp#########################???????????? | | # p ????????? | | # @ ????????? | | # ????????? | | + o ????????? | | # ########################+##?????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | ##########+#+#???????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????###????????????????????????????????????????? | | #?#####"######???????????????????????????????????? | | #?# #???????????????????????????????????? | | #?# #???????????????????????????????????? | | #?# ####????????????????????????????????? | | ### """"""" "#"##???????????????????????????????? | | "#" """" """ + "#???????????????????????????????? | | # "" "" "# ##???????????????????????????????? | | " """ "" #" "#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 69 Energy Capacity 1046 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 150 Corruption Block 15 Armor Coverage 150 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 14 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Force Boost 30 Salvage Targeting 4 Offensive Hacking 38 Defensive Hacking 21 Relay Coupler Types 2 Relay Coupler Value 50 Authchip Count 7 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Greatsword | -8/Storage | Hacked Nuclear Core | -8/Storage | Hacked Imp. Cryofiber Web | -8/Recycling | Hacked Adv. Treads | -8/Recycling | Hacked Enh. Autogun | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Weapon Shielding | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked H-55 Commando | -8/Recycling | Hacked M-28 Smith | -8/Recycling | Hacked G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -4/Factory | Hacked Fabricated ------------ H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip Enh. Autogun | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Hyp. Railgun | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Terrabomb Matter Drive Core Stripper Subatomic Replicator Phase Armor Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed ElectrostormGravmagPendant Manual? 0 Play Time 05:50:18 Cumulative 605.6 hours Start 2024.08.15 @ 22:07:01 End 2024.08.16 @ 23:16:07 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 124 Rogue 0 Adventurer 124 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c321600-9c61-4946-917e-c91822726538