Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 14:36:47 Player: rz Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (96) 480 Value Destroyed (4402) 4402 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1123) 1123 TOTAL SCORE: 11465 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 201 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 1036/1150 Matter 300/300 Energy 385/385 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (5) ------- Heavy Plasma Cannon Heavy Plasma Cannon Advanced Plasma Cannon Heavy Gauss Cannon > --- INVENTORY (20) --- Light Fission Core Advanced Medium Treads Advanced Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Signal Interpreter Heavy Plasma Cannon Heavy Plasma Cannon Great Maul Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Fission Core Neutrino Core Neutrino Core Advanced Medium Treads Advanced Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Large Battery Advanced Signal Interpreter Improved Particle Charger Heavy Plasma Cannon Heavy Plasma Cannon Advanced Plasma Cannon Heavy Gauss Cannon Great Maul [Rating: 98] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . 1 . . . . . 1 Utility 4 | . . . 1 1 . 1 . . 1 . . . Weapon 3 | . . . . . 2 . . . 1 . . . Parts Attached 121 | 6 2 3 13 10 10 . 9 . 2 19 32 15 Power 16 | 1 . . 2 1 2 . . . . 4 2 4 Engine 9 | 1 . . 2 . 2 . . . . 3 1 . Core 6 | . . . . 1 . . . . . 1 1 3 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 38 | 2 . 3 3 6 3 . 4 . . 5 8 4 Treads 18 | 2 . 1 . 4 3 . 3 . . 2 3 . Leg 13 | . . . 1 . . . . . . 3 5 4 Wheel 7 | . . 2 2 2 . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 1 2 . 4 1 3 . 3 . 1 3 8 6 Device 15 | . . . 1 1 1 . 1 . 1 2 3 5 Storage 5 | 1 1 . . . . . . . . . 2 1 Processor 1 | . . . . . . . . . . 1 . . Hackware 1 | . . . . . 1 . . . . . . . Protection 10 | . 1 . 3 . 1 . 2 . . . 3 . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 . . 4 2 2 . 2 . 1 7 14 1 Energy Gun 3 | 1 . . 1 . . . . . 1 . . . Energy Cannon 13 | . . . . . . . . . . 4 8 1 Ballistic Gun 14 | 1 . . 3 2 2 . 2 . . . 4 . Ballistic Cannon 4 | . . . . . . . . . . 3 1 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . 1 . . . Parts Lost 80 | . . 7 3 . . . 20 4 . 14 16 16 Power 9 | . . 1 1 . . . . 1 . 2 2 2 Propulsion 29 | . . 3 1 . . . 8 2 . 3 6 6 Utility 21 | . . 1 1 . . . 5 1 . 4 4 5 Weapon 21 | . . 2 . . . . 7 . . 5 4 3 Highest Loss Streak 16 | . . 6 3 . . . 16 4 . 13 6 13 To Critical Strikes 2 | . . . . . . . . 1 . . . 1 Average Backups 11 | 1 4 7 4 13 14 13 13 9 8 10 10 13 Power 1 | . 1 1 . 2 2 2 2 2 2 . 1 2 Propulsion 3 | . 2 3 2 7 5 5 5 1 1 . . 4 Utility 1 | . . 3 . . 2 2 2 2 1 1 . 1 Weapon 4 | . . . . 3 4 4 4 4 4 7 7 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . . . . 8 3 . . . . 3 . 9 Power 4 | . . . . 2 1 . . . . . . 1 Propulsion 11 | . . . . 5 1 . . . . . . 5 Utility 2 | . . . . . 1 . . . . . . 1 Weapon 6 | . . . . 1 . . . . . 3 . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 76 86 95 99 99 96 32 23 74 88 92 Engine 4 | . 14 9 10 . 5 6 6 2 . 2 1 1 Core 2 | . . . . 8 1 . . . . 2 2 5 Treads 13 | . 28 20 . 6 30 33 30 2 . 5 10 . Leg 7 | . . . 4 . . . . . . . 14 27 Wheel 4 | . . 6 24 30 . . 1 11 5 4 . . Device 10 | . . . 7 14 11 12 12 . 3 12 2 16 Storage 7 | . 14 14 11 9 7 6 6 6 5 5 7 6 Processor 1 | . . . . . . . . . . 1 5 5 Hackware 2 | . . . . . 2 6 6 6 5 5 4 . Protection 5 | . 10 8 14 9 7 6 5 2 1 3 7 . Energy Gun 1 | . 14 8 7 . . . . . . 4 . . Energy Cannon 7 | . . . . . . . . . . 8 11 23 Ballistic Gun 12 | . 14 8 5 18 29 26 24 . . . 8 . Ballistic Cannon 1 | . . . . . . . . . . 