Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 20:54:31 Player: UnsuspectingSawblade Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (3572) 3572 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2303) 2303 TOTAL SCORE: 10710 Bonus ------- High Alert Combat Kills 603 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 663/700 Matter 191/300 Energy 84/100 System Corruption 3% Temperature Cool (0) Movement Flying (437) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Structural Scanner Reaction Control System Core Shielding > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Reaction Control System Reflective Plating Shield Generator Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Autogun Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Improved Treads High-capacity Storage Unit Structural Scanner Reaction Control System Reaction Control System Core Shielding Core Shielding Reflective Plating Shield Generator System Restoration Module Shotgun Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Demolisher] Protection Core Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 58 | 7 3 . 12 2 2 4 8 11 4 4 1 Power 4 | 1 . . 2 . . . . . 1 . . Engine 4 | 1 . . 2 . . . . . 1 . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 2 . 3 . 2 . 2 3 1 2 . Treads 13 | . 2 . 3 . 2 . 2 3 1 . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 . Utility 20 | 2 1 . 3 . . 2 4 5 2 . 1 Device 9 | 1 . . . . . 1 1 3 2 . 1 Storage 3 | 1 1 . . . . . . 1 . . . Processor 1 | . . . . . . . 1 . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 6 | . . . 3 . . 1 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 . . 4 2 . 2 2 3 . 2 . Energy Gun 7 | 1 . . 1 . . . . 3 . 2 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . 2 2 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . Parts Lost 22 | . . . 2 . . . 2 10 . 4 4 Power 2 | . . . . . . . . . . . 2 Propulsion 9 | . . . . . . . . 5 . 4 . Utility 6 | . . . 1 . . . 2 2 . . 1 Weapon 5 | . . . 1 . . . . 3 . . 1 Highest Loss Streak 4 | . . . 2 . . . 1 2 . 2 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 3 8 15 17 20 20 19 17 14 18 20 17 Power 3 | . 1 1 2 3 3 3 3 3 4 5 4 Propulsion 3 | 1 3 7 6 7 6 5 4 1 . . . Utility 5 | . 2 4 3 4 4 5 6 6 6 8 6 Weapon 4 | 1 1 3 4 6 6 5 3 3 7 7 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 2 . 2 . . 2 2 . . . 7 Power 4 | . . . 1 . . . . . . . 3 Propulsion . | . . . . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . 2 Weapon 6 | . 2 . . . . 2 . . . . 2 Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 94 | . 100 100 98 100 100 100 99 96 98 80 83 Engine 9 | . 14 14 11 11 11 11 9 9 9 9 6 Treads 26 | . 16 28 32 33 33 33 36 33 34 6 . Flight 2 | . . . . . . . . . . 10 15 Device 8 | . 14 14 9 . . 1 5 7 11 9 22 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 Processor 5 | . . . . . . . 4 9 9 9 7 Protection 11 | . . . 12 22 22 20 16 10 6 8 7 Energy Gun 5 | . 14 14 1 . . . . 1 18 17 15 Ballistic Gun 5 | . 14 14 5 . . 1 14 8 . . . Launcher 8 | . . . 13 21 22 15 3 8 . . . Peak Build Rating 28 | 7 8 8 16 16 17 20 26 28 25 25 27 Average Rating 19 | 4 7 8 12 15 16 18 22 22 24 22 26 On Entrance 15 | . 7 8 8 15 16 17 18 25 22 25 23 Avg Prop Armor Cover (%) 6 | . . . . . . . . 6 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 15 50 50 58 54 54 59 63 62 57 56 58 Greatest Support 83 | 20 40 40 63 63 63 63 83 83 80 80 8 Greatest Overweight (x) 18 | 1 1 1 1 . . . . 1 . 18 7 Average Overweight (x) . | . . 1 . . . . . . . 3 6 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 20 19 Average Carried 17 | 3 8 15 17 20 19 19 18 14 18 20 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 20 20 20 20 20 15 20 20 17 Scrap Suit Usage (%) 1 | . . . . . . . . 5 . . . Parts Cannibalized 3 | . . . . . . . . 3 . . . Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 3055 | 225 54 . 602 45 170 86 402 1046 218 207 . Remotely . | . . . . . . . . . . . . Salvage Created 3700 | 80 54 . 804 45 . 351 663 1114 364 225 . Parts 204 | 2 3 . 57 7 . 22 37 56 11 9 . Haulers Intercepted 6 | . 1 . 3 . . . 1 . 1 . . Recyclers Shooed 2 | 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 78 | . . . 19 . . 4 10 28 6 11 . Melee 1 | . . . . . . . . . 1 . . Guns 34 | . . . 6 . . 4 5 7 5 7 . AOE 38 | . . . 13 . . . 5 17 . 3 . Classes Destroyed 14 | 2 1 . 7 . . . . 4 . . . Worker 7 | . . . 3 . . . 3 . 1 . . Builder 9 | . . . 5 . . 1 3 . . . . Tunneler 6 | 1 . . . 2 . 3 . . . . . Hauler 6 | . 1 . 3 . . . 1 . 1 . . Recycler 6 | 1 . . 2 1 . 1 . . 1 . . Watcher 7 | . . . 3 . . . 4 . . . . Swarmer 23 | . . . 3 . . 4 4 8 . 4 . Cutter 1 | . . . . . . . . 1 . . . Grunt 34 | . . . 9 . . . 4 11 6 4 . Brawler 1 | . . . 1 . . . . . . . . Sentry 10 | . . . 6 . . . 2 2 . . . Specialist 2 | . . . . . . . . 2 . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 6 | . . . . . . . . 3 . 3 . Best Kill Streak 13 | 1 1 . 10 2 . 4 13 5 4 6 . Combat Bots Only 6 | . . . 4 . . 4 5 5 3 6 . Max Kills in Single Turn 4 | 1 1 . 4 1 . 1 4 3 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 3 3 . 1 . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Hostile Shots Fired 314 | . . 4 56 . . 17 39 90 26 64 18 Missed 84 | . . . 12 . . 7 8 26 7 20 4 Hits 230 | . . 4 44 . . 10 31 64 19 44 14 Melee 3 | . . . 3 . . . . . . . . Projectile 227 | . . 4 41 . . 10 31 64 19 44 14 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 8 | . . . 2 . . . 1 1 1 2 1 Actively Blocked 2 | . . . . . . . . . . 2 . Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 3730 | . . 49 583 30 . 77 487 1446 307 543 208 Core 534 | . . 11 57 . . 13 15 214 71 116 37 Absorbed by Shields 91 | . . . . . . . . 39 52 . . Redirected to Shielding 97 | . . . 13 . . 2 3 46 4 22 7 Ignored by Resistances 22 | . . . . . . . 22 . . . . Regen/Repaired (Parts) 21 | . . . . . . . . 21 . . . Core Remaining (%) 75 | 100 . 95 . . . 82 . . . 24 . Volleys Fired 248 | 10 4 . 53 4 . 7 34 86 21 28 1 Largest 2 | 2 2 . 2 1 . 2 2 2 2 2 1 Hottest 126 | 70 70 . 79 30 . 46 72 72 126 126 63 Shots Fired 434 | 20 8 . 90 4 . 14 68 132 41 56 1 Gun 289 | 20 8 . 48 . . 14 58 54 40 46 1 Cannon . | . . . . . . . . . . . . Launcher 145 | . . . 42 4 . . 10 78 1 10 . Special . | . . . . . . . . . . . . Kinetic 174 | 10 4 . 34 . . 14 58 54 . . . Thermal 115 | 10 4 . 14 . . . . . 40 46 1 Explosive 93 | . . . 42 4 . . . 36 1 10 . Electromagnetic 52 | . . . . . . . 10 42 . . . Robot Hit Streak 43 | 5 2 . 16 2 . 5 36 19 33 43 . Robot Miss Streak 4 | 2 3 . 4 1 . 2 2 2 . 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 1 . . 1 1 . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 1 . Shots Hit Robots 258 | 12 3 . 46 3 . 16 50 61 33 34 . Core Hits 198 | 4 2 . 64 3 . 8 34 49 14 20 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . . Critical Strikes 10 | . . . 2 . . 1 . 1 2 4 . Burn 8 | . . . 2 . . . . . 2 4 . Destroy 2 | . . . . . . 1 . 1 . . . Melee Attacks 9 | . . . . . . 9 . . . . . Impact . | . . . . . . . . . . . . Slashing 9 | . . . . . . 9 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8821 | 160 49 . 2189 205 . 590 1501 2675 589 863 . Guns 3459 | 142 35 . 429 . . 127 802 758 584 582 . Cannons . | . . . . . . . . . . . . Explosions 4789 | . . . 1730 205 . . 656 1917 . 281 . Melee 433 | . . . . . . 433 . . . . . Ramming 140 | 18 14 . 30 . . 30 43 . 5 . . Kinetic 2107 | 57 22 . 341 . . 127 802 758 . . . Thermal 1370 | 85 13 . 88 . . . . 18 584 582 . Explosive 2681 | . . . 1730 205 . . . 465 . 281 . Electromagnetic 2090 | . . . . . . . 656 1434 . . . Impact . | . . . . . . . . . . . . Slashing 433 | . . . . . . 433 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 . 