Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.27 @ 19:59:14 Player: Mogwok Wargfriend Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (2480) 2480 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (201) 201 TOTAL SCORE: 10066 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 110 Cogmind --------- Core Integrity 0/1450 Matter 93/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Graphene Brace Improved Focal Shield Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Focal Shield Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Quantum Rifle > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Q-thruster Q-thruster Energy Well Graphene Brace Improved Focal Shield Advanced Hacking Suite Advanced Datajack [Rating: 110] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Advanced Visual Processing Unit Device Improved Cryofiber Web Storage Energy Well Processor Advanced Visual Processing Unit Hackware Authchip [Propulsion] Protection Improved Propulsion Shielding Weapon Antimatter Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Antimatter Cannon Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Slots Evolved 16 | . . 2 2 . 2 2 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . 1 . . 1 . . 1 1 1 . . Utility 10 | . . 1 2 . 1 2 2 . 1 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 204 | 6 19 13 13 4 17 55 26 21 10 8 2 10 Power 29 | 1 5 2 1 1 2 3 5 3 5 . . 1 Engine 12 | 1 5 2 1 1 . 1 1 . . . . . Core 13 | . . . . . 2 2 4 2 3 . . . Reactor 4 | . . . . . . . . 1 2 . . 1 Propulsion 72 | 2 6 6 5 3 6 20 8 5 2 4 1 4 Treads 12 | . . . . . 3 9 . . . . . . Leg 12 | . . . . . 3 7 2 . . . . . Wheel 6 | 2 1 . . . . 3 . . . . . . Hover 1 | . . . . . . 1 . . . . . . Flight 41 | . 5 6 5 3 . . 6 5 2 4 1 4 Utility 63 | 1 4 1 5 . 5 15 9 11 3 4 . 5 Device 32 | . 3 . 1 . 2 10 4 6 2 2 . 2 Storage 7 | 1 . . . . 1 2 . 1 . 1 . 1 Processor 8 | . . 1 2 . 1 2 . 1 1 . . . Hackware 6 | . 1 . . . . . 2 . . 1 . 2 Protection 10 | . . . 2 . 1 1 3 3 . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 4 4 2 . 4 17 4 2 . . 1 . Energy Gun 11 | 1 . 1 1 . 2 3 1 1 . . 1 . Energy Cannon 7 | . . . . . . 7 . . . . . . Ballistic Gun 15 | 1 4 3 1 . 2 2 2 . . . . . Ballistic Cannon 6 | . . . . . . 5 1 . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 10 | . . 1 . . 1 5 1 . . . 1 1 Corrupted Parts 2 | . . . . . . 1 1 . . . . . System Corruption 8 | . . . . . . 5 3 . . . . . Parts Lost 85 | . 3 3 7 5 10 16 5 8 3 1 4 20 Power 11 | . 1 . 1 . 2 1 . 2 2 . . 2 Propulsion 31 | . 1 3 4 4 3 8 . . . . . 8 Utility 34 | . . . 1 1 4 4 4 5 1 1 4 9 Weapon 9 | . 1 . 1 . 1 3 1 1 . . . 1 Highest Loss Streak 15 | . 3 2 4 4 4 7 4 4 2 1 3 15 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 92 83 80 75 65 95 90 85 73 69 60 65 Engine 2 | . 13 11 9 3 2 . 3 . . . . . Core 3 | . . . . . 2 5 1 9 . . . . Treads 5 | . . . . . 7 11 . . . . . . Leg 6 | . . . . . 4 11 13 . . . . . Wheel 2 | . 16 . . . . 1 . . . . . . Flight 8 | . 11 32 27 27 4 . 8 24 19 16 16 17 Device 8 | . 8 . 1 . 4 11 10 10 6 6 3 3 Storage 9 | . 14 11 9 9 . 12 8 5 4 4 4 4 Processor 14 | . . 4 13 18 15 19 11 13 12 13 13 12 Hackware 7 | . 4 11 9 9 7 6 7 10 9 11 13 17 Protection 3 | . . . . 9 5 . 11 7 14 13 2 . Energy Gun 1 | . 6 . 2 . 4 . 1 . . . 3 3 Energy Cannon 2 | . . . . . . 5 . . . . . . Ballistic Gun 3 | . 15 13 8 . 4 . 2 2 . . . . Ballistic Cannon 2 | . . . . . . 5 2 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 12 15 14 14 10 29 51 63 41 39 33 36 30 Greatest Support 86 | 20 20 12 12 12 43 86 63 34 42 42 50 50 Greatest Overweight (x) 10 | 2 4 1 1 1 2 10 1 1 . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 10 10 10 10 25 10 10 Average Capacity 8 | 7 8 8 8 8 5 8 10 10 10 10 10 9 Most Carried 10 | 6 8 8 8 6 8 10 10 10 10 10 10 10 Average Carried 8 | 4 7 7 7 4 3 8 8 8 9 9 9 8 Final Capacity 10 | 8 8 8 8 5 8 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 5 3 7 10 10 10 9 10 10 5 Class Distribution -------------------- 31% | Mutant 30% | Scavenger-Skirmisher 15% | Hacker-Sprinter 11% | Scavenger-Mutant 5% | Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Sprinter | -2/Section 7 Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Matter Collected 3036 | 181 325 141 56 299 203 1228 425 74 7 . 29 68 Remotely . | . . . . . . . . . . . . . Salvage Created 2958 | 181 442 149 56 . 374 1370 241 30 . . 68 47 Parts 167 | 13 32 15 7 . 16 57 17 . . . 5 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 10 | . . . . . 2 5 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Combat Hostiles Destroyed 54 | . 9 10 4 . 5 19 6 . . . 1 . Guns 34 | . 9 10 4 . 5 . 5 . . . 1 . Cannons 19 | . . . . . . 18 1 . . . . . Classes Destroyed 15 | 3 4 . . . 2 4 1 . . . . 1 Worker 13 | 2 4 . . . . 3 1 1 . . 1 1 Builder 3 | . . . . . . 3 . . . . . . Tunneler 5 | 4 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 7 | 1 . . . . 2 4 . . . . . . Mechanic 4 | . . . . . . 4 . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 5 | . 1 . . . . 4 . . . . . . Swarmer 20 | . 3 10 4 . . . 2 . . . 1 . Grunt 20 | . 6 . . . 3 11 . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 2 | . . . . . 1 1 . . . . . . Hunter 2 | . . . . . . . 2 . . . . . Programmer 8 | . . . . . 1 5 2 . . . . . Behemoth 1 | . . . . . . 1 . . . . . . Best Kill Streak 7 | 5 7 4 4 . 2 4 3 1 . . 1 1 Combat Bots Only 4 | . 3 4 4 . 2 3 3 . . . 1 . Max Kills in Single Turn 2 | 1 1 1 2 . 2 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Hostile Shots Fired 1154 | . 31 58 66 38 159 207 91 123 71 9 68 233 Missed 503 | . 9 24 30 22 59 49 24 78 45 5 33 125 Damage Taken 10660 | . 270 359 552 193 948 3308 1020 795 574 148 654 1839 Core 2886 | . 49 115 149 29 379 432 18 212 109 100 217 1077 Absorbed by Shields 127 | . . . . . . . 95 . . . . 32 Redirected to Shielding 635 | . . . 44 20 42 . 211 97 157 15 49 . Ignored by Resistances 142 | . . . . . . . . . . . 142 . Regen/Repaired (Parts) 378 | . . . . . . 275 . . . . 103 . Core Remaining (%) 75 | 100 80 71 . 67 45 49 98 81 91 . . . Volleys Fired 267 | 20 38 13 5 . 22 116 31 7 . . 8 7 Largest 2 | 2 2 2 2 . 2 2 2 2 . . 1 1 Hottest 125 | 70 70 46 63 . 48 125 113 90 . . 94 94 Shots Fired 477 | 40 70 25 9 . 43 220 46 9 . . 8 7 Gun 249 | 40 70 25 9 . 43 7 31 9 . . 8 7 Cannon 228 | . . . . . . 213 15 . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 282 | 20 49 25 8 . 21 116 36 7 . . . . Thermal 131 | 20 21 . 1 . 22 52 . . . . 8 7 Explosive . | . . . . . . . . . . . . . Electromagnetic 64 | . . . . . . 52 10 2 . . . . Robot Hit Streak 14 | 3 5 6 3 . 14 13 5 4 . . 6 4 Robot Miss Streak 5 | 5 4 4 3 . 2 5 2 2 . . 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 301 | 17 45 12 5 . 37 143 26 5 . . 6 5 Core Hits 156 | 8 22 10 4 . 22 66 14 4 . . 3 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . Critical Strikes 24 | 3 6 . . . 1 14 . . . . . . Burn 8 | 3 4 . . . 1 . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . Blast 13 | . . . . . . 13 . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8206 | 230 614 201 72 . 689 5288 662 116 . 13 182 139 Guns 2678 | 230 604 201 72 . 689 50 408 115 . . 170 139 Cannons 5160 | . . . . . . 4910 250 . . . . . Explosions 306 | . . . . . . 306 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 62 | . 10 . . . . 22 4 1 . 13 12 . Kinetic 4834 | 104 417 201 56 . 359 3038 567 92 . . . . Thermal 2067 | 126 187 . 16 . 330 1099 . . . . 