11 2 . Peak Build Rating 98 | 6 7 7 15 27 38 43 44 21 19 78 74 98 Average Rating 47 | 4 6 5 10 22 36 42 40 13 13 61 61 88 On Entrance 22 | . 6 7 3 15 26 38 43 21 9 19 29 74 Avg Prop Armor Cover (%) 7 | . . 21 6 . . . 8 9 . 6 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 118 | 13 31 31 35 42 73 73 73 43 28 84 97 118 Greatest Support 115 | 40 40 40 48 80 80 100 100 24 12 45 80 115 Greatest Overweight (x) 16 | . . 2 1 . . . 2 1 2 16 2 2 Average Overweight (x) . | . . . . . . . . . 1 5 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 15 | 6 10 15 15 15 15 15 15 15 15 15 15 16 Most Carried 17 | 3 9 8 12 15 15 14 15 9 9 15 14 17 Average Carried 11 | 1 4 7 4 14 14 13 13 9 8 10 10 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 15 | 3 8 5 12 15 15 13 9 9 8 14 12 10 Class Distribution -------------------- 45% | Scavenger-Tank 20% | Mutant 13% | Scavenger-Skirmisher 6% | Scavenger-Mutant 6% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Tank | -5/DSF Scavenger-Tank | -5/Garrison Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Matter Collected 3539 | 137 44 20 193 145 519 . 977 . . 552 746 206 Remotely . | . . . . . . . . . . . . . Salvage Created 4642 | . 44 . 448 193 570 . 1032 . . 687 823 845 Parts 225 | . 6 . 24 23 27 . 40 . . 27 43 35 Haulers Intercepted 3 | . 1 . 1 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Combat Hostiles Destroyed 84 | . . . 6 5 10 . 18 . . 16 15 14 Melee 4 | . . . . . . . . . . . 4 . Guns 47 | . . . 6 5 10 . 18 . . 2 6 . Cannons 31 | . . . . . . . . . . 14 4 13 Classes Destroyed 17 | . 1 . 3 2 3 . 3 . . 5 . . Worker 2 | . . . . . . . 2 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 3 | . 1 . 1 1 . . . . . . . . Recycler 3 | . . . 2 . . . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . 1 Watcher 1 | . . . 1 . . . . . . . . . Swarmer 15 | . . . . 3 . . 4 . . 2 2 4 Cutter 4 | . . . . . . . . . . 4 . . Grunt 30 | . . . 6 . 5 . 9 . . 3 7 . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 9 | . . . . 2 2 . 3 . . . 2 . Specialist 2 | . . . . . . . . . . 2 . . Hunter 12 | . . . . . . . . . . 2 4 6 Programmer 7 | . . . . . 2 . . . . 1 . 4 Heavy 1 | . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . 2 . . . . . Best Kill Streak 6 | . 1 . 5 3 4 . 5 . . 6 4 5 Combat Bots Only 6 | . . . 3 3 4 . 5 . . 6 4 4 Max Kills in Single Turn 3 | . 1 . 1 1 1 . 2 . . 3 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Hostile Shots Fired 1087 | . 4 30 58 27 65 . 308 16 . 220 156 203 Missed 301 | . 1 4 13 10 26 . 87 3 . 58 23 76 Hits 786 | . 3 26 45 17 39 . 221 13 . 162 133 127 Melee 4 | . . . . . 1 . . . . 3 . . Projectile 782 | . 3 26 45 17 38 . 221 13 . 159 133 127 AOE 25 | . . 23 . . . . . . . 2 . . Critical Strikes 31 | . . 1 2 . 2 . 5 1 . 2 7 11 Damage Taken 12358 | . 33 924 569 91 461 . 3170 352 . 2228 2422 2108 Core 1378 | . . 186 151 2 . . 281 71 . 335 238 114 Absorbed by Shields 858 | . . . . 64 52 . 652 . . 90 . . Ignored by Resistances 238 | . . . . . . . 238 . . . . . Core Remaining (%) 69 | 100 . 25 62 99 100 . . 58 . . 42 . Volleys Fired 258 | . 2 2 46 19 27 . 60 . . 24 32 46 Largest 5 | . 2 2 2 2 4 . 4 . . 5 5 5 Hottest 458 | . 60 60 63 50 98 . 101 . . 302 411 458 Shots Fired 762 | . 4 4 56 38 108 . 231 . . 104 107 110 Gun 530 | . 4 4 56 38 108 . 231 . . 12 77 . Cannon 232 | . . . . . . . . . . 92 30 110 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 553 | . 2 2 12 38 108 . 231 . . 66 89 5 Thermal 205 | . . . 44 . . . . . . 38 18 105 Explosive . | . . . . . . . . . . . . . Electromagnetic 4 | . 2 2 . . . . . . . . . . Robot Hit Streak 47 | . 3 2 12 6 13 . 47 . . 9 10 4 Robot Miss Streak 8 | . . 2 2 5 4 . 4 . . 3 4 8 Penetration Max 1 | . . . . . . . . . . 