1 3 Average Corruption 1 | . . . . . . . . 1 . 1 1 Corruption Purged 2 | . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . . . . . 6 1 Message Errors 2 | . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 221 | . . . 50 . . 92 8 71 . . . Projectiles . | . . . . . . . . . . . . Explosions 129 | . . . 50 . . . 8 71 . . . Melee 92 | . . . . . . 92 . . . . . Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 488 | . . . 24 30 . . 22 412 . . . Shots 21 | . . . 2 1 . . 1 17 . . . Rammed 8 | . . . 3 . . 2 3 . . . . Targets Rammed 20 | 9 1 . 3 . . 2 4 . 1 . . Kicked 10 | 9 1 . . . . . . . . . . Crushed 2 | . . . . . . . 1 . 1 . . Highest Temperature 352 | 27 27 . 45 . . . 7 25 352 253 . Average Temperature 49 | 10 12 . 21 . . . 5 7 140 38 . Received Heat Transfer 1113 | . . 27 186 . . . 225 360 135 180 . Effects 1 | . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 5 . . . Combat Hostiles 4 | . . . . . . . . 4 . . . Parts Fried 15 | . . . . . . . 4 11 . . . Impact Corruptions 1 | 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 5 | . . . 2 . . . . . 2 1 . Heat Transferred 3586 | 259 37 . 407 . . . . . 1406 1477 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 2 5 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Maximum Alert Level 4 | . . . 2 1 . . . 4 3 3 2 Low Security (%) 34 | 100 100 100 36 66 . 100 100 5 . . 11 Level 1 10 | . . . 20 33 . . . 5 . . 74 Level 2 26 | . . . 43 . . . . 37 40 34 14 Level 3 22 | . . . . . . . . 30 59 65 . Level 4 5 | . . . . . . . . 20 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1491 | 5 8 . 517 216 . 84 180 1491 749 830 435 Initial 726 | . . . . 191 . . 23 98 726 445 435 Average 439 | . . . 279 194 . 5 38 792 705 655 300 Influence Increases 3545 | 10 14 . 877 37 . 126 366 1493 197 425 . Destroy 0b10 Robot/C 1560 | . . . 380 . . 80 200 560 120 220 . Destroy 0b10 Robot/NC 220 | 10 5 . 80 15 . 35 55 5 15 . . Destroy Leader 246 | . 2 . 112 . . 10 50 30 22 20 . Successful Hack 71 | . 6 . 27 . . . 24 14 . . . Disable Machine 165 | . . . 90 . . . 15 45 15 . . Anti-Garrison Action 700 | . . . . . . . . 600 . 100 . Destroy Structure 448 | . 1 . 188 22 . 1 7 179 10 40 . Lose Combat Pursuer 135 | . . . . . . . 15 60 15 45 . Influence Decreases 3412 | 10 14 . 385 351 178 66 275 153 1003 280 697 Entered New Map 1969 | . . . . 301 178 . 37 53 765 240 395 Time Decay 1232 | 10 14 . 365 50 . 66 227 . 238 . 262 Lost Part 211 | . . . 20 . . . 11 100 . 40 40 Squads Dispatched 8 | . . . 3 . . . . . 4 . 1 Investigation 2 | . . . 1 . . . . . 1 . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 2 | . . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 4 | . . . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 1 2 31 . . 4 14 28 7 12 1 Peak Tracking Total 6 | . 1 2 5 . . 4 6 5 3 6 1 Tactical Retreats 8 | . . . . . . . 1 4 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 6 | . . . . . . . . 1 1 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 13 | . . . 6 . . . 1 5 1 . . Max in Single Turn 2 | . . . 1 . . . 1 2 1 . . Garrison Relay 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 23 | . 2 . 8 . 1 . 6 3 1 1 1 Terminals 16 | . 1 . 5 . . . 5 3 . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 51 | . 5 . 21 . 1 . 14 5 2 1 2 Successful 24 | . 2 . 9 . 1 . 9 1 2 . . Failed 27 | . 3 . 12 . . . 5 4 . 1 2 Catastrophic 11 | . 1 . 3 . . . 3 2 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 5 . 16 . 1 . 8 1 . . 2 Terminals 35 | . 2 . 12 . . . 13 5 . 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 3 . 3 . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . Terminal Hacks 13 | . . . 3 . 1 . 8 1 . . . Record 2 | . . . . . . . 2 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 1 . 8 . . . 