Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.05 @ 17:08:06 Player: YppY Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (930) 930 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 2492 Bonus ------- Follower Combat Kills 52 Friendly Fire -10 Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 277/280 System Corruption 4% Temperature Cool (11) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Weight Redist. System > --- WEAPON (3) ------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY (4) ---- Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Weight Redist. System > --- WEAPON ----------- Beam Rifle Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Hover Unit Heavy Assault Rifle Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Weight Redist. System Device Weight Redist. System Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 34 | 6 2 1 13 12 Power 5 | 1 . . 3 1 Engine 5 | 1 . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 2 | . . . 2 . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 2 | . . . 2 . Device 2 | . . . 2 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 3 2 1 6 9 Energy Gun 6 | 2 1 . 3 . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 1 1 3 Ballistic Cannon 5 | . . . . 5 Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 19 | . . 1 8 10 Power 4 | . . . 2 2 Propulsion 4 | . . . 2 2 Utility 1 | . . . . 1 Weapon 10 | . . 1 4 5 Highest Loss Streak 6 | . . 1 6 6 Average Slot Usage (%) 74 | . 71 69 77 73 Engine 15 | . 14 14 18 12 Treads 7 | . . . 12 6 Leg 10 | . 28 28 8 3 Hover 2 | . . . . 5 Device 8 | . . . 5 15 Energy Gun 7 | . 15 8 9 2 Ballistic Gun 9 | . 13 17 11 6 Ballistic Cannon 7 | . . . . 17 Launcher 5 | . . . 11 3 Naked Turns . | . . . . . Heaviest Build 23 | 5 6 6 21 23 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 3 3 4 4 Average Carried 2 | 2 2 2 2 1 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | 2 3 3 3 2 Class Distribution -------------------- 47% | Mutant 22% | Gunner 18% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 930 | 205 60 35 173 457 Remotely . | . . . . . Salvage Created 896 | . 60 6 340 490 Parts 66 | . 6 . 28 32 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 25 | . 3 1 6 15 Guns 10 | . 3 1 3 3 Cannons 10 | . . . . 10 AOE 5 | . . . 3 2 Classes Destroyed 11 | . 1 1 5 4 Builder 2 | . . . . 2 Hauler 2 | . . . 1 1 Operator 4 | . . . 1 3 Watcher 3 | . . . 2 1 Swarmer 6 | . 3 . . 3 Grunt 9 | . . . 3 6 Brawler 1 | . . . . 1 Duelist 3 | . . . . 3 Protector 1 | . . . . 1 Sentry 4 | . . . 3 1 Assembled 1 | . . 1 . . Best Kill Streak 11 | . 2 1 5 11 Combat Bots Only 7 | . 2 1 3 7 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2168 | . 98 162 556 1352 Core 466 | . 15 48 109 294 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 74 . . Volleys Fired 91 | . 8 6 30 47 Largest 3 | . 2 2 3 3 Hottest 142 | . 60 60 142 117 Shots Fired 204 | . 16 12 64 112 Gun 115 | . 16 12 58 29 Cannon 78 | . . . . 78 Launcher 11 | . . . 6 5 Special . | . . . . . Kinetic 147 | . 8 7 33 99 Thermal 33 | . . . 25 8 Explosive 11 | . . . 6 5 Electromagnetic 13 | . 8 5 . . Robot Hit Streak 15 | . 2 3 15 15 Robot Miss Streak 3 | . 1 3 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 127 | . 8 5 42 72 Core Hits 62 | . 4 2 24 32 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2506 | . 81 56 654 1715 Guns 876 | . 81 56 371 368 Cannons 1076 | . . . . 1076 Explosions 554 | . . . 283 271 Melee . | . . . . . Ramming . | . . . . . Kinetic 1560 | . 15 34 168 1343 Thermal 304 | . . . 203 101 Explosive 554 | . . . 283 271 Electromagnetic 88 | . 66 22 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 11 | . . . . 11 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Targeting Errors 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 71 | . . . 26 45 Projectiles 45 | . . . . 45 Explosions 26 | . . . 26 . Melee . | . . . . . Knockbacks 19 | . . . . 