Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 20:47:26 Player: DBrickShaw Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1376) 1376 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 3839 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 129 Cogmind --------- Core Integrity 0/550 Matter 47/300 Energy 63/100 System Corruption 0% Temperature Warm (150) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Autogun Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved Aluminum Leg Large Storage Unit Beam Cannon Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 72 | 8 26 3 17 1 17 Power 8 | 1 5 . 1 . 1 Engine 8 | 1 5 . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 6 . 9 . 2 Treads . | . . . . . . Leg 19 | 2 6 . 9 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 3 7 1 4 . 4 Device 5 | 1 2 1 . . 1 Storage 10 | 2 4 . 2 . 2 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 26 | 2 8 2 3 1 10 Energy Gun 6 | 2 2 . 1 . 1 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 10 | . 5 . 2 . 3 Ballistic Cannon . | . . . . . . Launcher 7 | . 1 1 . 1 4 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 18 | . 4 1 . . 13 Power 3 | . 1 . . . 2 Propulsion 4 | . . . . . 4 Utility 6 | . 1 1 . . 4 Weapon 5 | . 2 . . . 3 Highest Loss Streak 8 | . 2 1 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 97 100 82 Engine 12 | . 14 14 11 11 8 Leg 29 | . 28 28 33 33 24 Device 4 | . 4 13 2 . . Storage 12 | . 14 14 11 11 13 Processor 2 | . 9 . . . . Protection 9 | . . . 16 22 9 Energy Gun 3 | . 7 . 6 . . Energy Cannon 3 | . . 4 11 . 4 Ballistic Gun 13 | . 20 14 4 11 13 Launcher 5 | . . 9 . 11 7 Peak Build Rating 20 | 7 10 8 18 18 20 Average Rating 11 | 5 8 7 14 18 14 On Entrance 9 | . 7 8 8 18 18 Naked Turns 3 | . . . . . 3 Heaviest Build 35 | 16 16 15 29 29 35 Greatest Support 39 | 20 20 20 39 39 39 Greatest Overweight (x) 2 | 2 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 8 15 8 15 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 4 7 8 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 3 Class Distribution -------------------- 78% | Mutant 15% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1452 | 274 683 211 224 1 59 Remotely . | . . . . . . Salvage Created 1500 | 82 603 213 297 17 288 Parts 111 | 3 51 9 22 5 21 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . 12 4 4 4 12 Guns 14 | . 9 . 3 1 1 Cannons 4 | . . 2 1 . 1 AOE 18 | . 3 2 . 3 10 Classes Destroyed 11 | 3 6 . 1 . 1 Worker 2 | 1 1 . . . . Builder 3 | . 3 . . . . Tunneler 2 | 1 . 1 . . . Hauler 2 | . 1 . 1 . . Recycler 2 | 1 . 1 . . . Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 6 | . 3 . 3 . . Swarmer 10 | . 3 . . 4 3 Grunt 22 | . 9 4 2 . 7 Sentry 4 | . . . 2 . 2 Best Kill Streak 11 | 1 6 4 4 4 11 Combat Bots Only 10 | . 4 2 3 4 10 Max Kills in Single Turn 3 | 1 3 2 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 234 | . 58 12 34 18 112 Missed 64 | . 17 4 9 6 28 Damage Taken 3199 | . 627 104 346 99 2023 Core 738 | . 88 28 42 18 562 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 53 . 85 . Volleys Fired 120 | 10 55 9 21 4 21 Largest 3 | 2 2 2 2 2 3 Hottest 125 | 100 100 83 105 53 125 Shots Fired 241 | 16 107 18 41 8 51 Gun 173 | 16 106 9 20 4 18 Cannon 39 | . . 5 21 . 13 Launcher 29 | . 1 4 . 4 20 Special . | . . . . . . Kinetic 120 | . 89 9 2 4 16 Thermal 74 | 16 17 5 21 . 15 Explosive 29 | . 1 4 . 4 20 Electromagnetic 18 | . . . 18 . . Robot Hit Streak 15 | 4 15 9 11 1 7 Robot Miss Streak 4 | 2 4 3 4 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 153 | 9 77 12 30 1 24 Core Hits 92 | 4 31 9 14 4 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 1 . . . . Burn 2 | 1 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3683 | 115 1217 365 506 117 1363 Guns 1738 | 115 1121 56 278 15 153 Cannons 456 | . . 