Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.14 @ 09:55:28 Player: Vin14i@ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (814) 814 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2549 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Faulty Heavy Ion Engine Small Storage Unit Medium Storage Unit High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Small Storage Unit Small Laser Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 27 | 6 5 9 7 Power 8 | 1 1 5 1 Engine 7 | 1 1 4 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads . | . . . . Leg 7 | 2 1 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . . . 2 Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 4 12 Power 4 | . . 2 2 Propulsion 6 | . . 1 5 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 12 | . . 3 12 Average Slot Usage (%) 94 | . 97 97 71 Engine 12 | . 13 12 11 Core 5 | . . 8 . Leg 28 | . 28 31 18 Storage 11 | . 14 11 9 Processor 11 | . 12 11 9 Energy Gun 10 | . 13 11 4 Ballistic Gun 12 | . 14 11 11 Naked Turns . | . . . . Heaviest Build 30 | 13 21 25 30 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 3 | 3 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 8 10 Average Capacity 8 | 5 7 8 9 Most Carried 8 | 6 8 8 7 Average Carried 7 | 3 7 7 5 Final Capacity 10 | 6 8 8 10 Final Carried 8 | 6 8 8 4 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 630 | 235 172 203 20 Remotely . | . . . . Salvage Created 961 | . 337 545 79 Parts 67 | . 22 36 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 8 11 4 Melee 1 | . . . 1 Guns 22 | . 8 11 3 Classes Destroyed 5 | . 2 1 2 Worker 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 4 | . . . 4 Grunt 16 | . 8 8 . Sentry 3 | . . 3 . Best Kill Streak 5 | . 4 4 5 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2039 | . 229 521 1289 Core 727 | . 99 73 555 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 81 . Volleys Fired 102 | . 37 50 15 Largest 3 | . 2 2 3 Hottest 80 | . 70 76 80 Shots Fired 186 | . 72 90 24 Gun 186 | . 72 90 24 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 97 | . 37 41 19 Thermal 89 | . 35 49 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 11 6 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 129 | . 50 64 15 Core Hits 53 | . 18 22 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1268 | . 376 719 173 Guns 1255 | . 376 719 160 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 13 | . . . 13 Kinetic 577 | . 150 298 129 Thermal 678 | . 226 421 31 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 11 | . . . 11 Targets Rammed 13 | . . . 13 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 384 | . 201 384 4 Average Temperature 104 | . 61 130 3 Received Heat Transfer 867 | . 114 195 558 Effects 5 | . . 5 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1816 | . 666 1075 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 264 | . 242 264 111 Initial 102 | . . 102 76 Average 107 | . 105 130 74 Maximum Alert Level 1 | . 1 1 . Low Security (%) 89 | 100 80 89 100 Level 1 10 | . 19 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 4 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 2 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 13 24 7 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 3 2 Successful 4 | . 1 3 . Failed 4 | . 2 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1050 | 78 286 571 115 Spaces Moved 509 | 50 136 290 33 Core 4 | 4 . . . Treads . | . . . . Legs 505 | 46 136 290 33 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 119 120 125 120 Slowest Speed 200 | 200 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 38 25 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 731 | 68 184 409 70 Wait 49 | 1 3 45 . Move 506 | 49 135 289 33 Hop . | . . . . Pick Up 25 | 12 2 9 2 Fast Attach 6 | . 3 3 . Attach 16 | 6 . 4 6 Detach . | . . . . Swap 5 | . 2 2 1 Drop 9 | . 2 7 . Fire 102 | . 37 50 15 Melee . | . . . . Ram 7 | . . . 7 Kick 6 | . . . 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 11) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 890 | -9/Materials | Lost 3 parts (1p1n1w) 895 | -9/Materials | Discovered new exit (range 12) 936 | -9/Materials | Entered another Materials area 936 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1035 | -8/Materials | Core integrity fell below 50% 1046 | -8/Materials | Core integrity fell below 20% 1051 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01024_ Kicked S-10 Pest out of the way. 01025_ Slammed into S-10 Pest. 01027_ Kicked S-10 Pest out of the way. 01027_ S-10 Pest destroyed. 01028_ Acquired 20 matter. 01029_ K-01 Serf collects debris. 01030_ Slammed into G-47 Trooper. 01030_ Aluminum Leg permanently disabled. 01030_ Destabilizing: Short circuit. 01033_ Slammed into G-47 Trooper. 01033_ Destabilizing: Core damaged (-16). 01033_ Broken Aluminum Leg destroyed. 01036_ Slammed into G-47 Trooper. 01039_ Adv. Sensor Array destroyed. 01042_ Slammed into G-47 Trooper. 01042_ K-01 Serf collects debris. 01045_ Slammed into G-47 Trooper. 01047_ K-01 Serf collects debris. 01048_ Slammed into G-47 Trooper. 01051_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?*???????????????????????????????? | | ??????????????# *!??????????????????????????????? | | ??????????????# ^ ??????????????????????????????? | | ?????????????## ?????????????????????????????? | | ?????????????#" !!?????????????????????????????? | | ??????????????T !] ????????????????????????????? | | ??????????????" ! ????????????????????????????? | | ???????????????? %???????????????????????????? | | ?????????????????? k!=???????????????????????????? | | ???????????????????# % ??????????????????????????? | | ???????????????????# %######????????????????????? | | ???????????????????# ggk #????????????????????? | | ???????????????????# %k #????????????????????? | | ???????????????????# = @ #?????? #???????????? | | ???????????????????######g #### #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #### #?????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ###########??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# # " #??????????? | | ????????????????????????# # T ! #??????????? | | ????????????????????????# # " #??????????? | | ????????????????????????# + """ #??????????? | | ????????????????????????# # """ #??????????? | | ????????????????????????# # """ #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????###############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionTrapKinecellerator Manual? 0 Play Time 00:20:14 Cumulative 3.7 hours Start 2021.05.11 @ 19:28:50 End 2021.05.14 @ 09:55:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bf5ccae-939e-415f-8ac4-05392ed6120e