Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 01:06:19 Player: Rainy Days Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (320) 320 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1535 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Flight Unit Small Storage Unit Propulsion Shielding Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Propulsion Shielding > --- WEAPON ----------- EM Pulse Gun Particle Gun > --- INVENTORY -------- Ion Engine Wheel Flight Unit Small Storage Unit Small Storage Unit High-capacity Storage Unit Power Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Medium Laser Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 7 13 . 5 Power 4 | 1 2 . 1 Engine 3 | 1 1 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 3 . 1 Hover . | . . . . Flight 1 | . . . 1 Utility 6 | 2 3 . 1 Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 5 . 1 Energy Gun 7 | 2 4 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . 2 . . System Corruption 5 | . 5 . . Parts Lost 16 | . 8 . 8 Power 2 | . 1 . 1 Propulsion 6 | . 3 . 3 Utility 2 | . 1 . 1 Weapon 6 | . 3 . 3 Highest Loss Streak 8 | . 7 . 8 To Critical Strikes . | . . . . Average Backups 16 | 4 19 17 11 Power 1 | . 1 1 1 Propulsion 4 | 3 5 3 1 Utility 5 | . 6 8 5 Weapon 4 | . 5 5 3 Tool/Special . | . . . . Unused Backups 13 | 2 3 . 8 Power . | . . . . Propulsion 6 | 2 3 . 1 Utility 5 | . . . 5 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 96 100 60 Engine 5 | . 4 14 6 Core 7 | . 9 . . Wheel 25 | . 26 28 19 Device 11 | . 12 14 7 Storage 12 | . 14 14 7 Protection 1 | . . . 7 Energy Gun 24 | . 26 28 13 Launcher 1 | . 1 . . Peak Build Rating 13 | 7 11 10 13 Average Rating 9 | 5 9 10 7 On Entrance 6 | . 7 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns 64 | . . . 64 Heaviest Build 92 | 13 91 90 92 Greatest Support 48 | 32 32 32 48 Greatest Overweight (x) 14 | . 5 2 14 Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 22 25 17 Most Carried 24 | 8 24 17 16 Average Carried 16 | 5 19 17 11 Final Capacity 25 | 8 25 25 5 Final Carried 17 | 6 17 17 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 430 | 270 160 . . Remotely . | . . . . Salvage Created 747 | 213 534 . . Parts 50 | 13 37 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 10 . . Guns 7 | . 7 . . AOE 3 | . 3 . . Classes Destroyed 8 | 3 5 . . Worker 3 | 2 1 . . Builder 1 | . 1 . . Tunneler 4 | 4 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 4 | . 4 . . Best Kill Streak 7 | 7 4 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 143 | . 49 . 94 Missed 40 | . 9 . 31 Hits 103 | . 40 . 63 Melee 5 | . . . 5 Projectile 98 | . 40 . 58 Critical Strikes 3 | . 1 . 2 Actively Blocked 1 | . . . 1 Damage Taken 1344 | 12 486 . 846 Core 497 | . 95 . 402 Absorbed by Shields . | . . . . Redirected to Shielding 35 | . . . 35 Core Remaining (%) 81 | 100 . 62 . Volleys Fired 71 | 15 51 1 4 Largest 2 | 2 2 2 2 Hottest 105 | 90 90 80 105 Shots Fired 136 | 30 96 2 8 Gun 135 | 30 95 2 8 Cannon . | . . . . Launcher 1 | . 1 . . Special . | . . . . Kinetic . | . . . . Thermal 25 | 15 9 . 1 Explosive 1 | . 1 . . Electromagnetic 110 | 15 86 2 7 Robot Hit Streak 9 | 9 7 . 6 Robot Miss Streak 4 | 2 4 2 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 80 | 21 53 . 6 Core Hits 31 | 8 22 . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 1 5 . . Burn 2 | 1 1 . . Corrupt 4 | . 4 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1329 | 323 887 . 119 Guns 1088 | 262 743 . 83 Cannons . | . . . . Explosions 226 | 61 144 . 21 Melee . | . . . . Ramming 15 | . . . 15 Kinetic . | . . . . Thermal 395 | 175 181 . 39 Explosive . | . . . . Electromagnetic 919 | 148 706 . 65 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 5 5 6 Average Corruption 2 | . 2 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 15 1 2 Message Errors 1 | . 1 . . Matter Fused 4 | . 4 . . Heat Flow Errors 3 | . 2 . 1 Energy Discharges 2 | . 1 . 1 Data Loss (minor) 3 | . 2 1 . Data Loss (major) 2 | . 2 . . Misfires 1 | . 1 . . Weapon Failures 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 22 | . 22 . . Projectiles . | . . . . Explosions 22 | . 22 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 102 | 12 65 . 25 Shots 4 | 1 2 . 1 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 473 | 120 473 . 83 Average Temperature 107 | 52 127 . 23 Received Heat Transfer 522 | . 198 . 324 Effects 5 | . 5 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | 2 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 3 . . . Heat Transferred 929 | 457 385 . 