4 3 1 1 1 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . Alert ID Control 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 . . . Machine Destruction 8 | . . . . . . . . 8 . . . Attached 1 | . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Active Infowar (turns) 3053 | 22 313 87 1284 . . 172 455 . 152 4 564 Structural 883 | . . . . . . . 163 . 152 4 564 Seismic 2170 | 22 313 87 1284 . . 172 292 . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 9177 | 132 313 87 1493 111 411 1023 694 2464 509 1376 564 Spaces Moved 4061 | 68 167 37 781 63 255 557 333 1262 143 302 93 Core 18 | 14 . . . . . . . . . 4 . Treads 3648 | . 83 37 781 63 255 557 333 1262 143 134 . Legs 138 | 54 84 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 257 | . . . . . . . . . . 164 93 Fastest Speed 50 | 50 120 240 160 160 160 160 160 160 160 160 517 Average Speed 187 | 112 167 240 160 160 160 160 160 161 160 390 596 Slowest Speed 1080 | 120 240 240 240 160 160 160 160 200 160 1080 597 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 6 24 15 70 12 62 82 38 95 10 32 4 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . Spaces Dug 58 | . . . 14 . . 1 . 34 9 . . Terrain Destroyed 499 | . . . 219 28 . 1 6 196 9 40 . Melee 1 | . . . . . . 1 . . . . . Projectile . | . . . . . . . . . . . . AOE 498 | . . . 219 28 . . 6 196 9 40 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total 5156 | 99 195 36 929 68 258 667 428 1549 378 448 101 Wait 594 | . 1 . 58 . . 63 35 123 203 107 4 Move 4048 | 67 166 36 780 62 254 556 332 1260 142 300 93 Hop . | . . . . . . . . . . . . Pick Up 59 | 6 15 . 10 . 1 8 7 9 3 . . Fast Attach 12 | 5 . . 1 . . 1 . 2 1 2 . Attach 23 | 2 . . 3 . . . 4 11 . . 3 Detach 1 | . . . . . . . . 1 . . . Swap 69 | . 3 . 15 2 2 4 8 23 7 5 . Drop 32 | . 5 . 6 . 1 11 4 5 . . . Fire 248 | 10 4 . 53 4 . 7 34 86 21 28 1 Melee 9 | . . . . . . 9 . . . . . Ram . | . . . . . . . . . . . . Kick 10 | 9 1 . . . . . . . . . . Crush 10 | . . . 3 . . 2 4 . 1 . . Escape Stasis 6 | . . . . . . . . . . 6 . Rewire 35 | . . . . . . 6 . 29 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 446 | -10/Materials | Entered Mines 449 | -10/Mines | Met a Derelict bent on vengeance 521 | -10/Mines | Discovered new exit (range 5) 533 | -10/Mines | Entered Materials 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1047 | -9/Materials | Discovered new exit (range 13) 1462 | -9/Materials | Discovered new exit (range 14) 1678 | -9/Materials | Discovered new exit (range 9) 1759 | -9/Materials | Identified exit to Mines 2026 | -9/Materials | Entered Mines 2070 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2070 | -9/Mines | Discovered new exit (range 5) 2137 | -9/Mines | Entered Exiles 2174 | -9/Exiles | Met 8R-AWN 2205 | -9/Exiles | Met EX-HEX 2256 | -9/Exiles | Met EX-BIN 2281 | -9/Exiles | Aligned with FarCom system 2283 | -9/Exiles | Given EX-Vault access code 2328 | -9/Exiles | Opened EX-Vault 2346 | -9/Exiles | Found Chronowheel 2379 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2430 | -9/Exiles | Met EX-DEC 2528 | -9/Exiles | Discovered new exit (range 14) 2548 | -9/Exiles | Left Exiles lab with Chronowheel 2548 | -9/Exiles | Entered Mines 2736 | -8/Mines | Discovered new exit (range 5) 3513 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3514 | -8/Mines | Discovered new exit (range 12) 3524 | -8/Mines | Found Scrap Suit 3571 | -8/Mines | Entered Materials 3571 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3905 | -8/Materials | Discovered new exit (range 10) 3911 | -8/Materials | Identified exit to Storage 4263 | -8/Materials | Identified exit to Garrison 4265 | -8/Materials | Entered Garrison 4402 | -8/Garrison | Triggered checkpoint 4432 | -8/Garrison | Triggered checkpoint 4439 | -8/Garrison | Triggered checkpoint 4495 | -8/Garrison | Installed Relay Interface Framework 4522 | -8/Garrison | Triggered checkpoint 4987 | -8/Garrison | Triggered checkpoint 5139 | -8/Garrison | Discovered new exit (range 14) 5488 | -8/Garrison | Discovered new exit (range 10) 5541 | -8/Garrison | Triggered checkpoint 5887 | -8/Garrison | Discovered new exit (range 12) 5979 | -8/Garrison | Triggered checkpoint 6083 | -8/Garrison | Garrison Relay disabled 6223 | -8/Garrison | Triggered checkpoint 6729 | -8/Garrison | Entered Materials 6881 | -8/Materials | Garrison activated, responded to threat 7232 | -8/Materials | Core integrity fell below 50% 7237 | -8/Materials | Identified exit to Garrison 7238 | -8/Materials | Entered Garrison 7262 | -8/Garrison | Triggered checkpoint 7642 | -8/Garrison | Triggered checkpoint 8242 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 8278 | -8/Garrison | Discovered new exit (range 12) 8476 | -8/Garrison | Triggered checkpoint 8614 | -8/Garrison | Entered Factory 8614 | -7/Factory | Evolved 2 slots: Utility x2 8902 | -7/Factory | Build established: Scavenger-Mutant 9178 | -7/Factory | Self-destructed Last Messages --------------- Replicator. 08822_ U-05 Engineer completes Subcomponent Replicator. 08825_ Connecting with Terminal... 08825_ Current location identified: Factory 08830_ Subcomponent Replicator comes online. 09072_ K-01 Serf cleans the Fusion Modulator. 09086_ ALERT: Cargo convoy en route, clear transfer corridor. 09107_ K-01 Serf cleans the Fusion Modulator. 09108_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1B. 09154_ ALERT: All DSF locations entering lockdown mode. 09154_ Cld. Ion Engine destroyed. 09172_ Adv. Targeting Computer destroyed. 09175_ Pulse Rifle destroyed. 09177_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | # """ # # ##???????????????????? | | # """ " "" # ###########???????????????????? | | ?? """ "R"" # ####???????????????????? | | ? """" # ##?????????????????????? | | ?############# ##?????????????????????? | | ?############# ##?????????????????????? | | ????????????## ##?????????????????????? | | ????????????######### ##?????????????????????? | | ????????????######### ##?????????????????????? | | ???????????????????## ####### #######????????? | | ???????????????????## #######+#######????????? | | ??????############### # ##????????? | | ??????###############a # """ """ ##????????? | | ??????## # # """ """ + ????????? | | ??????## # # """ """ ##????????? | | ??????## # # ##????????? | | ??????## # # """ """ ##????????? | | ??????## # + """ """ ##????????? | | ??????## + # """ """ ##????????? | | ??????## # # ##????????? | | ??????## # # ##????????? | | ??????## # # ##????????? | | ??????## # # [ ##????????? | | ??????## # ###############????????? | | ??????## # ###############????????? | | ??????############### @# ?????????????????????? | | ??????############### # ?????????????????????? | | ???????????????????## # ?????????????????????? | | ???????????????????## # ?????????????????????? | | ???????????????????## # ?????????????????????? | | ???????????????????## # ?????????????????????? | | ???????????????????## + ?????????????????????? | | ???????????????????## # ?????????????????????? | | ??????????????????? # # ?????????????????????? | | ??????????????????? # # ?????????????????????? | | ??????????????????? #p # ?????????????????????? | | ??????????????????? # k##?????????????????????? | | ??????????????????? # ???????????????????????? | | ??????????????????? + ???????????????????????? | | ??????????????????? # ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Infiltrator That Tickles Challenges ------------ None Game ------ Seed BiometalStorageDoublenader Manual? 0 Play Time 00:57:44 Cumulative 15.3 hours Start 2025.11.19 @ 17:37:00 End 2025.11.19 @ 20:54:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b3597de-ef3a-42ac-8d48-c1d609db68ba