Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 21:05:23 Player: Phosphophyllite Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2753) 2753 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6873 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 440/455 System Corruption 22% Temperature Critical (525) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (4) -------- Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Neutrino Core > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (6) ------ Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating Layered Light Armor Plating Improved Shield Generator Improved Corruption Screen > --- WEAPON (3) ------- Ion Burst Cannon KE Penetrator Powered Hammer > --- INVENTORY (5) ---- Hypervelocity Gauss Rifle Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Targeting Computer Target Analyzer Experimental Power Shielding Layered Light Armor Plating Improved Shield Generator Improved Corruption Screen > --- WEAPON ----------- Ion Burst Cannon KE Penetrator Powered Hammer > --- INVENTORY -------- Great Maul [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Melee Analysis Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Experimental Power Shielding Weapon Spear Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 3 | . . . . 1 1 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 105 | 7 1 3 12 40 6 36 Power 16 | 1 1 . 1 8 . 5 Engine 7 | 1 . . 1 2 . 3 Core 9 | . 1 . . 6 . 2 Reactor . | . . . . . . . Propulsion 31 | 2 . 2 3 13 2 9 Treads 14 | 2 . 1 3 4 . 4 Leg 12 | . . 1 . 7 . 4 Wheel . | . . . . . . . Hover 4 | . . . . 2 1 1 Flight 1 | . . . . . 1 . Utility 31 | 2 . 1 4 9 2 13 Device 12 | 1 . . 2 2 . 7 Storage 2 | 1 . . . 1 . . Processor 4 | . . . 1 2 . 1 Hackware 1 | . . . . 1 . . Protection 12 | . . 1 1 3 2 5 Artifact . | . . . . . . . Weapon 27 | 2 . . 4 10 2 9 Energy Gun 12 | 1 . . 2 5 1 3 Energy Cannon 3 | . . . . 2 . 1 Ballistic Gun 5 | 1 . . 1 . . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 2 | . . . . 2 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 Corrupted Parts 8 | . . . 4 . . 4 System Corruption 44 | . . . 35 . . 9 Parts Lost 61 | . . . 6 25 7 23 Power 9 | . . . 2 4 . 3 Propulsion 18 | . . . 2 8 3 5 Utility 16 | . . . 1 5 1 9 Weapon 18 | . . . 1 8 3 6 Highest Loss Streak 14 | . . . 3 10 6 14 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 7 6 7 8 8 5 Power . | . 1 1 . . . . Propulsion 1 | 2 2 1 2 3 1 . Utility 2 | . 3 3 2 1 5 2 Weapon 2 | . 1 1 . 3 2 2 Tool/Special . | . . . . . . . Unused Backups 16 | . 2 . 5 4 . 5 Power . | . . . . . . . Propulsion 6 | . 2 . 2 2 . . Utility 6 | . . . 3 . . 3 Weapon 3 | . . . . 1 . 2 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 82 | . 100 98 91 85 75 72 Engine 3 | . 8 . 2 3 . 6 Core 8 | . 5 11 6 8 13 8 Treads 11 | . 28 22 21 11 . 6 Leg 4 | . . 8 . 5 6 4 Device 5 | . 14 11 7 6 . 2 Storage 5 | . 14 11 9 7 6 1 Processor 12 | . . . 8 14 20 13 Protection 7 | . . 11 9 5 11 8 Energy Gun 7 | . 14 11 12 6 4 6 Ballistic Gun 2 | . 14 11 6 1 1 1 Impact Weapon 2 | . . . 8 . . 3 Piercing Weapon 2 | . . . . 6 2 . Peak Build Rating 84 | 7 10 11 19 41 47 84 Average Rating 36 | 5 8 10 16 33 41 59 On Entrance 18 | . 7 10 11 18 35 47 Naked Turns . | . . . . . . . Heaviest Build 65 | 13 15 18 23 42 35 65 Greatest Support 140 | 40 40 60 60 71 25 140 Greatest Overweight (x) 15 | . . . 