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | 1 4 . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 152 | 10 152 50 88 Initial 50 | . . 50 3 Average 23 | 3 28 30 13 Influence Increases 559 | 35 404 . 120 Destroy 0b10 Robot/C 200 | . 200 . . Destroy 0b10 Robot/NC 65 | 35 30 . . Destroy Leader 48 | . 48 . . Successful Hack 38 | . 30 . 8 Disable Machine 30 | . 30 . . Destroy Structure 28 | . 21 . 7 Lose Combat Pursuer 150 | . 45 . 105 Influence Decreases 491 | 35 274 120 62 Entered New Map 87 | . . 80 7 Time Decay 312 | 35 194 40 43 Lost Part 92 | . 80 . 12 Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 19 . 15 Peak Tracking Total 10 | . 7 . 10 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 8 . 2 Terminals 9 | . 8 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 24 . 5 Successful 15 | . 14 . 1 Failed 14 | . 10 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 17 | . 16 . 1 Terminals 26 | . 24 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . . 1 Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Botnet 2 | . 2 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 816 | 6 810 . . Seismic 816 | 6 810 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1434 | 144 985 96 209 Spaces Moved 948 | 80 580 72 216 Core 127 | 1 . . 126 Treads . | . . . . Legs . | . . . . Wheels 821 | 79 580 72 90 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 130 50 Average Speed 114 | 99 125 130 84 Slowest Speed 750 | 100 175 130 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 89 15 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | 8 18 . 6 Melee . | . . . . Projectile . | . . . . AOE 32 | 8 18 . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1155 | 112 735 72 236 Wait 69 | 1 64 . 4 Move 945 | 79 579 71 216 Hop . | . . . . Pick Up 28 | 8 19 . 1 Fast Attach 13 | 7 6 . . Attach 12 | . 7 . 5 Detach 2 | . . . 2 Swap 6 | . 5 . 1 Drop 7 | 2 4 . 1 Fire 71 | 15 51 1 4 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min x2 / Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 12) 776 | -10/Materials | Learned location of Recycling (-9) 816 | -10/Materials | Learned 2 Mines zone layouts 823 | -10/Materials | Discovered new exit (range 10) 847 | -10/Materials | Learned Storage trap positions 866 | -10/Materials | Learned Storage trap positions 876 | -10/Materials | Loaded intel: 13 trap records 942 | -10/Materials | Discovered new exit (range 12) 968 | -10/Materials | Identified exit to Mines 1088 | -10/Materials | Lost 7 parts (1p3n3w) 1130 | -10/Materials | Entered Mines 1131 | -10/Mines | Learned location of Storage (-9) 1131 | -10/Mines | Identified exit to Materials 1226 | -10/Mines | Entered Materials 1226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1362 | -9/Materials | Core integrity fell below 50% 1369 | -9/Materials | Released all parts (2) 1372 | -9/Materials | Core integrity fell below 20% 1398 | -9/Materials | Lost 8 parts (1p3n1u3w) 1403 | -9/Materials | Identified exit to Mines 1403 | -9/Materials | Identified exit to Storage 1435 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01345_ Slammed into G-34 Mercenary. 01346_ Com. Wheel destroyed. 01361_ Particle Gun destroyed. 01367_ Propulsion Shielding destroyed. 01367_ System corrupted by crushing effect (+1). 01369_ Released Imp. Heat Sink. 01369_ Released Hcp. Storage Unit. 01370_ System corrupted: Energy discharge (-21). 01370_ Dropped Power Shielding. 01371_ Acquired Sml. Storage Unit. 01376_ K-01 Serf collects debris. 01379_ W-16 Scout sends out distress signal. 01382_ K-01 Serf collects debris. 01403_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (92,11) Mines (11,11) Mines (66,12) Storage Map updated. 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[ ?? ?????????????????????????? | | # ## #?? ? ?????????????????????????? | | # == ## #?? ? ?????????????????????????? | | # =] ## #?#########+# ?????????????????????????? | | # = ## #??????????????????????????????????????? | | ? ??# #??????????????????????????????????????? | | ??#+##### ####???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# """ #???????????????????????????????????? | | ??#+## """ #???????????????????????????????????? | | ? ?# """ #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??+ #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed GhostChargeInterpreter Manual? 0 Play Time 00:18:30 Cumulative 191.5 hours Start 2026.01.25 @ 00:45:45 End 2026.01.25 @ 01:06:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/1/0/0/0/0 Lore% 37 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db745d97-fb32-441d-bc3b-1f06724d7cc0