Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 21:12:29 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (180) 900 Value Destroyed (4568) 4568 Prototype IDs (87) 1740 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 15067 Bonus ------- High Alert Combat Kills 259 Met Data Miner 300 Cogmind --------- Core Integrity 864/1300 Matter 192/300 Energy 12/100 System Corruption 6% Temperature Cool (0) Movement Flying (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Diametric Drive > --- UTILITY (13) ----- Large Storage Unit Dimensional Manipulator Experimental Signal Interpreter Nanoactuators Improved Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Experimental Sensor Array Experimental Sensor Array Advanced Force Field Mini Smartbomb Launcher Ionic Axe Kinetic Spear Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Q-thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Nanoactuators Improved Transmission Jammer Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Ionic Axe Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Large Storage Unit Experimental Sensor Array Reaction Control System Advanced Force Field Advanced Force Field Mini Smartbomb Launcher Enhanced Force Lance [Rating: 147] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Katana Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . Utility 11 | . . 1 2 . . . . . 2 . . . . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 6 12 33 41 13 1 . . 1 28 . 5 11 . 10 . 3 23 21 23 Power 30 | 1 2 3 4 1 . . . . 5 . . 1 . 1 . 1 3 1 7 Engine 16 | 1 2 3 1 1 . . . . 4 . . 1 . 1 . . 1 . 1 Core 5 | . . . 3 . . . . . 1 . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . . . 2 1 6 Propulsion 67 | 2 . 17 13 6 . . . . 7 . . . . 2 . . 9 4 7 Treads 20 | 2 . 9 9 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . 8 3 . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 3 . . . . . . . . . . Flight 33 | . . . 1 6 . . . . 4 . . . . 2 . . 9 4 7 Utility 83 | 1 6 1 12 5 1 . . . 10 . 3 9 . 6 . 2 11 8 8 Device 48 | . 3 1 8 2 1 . . . 6 . 1 3 . 3 . . 7 6 7 Storage 6 | 1 3 . . 1 . . . . . . . . . . . 1 . . . Processor 7 | . . . 2 . . . . . 1 . 1 3 . . . . . . . Hackware 19 | . . . . 2 . . . . 3 . 1 3 . 3 . 1 4 2 . Protection 3 | . . . 2 . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 4 12 12 1 . . . 1 6 . 2 1 . 1 . . . 8 1 Energy Gun 5 | . . 3 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 2 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 1 5 . . . . . . . . . . . . . . . . . Launcher 13 | . 1 2 4 . . . . 1 1 . 1 . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . 5 1 . . . . 5 . 1 1 . 1 . . . 5 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 . . . . 2 . . 4 . . . . . 5 . Parts Lost 35 | . 2 3 7 1 . . . . 6 . 3 . . . . . 1 . 12 Power 5 | . . . . . . . . . 2 . . . . . . . . . 3 Propulsion 15 | . . 2 3 1 . . . . 3 . 1 . . . . . . . 5 Utility 11 | . . . 3 . . . . . 1 . 2 . . . . . 1 . 4 Weapon 4 | . 2 1 1 . . . . . . . . . . . . . . . . Highest Loss Streak 10 | . 2 1 3 1 . . . . 4 . 3 . . . . . 1 . 10 Average Slot Usage (%) 97 | . 98 99 97 99 100 100 100 100 93 100 86 87 93 93 100 100 97 99 98 Engine 6 | . 14 11 2 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 . Core 3 | . . . 6 7 7 7 7 7 4 6 6 6 6 5 5 5 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 7 Treads 7 | . 