Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.14 @ 03:59:22 Player: MOBIUS Result: Destroyed by 08-O7Y(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (906) 906 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (657) 657 TOTAL SCORE: 3323 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 25 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit 0b10 Decoder Chip [Generic] > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Medium Storage Unit Large Matter Pod (150) Signal Interpreter Hardlight Generator Makeshift Hacking Suite Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Generic] Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Medium Storage Unit Large Matter Pod Signal Interpreter Hardlight Generator Makeshift Hacking Suite Mini Grenade Launcher Self-destruct Interrupter [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Hardened Light Armor Plating Device Hardlight Generator Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 25 | 7 7 3 2 5 1 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 1 . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 1 1 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 3 1 . 4 . Device 2 | . . 1 . 1 . Storage 4 | 2 1 . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . 2 . . 1 . Artifact . | . . . . . . Weapon 7 | 2 3 1 . . 1 Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 1 1 . 7 Power 1 | . . . . . 1 Propulsion 4 | . . . 1 . 3 Utility 1 | . . . . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 7 | . . 1 1 . 7 Average Slot Usage (%) 98 | . 99 96 99 98 91 Engine 11 | . 14 11 11 11 10 Wheel 30 | . 28 33 32 31 29 Device 4 | . . 8 11 6 . Storage 12 | . 14 11 11 11 11 Processor 2 | . . . . 4 11 Protection 11 | . 13 11 11 11 10 Energy Gun 11 | . 13 10 11 11 8 Launcher 11 | . 13 11 11 11 11 Naked Turns . | . . . . . . Heaviest Build 27 | 17 21 27 27 27 22 Greatest Support 48 | 26 32 48 48 42 42 Greatest Overweight (x) 2 | 2 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 3 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 7 8 7 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 808 | 270 128 155 183 72 . Remotely . | . . . . . . Salvage Created 884 | 82 186 504 64 . 48 Parts 74 | 2 24 31 12 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 5 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 34 | . 13 15 5 . 1 Guns 8 | . 4 3 1 . . AOE 25 | . 9 11 4 . 1 Classes Destroyed 9 | 1 5 2 . . 1 Worker 1 | . 1 . . . . Builder 3 | . 1 2 . . . Tunneler 2 | . . 1 1 . . Recycler 2 | 1 . 1 . . . Watcher 2 | . 2 . . . . Swarmer 19 | . 12 3 4 . . Grunt 11 | . 1 9 1 . . Sentry 3 | . . 3 . . . Z-Light 1 | . . . . . 1 Best Kill Streak 10 | 1 4 10 4 . 1 Combat Bots Only 8 | . 4 8 4 . 1 Max Kills in Single Turn 4 | 1 2 4 3 . 1 Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1383 | . 147 349 20 . 867 Core 413 | . 6 36 . . 371 Absorbed by Shields 30 | . . 30 . . . Core Remaining (%) 98 | 100 97 . . . . Volleys Fired 82 | 3 29 31 5 . 14 Largest 2 | 1 1 2 1 . 1 Hottest 86 | 40 40 86 56 . 30 Shots Fired 85 | 3 29 34 5 . 14 Gun 46 | 3 18 22 3 . . Cannon . | . . . . . . Launcher 39 | . 11 12 2 . 14 Special . | . . . . . . Kinetic . | . . . . . . Thermal 6 | . . 3 3 . . Explosive 39 | . 11 12 2 . 14 Electromagnetic 40 | 3 18 19 . . . Robot Hit Streak 9 | 1 6 7 8 . 9 Robot Miss Streak 2 | 1 2 1 1 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 49 | 2 12 20 4 . 11 Core Hits 72 | 1 21 34 6 . 10 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3497 | 27 1131 1389 325 . 625 Guns 457 | 27 148 239 43 . . Cannons . | . . . . . . Explosions 3034 | . 977 1150 282 . 625 Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic . | . . . . . . Thermal 262 | . 75 144 43 . . Explosive 2858 | . 902 1049 282 . 625 Electromagnetic 371 | 27 148 196 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 131 | . 73 4 43 . 11 Projectiles . | . . . . . . Explosions 131 | . 73 4 43 . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . 42 . . . . Shots 1 | . 1 . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 117 | . 75 117 60 . 82 Average Temperature 31 | . 28 33 31 . 34 Received Heat Transfer 468 | . 6 156 . . 306 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 422 | . 50 261 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 508 | 5 255 508 299 . . Initial 167 | . 2 19 167 . . Average 159 | 1 132 238 182 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 78 | 100 89 48 79 . . Level 1 14 | . 10 21 20 . . Level 2 7 | . . 29 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 16 21 6 . 3 Peak Tracking Total 6 | . 4 6 4 . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 7 | . 5 2 . . . Max in Single Turn 2 | . 2 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 10 | . 7 3 . . . Terminals 9 | . 6 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 16 11 . . . Successful 18 | . 