87 228 . 141 Explosions 1485 | . 96 222 . 98 1069 Melee . | . . . . . . Ramming 4 | . . . . 4 . Kinetic 1198 | . 960 56 14 15 153 Thermal 732 | 115 161 87 228 . 141 Explosive 1485 | . 96 222 . 98 1069 Electromagnetic 264 | . . . 264 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 40 | . . 7 . . 33 Projectiles . | . . . . . . Explosions 40 | . . 7 . . 33 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 66 | . . . . . 66 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 458 | 117 129 192 458 44 224 Average Temperature 100 | 49 22 74 193 19 86 Received Heat Transfer 891 | . 276 60 114 . 441 Effects 8 | . . . 8 . . Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . 2 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Short Circuit 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1924 | 407 555 185 481 . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 492 | 15 250 111 492 242 378 Initial 113 | . 9 39 21 113 16 Average 146 | 6 135 68 291 147 243 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 64 | 100 73 100 24 47 33 Level 1 30 | . 26 . 42 52 66 Level 2 5 | . . . 33 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . 1 . 5 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 7 | . 2 . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 2 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 21 4 15 4 28 Peak Tracking Total 11 | . 5 2 5 4 11 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . 6 . 4 . 1 Terminals 8 | . 5 . 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 35 | . 18 . 14 . 3 Successful 20 | . 9 . 11 . . Failed 15 | . 9 . 3 . 3 Catastrophic 4 | . 3 . . . 1 Database Lockouts . | . . . . . . Manual 9 | . 7 . 1 . 1 Terminals 26 | . 16 . 7 . 3 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 2 | . 2 . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 7 . 6 . . Record 9 | . 3 . 6 . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . 3 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 31 . Highest-Rated Ally 31 | . . 16 16 31 . Total Orders . | . . . . . . Ally Attacks 37 | . . . 37 . . Total Damage 377 | . . . 377 . . Kills 8 | . . . 8 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 6 | . . 3 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3116 | 268 807 594 483 746 218 Spaces Moved 2055 | 153 464 452 273 600 113 Core 17 | 11 . . . . 6 Treads . | . . . . . . Legs 2038 | 142 464 452 273 600 107 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 121 | 142 120 120 120 120 116 Slowest Speed 190 | 190 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 12 82 58 23 89 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 102 | . 8 16 6 30 42 Melee . | . . . . . . Projectile . | . . . . . . AOE 102 | . 8 16 6 30 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2468 | 183 633 486 392 618 156 Wait 151 | 5 49 23 63 11 . Move 2050 | 152 463 451 272 599 113 Hop . | . . . . . . Pick Up 30 | 7 14 . 5 1 3 Fast Attach 20 | 7 6 1 4 . 2 Attach 14 | 1 3 . 3 . 7 Detach 3 | 1 1 . 1 . . Swap 38 | . 17 2 10 1 8 Drop 41 | . 25 . 13 1 2 Fire 120 | 10 55 9 21 4 21 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 269 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 388 | -10/Materials | Identified exit to Mines 604 | -10/Materials | Discovered new exit (range 11) 916 | -10/Materials | Discovered new exit (range 10) 1076 | -10/Materials | Entered Mines 1137 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1137 | -10/Mines | Discovered new exit (range 5) 1215 | -10/Mines | Identified exit to Materials 1344 | -10/Mines | Learned location of Storage (-7) 1477 | -10/Mines | Discovered exit to Materials (range 6) 1541 