1 9 8 15 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 9 10 6 Most Carried 10 | 7 8 7 8 10 10 10 Average Carried 7 | 4 7 6 7 8 8 5 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 9 | 7 8 7 7 6 9 2 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1391 | 290 28 . 169 482 37 385 Remotely . | . . . . . . . Salvage Created 3250 | 121 66 . 615 1179 105 1164 Parts 126 | 6 2 . 18 54 6 40 Haulers Intercepted 3 | . 1 . . 1 . 1 Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 51 | . . . 15 20 2 14 Melee 32 | . . . 7 15 2 8 Guns 8 | . . . 2 3 . 3 Cannons 1 | . . . . 1 . . Classes Destroyed 14 | 2 2 . 5 4 . 1 Worker 1 | . . . . . . 1 Builder 3 | . . . . 3 . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 1 . . 1 . 1 Recycler 4 | 1 . . . 1 . 2 Mechanic 1 | . . . . 1 . . Watcher 4 | . 1 . 2 . . 1 Swarmer 6 | . . . 4 2 . . Grunt 16 | . . . 5 7 . 4 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . . . 1 . 1 Sentry 10 | . . . 3 3 1 3 Hunter 6 | . . . 2 3 . 1 Programmer 9 | . . . . 4 1 4 Best Kill Streak 4 | 2 1 . 4 3 1 3 Combat Bots Only 3 | . . . 3 3 1 3 Max Kills in Single Turn 2 | 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 942 | . . 11 113 356 153 309 Missed 288 | . . 3 26 116 61 82 Hits 654 | . . 8 87 240 92 227 Melee 18 | . . . 1 7 . 10 Projectile 636 | . . 8 86 233 92 217 AOE 5 | . . . . 1 2 2 Critical Strikes 30 | . . . 1 11 . 18 Actively Blocked 2 | . . . . . . 2 Damage Taken 9991 | . . 112 1164 3259 808 4648 Core 2191 | . . . 304 656 158 1073 Absorbed by Shields 111 | . . . . . . 111 Redirected to Shielding 435 | . . . . . 63 372 Core Remaining (%) 71 | 100 100 100 44 6 81 . Volleys Fired 97 | 4 6 . 25 41 . 21 Largest 2 | 2 2 . 2 2 . 2 Hottest 144 | 70 70 . 115 125 . 144 Shots Fired 181 | 8 12 . 44 76 . 41 Gun 162 | 8 12 . 44 65 . 33 Cannon 19 | . . . . 11 . 8 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 43 | 4 6 . 14 4 . 15 Thermal 107 | 4 6 . 30 43 . 24 Explosive . | . . . . . . . Electromagnetic 31 | . . . . 29 . 2 Robot Hit Streak 13 | 4 6 . 13 7 . 3 Robot Miss Streak 4 | 1 3 . 2 2 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 250 | 5 7 . 53 94 11 80 Core Hits 86 | 2 4 . 12 43 3 22 Critical Kills 3 | . . . 2 . . 1 Critical Parts Destroyed 20 | . . . 10 . . 10 Critical Strikes 42 | 1 . . 17 7 2 15 Burn 9 | 1 . . 5 2 . 1 Destroy 1 | . . . . . . 1 Smash 23 | . . . 12 . . 11 Sever 4 | . . . . . 2 2 Impale 5 | . . . . 5 . . Melee Attacks 184 | . . . 29 57 12 86 Impact 90 | . . . 29 . . 61 Slashing 37 | . . . . . 12 25 Piercing 57 | . . . . 57 . . Sneak Attacks 12 | . . . . 7 2 3 Combat Hostiles 2 | . . . . . 1 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 7482 | 75 89 3 1287 2459 534 3035 Guns 1449 | 75 89 . 364 646 . 275 Cannons 360 | . . . . 235 . 125 Explosions 235 | . . . . 44 . 191 Melee 5424 | . . . 923 1526 531 2444 Ramming 14 | . . 3 . 8 3 . Kinetic 316 | 49 39 . 98 27 . 103 Thermal 1363 | 26 50 . 266 533 . 488 Explosive . | . . . . . . . Electromagnetic 365 | . . . . 365 . . Impact 2712 | . . . 923 . . 1789 Slashing 1186 | . . . . . 531 655 Piercing 1526 | . . . . 1526 . . Highest Corruption 35 | . . . 35 3 . 26 Average Corruption 12 | . . . 20 2 . 18 Corruption Purged 11 | . . . . . . 11 Corruption Blocked . | . . . . . . . Effects 91 | . . . 25 18 . 48 Message Errors 27 | . . . 14 2 . 11 Matter Fused 21 | . . . 2 6 . 13 Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 12 | . . . 1 4 . 7 Parts Rejected 4 | . . . 2 1 . 1 Data Loss (minor) 13 | . . . 3 2 . 8 Data Loss (major) 4 | . . . . 2 . 2 Misfires 4 | . . . 1 . . 3 Alerts 3 | . . . 1 . . 