28 20 16 . . . . . . . . . . . . . . . . Wheel 2 | . . 11 8 . . . . . . . . . . . . . . . . Flight 13 | . . . . 29 30 30 30 30 18 26 20 20 20 18 23 23 21 21 18 Device 12 | . 6 11 14 7 7 7 7 7 12 20 18 14 13 11 11 11 13 15 19 Storage 10 | . 20 22 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Processor 5 | . . . 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Hackware 14 | . . . . 14 15 15 15 15 19 13 12 18 20 27 29 29 29 30 27 Energy Gun 1 | . . 7 3 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 25 9 7 . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 6 14 15 15 15 14 10 13 6 7 13 11 11 11 10 6 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 13 43 47 54 44 25 25 25 25 38 38 38 35 29 34 34 42 50 49 57 Greatest Support 67 | 40 40 32 60 26 26 26 26 26 41 41 41 35 35 44 43 43 61 50 67 Greatest Overweight (x) 14 | 4 4 14 4 2 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 2 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 10 | 5 10 16 16 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 Most Carried 16 | 4 16 16 16 16 6 6 6 6 8 8 8 8 8 8 8 10 10 10 10 Average Carried 10 | 3 8 15 15 7 6 6 6 6 7 8 7 7 8 7 8 7 9 9 9 Final Capacity 16 | 6 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Final Carried 16 | 4 14 16 16 6 6 6 6 6 8 8 8 8 8 8 8 10 10 10 8 Class Distribution -------------------- 30% | Wizard-Sprinter 26% | Hacker-Sprinter 23% | Mutant 13% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Matter Collected 3777 | 242 311 915 796 100 30 . . 40 228 21 62 59 14 123 . 131 190 142 373 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6018 | . 470 1499 1665 172 30 . . 23 753 . 17 . 37 123 . 200 412 171 446 Parts 378 | . 33 92 104 13 3 . . 3 57 . 2 . . 1 . 9 15 14 32 Haulers Intercepted 19 | . 2 6 6 . . . . . 1 . . . . . . 1 3 . . Recyclers Shooed 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Combat Hostiles Destroyed 92 | . 12 24 29 . . . . 3 4 . 4 . . . . . . 5 11 Melee 6 | . . . 5 . . . . . 1 . . . . . . . . . . Guns 26 | . 7 12 7 . . . . . . . . . . . . . . . . Cannons 8 | . 2 6 . . . . . . . . . . . . . . . . . AOE 50 | . 3 5 16 . . . . 3 3 . 4 . . . . . . 5 11 Classes Destroyed 15 | . 5 5 3 . 1 . . . 1 . . . . . . . . . . Worker 7 | . . 2 1 1 . . . . . . . . . . . . . . 3 Builder 8 | . . . 4 . . . . . 2 . . . . . . . . . 2 Tunneler 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 Hauler 19 | . 2 6 6 . . . . . 1 . . . . . . 1 3 . . Recycler 8 | . . 1 2 1 . . . . 2 . . . . 1 . . . . 1 Operator 20 | . 1 2 3 2 . . . . 5 . . . . . . 1 4 1 1 Watcher 20 | . 1 5 3 1 . . . . 4 . . . . . . 2 . 3 1 Swarmer 44 | . 5 4 9 . . . . 3 3 . 4 . . . . . . 5 11 Grunt 29 | . 7 12 10 . . . . . . . . . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . Sentry 12 | . . 6 6 . . . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 4 9 2 . . . 3 3 . 4 . . 1 . 2 1 6 6 Combat Bots Only 9 | . 4 4 9 . . . . 3 3 . 4 . . . . . . 5 4 Max Kills in Single Turn 4 | . 2 2 3 1 1 . . 1 2 . 2 . 1 1 . 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 . . . . 1 2 . 2 . . . . . . 3 3 Melee 1 | . . . 1 . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Damage Taken 6070 | . 620 967 1674 232 . . . 16 544 18 236 . 19 . . 44 128 127 1445 Core 1370 | . 76 145 229 75 . . . 16 245 . 41 . 19 . . . 54 34 436 Absorbed by Shields 76 | . . . . . . . . . . . . . . . . . . . 76 Core Remaining (%) 79 | 100 69 63 58 . . . . 