1 1 . Secondary Targets 12 | . . . 1 1 2 . 6 . . . 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . . . 1 . Shots Hit Robots 486 | . 3 2 42 22 71 . 177 . . 53 78 38 Core Hits 197 | . 2 . 17 8 27 . 66 . . 26 30 21 Critical Kills 5 | . . . . . . . . . . . 3 2 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 20 | . . . . . . . 1 . . 9 7 3 Meltdown 2 | . . . . . . . . . . . . 2 Destroy 2 | . . . . . . . 1 . . . 1 . Blast 12 | . . . . . . . . . . 9 2 1 Smash 4 | . . . . . . . . . . . 4 . Melee Attacks 12 | . . . . . . . . . . . 12 . Impact 12 | . . . . . . . . . . . 12 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11517 | . 42 53 538 340 1316 . 3244 . . 1957 2205 1822 Guns 6816 | . 42 18 507 340 1316 . 3230 . . 191 1172 . Cannons 4109 | . . . . . . . . . . 1766 660 1683 Explosions 139 | . . . . . . . . . . . . 139 Melee 373 | . . . . . . . . . . . 373 . Ramming 80 | . . 35 31 . . . 14 . . . . . Kinetic 7810 | . 14 8 116 340 1316 . 3230 . . 1256 1394 136 Thermal 3077 | . . . 391 . . . . . . 701 438 1547 Explosive 139 | . . . . . . . . . . . . 139 Electromagnetic 38 | . 28 10 . . . . . . . . . . Impact 373 | . . . . . . . . . . . 373 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 . . . . 1 1 7 Average Corruption 3 | . . . . . 1 . . . . 1 1 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 46 | . . . . . 2 . . . . 2 9 33 Message Errors 11 | . . . . . . . . . . 1 2 8 Matter Fused 9 | . . . . . . . . . . . . 9 Heat Flow Errors 4 | . . . . . 1 . . . . . . 3 Energy Discharges 8 | . . . . . 1 . . . . . 2 5 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 1 2 Data Loss (major) 3 | . . . . . . . . . . 1 2 . Misfires 1 | . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . 1 1 Weapon Failures 4 | . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 219 | . . . . . . . . . . 45 115 59 Projectiles 104 | . . . . . . . . . . 45 15 44 Explosions 15 | . . . . . . . . . . . . 15 Melee 100 | . . . . . . . . . . . 100 . Knockbacks 7 | . . . . . . . . . . 4 2 1 Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 4 2 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . 3 15 . . . . . . . . 99 Shots 1 | . . . . . . . . . . . . 1 Rammed 16 | . . 9 3 . . . 4 . . . . . Targets Rammed 16 | . . 9 3 . . . 4 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 593 | . 26 46 228 . 212 . 590 . . 563 593 333 Average Temperature 140 | . 16 22 83 . 58 . 116 . . 189 196 133 Received Heat Transfer 3669 | . 18 75 351 6 203 . 1638 45 . 562 759 12 Effects 26 | . . . . . . . 4 . . 6 15 1 Shutdowns 4 | . . . . . . . 1 . . 2 1 . Energy Bleed 2 | . . . . . . . . . . . 1 1 Interference 11 | . . . . . . . 2 . . 3 6 . Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . 1 . . . 1 . Damage (minor) 2 | . . . . . . . . . . 1 1 . Damage (major) 4 | . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . . 3 . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 12 | . . . . . . . . . . 1 . 11 Heat Transferred 4461 | . . . 875 . . . . . . 925 487 2174 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Maximum Alert Level 2 | . . . . . . . 1 . . 1 2 2 Low Security (%) 62 | 100 100 100 100 100 100 100 92 100 100 78 . 1 Level 1 23 | . . . . . . . 7 . . 21 41 71 Level 2 14 | . . . . . . . . . . . 58 27 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Peak Influence 465 | . 8 15 85 71 129 31 281 20 . 385 465 455 Initial 243 | . . . . 26 23 31 7 20 . . 230 243 Average 162 | . . . 44 18 38 5 92 6 . 119 384 354 Influence Increases 3025 | . 15 15 244 153 268 22 718 . . 447 395 748 Destroy 0b10 Robot/C 1780 | . . . 120 100 200 . 460 . . 