Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.17 @ 16:19:20 Player: COLTRANE Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (753) 753 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1923 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 178/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON ----------- Spread Laser Improved Assault Rifle > --- INVENTORY -------- Spread Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 5 10 11 Power 5 | 2 . 3 Engine 5 | 2 . 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device 3 | . 3 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 10 | 1 4 5 Energy Gun 7 | 1 2 4 Energy Cannon 2 | . 2 . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 93 | . 95 83 Engine 14 | . 14 17 Leg 26 | . 27 20 Device 21 | . 23 8 Protection 3 | . . 18 Energy Gun 7 | . 6 12 Energy Cannon 18 | . 21 6 Naked Turns 27 | . . 27 Heaviest Build 25 | 7 13 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 3 3 Average Carried . | 1 . . Final Capacity 4 | 4 4 4 Final Carried 1 | 1 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 393 | 99 251 43 Remotely . | . . . Salvage Created 854 | . 700 154 Parts 72 | . 52 20 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | . 18 6 Guns 8 | . 6 2 Cannons 16 | . 12 4 Classes Destroyed 7 | . 5 2 Worker 1 | . . 1 Hauler 2 | . 2 . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 13 | . 12 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1115 | . 381 734 Core 503 | . 92 411 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 63 . Volleys Fired 98 | . 73 25 Largest 2 | . 2 2 Hottest 130 | . 120 130 Shots Fired 190 | . 146 44 Gun 69 | . 32 37 Cannon 121 | . 114 7 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 190 | . 146 44 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 10 14 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | . 57 22 Core Hits 52 | . 31 21 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1086 | . 871 215 Guns 459 | . 313 146 Cannons 621 | . 552 69 Explosions . | . . . Melee . | . . . Ramming 6 | . 6 . Kinetic . | . . . Thermal 1080 | . 865 215 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 46 | . 46 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 644 | . 120 644 Average Temperature 185 | . 29 241 Received Heat Transfer 411 | . 159 252 Effects 27 | . . 27 Shutdowns 9 | . . 9 Energy Bleed 3 | . . 3 Interference 3 | . . 3 Matter Decay 2 | . . 2 Short Circuit 3 | . . 3 Damage (minor) 4 | . . 4 Damage (major) 1 | . . 1 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2400 | . 2072 328 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 248 | . 209 248 Initial 18 | . . 18 Average 78 | . 69 132 Maximum Alert Level 1 | . 1 1 Low Security (%) 96 | 100 99 80 Level 1 3 | . . 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 7 2 Investigation 9 | . 7 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 27 25 Peak Tracking Total 7 | . 3 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 9 | . 9 . Max in Single Turn 4 | . 4 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 11 2 Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 57 | . 50 7 Successful 35 | . 31 4 Failed 22 | . 19 3 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 16 | . 14 2 Terminals 53 | . 46 7 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 31 | . 27 4 Robot Analysis 2 | . 2 . Prototype ID Bank 3 | . 2 1 Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 2 | . 1 1 Terminal Index 1 | . 1 . Repair Station Index 1 | . 1 . Alert Level 3 | . 3 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 2 | . 2 . Security Status 3 | . 3 . Surveillance Status 1 | . . 1 Patrol Status 1 | . 1 . Reinforcement Status 1 | . . 1 Hauler Manifests 2 | . 2 . Zone Layout 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 9 2 Full Trace Events 10 | . 8 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2433 | 61 1943 429 Spaces Moved 1486 | 47 1218 221 Core 64 | 14 . 50 Treads . | . . . Legs 1422 | 33 1218 171 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 118 | 99 120 114 Slowest Speed 400 | 120 120 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 3 97 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 64 | . 64 . Melee . | . . . Projectile . | . . . AOE 64 | . 64 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1975 | 61 1557 357 Wait 324 | 4 238 82 Move 1484 | 46 1217 221 Hop . | . . . Pick Up 25 | 5 10 10 Fast Attach 1 | 1 . . Attach 25 | 4 10 11 Detach 2 | . 1 1 Swap . | . . . Drop 15 | 1 7 7 Fire 98 | . 73 25 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 921 | -10/Materials | Repaired Aluminum Leg 2005 | -10/Materials | Entered another Materials area 2005 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2404 | -9/Materials | Released all parts (8) 2412 | -9/Materials | Core integrity fell below 50% 2413 | -9/Materials | Core integrity fell below 20% 2434 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02409_ Med. Laser destroyed. 02412_ Fusion Modulator explodes. 02412_ S-10 Pest destroyed. 02412_ G-34 Mercenary destroyed. 02412_ Fusion Modulator explodes. 02412_ S-10 Pest destroyed. 02412_ G-34 Mercenary destroyed. 02413_ K-01 Serf collects debris. 02413_ U-05 Engineer lays Concrete. 02414_ K-01 Serf collects debris. 02415_ U-05 Engineer lays Concrete. 02423_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (77,53) Map updated. 02423_ Connecting with Terminal... 02423_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 02424_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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Y +????????? | | ?????? ???? ??? #????????? | | ?????? ???? ??? #????????? | | ??#??? ????# #???# #?????????? | | ??# """ ######+###?# ######????? | | ??# """"" # ### #????? | | ??# """"" # + @ #????? | | ??# """"" # ### #????? | | ??# """ # #?###### #????? | | ??# + #????????? #????? | | ??# # #???????????????? | | ??# # #???????????????? | | ??# !!!# #???????????????? | | ??# !!!# #???????????????? | | ### !! ##########???????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ### #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# "T" #????????????????????????? | | ??# """ #????????????????????????? | | ??# #????????????????????????? | | ??# ??????????????????? | | ??# ###### ??????????????????? | | ###+##???? ???????????????????? | | #???? ???????????????????? | | #???? ???????????????????? | | #???? ######???????????????????? | | + ??? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningShockAccelerator Manual? 0 Play Time 00:20:45 Cumulative 14.5 hours Start 2021.04.17 @ 15:59:48 End 2021.04.17 @ 16:19:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 7 Adventurer 11 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c67b6a2-3913-4c24-b71f-2537c0c7aae8