Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 00:18:55 Player: naththebg Result: Destroyed by Q233-a with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (353) 1765 Value Destroyed (14188) 14188 Prototype IDs (58) 1160 Alien Tech Used (6) 1200 Bonus (9066) 9066 TOTAL SCORE: 36279 Bonus ------- High Alert Combat Kills 2976 Follower Combat Kills 396 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -106 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 14/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Core Cannon Core Stripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor Quantum-Particle Reactor > --- PROPULSION ------- Treaded Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Cooling System Improved Coolant Injector High-capacity Storage Unit Phase Armor Improved Thermal Shield Advanced System Shield > --- WEAPON ----------- Thermal Nova Construct/C Hpw. Thermal Phase Construct/G Hpw. EM HERF Construct/C Hpw. KE Rail Construct/C > --- INVENTORY -------- Particle Reactor Quantum Reactor Advanced Heat Sink Improved Coolant Injector Makeshift Microdissipator Network Advanced Sensor Array Precision Energy Filter Particle Accelerator Kinecellerator Improved Thermal Shield System Restoration Module Dimensional Node Initializer Transdimensional Reconstructor Core Cannon Gamma Bomb Array Core Stripper Sigix Containment Pod [Rating: 185] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Medium Treads Treads Medium Treads Wheel Armored Huge Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Improved Grenade Launcher Impact Weapon Core Stripper Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . 4 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . Utility 8 | . . . 1 . 1 1 . . 2 . . . . . . . . . . . 2 1 Weapon 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . Parts Attached 232 | 6 . 4 28 . 25 34 26 7 8 . 2 . 6 2 . 3 6 4 2 17 12 40 Power 31 | 1 . . 4 . 3 11 3 . . . . . . . . . . . . . . 9 Engine 17 | 1 . . 4 . 2 7 2 . . . . . . . . . . . . . . 1 Core 6 | . . . . . 1 4 1 . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Propulsion 31 | 2 . . 7 . 7 7 5 . . . . . . . . . 1 . . 1 1 . Treads 27 | 2 . . 7 . 7 7 4 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Utility 116 | 1 . 3 7 . 10 11 7 5 4 . 2 . 6 2 . 1 5 2 1 13 8 28 Device 79 | . . 2 3 . 3 6 3 3 4 . 2 . 6 2 . 1 4 2 1 10 7 20 Storage 7 | 1 . 1 3 . . . 1 1 . . . . . . . . . . . . . . Processor 10 | . . . 1 . 2 1 2 1 . . . . . . . . . . . . . 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Protection 14 | . . . . . 5 4 1 . . . . . . . . . 1 . . . 1 2 Artifact 5 | . . . . . . . . . . . . . . . . . . . . 3 . 2 Weapon 54 | 2 . 1 10 . 5 5 11 2 4 . . . . . . 2 . 2 1 3 3 3 Energy Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Ballistic Gun 15 | 2 . . 2 . 2 4 3 1 1 . . . . . . . . . . . . . Ballistic Cannon 18 | . . . 7 . 3 . 6 1 . . . . . . . . . . . . 1 . Launcher 13 | . . 1 . . . 1 2 . 3 . . . . . . 2 . 2 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 22 | . . 1 4 . . 1 2 2 1 . . . . . . . 4 . . 7 . . Parts Lost 64 | . . 1 1 . 3 9 9 . . . . . 4 . 1 1 . . 1 3 8 23 Power 12 | . . . . . . 3 1 . . . . . . . . . . . . . 2 6 Propulsion 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . Utility 33 | . . 1 1 . 2 3 2 . . . . . 4 . . 1 . . . 2 6 11 Weapon 13 | . . . . . 1 . 3 . . . . . . . 1 . . . 1 1 . 6 Highest Loss Streak 8 | . . 1 1 . 2 5 3 . . . . . 3 . 1 1 . . 1 2 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 97 96 100 99 97 96 71 66 64 64 64 63 56 52 52 52 52 47 49 51 50 Engine 6 | . 14 14 11 11 8 8 14 6 5 5 5 5 5 3 . . . . . . . . Core 1 | . . . . . . 4 . 2 . . . . . . . . . . . 4 3 . Treads 13 | . 28 28 22 22 27 22 21 11 1 . . . 3 4 . . . . . . . 1 Device 16 | . . 11 16 11 13 11 12 15 22 23 23 23 22 20 21 20 21 21 19 18 17 20 Storage 7 | . 14 14 11 11 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 5 | . . . 2 11 9 7 8 9 5 5 5 5 5 5 5 5 5 5 4 4 4 . Protection 2 | . . . . . 3 8 5 . . . . . . . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . . . 5 5 5 5 5 5 2 . . . 4 Ballistic Gun 7 | . 28 21 . . 8 22 15 5 10 5 5 5 5 . . . . . . . 2 2 Ballistic Cannon 10 | . . . 32 33 18 . 5 9 5 5 4 . . 