19 Impact . | . . . . . Kinetic 15 | . . . . 15 Secondary 4 | . . . . 4 Self-Inflicted Damage 61 | . . . 34 27 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 221 | . 40 40 131 221 Average Temperature 54 | . 19 25 38 76 Received Heat Transfer 279 | . . . 204 75 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 733 | . . . 474 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 396 | . 70 27 197 396 Average Influence 133 | . 19 23 95 243 Maximum Alert Level 1 | . . . . 1 Low Security (%) 75 | 100 100 100 100 38 Level 1 24 | . . . . 61 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 6 5 11 26 Peak Tracking Total 10 | . 3 5 3 10 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 164 | . . . . 164 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1093 | 52 140 86 384 431 Spaces Moved 546 | 38 90 57 188 173 Core 10 | 9 . . 1 . Treads 191 | . . . 124 67 Legs 240 | 29 90 57 63 1 Wheels . | . . . . . Hover 105 | . . . . 105 Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 60 Average Speed 133 | 103 120 120 146 139 Slowest Speed 180 | 120 120 120 160 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 18 | 3 26 18 20 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . . . . 15 Terrain Destroyed 89 | . . . 43 46 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 85 | . . . 43 42 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 734 | 50 107 64 243 270 Wait 28 | . 5 . . 23 Move 542 | 37 89 56 187 173 Hop . | . . . . . Pick Up 33 | 7 2 1 12 11 Fast Attach . | . . . . . Attach 28 | 5 1 1 12 9 Detach . | . . . . . Swap 6 | 1 1 . 1 3 Drop 6 | . 1 . 1 4 Fire 91 | . 8 6 30 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Entered Mines 222 | -10/Mines | Assembled infested the area 227 | -10/Mines | Assisted by a Guerilla fighting off Assembled 259 | -10/Mines | Discovered new exit (range 15) 279 | -10/Mines | Entered Materials 279 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 462 | -9/Materials | Lost 6 parts (2p2n2w) 646 | -9/Materials | Discovered new exit (range 9) 663 | -9/Materials | Entered Storage 743 | -9/Storage | Met a pair of Derelict thieves 792 | -9/Storage | Crushed by falling debris 854 | -9/Storage | Core integrity fell below 50% 887 | -9/Storage | Core integrity fell below 20% 908 | -9/Storage | Lost 6 parts (1p1n1u3w) 939 | -9/Storage | Destroyed 7 combat bots 1094 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01021_ O-16 Technician destroyed. 01022_ System corrupted: Heat flow error (+118). 01026_ R-06 Scavenger collects Heat Sink. 01037_ Acquired 44 matter. 01056_ System corrupted: Energy discharge (-112). 01066_ R-06 Scavenger knocked back. 01066_ R-06 Scavenger sends out distress signal. 01072_ Hover Unit destroyed. 01073_ System corrupted: Matter fused (-8). 01074_ Imp. Light Cannon destroyed. 01075_ G-34 Mercenary destroyed. 01081_ K-01 Serf collects debris. 01084_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01085_ K-01 Serf collects debris. 01087_ R-06 Scavenger collects Aluminum Leg. 01088_ O-16 Technician suffers critical hit. 01088_ O-16 Technician destroyed. 01089_ K-01 Serf collects debris. 01093_ U-05 Engineer builds a Wall. 01094_ K-01 Serf collects debris. 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Y ru + "????????? | | ?#" #####%%k ##???????????????? | | ?## """ """ #???# = k #????????????????? | | ??# """%""" #???# u#????????????????? | | ??# """ """ #???# ##???????????????? | | ??# #???# u##???????????????? | | ??###### ####???# / ???????????????? | | ???????###??????# $% ??????????????? | | ????????????????? ????????????? | | ????????????????? ???????????? | | ?????????????????############????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpBiometalEngine Manual? 0 Play Time 00:12:48 Cumulative 36.9 hours Start 2020.02.05 @ 16:56:46 End 2020.02.05 @ 17:08:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 328584d9-1289-46a6-aea7-99ce7fe13685