Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 03:15:47 Player: Exceptionally Mediocre Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (151) 755 Value Destroyed (3682) 3682 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 12037 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 177/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Nuclear Pulse Array Medium Storage Unit Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Ion Engine Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Spectral Analyzer Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved Dynamic Insulation System Improved Corruption Screen > --- WEAPON ----------- Power Maul Plasma Sword > --- INVENTORY -------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Advanced Actuator Array Carbide Saw [Rating: 113] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Humpback Processor Spectral Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 . . 2 . 2 Power 2 | . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . 2 1 . . 1 . . . . . . Utility 8 | . . . . . 2 1 . . 1 1 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 258 | 7 11 . . 5 30 30 13 7 41 33 7 8 32 13 21 Power 40 | 1 2 . . . 4 2 1 1 5 7 1 2 6 4 4 Engine 12 | 1 2 . . . 4 1 . 1 1 . . 2 . . . Core 23 | . . . . . . 1 1 . 4 7 . . 2 4 4 Reactor 5 | . . . . . . . . . . . 1 . 4 . . Propulsion 114 | 2 2 . . 2 10 15 12 5 24 15 . 4 9 6 8 Treads 20 | 2 2 . . . 10 6 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 8 Flight 84 | . . . . . . 9 12 5 24 15 . 4 9 6 . Utility 71 | 2 4 . . 1 7 10 . 1 10 8 5 2 15 1 5 Device 29 | 1 1 . . . . 1 . . 7 3 1 . 13 . 2 Storage 11 | 1 1 . . 1 . 1 . . 2 1 . . 2 1 1 Processor 10 | . . . . . . 3 . 1 . 3 1 1 . . 1 Hackware 10 | . . . . . . 3 . . 1 1 3 1 . . 1 Protection 11 | . 2 . . . 7 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 3 . . 2 9 3 . . 2 3 1 . 2 2 4 Energy Gun 6 | 2 3 . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 2 . . . . 1 . . . . . Ballistic Cannon 7 | . . . . 1 3 1 . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 7 | . . . . . 3 2 . . . 2 . . . . . Slashing Weapon 9 | . . . . 1 . . . . 2 . 1 . 2 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 3 . . . 4 2 1 3 1 . Parts Lost 84 | . 1 . . . 8 2 2 2 12 11 2 3 12 16 13 Power 18 | . . . . . 1 . 1 1 3 4 1 1 3 2 1 Propulsion 30 | . . . . . 3 1 1 . 6 2 1 1 4 8 3 Utility 27 | . 1 . . . 3 1 . 1 3 3 . 1 4 4 6 Weapon 9 | . . . . . 1 . . . . 2 . . 1 2 3 Highest Loss Streak 16 | . 1 . . . 5 2 1 1 4 6 2 3 6 16 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 85 75 91 93 78 90 73 82 79 83 83 48 Engine 7 | . 14 14 14 14 9 6 1 6 1 . . 2 1 . . Core 1 | . . . . . . . 5 . 4 9 3 . 3 8 3 Treads 17 | . 28 28 28 15 29 28 . . . . . . . . . Wheel 1 | . . . . 12 . . . . . . . . . . . Flight 8 | . . . . . . 8 31 17 31 12 27 26 26 24 . Device 5 | . 10 14 14 . . . . . 11 11 14 7 11 14 3 Storage 8 | . 14 14 14 14 9 6 7 7 6 5 3 . 3 4 1 Processor 2 | . . . . . . 7 7 7 1 3 3 6 10 10 9 Hackware 6 | . . . . . . 4 23 23 19 18 16 22 13 9 8 Protection 4 | . 3 . . . 11 10 . . . . . . . . . Energy Gun 7 | . 28 28 28 6 . . . . . . . . . . . Ballistic Cannon 4 | . . . . 9 6 11 . . . . . . . . 2 Impact Weapon 2 | . . . . . 4 3 15 15 3 2 5 5 2 . . Slashing Weapon 3 | . . . . 12 1 . . . 9 6 4 5 5 8 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 236 | 12 54 54 54 216 236 235 37 36 38 44 37 12 44 38 36 Greatest Support 100 | 40 40 40 40 40 80 100 26 26 41 50 47 41 49 43 60 Greatest Overweight (x) 21 | . 