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1567 | -10/Mines | Learned location of 1 exit from Materials 1670 | -10/Mines | Entered Materials 1670 | -9/Materials | Accompanied by 3 allies 1670 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1671 | -9/Materials | Identified exit to Mines 1784 | -9/Materials | Build established: Scavenger-Mutant 2059 | -9/Materials | Discovered exit to Mines (range 7) 2067 | -9/Materials | Discovered new exit (range 16) 2153 | -9/Materials | Entered Mines 2212 | -9/Mines | Build established: Mutant 2303 | -9/Mines | Learned location of 1 exit from Materials 2331 | -9/Mines | Discovered new exit (range 11) 2382 | -9/Mines | Learned Materials interactive machine intel 2512 | -9/Mines | Learned Materials interactive machine intel 2535 | -9/Mines | Discovered new exit (range 7) 2538 | -9/Mines | Received a Mining Laser from a helpful Derelict 2899 | -9/Mines | Entered Materials 2899 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2900 | -8/Materials | Identified exit to Factory 2901 | -8/Materials | Loaded intel: 16 interactive machine locations 3009 | -8/Materials | Destroyed 10 combat bots 3039 | -8/Materials | Lost 4 parts (1n3u) 3106 | -8/Materials | Core integrity fell below 50% 3114 | -8/Materials | Released all parts (4) 3116 | -8/Materials | Core integrity fell below 20% 3117 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03106_ U-05 Engineer lays Concrete. 03107_ Penetrated by Slug. 03108_ Scanalyzer disabled. 03110_ Assault Rifle destroyed. 03112_ Penetrated by Slug. 03113_ The unstable cave ceiling collapses. 03113_ U-05 Engineer lays Concrete. 03113_ Beam Cannon destroyed. 03113_ Penetrated by Slug. 03113_ Critical hit (Burn: +37). 03114_ U-05 Engineer lays Concrete. 03114_ Released Imp. Light Armor Plating. 03114_ Released Lrg. Matter Pod. 03114_ Released Lrg. Storage Unit. 03114_ Released Particle Gun. 03114_ Critical hit (Burn: +37). 03115_ U-05 Engineer lays Concrete. 03115_ Penetrated by Slug. 03116_ X-62 Marksman suffers critical hit (Destroy). 03116_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ???????????????## #######????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# "" #????????????????????????? | | ########???????# ""S ????????????????????????? | | # ######### " #????????????????????????? | | # """ / + #????????????????????????? | | # "T" ######### " " % #????????????????????????? | | # #?????### " " [%###??????????????????????? | | # #??#### # " !!+ #??????????????????????? | | # #### # g !###??##+###??????????????? | | ####/#### #### H ####### #####??????????? | | # ?????????? | | # ?????????? | | # ?????????? | | ######### #+#### # ###@###= ###????????????? | | ??????# #[ # #??? ##??????????????? | | ??????# ] # #?????????????????????? | | ??????# " [][# ## #?????????????????????? | | ??????# ""=* ]%### ##* #?????????????????????? | | ??????# "T%!% !=#?# ?# #?????????????????????? | | ??????# ""!!% *#?# ?# #?????????????????????? | | ??????# "" % #? ?# #?????????????????????? | | ??????# = #? ?#####?????????????????????? | | ??????######%##### ???????????????????????????? | | ????????#### #???# ???????????????????????????? | | ???????????###???? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????"""???????????? | | ???????????????????????????????????"R????????????? | | ???????????????????????????????????"""???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 372 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Oops Challenges ------------ None Game ------ Seed DisruptorSigixWartreads Manual? 0 Play Time 00:34:40 Cumulative 3.0 hours Start 2024.08.08 @ 20:14:08 End 2024.08.08 @ 20:47:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fc7660b3-cf4c-4fe8-ad0d-bcc8fe77e2a6