Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.22 @ 15:54:01 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (3662) 3662 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1005) 1005 TOTAL SCORE: 7832 Bonus ------- High Alert Combat Kills 593 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -88 Cogmind --------- Core Integrity 0/1100 Matter 300/300 Energy 200/200 System Corruption 2% Temperature Cool (74) Movement Rolling (120) Ox2 Location -8/Garrison Parts ------- > --- POWER (3) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Targeting Computer Energy Filter Particle Charger Heavy Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (3) ---- Micro Nuclear Core Experimental Sensor Array Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Energy Filter Heavy Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Particle Charger Hardlight Generator Field Lobotomy Kit [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Terrain Scanner Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Slots Evolved 11 | 1 5 . . 1 3 1 Power 2 | . . . . . 1 1 Propulsion 1 | . . . . 1 . . Utility 7 | 1 4 . . . 2 . Weapon 1 | . 1 . . . . . Parts Attached 59 | 5 12 3 2 . 37 . Power 7 | 1 1 . . . 5 . Engine 2 | 1 1 . . . . . Core 5 | . . . . . 5 . Reactor . | . . . . . . . Propulsion 3 | 1 . . . . 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 3 | 1 . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 5 1 1 . 20 . Device 12 | 2 . 1 1 . 8 . Storage . | . . . . . . . Processor 7 | . 1 . . . 6 . Hackware 1 | . . . . . 1 . Protection 9 | . 4 . . . 5 . Artifact . | . . . . . . . Weapon 20 | 1 6 2 1 . 10 . Energy Gun 10 | 1 4 1 . . 4 . Energy Cannon 5 | . . . 1 . 4 . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 1 . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 1 2 . 5 . Parts Lost 4 | . . 4 . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 4 . . . . Weapon . | . . . . . . . Highest Loss Streak 4 | . . 4 . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 83 88 55 48 86 82 Engine 8 | . 12 10 10 9 4 . Core 2 | . . . . . 5 13 Wheel 12 | . 12 10 10 9 14 13 Device 20 | . 23 17 20 19 18 13 Processor 7 | . 3 2 . . 16 13 Protection 11 | . 7 28 . . 15 13 Energy Gun 10 | . 20 19 10 . . . Energy Cannon 3 | . . . 5 9 7 6 Naked Turns . | . . . . . . . Heaviest Build 63 | 7 40 41 25 25 63 59 Greatest Support 28 | 16 16 16 16 16 28 24 Greatest Overweight (x) 2 | . 2 2 1 1 2 2 Average Overweight (x) 1 | . . 1 . 1 1 2 Largest Inventory Capacity 3 | . 1 1 1 2 3 3 Average Capacity 1 | . . 1 1 1 2 3 Most Carried 3 | . 1 1 1 1 3 3 Average Carried 1 | . . 1 . 1 2 3 Final Capacity 3 | . 1 1 1 2 3 3 Final Carried 3 | . 1 1 1 1 3 3 Class Distribution -------------------- 57% | Hacker-Mutant 42% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Skirmisher | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Matter Collected 1036 | 191 359 50 . 20 416 . Remotely . | . . . . . . . Salvage Created 3859 | 135 1540 262 . 200 1605 117 Parts 198 | 7 80 6 . 9 78 18 Haulers Intercepted 8 | . 2 . . . 6 . Recyclers Shooed 3 | . 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 82 | . 28 10 . 5 29 10 Guns 27 | . 22 5 . . . . Cannons 16 | . . . . 1 13 2 AOE 34 | . 6 5 . 2 13 8 Classes Destroyed 15 | 2 6 2 . 1 2 2 Worker 7 | . 2 1 . . 4 . Builder 9 | . 2 . . . 7 . Tunneler 2 | 2 . . . . . . Hauler 8 | . 2 . . . 6 . Recycler 8 | 1 3 1 . . 3 . Operator 2 | . . . . . 2 . Watcher 8 | . 3 . . . 5 . Swarmer 14 | . 3 . . . 7 4 Grunt 46 | . 25 2 . 3 13 3 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 9 | . . . . 2 6 1 Demolisher 2 | . . 2 . . . . Hunter 3 | . . . . . 3 . Assembled 6 | . . 6 . . . . Best Kill Streak 9 | 2 5 6 . 4 7 9 Combat Bots Only 9 | . 5 6 . 4 4 9 Max Kills in Single Turn 4 | 1 2 3 . 1 4 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . 1 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Damage Taken 2921 | . 551 1179 . 323 450 418 Core 1893 | . 457 584 . 273 325 254 Absorbed by Shields 8 | . . . . . 8 . Redirected to Core 1488 | . 283 559 . 169 245 232 Core Remaining (%) 57 | 100 . . . 15 . . Volleys Fired 249 | 9 143 21 . 