1 1 1 21 5 2 10 11 2 3 4 3 3 4 3 Average Overweight (x) . | . . 1 1 8 2 1 1 1 . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 35 35 35 15 15 15 15 15 5 10 20 10 Average Capacity 21 | 7 15 20 20 34 35 28 15 15 15 15 10 5 7 9 6 Most Carried 35 | 3 17 17 20 35 35 35 15 15 15 15 15 5 10 10 5 Average Carried 19 | 1 11 17 17 28 33 27 14 14 14 14 10 4 7 8 4 Final Capacity 35 | 8 20 20 20 35 35 15 15 15 15 15 5 5 10 5 5 Final Carried 35 | 3 17 17 20 35 35 15 15 13 14 15 5 5 8 4 5 Class Distribution -------------------- 37% | Hauler-Mutant 24% | Mutant 20% | Hacker-Mutant 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Matter Collected 3894 | 270 120 . . 75 721 712 384 70 635 314 . 138 174 . 281 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5650 | 146 758 . . 308 718 679 309 116 968 801 . 319 341 . 187 Parts 283 | 7 62 . . 24 30 28 6 1 41 22 . 9 30 . 23 Haulers Intercepted 14 | . 1 . . . 3 2 . . 4 2 . 1 1 . . Recyclers Shooed 4 | . . . . . 1 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 4 1 . . . . . . . Prevented 3 | . . . . . . . 2 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Combat Hostiles Destroyed 77 | . 17 . . 3 16 11 8 3 6 6 . . 5 . 2 Melee 28 | . . . . 2 3 . 6 2 6 4 . . 5 . . Guns 24 | . 15 . . 1 8 . . . . . . . . . . Cannons 17 | . . . . . 4 11 . . . . . . . . 2 Classes Destroyed 14 | 3 6 . . . 3 1 . . . . . . 1 . . Worker 14 | 2 1 . . 3 1 . . . 3 . . 1 1 . 2 Builder 17 | . 4 . . 2 . 2 . . 4 1 . 1 1 . 2 Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 14 | . 1 . . . 3 2 . . 4 2 . 1 1 . . Recycler 14 | 1 1 . . 1 1 5 . . 1 3 . 1 . . . Operator 7 | . 1 . . . . 1 . . 1 . . 1 3 . . Watcher 6 | . 3 . . . 1 . . . 2 . . . . . . Swarmer 20 | . 6 . . . 4 . 4 1 2 3 . . . . . Cutter 5 | . . . . . . . . . . . . . 5 . . Grunt 35 | . 11 . . 3 8 8 3 1 . . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . Sentry 5 | . . . . . 2 . 1 1 1 . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . Programmer 9 | . . . . . . 2 . . 3 3 . . . . 1 Best Kill Streak 10 | 3 3 . . 2 4 6 5 2 10 4 . 3 2 . 2 Combat Bots Only 5 | . 3 . . 2 3 3 5 2 2 3 . . 2 . 2 Max Kills in Single Turn 1 | 1 1 . . 1 1 1 1 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 1 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Hostile Shots Fired 1269 | . 102 . . 28 235 99 54 51 133 59 3 22 72 239 172 Missed 450 | . 32 . . 4 54 26 18 14 46 14 1 10 27 131 73 Damage Taken 12936 | . 695 . . 271 2641 1175 456 310 1095 1049 89 363 1132 1472 2188 Core 3859 | . 49 . . 48 250 126 135 99 398 307 48 145 248 701 1305 Absorbed by Shields 6 | . . . . . . . . . 6 . . . . . . Regen/Repaired (Parts) 475 | . 207 . . . 110 . . . 118 . . . . 40 . Core Remaining (%) 54 | 100 . . . 61 54 . . 48 53 . . 50 . 17 . Volleys Fired 272 | 9 75 . . 6 91 51 . . . 1 . . . . 39 Largest 2 | 2 2 . . 2 2 2 . . . 1 . . . . 1 Hottest 130 | 90 130 . . 130 96 96 . . . 30 . . . . 66 Shots Fired 448 | 18 150 . . 12 126 102 . . . 1 . . . . 39 Gun 252 | 18 150 . . 12 71 . . . . 1 . . . . . Cannon 177 | . . . . . 55 102 . . . . . . . . 20 Launcher . | . . . . . . . . . . . . . . . . Special 19 | . . . . . . . . . . . . . . . 19 Kinetic 249 | . . . . . 126 102 . . . 1 . . . . 20 Thermal 199 | 18 150 . . 12 . . . . . . . . . . 19 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 10 13 . . 2 10 6 . . . . . . . . 10 Robot Miss Streak 7 | 1 7 . . 1 4 3 . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 404 | 14 80 . . 17 97 59 11 7 37 25 . 7 22 . 28 Core Hits 156 | 6 31 . . 9 33 28 4 1 17 4 . 4 9 . 10 Critical Kills 3 | . . . . . 