170 139 Explosive 241 | . . . . . . 241 . . . . . . Electromagnetic 1002 | . . . . . . 888 91 23 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 . 1 1 3 3 Average Corruption 4 | . . . . . . 4 6 . 1 1 2 2 Corruption Purged 8 | . . . . . . 5 . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . Effects 96 | . . . . . . 79 10 . 1 1 5 . Message Errors 18 | . . . . . . 14 1 . 1 . 2 . Matter Fused 17 | . . . . . . 14 1 . . 1 1 . Heat Flow Errors 21 | . . . . . . 15 5 . . . 1 . Energy Discharges 9 | . . . . . . 8 1 . . . . . Parts Fused 2 | . . . . . . 2 . . . . . . Data Loss (minor) 14 | . . . . . . 13 1 . . . . . Data Loss (major) 7 | . . . . . . 5 1 . . . 1 . Misfires 3 | . . . . . . 3 . . . . . . Alerts 2 | . . . . . . 2 . . . . . . Weapon Failures 3 | . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 179 | . . . . . . 164 15 . . . . . Projectiles 179 | . . . . . . 164 15 . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 29 | . . . . . . 25 4 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 28 | . . . . . . 24 4 . . . . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 90 | . 5 . . . . 74 . . . 6 5 . Shots 2 | . . . . . . 2 . . . . . . Rammed 10 | . 2 . . . 1 1 . 1 . 3 2 . Targets Rammed 13 | . 2 . . . 1 3 1 1 . 3 2 . Kicked 2 | . . . . . . 1 1 . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 303 | 90 96 1 35 . 1 303 249 210 . . 116 124 Average Temperature 74 | 32 32 1 17 . 1 100 98 97 . . 59 49 Received Heat Transfer 1780 | . 141 69 261 90 360 727 . 72 51 . 9 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | 2 2 . . . . 1 1 . . . . 1 Heat Transferred 3916 | 592 851 . 37 . 703 1326 . . . . 222 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Peak Influence 641 | 35 173 336 290 128 130 641 333 412 461 144 271 215 Initial 313 | . 22 5 141 113 42 60 313 159 216 144 75 152 Average 189 | 9 80 169 204 41 61 239 251 159 266 142 117 139 Maximum Alert Level 2 | . . 1 1 . . 2 1 2 2 . 1 1 Low Security (%) 59 | 100 100 59 35 100 100 44 34 79 . 100 89 84 Level 1 29 | . . 40 64 . . 32 65 20 90 . 10 15 Level 2 10 | . . . . . . 22 . . 9 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 2 2 3 11 1 3 1 1 3 2 Investigation 7 | . . . 2 1 1 1 . . . 1 . 1 Extermination 10 | . . . . . 1 5 1 1 1 . 1 . Reinforcement 11 | . 1 . . 1 1 4 . 2 . . 1 1 Assault 1 | . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Distress Signals 13 | . 3 2 . 1 . 1 1 3 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 254 | . 16 24 25 17 11 44 14 45 22 4 20 12 Peak Tracking Total 16 | . 4 9 12 12 4 5 6 16 15 3 8 8 Tactical Retreats 34 | . 1 2 5 2 2 4 2 7 4 . 4 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Traps Triggered 11 | . 2 . 1 . 1 1 . 2 . 2 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . 4 Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Machines Disabled 6 | . . . . . . 5 . 1 . . . . Max in Single Turn 2 | . . . . . . 2 . 1 . . . . Garrison Access 3 | . . . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Machines Accessed 60 | . 8 6 6 5 2 8 3 9 2 . 5 6 Terminals 44 | . 5 6 5 4 1 5 1 7 . . 4 6 Fabricators 2 | . . . . . 1 . . . 1 . . . Repair Stations 5 | . 1 . . . . 2 1 . . . 1 . Recycling Units 3 | . 2 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 . 1 1 1 1 . . . Total Hacks 175 | . 27 17 18 16 2 23 4 36 4 . 10 18 Successful 87 | . 14 6 10 6 1 10 2 17 1 . 6 14 Failed 87 | . 12 11 8 10 1 13 2 19 3 . 4 4 Catastrophic 22 | . 1 2 2 2 1 4 1 5 . . 3 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 103 | . 11 15 13 10 1 12 1 22 . . 6 12 Terminals 137 | . 18 17 15 14 1 14 1 32 . . 7 18 Fabricators 3 | . . . . . 1 . . . 2 . . . Repair Stations 13 | . 2 . . . . 6 2 . . . 