87 . . . . 64 . . 100 . 92 . Volleys Fired 267 | . 57 103 86 . . . . 3 2 . 6 . . . . . . 2 8 Largest 2 | . 2 2 2 . . . . 1 1 . 1 . . . . . . 1 1 Hottest 80 | . 59 79 79 . . . . 30 39 . 39 . . . . . . 80 80 Shots Fired 440 | . 93 200 126 . . . . 3 2 . 6 . . . . . . 2 8 Gun 323 | . 72 142 109 . . . . . . . . . . . . . . . . Cannon 60 | . 18 42 . . . . . . . . . . . . . . . . . Launcher 57 | . 3 16 17 . . . . 3 2 . 6 . . . . . . 2 8 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 273 | . 90 112 71 . . . . . . . . . . . . . . . . Thermal 74 | . . 45 29 . . . . . . . . . . . . . . . . Explosive 29 | . . . 8 . . . . 3 2 . 6 . . . . . . 2 8 Electromagnetic 64 | . 3 43 18 . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 10 9 13 . . . . . 1 . 1 . . . . . . . 2 Robot Miss Streak 5 | . 5 5 3 . . . . 2 . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 411 | . 60 129 116 17 1 . . 3 39 . 1 . 2 5 . 6 15 6 11 Core Hits 237 | . 27 60 71 5 1 . . 4 22 . 2 . . 2 . 4 7 9 23 Critical Hits 9 | . 1 1 1 . . . . . 3 . . . . . . . 3 . . Critical Kills 5 | . . . 1 . . . . . 2 . . . . . . . 2 . . Critical Parts Destroyed 3 | . 1 . . . . . . . 1 . . . . . . . 1 . . Melee Attacks 468 | . . . 58 64 6 2 . 7 132 3 . . 3 14 . 32 49 46 52 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 463 | . . . 58 64 6 2 . 7 132 3 . . 3 14 . 32 49 44 49 Piercing 5 | . . . . . . . . . . . . . . . . . . 2 3 Sneak Attacks 48 | . . . 9 3 1 . . . 14 . . . 2 1 . 5 7 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . 4 . . . . 7 . . . . . . 1 1 . 1 Damage Inflicted 18435 | . 935 2596 4282 899 97 . . 402 2577 . 492 . 220 246 . 642 1445 1196 2406 Guns 3169 | . 653 1491 1025 . . . . . . . . . . . . . . . . Cannons 726 | . 162 564 . . . . . . . . . . . . . . . . . Explosions 5408 | . 120 541 1571 . . . . 275 195 . 492 . . . . . . 621 1593 Melee 9126 | . . . 1680 899 97 . . 127 2382 . . . 220 246 . 642 1445 575 813 Ramming 6 | . . . 6 . . . . . . . . . . . . . . . . Kinetic 2510 | . 815 1166 529 . . . . . . . . . . . . . . . . Thermal 1336 | . 75 796 465 . . . . . . . . . . . . . . . . Explosive 4338 | . . . 1162 . . . . 275 195 . 492 . . . . . . 621 1593 Electromagnetic 1119 | . 45 634 440 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 9089 | . . . 1680 899 97 . . 127 2382 . . . 220 246 . 642 1445 575 776 Piercing 37 | . . . . . . . . . . . . . . . . . . . 37 Highest Corruption 4 | . . . . 1 1 1 1 1 3 2 2 . . . . . . . 4 Average Corruption 1 | . . . . 1 1 1 1 1 2 2 1 . . . . . . . 2 Corruption Purged 3 | . . . . . . . . . 1 . 2 . . . . . . . . Effects 28 | . . . . 1 . . . 1 23 1 1 . . . . . . . 1 Message Errors 8 | . . . . . . . . . 7 . 1 . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . . . . . . Energy Discharges 5 | . . . . . . . . 1 3 1 . . . . . . . . . Data Loss (minor) 8 | . . . . 1 . . . . 7 . . . . . . . . . . Targeting Errors 4 | . . . . . . . . . 4 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2581 | . 20 3 401 193 . . . . 667 . 143 . 205 57 . . 408 185 299 Projectiles 5 | . 2 3 . . . . . . . . . . . . . . . . . Explosions 425 | . 18 . 58 . . . . . 2 . 143 . . . . . . 105 99 Melee 2151 | . . . 343 193 . . . . 665 . . . 205 57 . . 408 80 200 Knockbacks 9 | . 3 6 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . 3 5 . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . 4 85 210 . . . . . . . 90 . . . . . . . . Shots 20 | . 1 3 13 . . . . . . . 3 . . . . . . . . Rammed 3 | . . . 2 1 . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 2 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | . 27 24 302 13 . . . 3 289 2 21 . . . . . 14 80 107 Average Temperature 55 | . 14 7 87 5 . . . 2 109 2 10 . . . . . 5 36 51 Received Heat Transfer 1241 | . 252 330 513 27 . . . . 21 9 . . 9 . . 9 27 . 44 Effects 3 | . . . 3 . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . . Parts Fried 8 | . . 8 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . . . . . . . Heat Transferred 2446 | . 50 1495 901 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 5 3 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Peak Influence 886 | . 179 511 557 353 . . . . 445 . . . . 82 73 507 436 487 886 Average Influence 228 | . 49 343 323 240 . . . . 152 . . . . 38 33 266 128 175 370 Maximum Alert Level 3 | . . 2 2 1 . . . . 2 . . . . . . 2 2 2 3 Low Security (%) 53 | 100 100 4 30 29 . . . . 76 . . . . 100 100 46 84 66 40 Level 1 29 | . . 68 39 70 . . . . 19 . . . . . . 15 . 24 21 Level 2 16 | . . 26 29 . . . . . 4 . . . . . . 38 15 8 23 Level 3 1 | . . . . . . . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 3 2 4 . . . . 5 . . . . 1 . 3 2 2 7 Investigation 9 | . 1 1 . 1 . . . . 2 . . . . 1 . 1 . . 2 Extermination 10 | . . . . 1 . . . . 3 . . . . . . 1 . 2 3 Reinforcement 12 | . 2 2 2 2 . . . . . . . . . . . 1 2 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Distress Signals 13 | . 1 2 3 . . . . . 1 . . . . . . . 2 1 3 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . 11 2 Distress Signals 13 | . . . . . . . . . . . . . . . . . . 11 2 Times Spotted 255 | . 18 41 50 17 . 1 . 3 26 3 4 . 1 1 6 8 13 22 41 Peak Tracking Total 18 | . 5 6 5 9 . 1 . 2 7 3 4 . 4 1 6 3 7 7 18 Tactical Retreats 34 | . . 3 1 3 . . . 1 7 2 . . 1 1 . 1 2 5 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Traps Triggered 17 | . . 3 1 . . . . . 6 . . . . 1 . . 1 1 4 Indirectly 1 | . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Machines Disabled 29 | . 2 11 3 1 . . . . 6 . . . . . . . 1 2 3 Max in Single Turn 2 | . 1 1 1 1 . . . . 2 . . . . . . . 1 1 1 Garrison Access 8 | . . . 1 1 . . . . 2 . . . . 1 . 1 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . 1 . . . . . . 1 1 1 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Machines Accessed 122 | . 4 6 6 11 2 . 3 . 31 . . . . 10 . 14 16 11 8 Terminals 82 | . 4 6 5 9 . . . . 18 . . . . 5 . 9 12 9 5 Fabricators 18 | . . . . 1 . . . . 6 . . . . 4 . 2 2 2 1 Repair Stations 3 | . . . . . . . . . 2 . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 1 . . . . . . 1 . . 2 Garrison Access 8 | . . . 1 1 . . . . 2 . . . . 1 . 1 2 . . Total Hacks 459 | . 17 13 12 29 7 . 22 . 108 . . . . 43 . 51 69 47 41 Successful 325 | . 9 4 7 19 7 . 22 . 67 . . . . 27 . 42 52 38 31 Failed 134 | . 8 9 5 10 . . . . 41 . . . . 16 . 9 17 9 10 Catastrophic 26 | . . 2 2 5 . . . . 6 . . . . . . 2 4 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 227 | . 6 8 9 20 . . . . 47 . . . . 22 . 23 37 29 26 Terminals 307 | . 17 13 11 26 . . . . 68 . . . . 25 . 36 47 37 27 Fabricators 92 | . . . . 2 . . . . 29 . . . . 17 . 8 20 10 6 Repair Stations 6 | . . . . . . . . . 4 . . . . . . 2 . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . 2 . . . . . . 4 . . 