2 . 1 . . . . . . . . Critical Parts Destroyed 14 | . . . . . 1 . 4 2 1 6 . . . . . Critical Strikes 33 | 1 5 . . . 3 4 5 2 4 6 . 1 2 . . Burn 6 | 1 5 . . . . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . Blast 4 | . . . . . . 4 . . . . . . . . . Smash 15 | . . . . . 1 . 5 2 1 6 . . . . . Sever 6 | . . . . . . . . . 3 . . 1 2 . . Melee Attacks 285 | . . . . 10 19 3 20 9 80 40 . 15 78 7 4 Impact 99 | . . . . . 16 3 20 9 18 27 . . 6 . . Slashing 186 | . . . . 10 3 . . . 62 13 . 15 72 7 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . . 7 2 . . . 15 7 . 4 5 . 3 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks 12 | . . . . . . . 2 . 8 1 . . 1 . . Damage Inflicted 13230 | 170 1304 . . 746 2295 1680 473 266 2049 1357 . 552 1323 . 1015 Guns 2227 | 170 1304 . . 123 630 . . . . . . . . . . Cannons 3313 | . . . . . 989 1680 . . . . . . . . 644 Explosions . | . . . . . . . . . . . . . . . . Melee 7448 | . . . . 623 664 . 473 266 2049 1357 . 552 1323 . 141 Ramming 115 | . . . . . 12 . . . . . . . . . 103 Kinetic 3943 | . . . . . 1619 1680 . . . . . . . . 644 Thermal 1724 | 170 1304 . . 123 . . . . . . . . . . 127 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2626 | . . . . . 583 . 473 266 209 1046 . . 49 . . Slashing 4822 | . . . . 623 81 . . . 1840 311 . 552 1274 . 141 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 1 1 . 1 1 1 5 4 3 3 . . 18 Average Corruption 1 | . 1 1 1 1 . 1 1 1 3 3 3 3 . . 7 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . 1 1 3 Effects 31 | . 4 1 2 5 . . 2 2 2 6 1 3 . . 3 Message Errors 7 | . 2 . . . . . . . 1 1 1 1 . . 1 Matter Fused 10 | . 2 . 2 2 . . . . . 2 . 1 . . 1 Heat Flow Errors 5 | . . 1 . . . . 1 2 . 1 . . . . . Energy Discharges 2 | . . . . 1 . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . . . 1 . . . . 1 . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1756 | . . . . 78 90 35 230 80 337 641 . 117 122 . 26 Projectiles 95 | . . . . . 34 35 . . . . . . . . 26 Explosions . | . . . . . . . . . . . . . . . . Melee 1661 | . . . . 78 56 . 230 80 337 641 . 117 122 . . Knockbacks 43 | . . . . . 7 16 . . 2 4 . . . . 14 Impact 7 | . . . . . . . . . 2 4 . . . . 1 Kinetic 34 | . . . . . 7 16 . . . . . . . . 11 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 48 | . . . . . . . . . . . . . . . 48 Shots . | . . . . . . . . . . . . . . . . Rammed 17 | . . . . . 2 . . . . . . . . . 15 Targets Rammed 17 | . . . . . 2 . . . . . . . . . 15 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 447 | 120 343 114 . 341 447 261 192 274 150 109 . 6 297 25 330 Average Temperature 103 | 45 128 58 . 179 155 76 94 140 28 19 . 6 109 11 125 Received Heat Transfer 3355 | . 234 . . 144 1368 531 135 60 249 45 . 99 54 277 159 Effects 13 | . . . . 2 6 3 . . . . . . 2 . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . Interference 9 | . . . . 2 2 3 . . . . . . 2 . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 2 . 1 1 1 6 . . . . . Impact Corruptions 37 | . . . . . 1 . 7 3 5 21 . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . Parts Melted 8 | 1 7 . . . . . . . . . . . . . . Heat Transferred 4590 | 520 3478 . . 296 . . . . . . . . . . 296 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Peak Influence 347 | 25 341 21 . 70 152 191 . . 138 175 39 162 347 185 70 Initial 164 | . 16 21 . . 1 50 . . 25 40 19 20 79 164 . Average 77 | 6 145 21 . 19 64 67 . . 66 57 32 68 136 157 31 Maximum Alert Level 1 | . 1 . . . . . . . . . . . 1 . . Low Security (%) 94 | 100 76 100 . 100 100 100 . . 