Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 21:18:08 Player: celerysam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1201) 1201 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (725) 725 TOTAL SCORE: 4396 Bonus ------- High Alert Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 1/300 Energy 46/100 System Corruption 0% Temperature Cool (9) Movement Flying (109) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Cesium-ion Thruster > --- UTILITY (3) ------ Advanced Heat Sink Small Storage Unit ECM Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (8) ---- Ion Engine Flight Unit Surge Thruster Structural Scanner Transmission Jammer Improved Shield Generator Relay Coupler [Sentry] (21) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Small Storage Unit Advanced ECM Suite Improved Shield Generator Grenade Launcher Heavy Missile Launcher Mining Laser [Rating: 31] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 55 | 7 10 10 1 4 22 1 Power 10 | 1 2 2 . 1 4 . Engine 6 | 1 2 . . . 3 . Core 4 | . . 2 . 1 1 . Reactor . | . . . . . . . Propulsion 21 | 2 5 4 . . 10 . Treads 5 | . 1 4 . . . . Leg 2 | 2 . . . . . . Wheel 3 | . 3 . . . . . Hover . | . . . . . . . Flight 11 | . 1 . . . 10 . Utility 8 | 1 1 . 1 1 4 . Device 5 | . 1 . . 1 3 . Storage 3 | 1 . . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 3 2 4 . 2 4 1 Energy Gun 3 | 1 . 1 . 1 . . Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 8 | 2 1 1 . 1 3 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 17 | . 2 . . 9 4 2 Power 5 | . 1 . . 2 . 2 Propulsion 5 | . . . . 2 3 . Utility 1 | . . . . 1 . . Weapon 6 | . 1 . . 4 1 . Highest Loss Streak 4 | . 2 . . 4 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 93 89 100 83 82 80 Engine 5 | . 14 5 . . 2 15 Core 6 | . . 5 11 12 7 . Treads 18 | . . 23 44 28 . . Leg 4 | . 19 . . . . . Wheel 2 | . 8 11 . . . . Flight 8 | . . . . . 35 28 Device 12 | . 8 11 11 17 17 18 Storage 10 | . 14 11 11 9 9 9 Energy Gun 5 | . 4 3 11 7 . . Energy Cannon 4 | . . 11 11 3 . . Ballistic Gun 8 | . 22 6 . 5 8 8 Peak Build Rating 31 | 6 11 24 25 31 28 22 Average Rating 19 | 4 8 17 24 25 23 19 On Entrance 14 | . 6 10 24 25 11 22 Naked Turns . | . . . . . . . Heaviest Build 43 | 11 15 20 35 43 20 18 Greatest Support 88 | 20 26 88 88 88 20 18 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 8 Average Capacity 10 | 7 8 8 14 15 8 8 Most Carried 15 | 6 8 8 11 15 12 8 Average Carried 8 | 4 7 7 10 12 8 7 Final Capacity 15 | 8 8 8 15 15 8 8 Final Carried 13 | 6 8 8 11 13 8 7 Class Distribution -------------------- 76% | Mutant 14% | Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Garrison Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 708 | 217 87 4 202 84 114 . Remotely . | . . . . . . . Salvage Created 928 | . 343 31 200 161 193 . Parts 81 | . 23 9 17 7 25 . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 40 | . 8 4 11 4 13 . Guns 21 | . 8 . 4 3 6 . Cannons 8 | . . 2 5 1 . . AOE 11 | . . 2 2 . 7 . Classes Destroyed 5 | . 3 . . 1 1 . Hauler 2 | . 2 . . . . . Swarmer 22 | . 4 4 7 . 7 . Cutter 2 | . . . . . 2 . Grunt 14 | . 4 . 4 3 3 . Sentry 2 | . . . . 1 1 . Best Kill Streak 6 | . 6 4 4 3 5 . Combat Bots Only 6 | . 6 4 4 3 5 . Max Kills in Single Turn 2 | . 1 2 2 1 2 . Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 321 | . 48 27 38 97 86 25 Missed 111 | . 11 9 15 28 42 6 Damage Taken 2850 | . 389 171 280 1101 614 295 Core 636 | . 61 13 12 245 198 107 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 75 . 93 . . . Volleys Fired 111 | . 30 4 19 16 42 . Largest 2 | . 2 2 2 2 2 . Hottest 133 | . 60 98 133 133 43 . Shots Fired 186 | . 58 8 37 31 52 . Gun 146 | . 58 2 18 27 41 . Cannon 27 | . . 4 19 4 . . Launcher 13 | . . 2 . . 11 . Special . | . . . . . . . Kinetic 102 | . 47 2 . 12 41 . Thermal 60 | . . 4 37 19 . . Explosive 13 | . . 2 . . 11 . Electromagnetic 11 | . 11 . . . . . Robot Hit Streak 18 | . 6 7 5 18 5 . Robot Miss Streak 8 | . 4 4 8 4 5 . Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 112 | . 34 2 26 26 23 1 Core Hits 83 | . 20 4 27 9 23 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Corrupt 1 | . 1 . . