Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 11:21:08 Player: KittyTac Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (555) 555 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2300 Bonus ------- None Cogmind --------- Core Integrity 402/550 Matter 9/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer > --- WEAPON (4) ------- Light Cannon Light Cannon Light Cannon Rocket Launcher > --- INVENTORY (10) --- Improved Terrain Scanner Medium Laser Light Assault Rifle Light Cannon Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Targeting Computer Shield Generator > --- WEAPON ----------- Light Cannon Light Cannon Light Cannon Rocket Launcher > --- INVENTORY -------- Improved Terrain Scanner Shield Generator Medium Laser Light Assault Rifle Light Cannon Mini Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 34 | 7 10 7 10 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 2 | . . . 2 Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 2 | . . . 2 Storage 3 | 1 1 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 3 5 7 3 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 3 1 . Ballistic Cannon 6 | . 1 3 2 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . 2 . 4 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . 1 . . Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 99 88 Engine 11 | . 13 11 7 Leg 1 | . . . 12 Wheel 23 | . 28 22 5 Storage 12 | . 14 11 11 Processor 10 | . 11 11 10 Ballistic Gun 14 | . 25 3 . Ballistic Cannon 16 | . 2 33 31 Launcher 2 | . . 4 4 Peak Build Rating 18 | 6 8 12 18 Average Rating 8 | 4 7 10 14 On Entrance 6 | . 6 8 11 Naked Turns . | . . . . Heaviest Build 32 | 13 19 25 32 Greatest Support 32 | 32 32 20 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 9 10 10 Average Carried 7 | 2 7 9 6 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 9 10 6 Class Distribution -------------------- 56% | Mutant 43% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 840 | 207 446 150 37 Remotely . | . . . . Salvage Created 737 | 76 429 223 9 Parts 53 | 2 29 18 4 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 8 9 . Guns 6 | . 5 1 . Cannons 7 | . 3 4 . AOE 4 | . . 4 . Classes Destroyed 10 | 2 6 2 . Worker 1 | . 1 . . Builder 2 | . 1 . 1 Tunneler 1 | 1 . . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 9 | . 5 4 . Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 4 | 2 4 3 1 Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 97 | . 55 25 17 Missed 28 | . 13 12 3 Damage Taken 1197 | . 465 123 609 Core 285 | . 106 31 148 Absorbed by Shields 15 | . . . 15 Core Remaining (%) 83 | 100 57 92 . Volleys Fired 82 | 8 51 15 8 Largest 4 | 2 2 4 4 Hottest 140 | 40 55 140 138 Shots Fired 186 | 16 99 45 26 Gun 116 | 16 92 8 . Cannon 60 | . 7 32 21 Launcher 10 | . . 5 5 Special . | . . . . Kinetic 172 | 16 99 36 21 Thermal 4 | . . 4 . Explosive 10 | . . 5 5 Electromagnetic . | . . . . Robot Hit Streak 14 | 7 9 4 14 Robot Miss Streak 7 | 2 5 7 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 97 | 9 51 15 22 Core Hits 39 | 3 21 10 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1761 | 98 678 489 496 Guns 671 | 98 561 12 . Cannons 654 | . 117 192 345 Explosions 436 | . . 285 151 Melee . | . . . . Ramming . | . . . . Kinetic 1307 | 98 678 186 345 Thermal 18 | . . 18 . Explosive 436 | . . 285 151 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . 1 2 . Impact . | . . . . Kinetic 3 | . 1 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | . 61 241 123 Average Temperature 62 | . 25 84 52 Received Heat Transfer 207 | . 171 18 18 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 37 | . . 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 376 | 10 154 376 182 Initial 158 | . 6 46 158 Average 100 | 3 40 195 157 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 68 100 Level 1 9 | . . 31 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 14 12 7 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1058 | 86 513 327 132 Spaces Moved 759 | 59 375 252 73 Core 23 | 23 . . . Treads . | . . . . Legs 47 | . . . 47 Wheels 689 | 36 375 252 26 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 90 | 80 83 94 119 Slowest Speed 190 | 100 100 95 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 54 25 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 10 . Terrain Destroyed 59 | . . 47 12 Melee . | . . . . Projectile . | . . . . AOE 59 | . . 47 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 971 | 83 477 312 99 Wait 53 | . 31 22 . Move 756 | 58 374 251 73 Hop . | . . . . Pick Up 34 | 9 10 10 5 Fast Attach . | . . . . Attach 21 | 7 4 4 6 Detach 1 | 1 . . . Swap 13 | . 6 3 4 Drop 11 | . 1 7 3 Fire 82 | 8 51 15 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 7) 295 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 11) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Weapon x2 822 | -9/Materials | Discovered new exit (range 14) 911 | -9/Materials | Build established: Gunner 927 | -9/Materials | Entered another Materials area 927 | -8/Materials | Evolved 2 slots: Utility x2 1036 | -8/Materials | Lost 4 parts (1p3u) 1059 | -8/Materials | Self-destructed Last Messages --------------- 01018_ U-05 Engineer lays Concrete. 01018_ Knocked back. 01019_ U-05 Engineer lays Concrete. 01019_ R-06 Scavenger collects Terrain Scanner. 01020_ U-05 Engineer lays Concrete. 01020_ Knocked back. 01022_ U-05 Engineer builds a Wall. 01023_ R-06 Scavenger collects Wheel. 01036_ M-13 Machinist repairs Com. Wheel. 01039_ K-01 Serf collects debris. 01044_ M-13 Machinist repairs H-61 Shepherd. 01045_ Knocked back. 01046_ Acquired 6 matter. 01048_ Knocked back. 01049_ Acquired 8 matter. 01049_ M-13 Machinist repairs Wheel. 01051_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01058_ Slug penetrates M-13 Machinist. 01058_ M-13 Machinist knocked back. 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