100 100 100 100 75 100 100 Level 1 5 | . 23 . . . . . . . . . . . 24 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . . 1 3 7 . . 6 7 . 2 14 4 6 Investigation 21 | . 3 . . 1 3 . . . 2 3 . . 6 2 1 Extermination 12 | . . . . . . 3 . . 4 2 . . 1 1 1 Reinforcement 19 | . 1 . . . . 4 . . . 2 . 2 5 1 4 Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . 1 . . . 1 . 1 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Distress Signals 12 | . 2 1 . . 3 1 . . 1 1 . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 214 | . 26 . . 3 27 19 8 3 21 14 6 10 34 26 17 Peak Tracking Total 24 | . 6 . . 3 6 6 5 3 5 6 6 5 10 24 10 Tactical Retreats 21 | . 1 . . . 1 1 . . 6 2 . 2 6 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Traps Triggered 17 | . 2 . . . 1 2 . . 6 2 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Machines Disabled 6 | . . . . . 1 3 . . . . . . 1 1 . Max in Single Turn 1 | . . . . . 1 1 . . . . . . 1 1 . Garrison Access 4 | . . . . . . 1 . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Machines Accessed 56 | . 9 . 1 2 6 2 . . 8 5 . 4 13 4 2 Terminals 35 | . 6 . . 1 3 1 . . 5 5 . 1 10 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . 1 . . . 2 . . . . 1 . Recycling Units 5 | . 2 . . . . . . . 1 . . 1 1 . . Scanalyzers 5 | . . . . . 2 . . . . . . 1 1 . 1 Garrison Access 4 | . . . . . . 1 . . . . . 1 1 . 1 Total Hacks 180 | . 18 . 1 3 29 2 . . 25 21 . 13 51 12 5 Successful 119 | . 10 . 1 2 23 2 . . 17 7 . 11 35 7 4 Failed 61 | . 8 . . 1 6 . . . 8 14 . 2 16 5 1 Catastrophic 9 | . 1 . . . 1 . . . 1 1 . . 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 101 | . 11 . 1 2 8 1 . . 13 20 . 3 35 7 . Terminals 112 | . 11 . . 2 9 1 . . 13 21 . 3 42 10 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 20 | . 4 . . . 4 . . . 10 . . . . 2 . Recycling Units 7 | . 3 . . . . . . . 2 . . 1 1 . . Scanalyzers 33 | . . . . . 16 . . . . . . 8 5 . 4 Garrison Access 6 | . . . . . . 1 . . . . . 1 3 . 1 Terminal Hacks 26 | . . . 1 1 2 . . . 1 2 . . 15 4 . Record 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . 2 . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . 1 1 . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . 1 . . Recall Investigation 4 | . . . . . 1 . . . 1 1 . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . 2 . . Hauler Manifests 2 | . . . . . . . . . . 1 . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 4 . . . 3 . . . 10 . . . . 2 . Scan Component 10 | . 2 . . . 2 . . . 5 . . . . 1 . Repair 9 | . 2 . . . 1 . . . 5 . . . . 1 . Recycling Unit Hacks 5 | . 2 . . . . . . . 1 . . 1 1 . . Retrieve Components 5 | . 2 . . . . . . . 1 . . 1 1 . . Scanalyzer 31 | . . . . . 15 . . . . . . 7 5 . 4 Insert Component 14 | . . . . . 7 . . . . . . 3 3 . 1 Analyze 17 | . . . . . 8 . . . . . . 4 2 . 3 Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 1 . . Seal Access 3 | . . . . . . 1 . . . . . 1 1 . . Unauthorized Hacks 35 | . 4 . . 1 3 1 . . 5 5 . 2 13 1 . Terminals 35 | . 4 . . 1 3 1 . . 5 5 . 2 13 1 . Assimilate 2 | . . . . . . . . . . . . . 2 . . Botnet 31 | . 4 . . 1 3 1 . . 5 5 . 1 10 1 . Operators 2 | . . . . . . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . 1 2 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 41 | . 6 . . 1 4 . . . 6 5 . 3 12 3 1 Full Trace Events 14 | . 1 . . . 2 . . . 1 2 . . 6 2 . Feedback Events 4 | . 1 . . . . . . . . . . . 2 1 . Corruption 2 | . 1 . . . . . . . . . . . . 1 . Hackware Fried 2 | . . . . . . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 7 . . . . . . 