10 56 10 Largest 2 | 1 2 2 . 1 2 1 Hottest 122 | 40 90 90 . 100 122 100 Shots Fired 389 | 9 264 39 . 10 57 10 Gun 294 | 9 245 36 . . 4 . Cannon 73 | . . . . 10 53 10 Launcher 22 | . 19 3 . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 77 | . . . . 10 57 10 Explosive 22 | . 19 3 . . . . Electromagnetic 290 | 9 245 36 . . . . Robot Hit Streak 14 | 7 14 7 . 2 12 13 Robot Miss Streak 3 | 1 3 2 . 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 5 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 142 | 8 76 27 . 3 25 3 Core Hits 137 | 4 47 31 . 2 42 11 Critical Kills 6 | . . . . 2 4 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 1 1 . 2 4 . Meltdown 6 | . . . . 2 4 . Corrupt 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11180 | 151 1979 903 . 717 6336 1094 Guns 1770 | 104 1201 405 . . 60 . Cannons 3676 | . . . . 367 2941 368 Explosions 5734 | 47 778 498 . 350 3335 726 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 8468 | 47 152 122 . 717 6336 1094 Explosive 880 | . 504 376 . . . . Electromagnetic 1832 | 104 1323 405 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . . 18 . Message Errors 6 | . . . . . 6 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1440 | . 12 51 . 101 1220 56 Projectiles 1093 | . . . . 79 990 24 Explosions 347 | . 12 51 . 22 230 32 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 618 | . 96 106 . . 262 154 Shots 15 | . 3 4 . . 5 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | 20 270 210 . 22 237 150 Average Temperature 59 | 20 73 87 . 6 34 53 Received Heat Transfer 662 | . 252 116 . 150 54 90 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 4 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 6 | . . . . 2 4 . Combat Hostiles 5 | . . . . 2 3 . Parts Melted 20 | . . . . 1 19 . Heat Transferred 8051 | 50 200 150 . 720 5971 960 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | 1 3 2 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Peak Influence 936 | 15 936 305 . 307 860 852 Initial 504 | . 9 192 . . 119 504 Average 485 | 8 567 267 . 174 522 595 Maximum Alert Level 3 | . 3 1 . 1 3 3 Low Security (%) 9 | 100 3 . . 52 6 . Level 1 26 | . 15 100 . 47 20 . Level 2 40 | . 52 . . . 43 75 Level 3 23 | . 28 . . . 29 24 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 9 . . 1 7 . Investigation 16 | . 9 . . 1 6 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 33 24 . 5 24 10 Peak Tracking Total 17 | . 5 17 . 4 5 6 Tactical Retreats 4 | . 3 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . 6 . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Machines Disabled 54 | . 25 1 . 5 19 4 Max in Single Turn 2 | . 2 1 . 2 2 2 Machines Repaired 3 | . 2 . . 1 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Machines Accessed 22 | . 10 . . 1 11 . Terminals 17 | . 8 . . 1 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 108 | . 49 . . 3 56 . Successful 72 | . 31 . . 2 39 . Failed 35 | . 18 . . 1 16 . Catastrophic 6 | . 2 . . . 4 . Database Lockouts 1 | . . . . . 1 . Manual 58 | . 21 . 1 2 34 . Terminals 96 | . 44 . . 3 49 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 48 | . 21 . . 1 26 . Robot Analysis 9 | . 5 . . . 4 . Prototype ID Bank 7 | . 4 . . . 3 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 6 | . 3 . . . 3 . Alert Level 4 | . . . . . 4 . Unreport Threat 8 | . 4 . . . 4 . Disarm Traps 1 | . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . Hauler Manifests 4 | . 2 . . . 2 . Registered Prototypes 2 | . 1 . . . 1 . Zone Layout 5 | . 1 . . 1 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 18 | . 8 . . 1 9 . Terminals 13 | . 6 . . 1 6 . Track 1 | . . . . . 1 . Botnet 5 | . 2 . . . 3 . Detonate 2 | . 1 . . . 1 . Sabotage 5 | . 3 . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers 2 | . . . . . 2 . Extract 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Reprogram 1 | . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 18 | . 9 . . 1 8 . Full Trace Events 7 | . 5 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 26 | . . . . . 26 26 Highest-Rated Ally 26 | . . . . . 