320 300 280 Destroy 0b10 Robot/NC 65 | . 5 . 20 5 5 . 15 . . 5 . 10 Destroy Leader 298 | . 2 . 14 32 60 . 50 . . 50 30 60 Allied During Kill 171 | . . . . . . . 171 . . . . . Successful Hack 21 | . 8 . . . . 7 6 . . . . . Disable Machine 150 | . . . . . . . . . . . . 150 Destroy Structure 330 | . . . . 1 3 . 1 . . 42 35 248 Lose Combat Pursuer 210 | . . 15 90 15 . 15 15 . . 30 30 . Influence Decreases 2628 | . 15 15 180 164 256 72 697 36 . 140 237 816 Entered New Map 425 | . . . . 38 30 34 8 16 . . 77 222 Time Decay 1318 | . 15 10 150 126 226 38 309 10 . . . 434 Lost Part 705 | . . 5 30 . . . 200 10 . 140 160 160 Lost Ally 180 | . . . . . . . 180 . . . . . Squads Dispatched 20 | . 1 . 1 3 2 1 3 . . 4 . 5 Investigation 1 | . . . . . . . 1 . . . . . Extermination 4 | . . . . . 1 1 . . . . . 2 Reinforcement 12 | . 1 . 1 . 1 . 2 . . 4 . 3 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Distress Signals 12 | . 1 1 4 . . 1 2 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 143 | . 5 7 13 7 13 1 30 5 . 22 17 23 Peak Tracking Total 10 | . 4 10 6 3 6 1 8 5 . 10 5 6 Tactical Retreats 10 | . . 1 2 1 . 1 1 . . 2 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Traps Triggered 7 | . . . . . . . 2 . . 3 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Machines Disabled 11 | . . . . . . . . . . 1 . 10 Max in Single Turn 6 | . . . . . . . . . . 1 . 6 Garrison Relay 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Machines Accessed 19 | . 2 . 1 2 3 2 3 . 2 . 1 3 Terminals 17 | . 2 . . 2 3 2 3 . 2 . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 29 | . 3 . 1 3 5 2 6 . 3 . 2 4 Successful 6 | . 1 . 1 . 1 1 1 . 1 . . . Failed 23 | . 2 . . 3 4 1 5 . 2 . 2 4 Catastrophic 5 | . 1 . . . 2 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 2 . . 1 5 2 . . 2 . . 1 Terminals 27 | . 3 . . 3 5 2 6 . 3 . 2 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . 1 . . . 1 1 1 . 1 . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 14 | . 1 . . 2 2 1 3 . 1 . 1 3 Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Total Allies 9 | . . . . . . . 9 . . . . . Largest Group 9 | . . . . . . . 9 . . . . . Highest-Rated Group 217 | . . . . . . . 217 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . Initial Warlord ECA Mod 10 | . . . . . . . . . . . 10 10 Total Orders . | . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . 38 . . . . . Total Damage 1192 | . . . . . . . 1192 . . . . . Kills 5 | . . . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Active Infowar (turns) 1383 | . . . . . . . . . 94 576 . 713 Sensors 1383 | . . . . . . . . . 94 576 . 713 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Turns Passed 5940 | 88 152 256 370 406 693 255 836 54 135 627 990 1078 Spaces Moved 2822 | 50 85 174 223 255 339 128 381 54 115 201 340 477 Core 4 | 3 . . . . . . . . . 1 . . Treads 1264 | 47 85 100 . 24 339 128 325 . . 3 213 . Legs 610 | . . . . . . . . . . 6 127 477 Wheels 944 | . . 74 223 231 . . 56 54 115 191 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 90 100 97 160 164 101 90 105 120 120 120 Average Speed 148 | 153 160 131 103 102 161 164 154 100 107 181 219 130 Slowest Speed 850 | 160 160 240 115 160 162 164 164 105 120 850 260 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 30 61 22 26 12 4 57 23 4 90 41 18 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . 1 1 . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 . . 1 1 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . . . . . 13 Terrain Destroyed 169 | . . . . . . . . . . 21 6 142 Melee . | . . . . . . . . . . . . . Projectile 78 | . . . . . . . . . . 21 6 51 AOE 91 | . . . . . . . . . . . . 