3 2 . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . . . 1 . . . 4 . . . . 1 . Time 389 | . 58 . . . 26 . . . 216 . . . . 89 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 30 | . 20 . . . . . . . 1 . . 2 7 . . Parts Scanalyzed 13 | . . . . . 7 . . . . . . 3 2 . 1 Part Schematics Acquired 13 | . . . . . 7 . . . . . . 3 2 . 1 Parts Damaged 3 | . . . . . 1 . . . . . . 2 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Total Allies 2 | . . 1 . . . . . . . . . . 1 . . Largest Group 1 | . . 1 . . . . . . . . . . 1 . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . 26 . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Robot Analysis Total 2 | . . . . . . . . . . . . . 2 . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Turns Passed 13414 | 121 2210 286 569 1197 2323 2100 471 114 1299 944 81 176 557 396 570 Spaces Moved 8098 | 59 864 120 237 337 501 1064 377 51 1172 787 127 288 1235 299 580 Core 96 | 12 . . . . . . 2 3 30 1 17 9 5 5 12 Treads 2354 | 47 864 120 237 115 501 470 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 222 | . . . . 222 . . . . . . . . . . . Hover 555 | . . . . . . . . . . . . . . . 555 Flight 4871 | . . . . . . 594 375 48 1142 786 110 279 1230 294 13 Fastest Speed 16 | 50 160 240 240 230 320 26 26 25 22 28 28 26 16 22 40 Average Speed 124 | 137 208 240 240 328 382 172 102 133 36 93 45 32 23 25 63 Slowest Speed 600 | 160 240 240 240 560 565 322 550 600 195 200 250 200 200 250 200 Overloaded Moves 22 | . . . . . . . . . . . . . . 22 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 2 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 97 33 61 59 31 26 54 10 34 19 78 9 32 18 16 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 . . 1 . . . Scrap Searched 6 | . . 1 . 1 . . 3 1 . . . . . . . Spaces Dug 83 | . . . . . 2 2 . . 21 10 . 5 40 3 . Terrain Destroyed 109 | . . . . . 16 10 . . 21 10 . 5 40 3 4 Melee 82 | . . . . . 2 2 . . 21 9 . 5 40 3 . Projectile 27 | . . . . . 14 8 . . . 1 . . . . 4 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Arm Res Total 10529 | 77 1130 119 238 403 759 1238 424 80 1938 927 153 345 1394 603 701 Wait 1184 | . 137 . . 4 54 17 . 10 593 17 8 29 12 278 25 Move 8076 | 58 863 119 236 336 500 1063 376 50 1171 787 126 287 1230 294 580 Hop 3 | . . . . . . . . . . . . . 2 1 . Pick Up 223 | 3 28 . 2 35 34 35 5 . 22 26 3 3 20 5 2 Fast Attach 119 | 7 . . . . 2 10 8 4 19 15 2 6 21 7 18 Attach 80 | . 3 . . 1 14 6 4 3 12 13 5 2 9 5 3 Detach 32 | . . . . 1 3 4 2 1 4 3 5 1 5 1 2 Swap 59 | . 8 . . 4 14 14 1 . 10 5 . . 2 1 . Drop 180 | . 16 . . 6 26 34 10 4 27 23 4 2 21 4 3 Fire 272 | 9 75 . . 6 91 51 . . . 1 . . . . 39 Melee 254 | . . . . 10 19 2 18 8 62 37 . 15 72 7 4 Ram 15 | . . . . . . . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . Escape Stasis 20 | . . . . . . 2 . . 18 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 16) 2055 | -10/Materials | Repaired Lgt. Treads 2092 | -10/Materials | Repaired Med. Armor Plating 2332 | -10/Materials | Entered Mines 2335 | -10/Mines | Received a Mining Laser from a helpful Derelict 2365 | -10/Mines | Assembled infested the area 2390 | -10/Mines | Learned location of Zion (-7) 2608 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2608 | -10/Mines | Discovered new exit (range 5) 2618 | -10/Mines | Entered Exiles 2681 | -10/Exiles | Met 8R-AWN 2722 | -10/Exiles | Met EX-HEX 2789 | -10/Exiles | Met EX-BIN 2822 | -10/Exiles | Aligned with FarCom system 2825 | -10/Exiles | Given EX-Vault access code 2885 | -10/Exiles | Opened