3 . Recycling Units 9 | . 7 . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 13 | . . . 3 2 . 3 1 2 2 . . . Terminal Hacks 54 | . 7 5 7 4 . 3 . 12 . . 3 13 Part Schematic 2 | . . . . . . . . 2 . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 6 | . 1 . 1 . . 2 . 1 . . . 1 Prototype ID Bank 4 | . 3 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 Level Access Points 5 | . . . 1 1 . . . 1 . . 1 1 Branch Access Points 4 | . . 1 1 . . . . 1 . . 1 . Emergency Access Points 3 | . . . 1 . . . . . . . . 2 Terminal Index 3 | . . . 1 . . . . 1 . . . 1 Alert Level 2 | . . . 1 . . . . 1 . . . . Unreport Threat 7 | . . 1 1 2 . . . 2 . . . 1 Locate Traps 7 | . 2 1 . . . 1 . 1 . . . 2 Reprogram Traps 1 | . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . . . . . Recall Investigation 2 | . . 1 . . . . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . 1 . . . 1 . . . Network Status 2 | . . . . . 1 . . . 1 . . . Repair Station Hacks 8 | . 1 . . . . 4 1 . . . 2 . Scan Component 5 | . 1 . . . . 2 1 . . . 1 . Repair 3 | . . . . . . 2 . . . . 1 . Recycling Unit Hacks 5 | . 3 . . . . . . 2 . . . . Report Inventory 3 | . 2 . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 1 . . . . Seal Access 3 | . . . . . . 1 1 1 . . . . Unauthorized Hacks 15 | . 3 1 3 2 . 2 . 2 . . 1 1 Terminals 11 | . 1 1 2 2 . 1 . 2 . . 1 1 Assimilate 5 | . . . 1 2 . 1 . 1 . . . . Operators 6 | . 1 1 1 . . . . 1 . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . Broadcast 1 | . . . 1 . . . . . . . . . Intercept 1 | . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 51 | . 7 6 6 5 1 8 2 6 1 . 4 5 Full Trace Events 4 | . . . 2 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . 1 . Time 142 | . . . . . . 114 . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Total Allies 10 | . . . . 3 . 3 . 4 . . . . Largest Group 3 | . . . . 2 . 3 3 3 . . . . Highest-Rated Group 138 | . . . . 62 . 93 93 138 . . . . Highest-Rated Ally 46 | . . . . 31 . 31 31 46 . . . . Total Orders 4 | . . . . . . 1 3 . . . . . EXPLORE 4 | . . . . . . 1 3 . . . . . Ally Attacks 49 | . . . . 7 . 17 7 18 . . . . Total Damage 1000 | . . . . 126 . 331 82 461 . . . . Kills 9 | . . . . 2 . 2 1 4 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted 1 | . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Robot Analysis Total 5 | . 1 . . . . 2 . 1 . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . . . . 1 3 . . . . . Drone Recoveries 2 | . . . . . . 1 1 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Turns Passed 9201 | 121 930 296 290 104 665 4239 724 717 410 192 257 256 Spaces Moved 10256 | 53 788 537 482 284 602 2237 790 1785 1099 465 570 564 Core 150 | 14 8 . . . 120 1 . . . . . 7 Treads 1580 | . . . . . 154 1426 . . . . . . Legs 738 | . . . . . . 510 228 . . . . . Wheels 825 | 39 486 . . . . 300 . . . . . . Hover . | . . . . . . . . . . . . . Flight 6963 | . 294 537 482 284 328 . 562 1785 1099 465 570 557 Fastest Speed 20 | 50 37 30 32 30 34 95 32 24 29 32 32 20 Average Speed 67 | 81 94 35 43 33 72 150 59 29 32 34 33 29 Slowest Speed 550 | 150 250 114 112 114 240 550 190 115 33 117 35 290 Overloaded Moves 424 | . . . . . . . . 424 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 106 | . . 6 12 13 . . 6 26 11 1 21 10 Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 3 72 46 41 55 10 35 12 30 18 9 54 32 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 39 | . . . . . . 39 . . . . . . Terrain Destroyed 83 | . . . . . . 77 6 . . . . . Melee . | . . . . . . . . . . . . . Projectile 27 | . . . . . . 21 6 . . . . . AOE 56 | . . . . . . 56 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Qua Sec Total 11928 | 88 914 611 538 279 784 2890 1001 1944 1139 498 607 635 Wait 1060 | . 