4 5 5 5 8 9 9 7 3 Peak Build Rating 185 | 6 6 15 19 19 38 55 60 73 93 91 93 93 93 108 115 117 124 124 124 165 178 185 Average Rating 67 | 4 6 8 14 19 30 47 55 59 83 90 91 93 87 98 107 114 115 118 121 146 144 147 On Entrance 73 | . 6 6 9 19 19 38 50 60 69 90 91 93 93 88 108 115 113 117 121 123 161 111 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 149 | 13 13 22 60 60 72 82 125 120 92 89 88 88 86 101 96 103 96 97 99 109 111 149 Greatest Support 184 | 40 40 40 46 46 69 84 84 91 121 121 121 121 124 71 99 99 99 99 99 149 136 184 Greatest Overweight (x) 4 | 1 . . 1 1 1 1 4 3 . . . . 1 1 1 1 . . . 1 . 1 Average Overweight (x) . | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 20 20 20 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 9 13 20 20 20 24 22 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 6 8 10 20 20 20 20 25 25 20 20 20 20 20 18 20 20 20 20 20 20 20 20 Average Carried 17 | 4 6 9 11 20 19 19 21 19 18 20 19 20 15 16 18 19 19 19 19 19 18 18 Final Capacity 25 | 8 8 10 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 6 8 10 20 20 20 20 25 19 20 20 20 20 14 18 20 20 20 20 20 19 18 4 Scrap Engine Consumption 154 | . . . . . . . . 34 9 . 4 . 3 13 8 1 5 2 11 10 17 37 Constructs Created 11 | . . . . . . . . 5 . . . . . . . . . . . . 1 5 Constructs Modified 52 | . . . . . . . . 8 2 1 1 . 2 5 7 . 1 1 3 6 4 11 Class Distribution -------------------- 37% | Construct 28% | Tank 21% | Gunner 5% | Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 9675 | 225 40 116 1640 3 1505 1500 1435 265 222 . 244 . 334 122 144 287 114 136 173 412 311 447 Remotely 2996 | . . . 1058 . 989 388 436 125 . . . . . . . . . . . . . . Salvage Created 14029 | . 40 99 1427 . 1628 2070 1430 263 540 . 382 . 716 511 288 442 303 214 476 1299 1285 616 Parts 674 | . 3 4 105 . 101 113 69 13 18 . 15 . 14 23 10 13 2 7 13 69 52 30 Haulers Intercepted 20 | . . . 6 . 6 2 3 . . . . . . 1 . . . . . 1 1 . Recyclers Shooed 9 | . . . 2 . 2 1 . 1 1 . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . 15 . 16 . 7 13 1 8 . . . . Prevented 10 | . . . . . . . . . . . . . . . 6 2 . 2 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 265 | . 3 2 37 . 32 35 33 3 3 . 10 . 13 8 5 10 . 7 9 22 16 17 Melee 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Guns 71 | . 3 2 . . 10 27 16 . . . 4 . 4 1 . . . . . . 2 2 Cannons 158 | . . . 37 . 22 . 7 3 3 . 6 . 9 7 5 5 . 4 9 22 12 7 AOE 26 | . . . . . . 8 10 . . . . . . . . 4 . 3 . . 1 . Classes Destroyed 24 | . 1 1 9 . 4 3 . 1 . . . . 1 . . 1 . 1 1 1 . . Worker 23 | . . . 3 . 4 6 2 . 1 . . . . 2 . . . . . . 3 2 Builder 8 | . . . . . 2 2 1 . 1 . . . . . . . . . . . 1 1 Tunneler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Hauler 20 | . . . 6 . 6 2 3 . . . . . . 1 . . . . . 1 1 . Recycler 19 | . . . 3 . 4 4 1 2 3 . . . . . . . . . . 1 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Operator 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Drone 11 | . . . . . . . . . . . . . . . . . . 1 . . . 10 Watcher 18 | . . . 5 . 5 4 1 . . . . . . . . . . . . 2 . 1 Swarmer 60 | . 3 . 16 . 9 5 4 . . . 4 . . . . 3 . 4 . 10 . 2 Cutter 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . Grunt 60 | . . 2 9 . 10 8 12 . . . 2 . 4 1 . 3 . 1 . 1 4 3 Brawler 7 | . . . 3 . . . 2 . . . . . 1 . . 1 . . . . . . Duelist 9 | . . . . . . 1 3 . . . 2 . 2 . . 1 . . . . . . Protector 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 49 | . . . 9 . 9 5 7 2 1 . 1 . 2 3 1 1 . 1 5 . 1 1 Specialist 6 | . . . . . 2 2 . . . . . . . . . . . . . . 2 . Hunter 18 | . . . . . 1 3 1 . . . 1 . 2 . 3 . . . 2 2 3 . Programmer 31 | . . . . . . 10 3 . 2 . . . . 4 . . . . . 8 3 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . Lightning 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scrapper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 2 8 . 11 15 13 1 4 . 4 . 5 5 2 7 . 3 2 8 7 6 Combat Bots Only 12 | . 3 2 4 . 4 9 12 1 2 . 4 . 5 2 2 7 . 3 2 7 4 5 Max Kills in Single Turn 7 | . 1 1 2 . 3 4 7 1 2 . 1 . 1 2 1 2 . 1 1 2 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 2 6 . . . . . . . . 1 . 1 . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 2079 | . 18 13 137 . 153 270 263 11 8 . 48 . 143 24 38 92 . 25 45 153 282 356 Missed 718 | . 3 6 43 . 32 92 106 2 4 . 18 . 45 8 11 36 . 14 20 55 140 83 Damage Taken 20910 | . 159 109 850 . 1519 2175 1605 100 57 . 429 . 2070 288 264 500 . 191 294 1075 2086 7139 Core 2930 | . 