12 6 . . . Failed 9 | . 4 5 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 1 6 . 4 . Terminals 25 | . 14 11 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 10 6 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . 1 . . . Terminal Index 2 | . 1 1 . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 2 1 . . . Dispatch Records 1 | . 1 . . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 7 Highest-Rated Group 190 | . . . 40 190 190 Highest-Rated Ally 39 | . . . 16 39 39 Total Orders 3 | . . . 1 2 . STAY 1 | . . . . 1 . FOLLOW 2 | . . . 1 1 . Ally Attacks 9 | . . . 9 . . Total Damage 70 | . . . 70 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2648 | 95 825 381 316 891 140 Spaces Moved 2397 | 77 743 276 297 899 105 Core 9 | 9 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2388 | 68 743 276 297 899 105 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 100 93 90 Average Speed 95 | 89 93 100 100 93 92 Slowest Speed 150 | 150 100 100 100 100 93 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 5 86 29 70 84 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed 217 | . 103 87 27 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 217 | . 103 87 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2682 | 97 845 346 312 949 133 Wait 143 | 2 46 36 6 40 13 Move 2392 | 76 742 275 296 898 105 Hop . | . . . . . . Pick Up 21 | 8 8 1 1 3 . Fast Attach 11 | 7 3 1 . . . Attach 4 | . . 2 . 1 1 Detach . | . . . . . . Swap 10 | . 4 . 2 4 . Drop 18 | 1 12 . 2 3 . Fire 82 | 3 29 31 5 . 14 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 510 | -10/Materials | Repaired EM Pulse Gun 530 | -10/Materials | Discovered new exit (range 12) 785 | -10/Materials | Discovered new exit (range 10) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 955 | -9/Materials | Discovered new exit (range 13) 1136 | -9/Materials | Destroyed 8 combat bots 1171 | -9/Materials | Identified exit to Materials 1291 | -9/Materials | Discovered new exit (range 12) 1302 | -9/Materials | Entered Mines 1308 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1406 | -9/Mines | Learned location of 1 exit from Materials 1588 | -9/Mines | Discovered exit to Materials (range 8) 1589 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1618 | -9/Mines | Entered Zion 1618 | -7/Zion | Accompanied by 3 allies 1649 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1657 | -7/Zion | Learned Factory garrison access intel 1885 | -7/Zion | Learned Factory stockpile data 2316 | -7/Zion | Imprinted 2318 | -7/Zion | Declared Zion's savior 2475 | -7/Zion | Opened final containment barrier to the Deep Caves 2489 | -7/Zion | Discovered new exit (range 3) 2489 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2509 | -7/Zion | Entered Deep Caves 2509 | -7/Deep Caves | Accompanied by 7 allies 2613 | -7/Deep Caves | Attacked by Z-Imprinter 2616 | -7/Deep Caves | Z-Facility disabled 2640 | -7/Deep Caves | Core integrity fell below 50% 2647 | -7/Deep Caves | Core integrity fell below 20% 2649 | -7/Deep Caves | Destroyed by 08-O7Y(z) with Zionite Laser-S Last Messages --------------- 02512_ NE-HAC(M) slips into the shadows. 02513_ 1R-EXX(M) slips into the shadows. 02593_ NEW_ZION: Z-Facility proximity alert. 02607_ Trooper 2b destroyed. 02607_ Mercenary 2a destroyed. 02607_ Trooper 2a destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02616_ Z-Facility disabled. 02619_ Beam Rifle destroyed. 02623_ Com. Wheel destroyed. 02629_ Wheel destroyed. 02630_ Com. Wheel destroyed. 02630_ JI-0SY(z) destroyed. 02632_ Mni. Grenade Launcher destroyed. 02632_ Ion Engine destroyed. 02635_ Destroyed Prototype Hover Unit. 02636_ Hrd. Light Armor Plating destroyed. 02647_ Destroyed Adv. Phase Shifter. 02647_ Destroyed Prototype Protection. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????############???????????????????????????? | | ?????????? ##?????????????????????????? | | ????????? #????###??????????????????? | | ????????? ###### ##?????######??????? | | ???????? ## # ##??### ##?????? | | ???????? ;#### #?????? | | ???????? #?????? | | ???????? 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" " #????# | | ??????????????" o #???# | | ?????????????? #???# | | ??????????????"o #???# | | ?????????????"" ##???## | | ?????????????"""" #?????## | | ?????????????""""""o ??????? | | ???????????????? ??????? | | ?????????????????? #??????? | | ??????????????????" ??? #???????? | | ???????????????????" ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Remodeling Shopping List Signs Are For Wimps Challenges ------------ None Game ------ Seed AdvancedHardenedGuard Manual? 0 Play Time 01:23:26 Cumulative 27.5 hours Start 2020.10.14 @ 02:30:21 End 2020.10.14 @ 03:59:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 16 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 325839a5-5f0f-4b44-8a99-6f844018a589