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2550 | . 307 151 468 445 1138 41 Guns 1005 | . 307 . 154 372 172 . Cannons 305 | . . 41 202 62 . . Explosions 1188 | . . 110 112 . 966 . Melee 41 | . . . . . . 41 Ramming 11 | . . . . 11 . . Kinetic 541 | . 219 . . 150 172 . Thermal 793 | . . 41 468 284 . . Explosive 1076 | . . 110 . . 966 . Electromagnetic 88 | . 88 . . . . . Impact . | . . . . . . . Slashing 41 | . . . . . . 41 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 61 | . . 20 . 30 10 1 Projectiles . | . . . . . . . Explosions 60 | . . 20 . 30 10 . Melee 1 | . . . . . . 1 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 324 | . . 30 46 109 139 . Shots 7 | . . 1 1 1 4 . Rammed 3 | . . . . 3 . . Targets Rammed 3 | . . . . 3 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 183 | . 70 18 183 85 3 . Average Temperature 45 | . 24 13 66 36 3 . Received Heat Transfer 921 | . 138 . 72 459 90 162 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1362 | . . 74 725 563 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 648 | . 237 128 227 286 648 444 Initial 315 | . . 33 49 88 169 315 Average 184 | . 95 81 93 199 424 395 Maximum Alert Level 2 | . 1 . 1 1 2 2 Low Security (%) 68 | 100 91 100 95 46 18 . Level 1 14 | . 8 . 4 53 9 46 Level 2 17 | . . . . . 71 53 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . 3 . 1 Investigation 2 | . . . . 1 . 1 Extermination . | . . . . . . . Reinforcement 4 | . 2 . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 3 | . 2 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 15 4 12 21 17 11 Peak Tracking Total 11 | . 5 4 4 11 4 5 Tactical Retreats 8 | . 1 . 1 2 1 3 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 11 | . . . . 1 8 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 8 | . . . 4 2 2 . Max in Single Turn 3 | . . . 3 2 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 10 | . 1 1 . 1 2 5 Terminals 8 | . 1 1 . . 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 23 | . 3 3 . 1 3 13 Successful 15 | . 1 3 . 1 1 9 Failed 8 | . 2 . . . 2 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 1 . . . 3 Terminals 15 | . 3 3 . . 3 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . . 7 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . 1 2 . . 1 2 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 Alert Level 2 | . . 2 . . . . Locate Traps 1 | . . . . . . 1 Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 Recycle Component 1 | . . . . . . 1 Process 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 3 | . . 1 . . . 2 Terminals 3 | . . 1 . . . 2 Botnet 3 | . . 1 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 . . . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . . . 1 Recycled Matter 121 | . . . . . . 121 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 2265 | 70 522 173 661 264 443 132 Spaces Moved 2039 | 51 376 128 396 136 640 312 Core 13 | 13 . . . . . . Treads 585 | . . 53 396 136 . . Legs 282 | 38 244 . . . . . Wheels 207 | . 132 75 . . . . Hover . | . . . . . . . Flight 952 | . . . . . 640 312 Fastest Speed 29 | 50 90 90 145 145 29 29 Average Speed 82 | 102 109 112 145 145 29 36 Slowest Speed 145 | 120 120 145 145 145 108 109 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 70 12 81 25 74 39 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 115 | . . 5 10 32 68 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 115 | . . 5 10 32 68 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2438 | 67 437 150 446 171 840 327 Wait 52 | . 5 . 27 2 12 6 Move 2034 | 50 375 127 395 136 639 312 Hop . | . . . . . . . Pick Up 38 | 10 10 2 3 8 2 3 Fast Attach 15 | 2 1 5 . . 7 . Attach 17 | 4 3 . . 4 5 1 Detach 1 | . 1 . . . . . Swap 23 | 1 6 5 1 . 10 . Drop 25 | . 6 7 1 2 6 3 Fire 111 | . 30 4 19 16 42 . Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . 3 . . Escape Stasis 117 | . . . . . 