9 18 117 . 162 195 125 35 . . 18 . 136 11 37 42 . . 5 104 295 1621 Absorbed by Shields 5078 | . . . 233 . 343 218 220 . 21 . 160 . 320 130 230 514 . . 305 1112 1272 . Redirected to Core 731 | . . . . . . . . . . . . . . . . . . . . 70 79 582 Redirected to Shielding 391 | . . . . . 93 115 81 . . . . . . . . . . . . . 102 . Ignored by Resistances 336 | . . . . . 70 96 . . . . . . . . . . . . . . . 170 Regen/Repaired (Parts) 4770 | . . . 13 . 105 122 . 5 . 14 138 . 553 508 455 . 271 147 273 503 525 1138 Core Remaining (%) 80 | 100 . 89 . 70 70 . . 49 . . . . 84 . . . . 92 . 91 78 . Volleys Fired 753 | . 14 10 98 . 104 105 91 12 13 . 16 . 44 17 17 26 6 12 24 52 55 37 Largest 4 | . 2 2 3 . 3 3 3 3 4 . 3 . 3 3 3 3 2 2 3 2 3 4 Hottest 449 | . 40 40 109 . 113 97 144 144 149 . 117 . 117 132 132 121 82 82 172 172 449 298 Shots Fired 1968 | . 28 20 293 . 311 295 233 26 38 . 48 . 132 50 34 59 12 21 49 98 133 88 Gun 822 | . 28 20 . . 98 285 164 7 22 . 32 . 88 17 1 . . . . . 32 28 Cannon 1118 | . . . 293 . 213 1 63 19 14 . 16 . 44 33 33 52 12 18 48 98 101 60 Launcher 28 | . . . . . . 9 6 . 2 . . . . . . 7 . 3 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1696 | . 28 20 293 . 311 286 227 26 36 . 32 . 44 17 23 52 12 18 42 48 117 64 Thermal 242 | . . . . . . . . . . . 16 . 88 33 11 . . . 6 50 16 22 Explosive 27 | . . . . . . 9 6 . 2 . . . . . . 6 . 3 1 . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Robot Hit Streak 38 | . 2 8 20 . 16 25 26 37 38 . 5 . 26 18 7 9 11 13 19 16 9 6 Robot Miss Streak 7 | . 4 2 7 . 5 4 2 . 4 . 2 . 2 2 2 2 . 3 3 3 6 5 Penetration Max 1 | . . . . . 1 . . . . . . . . 1 . . . . . 1 1 1 Secondary Targets 10 | . . 1 . . . 7 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 . . . 2 1 . . . . . . . . . . . . . . . Shots Hit Robots 1219 | . 12 16 151 . 181 210 162 23 22 . 25 . 100 34 22 37 9 10 35 57 75 38 Core Hits 561 | . 4 6 67 . 75 112 81 9 13 . 14 . 35 20 8 18 5 8 11 23 31 21 Critical Kills 20 | . 1 . . . 2 1 . . . . . . 1 1 2 1 1 1 2 3 2 2 Critical Parts Destroyed 37 | . . . . . 1 . 2 . . . . . 7 4 2 1 1 1 3 5 9 1 Critical Strikes 84 | . 1 . 11 . 9 1 4 1 . . . . 10 7 4 3 2 2 6 8 12 3 Destroy 64 | . 1 . . . 3 1 2 . . . . . 10 7 4 3 2 2 6 8 12 3 Blast 20 | . . . 11 . 6 . 2 1 . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49856 | . 129 162 2934 . 4002 5725 4975 625 901 . 1148 . 4070 2593 1153 2706 723 1142 2830 5663 6179 2196 Guns 11456 | . 129 162 . . 979 3785 2002 166 465 . 449 . 1789 362 31 . . . . . 657 480 Cannons 31763 | . . . 2904 . 3002 20 1353 431 370 . 699 . 2281 1702 1122 2009 723 618 2830 5540 5055 1104 Explosions 5745 | . . . . . . 1886 1584 . 65 . . . . 522 . 697 . 524 . . 467 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 892 | . . . 30 . 21 34 36 28 1 . . . . 7 . . . . . 123 . 612 Kinetic 32326 | . 129 162 2904 . 3981 3805 3355 597 835 . 894 . 708 808 737 2009 723 618 2398 2010 4282 1371 Thermal 10893 | . . . . . . . . . . . 254 . 3362 1256 416 . . . 432 3530 1430 213 Explosive 5680 | . . . . . . 1886 1584 . 65 . . . . 522 . 632 . 524 . . 467 . Electromagnetic 65 | . . . . . . . . . . . . . . . . 65 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 2 2 . 6 2 2 . . . . . 1 1 1 1 1 . 6 4 12 Average Corruption 2 | . . . 2 2 . 3 1 2 . . . . . 1 1 1 1 1 . 4 3 7 Corruption Purged 12 | . . . . . . 6 . . . . . . . . . . . . . 6 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 122 | . . . 16 2 . 20 19 19 . . . . . 1 4 6 2 1 . 17 5 10 Message Errors 33 | . . . 2 1 . 5 8 3 . . . . . . 1 1 1 . . 7 2 2 Matter Fused 29 | . . . 8 . . 2 3 8 . . . . . 1 1 2 1 . . 2 . 1 Heat Flow Errors 14 | . . . 1 . . 3 1 5 . . . . . . 1 1 . . . 1 . 1 Energy Discharges 6 | . . . 1 . . 1 1 . . . . . . . 1 . . . . 1 . 1 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 Parts Fused 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . 1 . 4 1 . . . . . . . . 2 . . . 1 . 1 Data Loss (major) 11 | . . . . . . 4 2 1 . . . . . . . . . 1 . 1 1 1 Misfires 4 | . . . 2 . . 1 1 . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . 1 . . . 2 . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3076 | . . . 10 . 37 32 60 . 82 . 60 . 135 143 35 109 157 144 187 941 794 150 Projectiles 2807 | . . . 10 . 37 . 24 . 75 . 60 . 135 126 35 88 157 136 187 941 714 82 Explosions 201 | . . . . . . 