26 26 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Robot Analysis Total 7 | . 4 . . . 3 . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Turns Passed 4722 | 63 1900 364 236 398 1603 158 Spaces Moved 2931 | 29 1119 240 215 296 943 89 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2930 | 28 1119 240 215 296 943 89 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 115 95 120 Average Speed 112 | 98 107 117 107 115 117 120 Slowest Speed 130 | 100 130 130 115 115 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 4 98 54 60 87 85 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 41 | . . . . . 41 . Terrain Destroyed 857 | 4 143 13 . 83 563 51 Melee . | . . . . . . . Projectile 22 | . . . . 1 16 5 AOE 835 | 4 143 13 . 82 547 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Total 3806 | 52 1553 281 221 323 1266 110 Wait 483 | 10 251 10 . 15 187 10 Move 2925 | 28 1118 239 214 295 942 89 Hop . | . . . . . . . Pick Up 6 | . 1 . 1 . 4 . Fast Attach 47 | 5 9 1 2 . 30 . Attach 6 | . 1 . . . 5 . Detach 12 | . 2 1 1 . 8 . Swap 6 | . 2 2 . . 2 . Drop 30 | . 6 . 3 . 21 . Fire 249 | 9 143 21 . 10 56 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 42 | . 20 7 . 3 11 1 Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Utility slot (x1) 2 | -11/Junkyard | Met Revision 17 24 | -11/Junkyard | Discovered new exit (range 17) 64 | -11/Junkyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 11) 285 | -10/Materials | Reached level 2 291 | -10/Materials | Upgraded with Utility slot (x1) 291 | -10/Materials | Upgraded with Weapon slot (x1) 334 | -10/Materials | Build established: Hacker-Mutant 627 | -10/Materials | Discovered new exit (range 3) 713 | -10/Materials | Reached level 3 735 | -10/Materials | Upgraded with Utility slot (x1) 802 | -10/Materials | Discovered new exit (range 14) 911 | -10/Materials | Reached level 4 975 | -10/Materials | Discovered new exit (range 3) 1036 | -10/Materials | Upgraded with Utility slot (x1) 1698 | -10/Materials | Discovered new exit (range 10) 1724 | -10/Materials | Reached level 5 1757 | -10/Materials | Upgraded with Utility slot (x1) 1963 | -10/Materials | Identified exit to Mines 1964 | -10/Materials | Entered Mines 2044 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2047 | -10/Mines | Found Prototype Device 2047 | -10/Mines | Identified Exp. Sensor Array 2143 | -10/Mines | Assembled infested the area 2148 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2174 | -10/Mines | Core integrity fell below 50% 2219 | -10/Mines | Core integrity fell below 20% 2252 | -10/Mines | Lost 4 parts (4u) 2324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2324 | -10/Mines | Discovered new exit (range 5) 2328 | -10/Mines | Entered Exiles 2352 | -10/Exiles | Met 8R-AWN 2355 | -10/Exiles | Build established: Hacker-Skirmisher 2369 | -10/Exiles | Met EX-HEX 2399 | -10/Exiles | Met EX-BIN 2412 | -10/Exiles | Aligned with FarCom system 2413 | -10/Exiles | Given EX-Vault access code 2436 | -10/Exiles | Opened EX-Vault 2441 | -10/Exiles | Found Prototype Energy Cannon 2441 | -10/Exiles | Identified YOLO Cannon 2446 | -10/Exiles | Found Prototype Special Weapon 2454 | -10/Exiles | Found Prototype Device 2454 | -10/Exiles | Identified Chronowheel 2454 | -10/Exiles | Activated Chronowheel 2480 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2512 | -10/Exiles | Met EX-DEC 2554 | -10/Exiles | Discovered new exit (range 10) 2564 | -10/Exiles | Stole two prototypes: YOLO Cannon, Field Lobotomy Kit 2564 | -10/Exiles | Entered Mines 2566 | -9/Mines | Reached level 6 2626 | -9/Mines | Discovered new exit (range 11) 2787 | -9/Mines | Reached level 7 2801 | -9/Mines | Upgraded with Propulsion slot (x1) 2848 | -9/Mines | Learned location of 1 exit from Materials 2946 | -9/Mines | Discovered new exit (range 9) 2962 | -9/Mines | Entered Materials 2963 | -8/Materials | Identified exit to Factory 2963 | -8/Materials | Core integrity fell below 50% 2963 | -8/Materials | Core integrity fell below 20% 2964 | -8/Materials | Reached level 8 3213 | -8/Materials | Upgraded with Utility slot (x1) 3312 | -8/Materials | Reached