32 39 46 3 131 423 117 131 31 6 43 58 Move 10041 | 52 787 524 458 258 601 2236 777 1737 1078 462 527 544 Hop 97 | . . 6 11 12 . . 6 21 9 1 21 10 Pick Up 90 | 8 14 6 1 2 9 16 12 9 3 6 2 2 Fast Attach 106 | 6 13 5 5 . 11 27 15 8 5 5 2 4 Attach 82 | . 4 7 6 4 6 18 10 12 5 3 1 6 Detach 52 | . 2 3 1 . 2 17 11 9 3 4 . . Swap 17 | . 2 1 2 . . 10 1 1 . . . . Drop 99 | 2 20 7 3 . 1 24 20 8 5 8 1 . Fire 267 | 20 38 13 5 . 22 116 31 7 . . 8 7 Melee . | . . . . . . . . . . . . . Ram 8 | . 2 . . . . . . 1 . 3 2 . Kick 2 | . . . . . . 1 1 . . . . . Crush 3 | . . . . . 1 2 . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 14) 575 | -10/Materials | Lost 3 parts (1p1n1w) 612 | -10/Materials | Discovered new exit (range 8) 659 | -10/Materials | Discovered new exit (range 14) 923 | -10/Materials | Discovered new exit (range 8) 1052 | -10/Materials | Entered another Materials area 1052 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -9/Materials | Identified exit to Mines 1347 | -9/Materials | Discovered new exit (range 5) 1348 | -9/Materials | Entered another Materials area 1348 | -8/Materials | Evolved 2 slots: Utility x2 1355 | -8/Materials | Identified exit to Storage 1355 | -8/Materials | Identified exit to Factory 1638 | -8/Materials | Entered Storage 1668 | -8/Storage | Lost 4 parts (1p3n) 1717 | -8/Storage | Met a pair of Derelict thieves 1742 | -8/Storage | Entered Factory 1742 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1773 | -7/Factory | Lost 4 parts (3n1u) 1985 | -7/Factory | Lost 4 parts (1p2n1u) 2159 | -7/Factory | Core integrity fell below 50% 2195 | -7/Factory | Lost 3 parts (1p1u1w) 2235 | -7/Factory | Discovered new exit (range 5) 2388 | -7/Factory | Identified exit to Factory 2407 | -7/Factory | Entered another Factory area 2407 | -6/Factory | Evolved 2 slots: Utility x2 2567 | -6/Factory | Build established: Scavenger-Mutant 2693 | -6/Factory | Spotted B-75 Beast 2764 | -6/Factory | Lost 7 parts (4n2u1w) 2774 | -6/Factory | Destroyed B-75 Beast 3233 | -6/Factory | Repaired Broken Imp. Medium Treads 3278 | -6/Factory | Repaired Med. Treads 3699 | -6/Factory | Build established: Scavenger-Skirmisher 5907 | -6/Factory | First assault squad dispatched 6093 | -6/Factory | Core integrity fell below 50% 6147 | -6/Factory | Lost 3 parts (2n1u) 6316 | -6/Factory | Allied Derelicts emerged from ambush trap array 6397 | -6/Factory | Build established: Mutant 6594 | -6/Factory | Discovered new exit (range 14) 6627 | -6/Factory | Identified exit to Factory 6646 | -6/Factory | Entered another Factory area 6646 | -5/Factory | Accompanied by 3 allies 6646 | -5/Factory | Evolved 2 slots: Utility x2 7002 | -5/Factory | Lost 3 allies 7058 | -5/Factory | Lost 4 parts (3u1w) 7311 | -5/Factory | Discovered new exit (range 8) 7313 | -5/Factory | Identified exit to Factory 7370 | -5/Factory | Entered another Factory area 7370 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7508 | -4/Factory | Build established: Hacker-Sprinter 7720 | -4/Factory | Spotted B-86 Titan 7797 | -4/Factory | Spotted B-86 Titan 7873 | -4/Factory | Identified exit to Research 7873 | -4/Factory | Identified exit to Upper Caves 8018 | -4/Factory | Lost 4 parts (2p2u) 8066 | -4/Factory | Allied Derelicts emerged from ambush trap array 8087 | -4/Factory | Entered Research 8087 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8476 | -3/Research | Spotted B-86 Titan 8489 | -3/Research | Discovered new exit (range 9) 8497 | -3/Research | Identified exit to Research 8497 | -3/Research | Entered another Research area 8497 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8553 | -2/Research | Discovered