32 36 . 7 . . . . 17 . 21 . 8 . . 80 . Melee 68 | . . . . . . . . . . . . . . . . . . . . . . 68 Knockbacks 117 | . . . 22 . 20 1 5 2 3 . 3 . . . 2 6 . 3 7 14 21 8 Impact 5 | . . . . . . 1 . . . . . . . . . . . . . 1 . 3 Kinetic 101 | . . . 17 . 18 . 5 2 3 . 2 . . . 2 6 . 3 7 13 18 5 Secondary 11 | . . . 5 . 2 . . . . . 1 . . . . . . . . . 3 . Self-Inflicted Damage 153 | . . . . . . 32 . . . . . . . . . . . 22 21 . 78 . Shots 5 | . . . . . . 2 . . . . . . . . . . . 1 1 . 1 . Rammed 39 | . . . 6 . 6 3 3 2 . . . . . 1 . . . . . . . 18 Targets Rammed 58 | . . . 6 . 6 3 3 3 1 . . . . 1 . . . . . 6 1 28 Kicked 9 | . . . . . . . . . 1 . . . . . . . . . . 6 . 2 Crushed 10 | . . . . . . . . 1 . . . . . . . . . . . . 1 8 Highest Temperature 452 | . . 41 242 . 325 246 94 263 452 . 360 . 225 78 192 161 . 6 177 206 344 188 Average Temperature 74 | . . 19 64 . 81 68 12 88 101 . 144 . 88 27 79 41 . 4 63 51 89 43 Received Heat Transfer 2708 | . . 96 159 . 464 301 394 42 . . 68 . 428 33 12 216 . . 20 79 48 348 Effects 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . Energy Bleed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . 2 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . 1 2 . . . . . 1 2 . Heat Transferred 5775 | . . . . . . . . . . . 296 . 2334 851 259 . . . 148 1184 444 259 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 14 | . . . . . . . . . . . . . . . . . . . . 14 . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 1253 | . 100 79 640 249 791 881 1253 509 313 . . . . 389 . . . . 972 1017 1044 964 Initial 620 | . . 39 30 249 96 338 378 455 154 . . . . . . . . . 574 490 540 620 Average 448 | . 68 71 356 249 430 570 682 164 206 . . . . 89 . . . . 698 773 725 676 Maximum Alert Level 4 | . . . 2 1 3 3 4 2 1 . . . . 1 . . . . 3 3 3 3 Low Security (%) 23 | 100 100 100 16 . 18 . . 74 69 . . . . 71 . . . . . . . . Level 1 18 | . . . 30 100 19 29 8 10 30 . . . . 28 . . . . . . . . Level 2 41 | . . . 52 . 57 42 54 15 . . . . . . . . . . 60 32 45 73 Level 3 15 | . . . . . 4 27 18 . . . . . . . . . . . 40 67 54 26 Level 4 1 | . . . . . . . 18 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . . . 3 . 6 8 15 . 1 . . . 1 3 . . . . 2 8 7 3 Investigation 5 | . . . 1 . . 1 1 . . . . . . 1 . . . . . . . 1 Extermination 12 | . . . . . . 4 1 . . . . . . 2 . . . . . 2 1 2 Reinforcement 20 | . . . 1 . 3 2 4 . 1 . . . . . . . . . 1 3 5 . Assault 10 | . . . 1 . . 1 4 . . . . . 1 . . . . . . 2 1 . Garrison 10 | . . . . . 3 . 5 . . . . . . . . . . . 1 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 5 | . . . 1 . . . . . 1 . . . . . . . . . . 1 2 . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 12 | . 1 . . . 2 2 3 . . . . . . . . . . . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 441 | . 6 2 48 . 52 57 44 6 5 . 12 . 18 10 5 12 . 10 12 49 38 55 Peak Tracking Total 15 | . 4 2 4 . 5 11 10 4 2 . 5 . 5 3 2 7 . 4 3 13 15 12 Tactical Retreats 37 | . . . 3 . 11 1 2 . . . 1 . 1 . . . . 1 1 4 3 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 11 | . 1 . 1 . 2 1 4 . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Reused 5 | . . . 2 . . . . . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Triggered 8 | . . . 2 . . . . . . . . . . . 2 3 . 1 . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 38 | . 1 . . . 9 1 5 . 1 . . . . 6 1 1 1 . 2 8 1 1 Max in Single Turn 6 | . 1 . . . 1 1 1 . 1 . . . . 6 1 1 1 . 1 1 1 1 Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 76 | . . . 11 . 14 11 4 11 1 . . . . 5 1 . 5 . 2 6 1 4 Terminals 47 | . . . 9 . 9 7 2 4 1 . . . . 3 . . . . 1 6 1 4 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 7 | . . . 1 . 2 2 1 . . . . . . 1 . . . . . . . . Recycling Units 10 | . . . 1 . 2 1 . 6 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Total Hacks 199 | . . . 39 . 40 26 8 31 2 . . . . 11 1 . 19 . 2 11 1 8 Successful 108 | . . . 18 . 26 10 3 17 1 . . . . 4 1 . 19 . 2 6 . 1 Failed 91 | . . . 21 . 14 16 5 14 1 . . . . 7 . . . . . 5 1 7 Catastrophic 19 | . . . 1 . 2 5 . 3 . . . . . 3 . . . . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . . . 23 . 12 7 4 10 . . . . . 4 . . . . . 2 . 5 Terminals 129 | . . . 34 . 29 16 3 18 2 . . . . 6 . . . . 1 11 1 8 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 18 | . . . 2 . 6 4 2 . . . . . . 