8 Garrison Access 9 | . . . 1 1 . . . . 3 . . . . 1 . 1 2 . . Terminal Hacks 180 | . 7 3 6 11 7 . 22 . 28 . . . . 9 . 22 28 24 13 Record 17 | . . . . . 6 . 11 . . . . . . . . . . . . Part Schematic 23 | . . . . 2 . . 8 . 4 . . . . 2 . . 4 . 3 Prototype ID Bank 26 | . 2 . 1 2 . . 3 . 5 . . . . 2 . 4 5 1 1 Open Door 3 | . . . . . 1 . . . . . . . . . . . . 2 . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 6 | . . . . 1 . . . . 1 . . . . 1 . 1 1 . 1 Terminal Index 3 | . . . . 1 . . . . . . . . . . . . . 1 1 Fabricator Index 7 | . . . . 1 . . . . 1 . . . . 1 . 1 1 1 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . Alert Level 17 | . . 2 3 . . . . . 3 . . . . 1 . . 4 3 1 Unreport Threat 21 | . 2 1 2 1 . . . . 4 . . . . . . 3 4 4 . Locate Traps 11 | . . . . 1 . . . . 3 . . . . 1 . 2 2 1 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 6 | . . . . . . . . . 1 . . . . . . 1 . 2 2 Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . . 1 . . Hauler Manifests 8 | . 1 . . 1 . . . . 2 . . . . 1 . 1 1 . 1 Registered Components 5 | . . . . . . . . . 1 . . . . . . 1 1 2 . Registered Prototypes 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . Zone Layout 18 | . . . . 1 . . . . 2 . . . . . . 6 3 5 1 Fabricator Hacks 57 | . . . . 2 . . . . 18 . . . . 10 . 6 12 6 3 Network Status 11 | . . . . . . . . . 5 . . . . 3 . 1 2 . . Load Schematic 19 | . . . . 1 . . . . 6 . . . . 2 . 2 4 3 1 Build 27 | . . . . 1 . . . . 7 . . . . 5 . 3 6 3 2 Repair Station Hacks 6 | . . . . . . . . . 4 . . . . . . 2 . . . Scan Component 3 | . . . . . . . . . 2 . . . . . . 1 . . . Repair 3 | . . . . . . . . . 2 . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . 2 . . . . . . 4 . . 8 Insert Component 7 | . . . . . . . . . 1 . . . . . . 2 . . 4 Analyze 7 | . . . . . . . . . 1 . . . . . . 2 . . 4 Garrison Access Hacks 8 | . . . 1 1 . . . . 2 . . . . 1 . 1 2 . . Seal Access 8 | . . . 1 1 . . . . 2 . . . . 1 . 1 2 . . Unauthorized Hacks 130 | . 4 3 . 12 . . . . 27 . . . . 14 . 14 25 16 15 Terminals 36 | . 2 1 . 5 . . . . 6 . . . . 3 . 5 4 5 5 Track 2 | . 1 1 . . . . . . . . . . . . . . . . . Botnet 34 | . 1 . . 5 . . . . 6 . . . . 3 . 5 4 5 5 Fabricators 21 | . . . . . . . . . 5 . . . . 4 . 2 6 2 2 Report 4 | . . . . . . . . . 2 . . . . 1 . . 1 . . Prioritize 6 | . . . . . . . . . . . . . . 1 . 1 2 1 1 Siphon 9 | . . . . . . . . . 3 . . . . 1 . 1 2 1 1 Haulers 2 | . . . . . . . . . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . 1 . . . . 3 . . . . . . . 3 1 . Used 2 | . . . . 1 . . . . 1 . . . . . . . . . . Hacking Detections 79 | . 4 6 5 9 . . . . 21 . . . . 7 . 9 8 4 6 Full Trace Events 8 | . 1 . . 1 . . . . 2 . . . . 1 . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 2 . . 8 . 5 . . . . 2 . 2 4 . 6 Parts Built 20 | . . . . 1 . . . . 3 . . . . 4 . 3 4 3 2 Matter 4821 | . . . . 168 . . . . 926 . . . . 888 . 689 819 707 624 Time 1243 | . . . . 28 . . . . 407 . . . . 206 . 122 182 224 74 Total Part Build Rating 120 | . . . . 4 . . . . 16 . . . . 22 . 17 25 18 18 Parts Repaired 3 | . . . . . . . . . 2 . . . . . . 1 . . . Time 163 | . . . . . . . . . 68 . . . . . . 95 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 54 | . . . . . . . . . 54 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . 1 . . . . . . 2 . . 3 Part Schematics Acquired 6 | . . . . . . . . . 1 . . . . . . 2 . . 