EX-Vault 2904 | -10/Exiles | Found 0b10 Alert Chip 2955 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3035 | -10/Exiles | Met EX-DEC 3160 | -10/Exiles | Discovered new exit (range 12) 3187 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3187 | -10/Exiles | Entered Mines 3205 | -9/Mines | Met a Derelict shopkeep closing up shop 3519 | -9/Mines | Build established: Hauler-Mutant 3932 | -9/Mines | Learned Materials machine intel 4155 | -9/Mines | Learned location of Storage (-9) 4299 | -9/Mines | Discovered new exit (range 9) 4384 | -9/Mines | Entered Materials 4384 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4385 | -8/Materials | Loaded intel: 60 machine locations 4756 | -8/Materials | Repaired Lgt. Treads 5253 | -8/Materials | Lost 5 parts (1p3n1w) 6631 | -8/Materials | Discovered new exit (range 15) 6707 | -8/Materials | Entered Factory 6707 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8413 | -7/Factory | Discovered new exit (range 4) 8614 | -7/Factory | Build established: Hacker-Mutant 8745 | -7/Factory | Discovered new exit (range 16) 8807 | -7/Factory | Entered Lower Caves 8880 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8982 | -7/Lower Caves | Identified exit to Lower Caves 9192 | -7/Lower Caves | Encountered a Warlord checkpoint 9226 | -7/Lower Caves | Spotted B-75 Beast 9278 | -7/Lower Caves | Entered another Lower Caves area 9280 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9335 | -7/Lower Caves | Core integrity fell below 50% 9380 | -7/Lower Caves | Discovered new exit (range 11) 9392 | -7/Lower Caves | Entered Factory 9392 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9394 | -6/Factory | Discovered new exit (range 10) 9485 | -6/Factory | Repaired Imp. Cesium-ion Thruster 9518 | -6/Factory | Repaired VTOL Module 9546 | -6/Factory | Repaired Flight Unit 9591 | -6/Factory | Repaired Imp. Deuterium Engine 9877 | -6/Factory | Build established: Hacker-Sprinter 10403 | -6/Factory | Lost 3 parts (1p2u) 10500 | -6/Factory | Lost 3 parts (1p2n) 10565 | -6/Factory | Lost 4 parts (1p2n1u) 10663 | -6/Factory | Discovered new exit (range 9) 10691 | -6/Factory | Entered another Factory area 10691 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10775 | -5/Factory | Build established: Hacker-Mutant 11308 | -5/Factory | Lost 6 parts (2p2u2w) 11426 | -5/Factory | Found Prototype Processor 11547 | -5/Factory | Identified Exp. Targeting Computer 11635 | -5/Factory | Sucked down chute 11635 | -5/Factory | Entered Waste 11636 | -5/Waste | Lost 3 parts (1p2n) 11638 | -5/Waste | Spotted C-40 Crusher 11645 | -5/Waste | Spotted C-40 Crusher 11651 | -5/Waste | Found Prototype Reactor 11662 | -5/Waste | Found Prototype Processor 11662 | -5/Waste | Identified Spectral Analyzer 11676 | -5/Waste | Spotted C-40 Crusher 11677 | -5/Waste | Spotted C-40 Crusher 11677 | -5/Waste | Spotted C-40 Crusher 11680 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11694 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11710 | -5/Waste | Spotted C-40 Crusher 11713 | -5/Waste | Discovered new exit (range 13) 11716 | -5/Waste | Entered Factory 11779 | -5/Factory | Identified Singularity Reactor 11820 | -5/Factory | Lost 3 parts (1p1n1u) 11886 | -5/Factory | Discovered new exit (range 4) 11892 | -5/Factory | Entered another Factory area 11892 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11969 | -4/Factory | Identified exit to Upper Caves 11969 | -4/Factory | Identified exit to Armory 12059 | -4/Factory | Imp. System