4 . . . . . . . . Recycling Units 22 | . . . 3 . 3 5 . 11 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . Terminal Hacks 71 | . . . 12 . 16 4 2 8 1 . . . . 1 1 . 19 . 1 5 . 1 Record 11 | . . . 1 . . 2 . . . . . . . . 1 . 7 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 20 | . . . 4 . 7 . . 3 1 . . . . 1 . . 4 . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . Alert Level 9 | . . . 2 . 3 . . 2 . . . . . . . . . . . 1 . 1 Unreport Threat 4 | . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . . Locate Traps 6 | . . . 1 . 3 1 . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . 4 2 . . . . . . . 1 . . . . . . . . Scan Component 4 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . Repair 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . . . 3 . 3 3 . 7 . . . . . . . . . . . . . . Process 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Report Inventory 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Retrieve Components 8 | . . . . . 1 . . 7 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . 3 . 2 1 1 2 . . . . . 2 . . . . . 1 . . Terminals 9 | . . . 2 . 2 1 . 2 . . . . . 1 . . . . . 1 . . Botnet 9 | . . . 2 . 2 1 . 2 . . . . . 1 . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . . . 10 . 12 10 3 9 1 . . . . 4 . . . . . 5 1 4 Full Trace Events 7 | . . . 1 . . 1 . 3 . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . . 4 . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Parts Repaired 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Time 113 | . . . . . 83 30 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 267 | . . . 137 . . 130 . . . . . . . . . . . . . . . . Retrieved Matter 549 | . . . 302 . . 247 . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 2 . . 11 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 1 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 22 | . . . . . . . 12 . . . . . 1 . . 2 . . . . 1 6 Largest Group 11 | . . . . . . . 11 5 3 . . . 1 1 . 2 2 2 . . 1 1 Highest-Rated Group 204 | . . . . . . . 204 108 61 . . . 47 47 . 94 94 94 . . 58 10 Highest-Rated Ally 58 | . . . . . . . 31 31 29 . . . 47 47 . 47 47 47 . . 58 10 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . . . . 51 49 10 . . . 11 6 . 4 . 9 . . . 1 Total Damage 2276 | . . . . . . . 722 704 186 . . . 297 156 . 62 . 149 . . . . Kills 15 | . . . . . . . 3 6 2 . . . . 1 . 2 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 1 . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 19179 | 80 178 392 2700 141 2419 2531 1622 1585 369 354 669 145 879 880 638 465 218 195 265 878 528 1048 Spaces Moved 10301 | 45 84 221 1216 59 1074 1120 591 689 179 222 374 77 381 403 343 386 183 294 242 862 311 945 Core 8 | 6 . . . . . . . . . . . . . . . . . . . . . 2 Treads 6064 | 39 84 221 1216 59 1074 1120 539 583 76 . . . 258 343 . . . . . 121 84 247 Legs 2133 | . . . . . . . . 56 103 222 374 77 123 60 140 . . . . 502 227 249 Wheels 271 | . . . . . . . 52 50 . . . . . . 169 . . . . . . . Hover 598 | . . . . . . . . . . . . . . . 34 386 178 . . . . . Flight 1227 | . . . . . . . . . . . . . . . . . 5 294 242 239 . 447 Fastest Speed 33 | 50 160 160 160 240 155 160 160 160 160 160 160 160 147 201 94 94 52 52 52 33 67 44 Average Speed 148 | 146 160 160 181 240 166 188 222 209 160 160 160 160 187 202 172 94 92 52 52 62 104 57 Slowest Speed 320 | 160 160 160 240 240 238 245 320 301 160 160 160 160 201 213 213 148 94 52 52 121 121 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . 6 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 19 49 88 23 93 25 71 94 6 51 56 16 59 10 57 54 62 58 8 68 10 26 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . . 1 . . . . . . 1 . 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 13 | . . 1 . 1 . . . . . 1 4 . . . 3 2 . 1 . . . . Spaces Dug 13 | . . . . . 1 . . . . . . . 2 4 . . . . 2 . 1 3 Terrain Destroyed 474 | . . . 2 . 12 26 61 . 16 . 14 . 18 40 21 64 . 34 20 29 79 38 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 285 | . . . 2 . 12 . 4 . 2 . 14 . 18 22 21 27 . 14 16 29 66 38 AOE 189 | . . . . . . 26 57 . 14 . . . . 18 . 37 . 20 4 . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 12949 | 56 103 240 1495 59 1478 1433 780 814 234 221 412 99 465 440 367 455 222 323 351 1124 408 1370 Wait 1280 | . 4 3 91 1 225 135 41 64 28 . 