117 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 8) 333 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 9) 550 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Propulsion x2 745 | -9/Materials | Discovered new exit (range 14) 766 | -9/Materials | Entered Mines 842 | -9/Mines | Discovered new exit (range 9) 1323 | -9/Mines | Learned 2 Materials zone layouts 1412 | -9/Mines | Discovered new exit (range 9) 1427 | -9/Mines | Entered Materials 1427 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1428 | -8/Materials | Identified exit to Factory 1585 | -8/Materials | Lost 4 parts (1p1n2w) 1691 | -8/Materials | Identified exit to Garrison 1691 | -8/Materials | Entered Garrison 1717 | -8/Garrison | Lost 4 parts (1p1u2w) 1729 | -8/Garrison | Triggered checkpoint 1773 | -8/Garrison | Triggered checkpoint 1774 | -8/Garrison | Core integrity fell below 50% 1780 | -8/Garrison | Triggered checkpoint 1861 | -8/Garrison | Triggered checkpoint 1862 | -8/Garrison | Learned Materials security intel 1864 | -8/Garrison | Discovered new exit (range 12) 1955 | -8/Garrison | Discovered new exit (range 8) 1989 | -8/Garrison | Triggered checkpoint 1993 | -8/Garrison | Build established: Sprinter 2015 | -8/Garrison | Triggered checkpoint 2044 | -8/Garrison | Core integrity fell below 20% 2086 | -8/Garrison | Lost 3 parts (3n) 2098 | -8/Garrison | Discovered new exit (range 14) 2103 | -8/Garrison | Installed Relay Interface Framework 2121 | -8/Garrison | Garrison Relay disabled 2134 | -8/Garrison | Entered Materials 2208 | -8/Materials | Discovered exit to Factory (range 11) 2266 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Found 11 traps in 2 arrays: 6x Explosive Trap 5x Blade Trap Map updated. 02200_ U-05 Engineer lays Concrete. 02201_ U-05 Engineer works on Electrolysis Chamber. 02208_ EXIT=FOUND: FACTORY 02216_ U-05 Engineer works on Electrolysis Chamber. 02219_ K-01 Serf collects debris. 02229_ Triggered Blade Trap. 02229_ Massive razor-sharp blades shoot up from within the floor. 02229_ Flight Unit severed. 02232_ K-01 Serf collects debris. 02244_ Lgt. Ion Engine destroyed. 02244_ Critical hit (Burn: +37). 02256_ Lgt. Ion Engine destroyed. 02259_ Destroyed Imp. Heat Sink. Map ----- +----------------------------------------------------+ | """ # ! ## ??????????????? | | # ### #############????????????????? | | + #?# #????????????????????????????? | | #### # #?# #????????????????????????????? | | #??# # #?# #????????????????????????????? | | #??# #?######?# #????????????????????????????? | | #??# #????????# #????????????????????????????? | | #??# #????????# #????????????????????????????? | | #??# #????????# #????????????????????????????? | | #??# #????????# #????????????????????????????? | | ???# #????????# #####?####???????????????????? | | ??####+#####????# =# ? #???????????????????? | | ??# #????# # """"" #???????????????????? | | ??# """""#????# # """"" #???????????????????? | | ??# """""#????# # """"" #???????????????????? | | ??# """""#????# # """"" #???????????????????? | | ??# """""#????# # """"" #???????????????????? | | ??# """""#????# + """"" #???????????????????? | | ??# """""#????# # """"" #???????????????????? | | ?# """""#????# # #???????????????????? | | # #???## ######+###???????????????????? | | ###+########## ##### ##????????????????????? | | g g #????????????????????? | | T w#????????????????????? | | g #????????????????????? | | ###+########## ####@ #????????????????????? | | ? ??????####+###### #####????????????????? | | ?# ????# ## !!#????????????????? | | ??# ??# """ ## ! #????????????????? | | ??# """ """ ## """ ## ==#????????????????? | | ??+ """ """ ## """ !## ==#????????????????? | | ??# """ """ ## ## [[#????????????????? | | ??# ??#"" ## [[#????????????????? | | ??##########??#"Y ## #####????????????????? | | ??????????????#"" ## #????????????????????? | | ??????????????# ## #????????????????????? | | ??????????????########### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????? ########## #??????##########????? | | ??????????? #??????# |= #????? | | ??????????? #??????# === #????? | | ??????????? T #??????# == #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysHybridFlamer Manual? 0 Play Time 00:37:33 Cumulative 229.3 hours Start 2025.04.29 @ 20:29:30 End 2025.04.29 @ 21:18:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 64 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f285ee22-111c-48c6-a64e-ec67d644e71c