Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 19:55:57 Player: StaticNoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2584) 2584 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 5462 Bonus ------- High Alert Combat Kills 53 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 49/100 System Corruption 0% Temperature Cool (16) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Targeting Computer Core Shielding > --- WEAPON (3) ------- Heavy Laser Light Assault Rifle > --- INVENTORY (15) --- Large Storage Unit Large Storage Unit Seismic Detector High-powered Tractor Beam Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Targeting Computer > --- WEAPON ----------- Heavy Laser Light Assault Rifle > --- INVENTORY -------- Large Storage Unit Large Storage Unit Seismic Detector High-powered Tractor Beam Plasma Cutter [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 2 . Weapon 1 | . . 1 . . . Parts Attached 65 | 7 11 21 3 10 13 Power 8 | 1 2 3 1 . 1 Engine 8 | 1 2 3 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 4 8 1 3 3 Treads 13 | 2 1 8 1 1 . Leg 4 | . 1 . . . 3 Wheel 4 | . 2 . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 3 . 4 4 Device 9 | 1 1 2 . 2 3 Storage 4 | 1 1 1 . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 2 3 7 1 3 5 Energy Gun 3 | 1 . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 3 4 . 2 4 Ballistic Cannon 2 | . . 2 . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 37 | . 2 7 6 8 14 Power 6 | . . 2 1 1 2 Propulsion 13 | . 1 1 3 5 3 Utility 3 | . . . . . 3 Weapon 15 | . 1 4 2 2 6 Highest Loss Streak 11 | . 2 3 6 2 11 To Critical Strikes . | . . . . . . Average Backups 10 | . 5 14 13 7 7 Power 1 | . 1 1 1 1 . Propulsion 1 | . . 2 3 . . Utility 5 | . 3 6 6 5 4 Weapon 2 | . . 3 1 . 1 Tool/Special . | . . . . . . Unused Backups 6 | . . 2 . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 2 . . 3 Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 99 99 95 90 79 Engine 10 | . 14 10 9 8 6 Treads 24 | . 24 31 31 17 . Leg 1 | . . . . . 10 Wheel 2 | . 3 . . 3 8 Device 12 | . 14 11 11 18 13 Storage 11 | . 14 11 11 9 7 Processor 1 | . . . . 8 9 Ballistic Gun 23 | . 26 28 18 7 14 Ballistic Cannon 4 | . . 4 13 15 3 Peak Build Rating 29 | 7 8 14 15 18 29 Average Rating 11 | 5 7 11 13 15 17 On Entrance 9 | . 7 8 14 13 15 Naked Turns . | . . . . . . Heaviest Build 40 | 15 30 37 38 40 36 Greatest Support 60 | 40 40 60 60 60 40 Greatest Overweight (x) 2 | . 1 1 . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 13 Most Carried 15 | 2 11 15 15 11 11 Average Carried 10 | 1 5 14 13 7 7 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 11 15 9 11 5 Class Distribution -------------------- 55% | Scavenger-Gunner 19% | Scavenger-Mutant 19% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 2475 | 285 317 963 110 472 328 Remotely 366 | . . . . 366 . Salvage Created 2988 | 87 652 1376 55 395 423 Parts 178 | 5 42 78 4 30 19 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 83 | . 16 33 12 14 8 Guns 45 | . 16 17 1 3 8 Cannons 15 | . . 2 2 11 . AOE 23 | . . 14 9 . . Classes Destroyed 12 | 2 4 3 2 1 . Worker 4 | . . 3 . 1 . Tunneler 2 | 1 . . . 1 . Hauler 5 | . 2 3 . . . Recycler 4 | 1 . 3 . . . Watcher 2 | . 2 . . . . Swarmer 27 | . 6 11 4 6 . Grunt 34 | . 10 14 . 4 6 Brawler 1 | . . . . 1 . Duelist 4 | . . 1 . 1 2 Sentry 9 | . . 7 . 2 . Demolisher 1 | . . . 1 . . Assembled 7 | . . . 7 . . Best Kill Streak 11 | 2 4 11 7 5 4 Combat Bots Only 10 | . 4 10 7 5 4 Max Kills in Single Turn 5 | 1 1 3 5 1 1 Gunslinging . | . . . . . . Exploded 5 | . . 3 5 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 483 | . 94 138 38 104 109 Missed 138 | . 22 39 10 39 28 Hits 345 | . 72 99 28 65 81 Melee 13 | . . 1 2 . 10 Projectile 332 | . 72 98 26 65 71 AOE 16 | . . . 16 . . Critical Strikes 7 | . 1 1 . . 5 Damage Taken 5243 | . 783 1301 886 816 1457 Core 1000 | . 146 210 86 156 402 Absorbed by Shields . | . . . . . . Redirected to Shielding 9 | . . . . . 9 Core Remaining (%) 55 | 100 41 . 26 . . Volleys Fired 281 | 6 70 108 10 46 41 Largest 3 | 2 2 3 3 3 3 Hottest 125 | 70 70 76 83 125 89 Shots Fired 674 | 12 140 298 24 109 91 Gun 554 | 12 140 267 8 39 88 Cannon 104 | . . 18 13 70 3 Launcher 16 | . . 13 3 . . Special . | . . . . . . Kinetic 618 | 6 130 285 21 101 75 Thermal 40 | 6 10 . . 8 16 Explosive 16 | . . 13 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | 3 14 16 3 11 23 Robot Miss Streak 5 | 1 5 5 3 3 2 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 3 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 443 | 8 88 187 12 70 78 Core Hits 198 | 3 36 86 23 23 27 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . . 2 . . 1 Critical Strikes 11 | . 1 3 . 4 3 Burn 3 | . 1 . . . 2 Destroy 4 | . . 3 . . 1 Blast 4 | . . . . 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6668 | 99 963 2637 733 1274 962 Guns 4047 | 99 963 1627 44 388 926 Cannons 1228 | . . 184 122 886 36 Explosions 1339 | . . 794 545 . . Melee . | . . . . . . Ramming 54 | . . 32 22 . . Kinetic 4801 | 73 889 1811 166 1189 673 Thermal 474 | 26 74 . . 85 289 Explosive 1339 | . . 794 545 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 29 | . . 24 5 . . Projectiles . | . . . . . . Explosions 29 | . . 24 5 . . Melee . | . . . . . . Knockbacks 10 | . . . 4 5 1 Impact . | . . . . . . Kinetic 10 | . . . 4 5 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 9 | . . 6 3 . . Targets Rammed 9 | . . 6 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 207 | 54 120 19 4 100 207 Average Temperature 34 | 28 33 4 4 40 58 Received Heat Transfer 1634 | . 345 324 20 252 693 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1258 | 74 296 . . 185 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 59 | 100 100 15 96 100 46 Level 1 27 | . . 54 3 . 53 Level 2 12 | . . 30 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 470 | 5 116 470 209 133 280 Initial 136 | . . . 136 26 81 Average 189 | . 52 344 138 52 183 Influence Increases 2299 | 10 471 987 131 371 329 Destroy 0b10 Robot/C 1520 | . 320 660 100 280 160 Destroy 0b10 Robot/NC 85 | 10 20 45 . 10 . Destroy Leader 344 | . 68 176 10 60 30 Successful Hack 115 | . 48 48 . 5 14 Disable Machine 30 | . . 15 . 15 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 65 | . . 43 21 1 . Lose Combat Pursuer 90 | . 15 . . . 75 Influence Decreases 2029 | 10 469 637 416 313 184 Entered New Map 303 | . . 2 216 41 44 Time Decay 1375 | 10 449 565 140 211 . Lost Part 351 | . 20 70 60 61 140 Squads Dispatched 9 | . 2 5 . 2 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 2 4 . . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 22 58 22 24 9 Peak Tracking Total 13 | . 5 8 13 7 6 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 4 | . . 2 . 1 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 23 | . 8 9 . 5 1 Terminals 19 | . 6 8 . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 69 | . 26 28 . 13 2 Successful 34 | . 14 15 . 4 1 Failed 34 | . 11 13 . 9 1 Catastrophic 3 | . 3 . . . . Database Lockouts 1 | . 1 . . . . Manual 50 | . 21 18 . 11 . Terminals 62 | . 22 26 . 12 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 4 2 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 3 5 . . 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . . 4 . . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . Retrieve Components 3 | . 2 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 21 | . 9 9 . 3 . Terminals 21 | . 9 9 . 3 . Assimilate 1 | . 1 . . . . Botnet 5 | . 2 2 . 1 . Operators 3 | . 1 1 . 1 . Skim 12 | . 5 6 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 6 9 . 5 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . 10 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 822 | 25 642 . . 111 44 Seismic 822 | 25 642 . . 111 44 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4199 | 127 1169 1751 283 507 362 Spaces Moved 1921 | 64 579 742 150 218 168 Core 7 | 4 . . . . 3 Treads 1529 | 60 482 668 150 169 . Legs 64 | . . . . . 64 Wheels 321 | . 97 74 . 49 101 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 115 160 100 50 Average Speed 153 | 153 160 155 160 150 112 Slowest Speed 240 | 160 240 160 160 240 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 6 95 90 34 27 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . . 63 23 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 86 | . . 63 23 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2656 | 78 691 1154 171 296 266 Wait 307 | . 20 243 . 10 34 Move 1917 | 63 578 741 149 218 168 Hop . | . . . . . . Pick Up 24 | 2 7 9 . 5 1 Fast Attach 35 | 7 4 7 . 6 11 Attach 22 | . 1 6 6 3 6 Detach . | . . . . . . Swap 36 | . 6 20 3 5 2 Drop 25 | . 5 14 . 3 3 Fire 281 | 6 70 108 10 46 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 9 | . . 