16 23 24 13 6 19 17 9 79 164 24 294 Move 10260 | 44 83 220 1215 58 1073 1119 590 688 178 221 373 76 380 402 342 385 182 293 241 849 310 938 Hop 9 | . . . . . . . . . . . . . . . . . . . . 6 . 3 Pick Up 145 | 6 2 2 26 . 23 17 19 12 3 . 2 . . 4 2 4 4 1 3 8 . 7 Fast Attach 86 | 6 . 3 8 . 7 6 7 3 2 . . . . 1 . . 3 . . 10 7 23 Attach 55 | . . . 1 . 7 9 7 1 3 . . . 4 . . 3 . 2 1 4 4 9 Detach 18 | . . . 1 . . . . . . . . . . . . 2 . 2 . 3 2 8 Swap 94 | . . 1 19 . 11 19 12 3 3 . 2 . 2 1 . . 4 2 1 4 1 9 Drop 166 | . . 1 30 . 22 18 10 28 3 . 3 . 2 1 . 3 6 2 2 17 4 14 Fire 753 | . 14 10 98 . 104 105 91 12 13 . 16 . 44 17 17 26 6 12 24 52 55 37 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . 1 . . . . . . . . . . 6 . 2 Crush 49 | . . . 6 . 6 3 3 3 . . . . . 1 . . . . . . 1 26 Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . . 9 . . 8 . . . . . . Trap 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 259 | -10/Materials | Entered Mines 282 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 285 | -10/Mines | Found Prototype Device 285 | -10/Mines | Identified Exp. Sensor Array 306 | -10/Mines | Build established: Mutant 406 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 466 | -10/Mines | Found a hidden stash of uninstalled traps 606 | -10/Mines | Discovered new exit (range 15) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 895 | -9/Materials | Discovered new exit (range 10) 947 | -9/Materials | Build established: Gunner 1255 | -9/Materials | Build established: Tank 1673 | -9/Materials | Discovered new exit (range 9) 2077 | -9/Materials | Discovered new exit (range 16) 2192 | -9/Materials | Discovered new exit (range 8) 3051 | -9/Materials | First assault squad dispatched 3089 | -9/Materials | Build established: Gunner 3351 | -9/Materials | Entered Mines 3382 | -9/Mines | Met a Derelict bent on vengeance 3463 | -9/Mines | Discovered new exit (range 12) 3492 | -9/Mines | Entered Materials 3492 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3842 | -8/Materials | Repaired Shield Generator 4143 | -8/Materials | Build established: Tank 4363 | -8/Materials | Discovered new exit (range 16) 4621 | -8/Materials | Build established: Gunner 4979 | -8/Materials | Garrison activated, responded to threat 5065 | -8/Materials | Repaired Cld. Ion Engine 5349 | -8/Materials | Discovered new exit (range 16) 5865 | -8/Materials | Discovered new exit (range 15) 5911 | -8/Materials | Entered Factory 5911 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6083 | -7/Factory | Build established: Tank 6925 | -7/Factory | Cargo convoy interrupted 6976 | -7/Factory | Destroyed 9 combat bots 6979 | -7/Factory | Lost 5 parts (2p1n2u) 7203 | -7/Factory | Build established: Gunner 7419 | -7/Factory | Repaired Enh. Autogun 7753 | -7/Factory | Identified exit to Storage 7753 | -7/Factory | Identified exit to Lower Caves 7996 | -7/Factory | Build established: Tank 8311 | -7/Factory | First assault squad dispatched 8442 | -7/Factory | Entered Storage 8513 | -7/Storage | Identified exit to Recycling 8812 | -7/Storage | Garrison activated, responded to threat 9290 | -7/Storage | Garrison activated, responded to threat 9522 | -7/Storage | Lost 3 parts (1p1u1w) 9610 | -7/Storage | Build established: Gunner 9671 | -7/Storage | Found Prototype Processor 9671 | -7/Storage | Identified Exp. Targeting Computer 9686 | -7/Storage | Lost 3 parts (2n1w) 9703 | -7/Storage | Met a pair of Derelict thieves 9731 | -7/Storage | Discovered new exit (range 15) 9758 | -7/Storage | Destroyed 12 combat bots 9889 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10013 | -7/Storage | Used back door to open Recycling access 10042 | -7/Storage | First assault squad dispatched 10054 | -7/Storage | Lost 6 allies 10064 | -7/Storage | Entered Recycling 10064 | -7/Recycling | Accompanied by 5 allies 10187 | -7/Recycling | Build established: Commander-Gunner 10518 | -7/Recycling | Scanned before Scraplab entrance 10552 | -7/Recycling | Entered Scraplab 10564 | -7/Recycling | Angered Scraplab inhabitants 10576 | -7/Recycling | Found Prototype Device 10576 | -7/Recycling | Identified Scrap Engine 10787 | -7/Recycling | Discovered new exit (range 13) 11017 | -7/Recycling | Build established: Construct 11045 | -7/Recycling | Core integrity fell below 50% 11649 | -7/Recycling | Entered Factory 11649 | -5/Factory | Accompanied by 3 allies 11649 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11970 | -5/Factory | Discovered new exit (range 16) 12018 | -5/Factory | Entered Upper Caves 12057 | -5/Upper Caves | Learned location of 1 exit from Factory 12346 | -5/Upper Caves | Discovered new exit (range 15) 12372 | -5/Upper Caves | Entered another Upper Caves area 12651 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12742 | -5/Upper Caves | Identified exit to Warlord 13041 | -5/Upper Caves | Entered Warlord 13102 | -5/Warlord | Attacked by Warlord forces 13159 | -5/Warlord | Discovered new exit (range 15) 13186 | -5/Warlord | Entered Proximity Caves 13220 | -4/Proximity Caves | Spotted B-86 Titan 13273 | -4/Proximity Caves | Lost 3 parts (3u) 13300 | -4/Proximity Caves | Destroyed B-86 Titan 13426 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13939 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14041 | -4/Proximity Caves | Discovered new exit (range 13) 14065 | -4/Proximity Caves | Entered Factory 14065 | -4/Factory | Accompanied by 1 ally 14065 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14066 | -4/Factory | Identified exit to Research 14714 | -4/Factory | Discovered new exit (range 14) 14945 | -4/Factory | Entered Upper Caves 15249 | -4/Upper Caves | Learned Research stockpile data 15378 | -4/Upper Caves | Spotted B-86 Titan 15390 | -4/Upper Caves | Destroyed B-86 Titan 15517 | -4/Upper Caves | Found Alien Artifact 15549 | -4/Upper Caves | Discovered new exit (range 6) 15551 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15583 | -4/Upper Caves | Entered another Upper Caves area 15622 | -4/Upper Caves | Spotted B-86 Titan 15775 | -4/Upper Caves | Learned Research stockpile data 15826 | -4/Upper Caves | Destroyed B-86 Titan 15924 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15954 | -4/Upper Caves | Destroyed 7 combat bots 16018 | -4/Upper Caves | Discovered new exit (range 16) 16048 | -4/Upper Caves | Entered Zhirov 16048 | -4/Zhirov | Accompanied by 2 allies 16048 | -4/Zhirov | Discovered new exit (range 3) 16065 | -4/Zhirov | Met Zhirov 16087 | -4/Zhirov | Learned location of Quarantine (-3) 16087 | -4/Zhirov | Learned location of Testing (-2) 16087 | -4/Zhirov | Learned location of Command (-1) 16102 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16116 | -4/Zhirov | Found Alien Artifact 16116 | -4/Zhirov | Identified Integrated Dissipator 16116 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16132 | -4/Zhirov | Found Alien Artifact 16266 | -4/Zhirov | Entered Proximity Caves 16266 | -3/Proximity Caves | Accompanied by 2 allies 16358 | -3/Proximity Caves | Spotter reported a threat 16365 | -3/Proximity Caves | Spotter reported a threat 16367 | -3/Proximity Caves | Spotted B-86 Titan 16418 | -3/Proximity Caves | Spotter reported a threat 16435 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16457 | -3/Proximity Caves | Discovered exit to Research (range 7) 16461 | -3/Proximity Caves | Entered Research 16461 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 16566 | -3/Research | Fabricated Centrium Leg (x1) 16620 | -3/Research | Identified exit to Research 16630 | -3/Research | Discovered new exit (range 14) 16655 | -3/Research | Garrison activated, responded to threat 16707 | -3/Research | Spotted B-86 Titan 16711 | -3/Research | Search patrols dispatched 16726 | -3/Research | Entered Quarantine 16766 | -3/Quarantine | Found Alien Artifact 16766 | -3/Quarantine | Identified Phase Armor 16796 | -3/Quarantine | Found Alien Artifact 16796 | -3/Quarantine | Identified Phase Redirector 16851 | -3/Quarantine | Discovered exit to Research (range 15) 16890 | -3/Quarantine | Found Alien Energy Cannon 16890 | -3/Quarantine | Identified Core Cannon 16977 | -3/Quarantine | Scanned by Researcher 17073 | -3/Quarantine | Found Alien Impact Weapon 17073 | -3/Quarantine | Identified Core Stripper 17150 | -3/Quarantine | Destroyed 7 combat bots 17287 | -3/Quarantine | Met incapacitated Sigix Warrior 17287 | -3/Quarantine | Lockdown squad dispatched 17294 | -3/Quarantine | Found Sigix Containment Pod 17328 | -3/Quarantine | Spotted Lightning 17341 | -3/Quarantine | Garrison activated, responded to threat 17366 | -3/Quarantine | Destroyed Lightning 