Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 11:24:44 Player: ClassActJerk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (363) 363 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1328 Bonus ------- None Cogmind --------- Core Integrity 93/400 Matter 48/300 Energy 125/125 System Corruption 0% Temperature Hot (271) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Field Recycling Unit > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Beam Cannon Improved Light Cannon Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | 5 1 5 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 1 1 2 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 2 | 2 2 3 Power 1 | . 1 . Propulsion . | 1 . . Utility . | . . . Weapon 1 | . . 2 Tool/Special . | . . . Unused Backups 2 | 1 . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | 1 . 1 Tool/Special . | . . . Average Slot Usage (%) 79 | . 82 77 Engine 18 | . 14 20 Treads 23 | . 28 20 Device 2 | . . 3 Storage 12 | . 14 11 Energy Cannon 5 | . . 9 Ballistic Gun 11 | . 14 10 Launcher 5 | . 11 1 Peak Build Rating 9 | 5 6 9 Average Rating 6 | 2 5 7 On Entrance 3 | . 5 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 25 | 9 12 25 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 6 | 1 . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 6 | 6 4 5 Average Carried 2 | 2 2 3 Final Capacity 8 | 8 8 8 Final Carried 4 | 1 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 190 | 73 64 53 Remotely . | . . . Salvage Created 259 | . 172 87 Parts 29 | . 23 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled 5 | . . 5 Retrieved Matter 36 | . . 36 Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Guns 1 | . . 1 AOE 8 | . 7 1 Classes Destroyed 7 | . 5 2 Builder 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 120 | . 20 100 Missed 31 | . 11 20 Hits 89 | . 9 80 Projectile 89 | . 9 80 Critical Strikes 1 | . . 1 Damage Taken 1292 | . 162 1130 Core 382 | . 75 307 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 30 | . 12 18 Largest 2 | . 2 2 Hottest 90 | . 50 90 Shots Fired 54 | . 22 32 Gun 22 | . 12 10 Cannon 18 | . . 18 Launcher 14 | . 10 4 Special . | . . . Kinetic 26 | . 12 14 Thermal 14 | . . 14 Explosive 14 | . 10 4 Electromagnetic . | . . . Robot Hit Streak 8 | . 4 8 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | . 11 21 Core Hits 25 | . 17 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 993 | . 463 530 Guns 87 | . 32 55 Cannons 196 | . . 196 Explosions 710 | . 431 279 Melee . | . . . Ramming . | . . . Kinetic 125 | . 32 93 Thermal 158 | . . 158 Explosive 710 | . 431 279 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 7 1 Projectiles . | . . . Explosions 8 | . 7 1 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 58 | . 58 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 589 | . 16 589 Average Temperature 265 | . 8 333 Received Heat Transfer 546 | . 42 504 Effects 13 | . . 13 Shutdowns 3 | . . 3 Energy Bleed 4 | . . 4 Matter Decay 3 | . . 3 Short Circuit 1 | . . 1 Damage (major) 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 333 | . . 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 90 100 Level 1 3 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 213 | . 213 60 Initial 57 | . . 57 Average 52 | . 125 7 Influence Increases 403 | . 315 88 Destroy 0b10 Robot/C 180 | . 140 40 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 42 | . 22 20 Successful Hack 11 | . 11 . Disable Machine 75 | . 75 . Destroy Structure 45 | . 32 13 Lose Combat Pursuer 30 | . 15 15 Influence Decreases 391 | . 179 212 Entered New Map 79 | . . 79 Time Decay 252 | . 179 73 Lost Part 60 | . . 60 Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 12 14 Peak Tracking Total 9 | . 4 9 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 5 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 7 | . 3 4 Successful 5 | . 2 3 Failed 2 | . 1 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1092 | 45 419 628 Spaces Moved 468 | 36 184 248 Core 31 | 27 . 4 Treads 437 | 9 184 244 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 156 | 95 160 163 Slowest Speed 350 | 160 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 53 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 44 | . 30 14 Melee . | . . . Projectile 2 | . . 2 AOE 42 | . 30 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 776 | 47 289 440 Wait 253 | . 89 164 Move 466 | 35 183 248 Hop . | . . . Pick Up 12 | 6 4 2 Fast Attach 1 | 1 . . Attach 11 | 4 1 6 Detach 1 | . . 1 Swap 1 | . . 1 Drop 1 | 1 . . Fire 30 | . 12 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1072 | -9/Materials | Core integrity fell below 50% 1093 | -9/Materials | Self-destructed Last Messages --------------- 01065_ Destroyed Heat Sink. 01065_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01066_ Beam Cannon destroyed. 01067_ Overheating: Energy bleed (-13). 01067_ Grenade Launcher+ destroyed. 01067_ Broken Lgt. Treads destroyed. 01068_ Overheating: Core damaged (-48). 01069_ Power failure, Lgt. Ion Engine shutdown. 01071_ Overheating: Matter decay (-1). 01073_ Lgt. Assault Rifle destroyed. 01074_ G-34 Mercenary knocked back. 01077_ Overheating: Matter decay (-1). 01078_ Power failure, Lgt. Ion Engine shutdown. 01080_ Acquired 53 matter. 01085_ Overheating: Energy bleed (-20). 01091_ C-30 ARC bursts open, deploying its payload. 01091_ S-10 Pest unfolds itself. 01091_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????#???????????????# | | ?????????????????????????? ##/############### | | ??????????????????????????? | | ???????????#??????????????? | | ???????????# ????????????????? 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""T???????????????????# #????? | | ???????????????????????????????#########?????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 173 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterVariableMachine Manual? 0 Play Time 00:09:10 Cumulative 19.9 hours Start 2025.11.11 @ 11:15:58 End 2025.11.11 @ 11:24:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99d3650c-cfa4-48c1-8799-d779b93e5eb3