new exit (range 19) 8558 | -2/Research | Identified exit to Quarantine 8650 | -2/Research | Spotted B-90 Cyclops 8654 | -2/Research | Discovered new exit (range 17) 8689 | -2/Research | Entered Quarantine 8691 | -2/Quarantine | Spotted Alpha 7 8749 | -2/Quarantine | Identified exit to Access 8758 | -2/Quarantine | Lost 3 parts (3u) 8775 | -2/Quarantine | Found Alien Artifact 8775 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 8775 | -2/Quarantine | Warped through subspace 8822 | -2/Quarantine | Repaired Nuclear Pulse Array 8843 | -2/Quarantine | Garrison activated, responded to threat 8922 | -2/Quarantine | Spotted Fortress 8944 | -2/Quarantine | Discovered new exit (range 6) 8945 | -2/Quarantine | Identified exit to Section 7 8946 | -2/Quarantine | Entered Section 7 9102 | -2/Section 7 | Lost 5 parts (1p1n3u) 9111 | -2/Section 7 | Spotted Alpha 7 9125 | -2/Section 7 | Spotted Executioner 9132 | -2/Section 7 | Spotted B-99 Colossus 9135 | -2/Section 7 | Spotted Alpha 7 9189 | -2/Section 7 | Core integrity fell below 50% 9196 | -2/Section 7 | Core integrity fell below 20% 9202 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09195_ Slug penetrates Wall. 09195_ Knocked back. 09195_ X-82 Rainmaker knocked back. 09196_ Slug penetrates Wall. 09196_ Adv. Hacking Suite destroyed. 09197_ Imp. Thermal Shield destroyed. 09197_ Knocked back. 09197_ Med. Storage Unit destroyed. 09197_ Knocked back. 09197_ Mic. Antimatter Reactor destroyed. 09198_ Slug penetrates Wall. 09198_ X-82 Rainmaker knocked back. 09199_ Wall collapses. 09199_ Penetrated by Slug. 09199_ Exp. Q-thruster destroyed. 09200_ Slug penetrates H-81 Overseer. 09200_ Penetrated by Slug. 09202_ Adv. Signal Interpreter destroyed. 09202_ Knocked back. 09202_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ^ | | ??????????????????????????????################# | | ???????????????????????######?# + # | | ???????????????????????# % ### ###### # | | ???????????????????????# @ ;;# #????# [[ # | | ??????????###+###?###### H ! #????# [[ + | | ??????#### x % #????# [[ # "T | | ????? # x #????# # | | """"""" # """ """ h;##########+#### | | """"""" # " " """ h 7 | | """"""" # """ """ ####+################ | | # ????????????????????#"" """ | | ?? "" "" # """ """ #???????????????????#"" """ | | ????"S"" + " " " " #???????????????????#"T """ | | ??????" # """ """ #???????????????????#"" """ | | ???????#/# #???????????????????#"" """ | | ???????# """ """ #???????????????????# | | ???????# " " " " #???????????????????#] | | ######?# """ """ #???????????????##### #####+ | | #?# #??????????????? # # | | """ ### """ """ ##########???#?? # # "" | | """ #"" " " " " # ?? #?? + # "! | | """ #"T """ """ + """"""" #?? # # "" | | ### # """"""" #?? # # """" | | #?# """ """ # """"""" #?? # # """" | | #?# " " " " # #??##### # | | #?# """ """ # """"""" #?? # # | | ######?# # """"""" #?? # ###+## | | #?# """ """ # """"""" #?? "" + #?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 640 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 25 Resistance: TH 20 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 76 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 38 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Imp. Propulsion Shielding | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Robot Schematics ------------------ W-44 Eye | -4/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Nope Subspace Traveler Challenges ------------ None Game ------ Seed BombGreatMace Manual? 0 Play Time 02:00:02 Cumulative 125.1 hours Start 2024.03.26 @ 20:19:03 End 2024.03.27 @ 19:59:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e51c222-463b-4370-b42b-22de2dfb17ff