17476 | -3/Quarantine | First assault squad dispatched 17528 | -3/Quarantine | Found Alien Artifact 17528 | -3/Quarantine | Identified Core Reset Matrix 17528 | -3/Quarantine | Identified Dimensional Node Initializer 17528 | -3/Quarantine | Identified Transdimensional Reconstructor 17528 | -3/Quarantine | Used Core Reset Matrix 17532 | -3/Quarantine | Sensed 8 artifacts in vicinity 17586 | -3/Quarantine | Discovered exit to Research (range 16) 17604 | -3/Quarantine | Entered Research 17604 | -2/Research | Evolved 2 slots: Utility x2 17675 | -2/Research | Spotted B-90 Cyclops 17711 | -2/Research | Destroyed B-90 Cyclops 17854 | -2/Research | First assault squad dispatched 18037 | -2/Research | Discovered new exit (range 15) 18118 | -2/Research | Discovered new exit (range 14) 18132 | -2/Research | Entered Access 18132 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18156 | -1/Access | Lost 3 parts (1p2u) 18316 | -1/Access | Lost 4 parts (2u2w) 18349 | -1/Access | Found Unknown Launcher 18349 | -1/Access | Identified Gamma Bomb Array 19061 | -1/Access | Core integrity fell below 50% 19100 | -1/Access | Lost 7 parts (2p2u3w) 19168 | -1/Access | Emitted hypermatrix ping 19169 | -1/Access | System corruption reached 10% 19173 | -1/Access | Assembled emerged from beneath the floor 19174 | -1/Access | Core integrity fell below 20% 19179 | -1/Access | Released all parts (5) 19180 | -1/Access | Destroyed by Q233-a with Ragnarok Missile Launcher Last Messages --------------- 19174_ Q233-a misfires. 19175_ as-36541 destroyed. 19176_ System corrupted: Energy discharge (-3). 19176_ Imp. Thermal Shield destroyed. 19176_ Door malfunctions. 19177_ Hyperwave Decoder disabled. 19177_ T-07 Excavator destroyed. 19179_ The unstable cave ceiling collapses. 19179_ Imp. Coolant Injector destroyed. 19179_ Released Treaded Biometal Exoskeleton. 19179_ Scrap Engine damaged due to network destabilization (-5). 19179_ Released Hcp. Storage Unit. 19179_ Released Hpw. Thermal Phase Construct/G. 19179_ Scrap Engine damaged due to network destabilization (-6). 19179_ Released Adv. Launcher Guidance Computer. 19179_ Released Scrap Engine. 19180_ Spectral Interrupter explodes. 19180_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????# """""" # #?????? | | ??????????????????????# """""" + #???### | | ??????????????????????# """""" # #?? | | ??????????????????????# # = #?? | | ??????????????????????# # ! #? ""G" | | ??????????????????????# # #? " " | | ??????????????????????# # # " " | | ??????????????????????# # # | | ??????????????????????############## % | | ???????????????????????? ??????## = | | ??????????????????????? #????## | | ??????????????????????? ###### | | ??????????????????????? # | | ??????????????????????? | | ???????????????????????? ###### | | ???????????????????????? %* ##????? | | ???????????????????????? Y* #?????? | | ???????????????????????? Q #?????? | | ???????????##############/ Q #?????? | | ???????????? #####?????? | | ???????? # ??? | | ???????? # !! ?? | | ??????? "" + !! ?? | | ???????? "" !!! # !!??? | | ???????? &!!!! # ?? | | ???????? !@! #? ??? | | ????????# ] # ####? ??? | | ????????# #?? ??? | | ????????# #??? ???? | | ????????# k #??? ?????? | | ????????# #??? ?????????? | | ????????# #?????????????? | | ????????# "" # #?????????????? | | ????????# """ # #?????????????? | | ????????? ?""""" # #?????????????? | | ??????????????"""" # #?????????????? | | ????????????????"" # #?????????????? | | ???????????????? [ # #?????????????? | | ???????????????? # ! ????????????????? | | ???????????????? ########???????????????????? | | ????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 80 Energy Generation 69 Energy Capacity 1257 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 25 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 71 Targeting Accuracy 20 Launcher Accuracy 40 Recoil Reduction 10 Matter Filtering 30 Particle Charging 30 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Phase Armor Phase Redirector Core Cannon Core Stripper Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalDiametricCharge Manual? 0 Play Time 03:10:29 Cumulative 172.2 hours Start 2024.12.29 @ 20:47:03 End 2024.12.30 @ 00:18:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8166553a-42bf-4ac0-acda-b0c2483ffe63