6 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 1 exit: Mat) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Central database locked down 242 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Identified exit to Materials 771 | -10/Materials | Loaded intel: 14 trap records 919 | -10/Materials | Core integrity fell below 50% 947 | -10/Materials | Learned location of Storage (-7) 963 | -10/Materials | Discovered exit to Materials (range 15) 985 | -10/Materials | Learned 2 Materials zone layouts 1034 | -10/Materials | Learned Storage terminal intel 1061 | -10/Materials | Build established: Scavenger-Mutant 1197 | -10/Materials | Discovered new exit (range 9) 1297 | -10/Materials | Entered another Materials area 1297 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1298 | -9/Materials | Identified exit to Materials 1599 | -9/Materials | Build established: Scavenger-Gunner 1622 | -9/Materials | Destroyed 10 combat bots 1796 | -9/Materials | Discovered exit to Materials (range 15) 2290 | -9/Materials | Core integrity fell below 50% 2442 | -9/Materials | Lost 3 parts (1p2w) 2541 | -9/Materials | Discovered exit to Materials (range 15) 2681 | -9/Materials | Discovered new exit (range 12) 2796 | -9/Materials | Identified exit to Mines 2886 | -9/Materials | Learned 8 Materials zone layouts 2917 | -9/Materials | Learned 4 Recycling zone layouts 2945 | -9/Materials | Learned Storage trap positions 2947 | -9/Materials | Learned 4 Recycling zone layouts 2969 | -9/Materials | Learned 2 Storage zone layouts 3048 | -9/Materials | Entered Mines 3062 | -9/Mines | Met a Derelict bent on vengeance 3216 | -9/Mines | Assembled infested the area 3279 | -9/Mines | Destroyed 7 combat bots 3300 | -9/Mines | Lost 6 parts (1p3n2w) 3331 | -9/Mines | Entered Materials 3331 | -8/Materials | Evolved 2 slots: Utility x2 3332 | -8/Materials | Identified exit to Factory 3703 | -8/Materials | Garrison activated, responded to threat 3784 | -8/Materials | Discovered exit to Factory (range 15) 3838 | -8/Materials | Identified exit to Garrison 3838 | -8/Materials | Entered Garrison 3839 | -8/Garrison | Identified exit to Materials 3858 | -8/Garrison | Triggered checkpoint 3871 | -8/Garrison | Garrison Relay disabled 4008 | -8/Garrison | Core integrity fell below 50% 4035 | -8/Garrison | Core integrity fell below 20% 4067 | -8/Garrison | Lost 11 parts (1p2n2u6w) 4200 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04173_ Acquired 10 matter. 04175_ L-31 Rogue suffers critical hit (Burn). 04176_ Acquired 1 matter. 04183_ Carbon-fiber Leg severed. 04184_ Acquired 1 matter. 04186_ Imp. Aluminum Leg melted. 04186_ L-31 Rogue destroyed. 04186_ Switching to secondary target: G-47 Trooper. 04187_ Acquired 1 matter. 04187_ Lgt. Angular Momentum Engine destroyed. 04190_ Acquired 1 matter. 04191_ Aluminum Leg destroyed. 04193_ Acquired 1 matter. 04194_ Particle Gun melted. 04194_ G-47 Trooper destroyed. 04195_ Acquired 1 matter. 04196_ Adv. Heat Sink destroyed. 04198_ Acquired 10 matter. 04199_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????####?????# #??????????????????????? | | ????????????"""""""???# #??????????????????????? | | ???????????"""!!!!!!??# #??????????????????????? | | ??????????#"" ## #??????????????????????? | | ??????????#"! + #??????????????????????? | | ??????????#"! + #??????????????????????? | | ??????????#"! ## #??????????????????????? | | ??????????#"! ?????# #??????????????????????? | | ??????????#""?????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????################ #??????????????????????? | | ???????# ^ +??????????????????????? | | ???????# !^ !+??????????????????????? | | ???????###!! ##### ## =#??????????????????????? | | ????????#"!""????# ##=/@#??????????????????????? | | ????????#####????##+###%=!#??????????????????????? | | ??????????????????#???#=g!#??????????????????????? | | ??????????????????????#= !#??????????????????????? | | ??????????????????????#* #?????###??????????????? | | ??????????????????????# % ####+##T#++##""""##?+??? | | ??????????????????????+ = #? | | ??????????????????????# % ? | | ??????????????????????# ? | | ??????????????????????############^^^## ## ?? | | ?????????????????????????????????? #??? #?????? | | ?????????????????????????????????? ???? ????? | | ?????????????????????????????????? ???? ??? | | ?????????????????????????????????? ??????? | | ?????????????????????????????????? ?????? | | ??????????????????????????????????? ## #?????? | | ??????????????????????????????????? #? " #?????? | | ?????????????????????????????????+? ??"%" ?????? | | ?????????????????????????????????+? ?? ?????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????? #???????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????/?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????+???+???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentTrackerManipulator Manual? 0 Play Time 00:29:34 Cumulative 215.0 hours Start 2025.08.26 @ 19:25:21 End 2025.08.26 @ 19:55:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a27bddcc-1839-479f-8e16-2a2b6ed064b0