91 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac DSF Gar Fac Total 4076 | 58 98 192 302 376 450 173 525 53 125 398 481 845 Wait 683 | . 1 5 5 58 65 44 41 . 8 131 37 288 Move 2809 | 49 84 173 222 254 338 127 380 53 114 200 338 477 Hop . | . . . . . . . . . . . . . Pick Up 87 | 3 7 . 11 18 3 . 6 . . 17 13 9 Fast Attach 52 | 6 . . 7 1 2 . 2 . 2 12 13 7 Attach 55 | . 1 3 4 1 2 2 11 . 1 5 17 8 Detach 2 | . . . . . . . . . . . 2 . Swap 28 | . 1 . 2 8 6 . 1 . . 2 5 3 Drop 45 | . 2 . 2 17 7 . 1 . . 7 2 7 Fire 258 | . 2 2 46 19 27 . 60 . . 24 32 46 Melee 12 | . . . . . . . . . . . 12 . Ram 4 | . . 1 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 12 | . . 8 . . . . 4 . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . Rewire 19 | . . . . . . . 19 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory -5/DSF -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 305 | -10/Mines | Learned location of Storage (-9) 351 | -10/Mines | Assembled infested the area 356 | -10/Mines | Assisted by a Guerilla fighting off Assembled 403 | -10/Mines | Core integrity fell below 50% 425 | -10/Mines | Identified exit to Materials 433 | -10/Mines | Lost 6 parts (1p2n1u2w) 496 | -10/Mines | Met a Derelict testing a Signal Generator 497 | -10/Mines | Entered Materials 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -9/Materials | Lost 3 parts (1p1n1u) 810 | -9/Materials | Discovered new exit (range 16) 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -8/Materials | Garrison activated, responded to threat 1122 | -8/Materials | Discovered new exit (range 11) 1273 | -8/Materials | Entered Factory 1273 | -7/Factory | Evolved 2 slots: Weapon x2 1358 | -7/Factory | Discovered new exit (range 9) 1583 | -7/Factory | Build established: Scavenger-Tank 1941 | -7/Factory | Discovered new exit (range 12) 1966 | -7/Factory | Entered another Factory area 1966 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2180 | -6/Factory | Discovered new exit (range 16) 2185 | -6/Factory | Identified exit to Lower Caves 2185 | -6/Factory | Identified exit to Extension 2221 | -6/Factory | Entered Extension 2432 | -6/Extension | Rescued a captive Derelict 2433 | -6/Extension | Rescued a captive Derelict 2681 | -6/Extension | Spotted B-75 Beast 2717 | -6/Extension | Spotted B-75 Beast 2788 | -6/Extension | Lost 9 allies 2792 | -6/Extension | Destroyed B-75 Beast 2805 | -6/Extension | Destroyed B-75 Beast 2823 | -6/Extension | Lost 4 parts (2u2w) 3040 | -6/Extension | Discovered new exit (range 16) 3042 | -6/Extension | Discovered new exit (range 14) 3054 | -6/Extension | Lost 16 parts (8n3u5w) 3057 | -6/Extension | Entered Cetus 3071 | -6/Cetus | Spotted Cetus Guard 3071 | -6/Cetus | Spotted Cetus Guard 3072 | -6/Cetus | Spotted Cetus Guard 3074 | -6/Cetus | Spotted Cetus Guard 3095 | -6/Cetus | Discovered new exit (range 16) 3111 | -6/Cetus | Entered Factory 3111 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3124 | -5/Factory | Lost 4 parts (1p2n1u) 3246 | -5/Factory | Identified exit to DSF 3246 | -5/Factory | Entered DSF 3278 | -5/DSF | Additional patrols routed to DSF 3541 | -5/DSF | Build established: Tank 3785 | -5/DSF | Sterilization system engaged 3805 | -5/DSF | Ambient heat levels rising (+10) 3807 | -5/DSF | Discovered new exit (range 14) 3820 | -5/DSF | Ambient heat levels rising (+10) 3835 | -5/DSF | Ambient heat levels rising (+10) 3850 | -5/DSF | Ambient heat levels rising (+10) 3865 | -5/DSF | Ambient heat levels rising (+10) 3873 | -5/DSF | Entered Garrison 3897 | -5/Garrison | Lost 13 parts (2p3n3u5w) 3971 | -5/Garrison | Triggered checkpoint 3978 | -5/Garrison | Garrison Relay disabled 4019 | -5/Garrison | Lost 3 parts (1p1n1u) 4035 | -5/Garrison | Triggered checkpoint 4247 | -5/Garrison | Triggered checkpoint 4321 | -5/Garrison | Triggered checkpoint 4349 | -5/Garrison | Build established: Scavenger-Tank 4394 | -5/Garrison | Discovered new exit (range 15) 4425 | -5/Garrison | Identified exit to Factory 4428 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4481 | -5/Garrison | Triggered checkpoint 4519 | -5/Garrison | Core integrity fell below 50% 4573 | -5/Garrison | Lost 5 parts (1n2u2w) 4723 | -5/Garrison | Lost 6 parts (1p3n2w) 4846 | -5/Garrison | Discovered exit to Factory (range 8) 4863 | -5/Garrison | Entered Factory 4863 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5436 | -4/Factory | Build established: Scavenger-Skirmisher 5793 | -4/Factory | Lost 13 parts (2p4n4u3w) 5941 | -4/Factory | Self-destructed Last Messages --------------- 05793_ U-05 Engineer lays Concrete. 05794_ U-05 Engineer builds a Wall. 05797_ T:YCC248&T/HIGLL7QD8JYHIK 05809_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1S. 05810_ U-05 Engineer builds a Wall. 05815_ U-05 Engineer lays Concrete. 05826_ System corrupted: Matter fused (-9). 05841_ System corrupted: Matter fused (-6). 05879_ MT505JWD3L00NMGXDA7WL 05924_ System corrupted: Energy discharge (-130). 05926_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? //????????????????????????????????? | | ????????????? / ????????????????????????????????? | | ????????????? ????????"""?????????????????????? | | ????????????? ???????? ??????????????????? | | ????????????? ???????""""""???????????????????? | | ????????????? ??????? ????????????????????? | | ?????????????? = ??????""""""" ?????????????????? | | ?????????????? ?????? ? #????????????????? | | ?????????????? ????? ? #????????????????? | | ?????????????? ######+#### #????????????????? | | ?????????????? # # ###+###??????????? | | ?????????????? # """"""" # w ??????????? | | ??????????????# # """"""" + ??????????? | | ??????????????# # """"""" # ???????????? | | ??????????????# # """""" # ?????????????? | | ??????????????# # # ?????????????? | | ??????????????#*# = # #????????????????? | | ??????????????#=# % # #????????????????? | | ????????????# #%#######+### #????????????????? | | ????????????### ## % % + ##############???? | | ????????????# # ## %% @# # #???? | | ????????????# #%##! # # #???? | | ??????????????# ## % # # #???? | | ??????????????# ## # # #???? | | ??????????????# ## " # %# #???? | | ??????????????# ##"T # # #???? | | ??????????????#/##""" # %%+* #???? | | ?????????????H? ?# + # #???? | | ??????????????? ?########## #= #???? | | ??????????????? ????????### # #???? | | ??????????????? ??????????# # #???? | | ??????????????? ???######## # #???? | | ??????????????? ???# ##############???? | | ???????????????#???# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????? #????????????????? | | ?????????????????############+#+#####????????????? | | ??????????????????????## #????????????? | | ??????#???############## #????????????? | | ??????# # """S""" # """"""""" #????????????? | | ??????# + """ """ # #?##?????????? | | ??????????# # """"""""" #?############ | | ??????????# ! ! # #?## | | ??????????# !! # """"""""" #?## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 35 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupCorruptionMantle Manual? 0 Play Time 01:00:41 Cumulative 101.8 hours Start 2026.07.22 @ 10:52:34 End 2026.07.22 @ 14:36:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 61 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38b10aba-0e15-408a-ba57-ada0972a9f98