2 Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 1397 | . . . 397 174 82 744 Projectiles . | . . . . . . . Explosions 73 | . . . . . . 73 Melee 1324 | . . . 397 174 82 671 Knockbacks 19 | . . . 4 . . 15 Impact 18 | . . . 4 . . 14 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 127 | . . . . 40 . 87 Shots 2 | . . . . 1 . 1 Rammed 6 | 1 . 1 . 4 . . Targets Rammed 8 | 1 . 1 . 4 1 1 Kicked 2 | . . . . . 1 1 Crushed . | . . . . . . . Highest Temperature 525 | . 60 . 144 470 3 525 Average Temperature 114 | . 25 . 43 100 3 161 Received Heat Transfer 2065 | . . 33 306 486 186 1054 Effects 26 | . . . . 1 . 25 Shutdowns 12 | . . . . 1 . 11 Energy Bleed 2 | . . . . . . 2 Interference 6 | . . . . . . 6 Short Circuit 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Robots Corrupted 13 | . . . 7 1 . 5 Combat Hostiles 10 | . . . 6 1 . 3 Parts Fried 14 | . . . 7 1 . 6 Impact Corruptions 45 | . . . 17 1 . 27 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . 1 . . 2 Heat Transferred 3301 | 148 148 . 1110 1184 . 711 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 125 | 5 7 . 125 98 32 92 Initial 32 | . . . . 29 32 . Average 26 | . . . 68 31 5 17 Influence Increases 1821 | 10 19 . 489 635 60 608 Destroy 0b10 Robot/C 1020 | . . . 300 400 40 280 Destroy 0b10 Robot/NC 85 | 10 10 . 10 30 . 25 Destroy Leader 344 | . 4 . 84 142 20 94 Successful Hack 11 | . 5 . 4 2 . . Disable Machine 60 | . . . . 15 . 45 Destroy Structure 46 | . . . 1 1 . 44 Lose Combat Pursuer 255 | . . . 90 45 . 120 Influence Decreases 1735 | 10 19 . 423 634 127 522 Entered New Map 72 | . . . . 37 35 . Time Decay 1158 | 10 19 . 242 419 92 376 Lost Part 374 | . . . 60 178 . 136 Lost Ally 10 | . . . . . . 10 Purge Threat 121 | . . . 121 . . . Squads Dispatched 17 | . . . 2 8 2 5 Investigation 1 | . . . 1 . . . Extermination 8 | . . . . 4 1 3 Reinforcement 8 | . . . 1 4 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 10 | . 2 . 5 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 2 4 27 32 1 33 Peak Tracking Total 9 | . 2 5 9 4 1 4 Tactical Retreats 13 | . . . 3 4 . 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . . . . 1 . 3 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 10 | . 1 2 2 4 . 1 Terminals 8 | . 1 2 2 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 2 5 4 10 . 1 Successful 9 | . 1 2 3 3 . . Failed 13 | . 1 3 1 7 . 1 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 7 | . 2 2 1 2 . . Terminals 17 | . 2 5 4 6 . . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 4 . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 2 3 2 . . Record 2 | . . 1 . 1 . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . 1 . . . . Transport Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 2 3 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . 3 . . Total Damage 30 | . . . . 30 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1364 | 166 237 131 465 187 . 178 Sensors 396 | . . . 396 . . . Terrain 178 | . . . . . . 178 Seismic 603 | 166 237 131 69 . . . ECM 187 | . . . . 187 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5727 | 237 237 131 778 2027 616 1701 Spaces Moved 2564 | 133 134 79 338 932 270 678 Core 27 | 8 . . . 8 7 4 Treads 1668 | 125 134 79 338 561 . 431 Legs 638 | . . . . 294 150 194 Wheels . | . . . . . . . Hover 195 | . . . . 69 77 49 Flight 36 | . . . . . 36 . Fastest Speed 50 | 50 160 160 160 120 180 120 Average Speed 170 | 153 160 160 164 165 207 173 Slowest Speed 800 | 160 160 160 240 500 450 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 10 25 12 42 22 7 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . . . 1 . 25 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 23 | . . . . 1 . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3404 | 156 145 83 467 1236 306 1011 Wait 327 | . . . 49 112 9 157 Move 2558 | 132 133 78 337 931 269 678 Hop . | . . . . . . . Pick Up 66 | 11 3 1 9 23 7 12 Fast Attach 56 | 3 . . 5 19 2 27 Attach 41 | 4 . 2 3 15 5 12 Detach 3 | . . . . 1 1 1 Swap 28 | 1 1 1 4 17 . 4 Drop 34 | . 2 . 6 14 . 12 Fire 97 | 4 6 . 25 41 . 21 Melee 184 | . . . 29 57 12 86 Ram . | . . . . . . . Kick 2 | . . . . . 1 1 Crush 6 | 1 . 1 . 4 . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 238 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 8) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 511 | -9/Materials | Discovered new exit (range 5) 603 | -9/Materials | Discovered new exit (range 3) 606 | -9/Materials | Entered another Materials area 606 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 932 | -8/Materials | System corruption reached 10% 1182 | -8/Materials | Lost 3 parts (1p1n1w) 1293 | -8/Materials | System corruption reached 30% 1355 | -8/Materials | Core integrity fell below 50% 1368 | -8/Materials | Discovered new exit (range 11) 1384 | -8/Materials | Entered Factory 1384 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1477 | -7/Factory | Build established: Scavenger-Mutant 2092 | -7/Factory | Lost 10 parts (1p3n3u3w) 2226 | -7/Factory | Core integrity fell below 50% 2256 | -7/Factory | Lost 4 parts (1p1n2w) 2604 | -7/Factory | Build established: Mutant 2763 | -7/Factory | Core integrity fell below 20% 2780 | -7/Factory | Lost 3 parts (1n1u1w) 2959 | -7/Factory | Lost 3 parts (2n1w) 3394 | -7/Factory | Discovered new exit (range 8) 3411 | -7/Factory | Entered another Factory area 3411 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3412 | -6/Factory | Build established: Scavenger-Mutant 3619 | -6/Factory | Discovered new exit (range 16) 3765 | -6/Factory | Lost 6 parts (2n1u3w) 4023 | -6/Factory | Build established: Mutant 4027 | -6/Factory | Entered another Factory area 4027 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4455 | -5/Factory | Build established: Scavenger-Mutant 4579 | -5/Factory | Core integrity fell below 50% 4598 | -5/Factory | System corruption reached 10% 4653 | -5/Factory | Core integrity fell below 20% 4689 | -5/Factory | Lost 14 parts (3p2n5u4w) 5343 | -5/Factory | Lost 3 parts (2u1w) 5729 | -5/Factory | Core destroyed Last Messages --------------- 05700_ Slug penetrates B-60 Warrior. 05700_ B-60 Warrior suffers critical hit (Destroy). 05700_ B-60 Warrior destroyed. 05702_ System corrupted: Heat flow error (+167). 05703_ K-01 Serf collects debris. 05712_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4Z. 05715_ Acquired Imp. Medium Armor Plating. 05716_ Slug penetrates G-50 Soldier. 05719_ Power failure, Neutrino Core shutdown. 05720_ Slug penetrates Nuclear Reactor. 05723_ Critical hit (Burn: +27). 05725_ R-10 Processor collects Corrupted Hvy. Mace. 05727_ Power failure, Mic. Nuclear Core shutdown. 05727_ Slug penetrates Unfinished Machinery. 05727_ U-05 Engineer works on Construction Platform. 05728_ Power failure, Lgt. Deuterium Engine shutdown. 05728_ Critical hit (Burn: +26). 05729_ Nuclear Reactor explodes. 05729_ Overheating: Core damaged (-100). 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