level 9 3655 | -8/Materials | Central database locked down 3674 | -8/Materials | Identified Field Lobotomy Kit 3725 | -8/Materials | Reached level 10 3841 | -8/Materials | Discovered exit to Factory (range 10) 3984 | -8/Materials | Upgraded with Utility slot (x1) 4063 | -8/Materials | Reached level 11 4095 | -8/Materials | Upgraded with Power slot (x1) 4166 | -8/Materials | Discovered exit to Factory (range 15) 4552 | -8/Materials | Identified exit to Garrison 4562 | -8/Materials | First assault squad dispatched 4565 | -8/Materials | Entered Garrison 4565 | -8/Garrison | Accompanied by 1 ally 4635 | -8/Garrison | Reached level 12 4635 | -8/Garrison | Triggered checkpoint 4639 | -8/Garrison | Upgraded with Power slot (x1) 4714 | -8/Garrison | Destroyed 9 combat bots 4715 | -8/Garrison | Triggered checkpoint 4719 | -8/Garrison | Triggered checkpoint 4723 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04635_ Reached level 12. 04639_ Upgraded: Power Slot (+1) 04647_ B-36 Bruiser destroyed. 04660_ G-47 Trooper destroyed. 04660_ L-31 Rogue destroyed. 04667_ C-30 ARC bursts open, deploying its payload. 04667_ S-10 Pest unfolds itself. 04667_ Destroyed Flight Unit. 04667_ S-10 Pest destroyed. 04667_ Destroyed Lgt. Ion Engine. 04671_ G-47 Trooper destroyed. 04679_ Used Protomatter to restore core integrity (+18, depleted) 04685_ S-10 Pest destroyed. 04689_ Destroyed Lgt. Angular Momentum Engine. 04693_ G-50 Soldier destroyed. 04715_ Garrison Door breached. 04715_ Beams of light sweep through the air. An alarm sounds. 04715_ Y-45 Defender destroyed. 04719_ Garrison Door breached. 04719_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????s????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????s????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#?#?####?????????????????????????????? | | ????????????# # #Y Y ????????????????????????????? | | ???????????##;;; ######??????????????????????? | | ??????????## #??????????????????????? | | ?????????? ??????????????????????? | | ????????? ??????????????????????? | | ???????????# ;; ;;[ ;????#?????????????????? | | ???????????# ^## ; #### #?????????????????? | | ???????????" ; #?????????????????? | | ???????????" @ ####?????????????????? | | ???????????" ####?????????????????? | | ???????????" % # ##????????????????? | | ???????????# ## ; ### #????????????????? | | ???????????# ## * ""#####????????????? | | ???????????# #????????????? | | ???????????# #????????????? | | ???????????# [ """# #????????????? | | ???????????# ## *=[#;#;; # #????????????? | | ???????????# ??#!%%=### ## ## #????????????? | | ???????????# ???####???## ###### #????????????? | | ????????????????????????#####????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #???????#####? | | ?????????????????????????????????# #???????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 900 Resistance: KI 10 Resistance: TH 5 Evasion (%) 41 Targeting Accuracy 24 Armor Integrity Analysis 30 Energy Filtering 30 Offensive Hacking 15 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Levels Raised 11 | . 4 . . 2 4 1 XP Earned 20193 | 3000 6397 747 243 1625 7027 1154 XP Spent 18520 | 2950 5870 . . 2650 6250 800 Upgrades 41 | 9 8 . . 14 9 1 Power Slot 2 | . . . . . 1 1 Propulsion Slot 1 | . . . . 1 . . Utility Slot 7 | 1 4 . . . 2 . Weapon Slot 1 | . 1 . . . . . Core Integrity 10 | . . . . 6 4 . Heat Dissipation 4 | . 2 . . 2 . . Inventory Capacity 3 | . 1 . . 1 1 . Sight Range 2 | 1 . . . . 1 . Terrain Scan Density 1 | 1 . . . . . . Ranged Accuracy 2 | 1 . . . 1 . . Hack Attack % 3 | 3 . . . . . . Hack Defense % 2 | 2 . . . . . . KI Resistance % 2 | . . . . 2 . . TH Resistance % 1 | . . . . 1 . . Protomatter Created 639 | . 246 45 . 18 195 135 Integrity Restored 827 | . 400 133 . 54 222 18 Core 789 | . 387 108 . 54 222 18 Parts 38 | . 13 25 . . . . Protomatter Decayed 148 | . 100 . . . . 48 Game ------ Seed BackupCoordinationComputer Manual? 1 Play Time 00:46:33 Cumulative 355.8 hours Start 2023.02.22 @ 14:58:01 End 2023.02.22 @ 15:54:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb281b0c-b487-4e3e-9a4e-343607ad8fc7