Shield fried by hacking feedback 12109 | -4/Factory | Hacking Suite fried by hacking feedback 12140 | -4/Factory | Build established: Hacker-Sprinter 12227 | -4/Factory | Garrison activated, responded to threat 12272 | -4/Factory | Lost 6 parts (1p3n1u1w) 12449 | -4/Factory | Entered Armory 12540 | -4/Armory | Repaired Plasma Sword 12827 | -4/Armory | Core integrity fell below 50% 12829 | -4/Armory | Identified exit to Research 12833 | -4/Armory | Spotted B-86 Titan 12845 | -4/Armory | Core integrity fell below 20% 12845 | -4/Armory | Entered Research 12845 | -3/Research | Evolved 2 slots: Utility x2 12875 | -3/Research | Lost 16 parts (2p8n4u2w) 13096 | -3/Research | Build established: Hacker-Mutant 13360 | -3/Research | Lost 5 parts (1p2u2w) 13393 | -3/Research | Core integrity fell below 50% 13394 | -3/Research | System corruption reached 10% 13406 | -3/Research | Core integrity fell below 20% 13415 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13401_ Slammed into H-77 Assassin. 13401_ Penetrated by Slug. 13402_ Slammed into H-77 Assassin. 13403_ Slug penetrates Wall. 13404_ Structural Scanner destroyed. 13404_ K-01 Serf destroyed. 13404_ K-01 Serf collects debris. 13406_ Penetrated by Slug. 13409_ Slug penetrates K-01 Serf. 13409_ K-01 Serf destroyed. 13409_ K-01 Serf collects debris. 13412_ P-80 Master resets P-80 Master, system corruption cleaned. 13412_ Acquired 10 matter. 13412_ Penetrated by Slug. 13412_ Imp. Gyrokinetic Inverter destroyed. 13412_ Adv. Hacking Suite destroyed. 13413_ K-01 Serf collects debris. 13415_ Slug penetrates Wall. 13415_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????w????? ?????????????????????? | | ????????????????????????? =#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ^ #???????????????????? | | ????????????????????????#@ A#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????#= #???????????????????? | | ????????????????????????# ! #???????????????????? | | ????????????????????????#* #???????????????????? | | ????????????????????????#k #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#g #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ?????????????/###########h #????" ????????????? | | ???????????? g #??""" ?????????#### | | ???????????? php# """ "????????# ] | | ???????????? + """ "????????# | | ???????????? # """ "????????# | | ?????????????############### #??""" ?????????# " | | ???????????????????????????# #???? ?????????# " | | ???????????????????????????# #?????? ????????# " | | ???????????????????????????# #????????????????# " | | ???????????????????????????# #????????????????# " | | ????????????????????######?# #????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 51 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 60 Additional Mass Support 12 EM Shielding 3 Corruption Block 15 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 38 Defensive Hacking 22 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Microactuators | -8/Materials | Scanalyzed Singularity Reactor | -5/Factory | Scanalyzed Adv. Actuator Array | -5/Factory | Scanalyzed Impulse Thruster Array | -5/Factory | Scanalyzed Adv. Power Amplifier | -4/Factory | Scanalyzed Imp. Dynamic Insulation System | -4/Factory | Scanalyzed Nuclear Pulse Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed NetworkCannonClaw Manual? 0 Play Time 02:36:22 Cumulative 125.3 hours Start 2024.04.27 @ 16:17:19 End 2024.04.28 @ 03:15:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81699148-bfa0-44d4-bd19-e156033e5368