3 Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Total Allies 3 | . . . . . 2 . . 1 . . . . . . . . . . . Largest Group 2 | . . . . . 2 . . 1 . . . . . . . . . . . Highest-Rated Group 94 | . . . . . 51 . . 94 . . . . . . . . . . . Highest-Rated Ally 94 | . . . . . 31 . . 94 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 . . . . . . . . . . . Total Damage 420 | . . . . . . . . 420 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 . . 1 . 2 1 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Turns Passed 12601 | 61 942 1468 2122 541 107 61 23 491 2202 179 155 197 74 308 27 786 697 1194 966 Spaces Moved 15553 | 33 426 772 1057 745 248 148 82 448 3218 452 363 592 241 593 91 1189 1534 1723 1598 Core 17 | 14 1 2 . . . . . . . . . . . . . . . . . Treads 865 | 19 425 64 357 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1416 | . . 706 700 10 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 8 . . . . . . . . . . Flight 13247 | . . . . 735 248 148 82 448 3210 452 363 592 241 593 91 1189 1534 1723 1598 Fastest Speed 23 | 50 160 100 105 28 28 28 28 28 26 26 26 27 27 24 24 24 24 24 23 Average Speed 42 | 149 162 126 136 30 28 28 28 28 28 26 26 27 27 26 24 24 24 24 26 Slowest Speed 750 | 250 250 750 210 120 28 28 28 28 60 26 27 27 27 27 24 24 24 24 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . 4 . . . . 9 . . . . . 4 14 4 . 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 66 78 75 22 55 33 70 60 71 62 65 76 47 16 93 40 36 59 46 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . 1 . 2 . 4 3 4 . . . . . . . Spaces Dug 228 | . . . 16 26 3 2 . 4 64 3 . . 1 7 . 23 19 23 37 Terrain Destroyed 459 | . 7 20 67 26 3 2 . 21 76 3 46 . 1 7 . 23 19 43 95 Melee 228 | . . . 16 26 3 2 . 4 64 3 . . 1 7 . 23 19 23 37 Projectile 5 | . 1 4 . . . . . . . . . . . . . . . . . AOE 226 | . 6 16 51 . . . . 17 12 . 46 . . . . . . 20 58 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Total 20376 | 42 584 1091 1536 963 276 163 81 797 4302 508 411 629 244 725 91 1632 1794 2438 2069 Wait 3643 | . 68 134 247 139 24 14 . 339 863 54 35 10 1 98 3 417 181 631 385 Move 15434 | 32 425 771 1056 737 247 147 81 447 3201 451 362 591 240 593 84 1162 1525 1722 1560 Hop 46 | . . . . 4 . . . . 7 . . . . . 2 12 4 . 17 Pick Up 111 | 4 14 18 17 7 . . . . 15 . 1 6 . 3 1 5 7 4 9 Fast Attach 86 | 6 3 4 16 2 . . . . 15 . 2 7 . 4 . . 6 14 7 Attach 39 | . 2 4 6 8 . . . . 5 . 1 2 . 1 . . 3 1 6 Detach 8 | . . . 2 . . . . . 1 . . . . . . . 2 1 2 Swap 106 | . 7 25 19 3 1 . . 1 8 . 2 2 . 5 . 3 14 6 10 Drop 166 | . 8 32 27 10 . . . . 22 . 2 11 . 8 1 4 12 17 12 Fire 267 | . 57 103 86 . . . . 3 2 . 6 . . . . . . 2 8 Melee 412 | . . . 58 53 4 2 . 7 111 3 . . 3 13 . 29 40 40 49 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . 52 . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 9) 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -9/Materials | Discovered new exit (range 8) 1645 | -9/Materials | Build established: Scavenger-Mutant 1765 | -9/Materials | Discovered new exit (range 16) 1983 | -9/Materials | Discovered new exit (range 11) 2451 | -9/Materials | Build established: Mutant 2451 | -9/Materials | Discovered new exit (range 16) 2472 | -9/Materials | Entered another Materials area 2472 | -8/Materials | Evolved 2 slots: Utility x2 3161 | -8/Materials | Discovered new exit (range 3) 3341 | -8/Materials | Destroyed 9 combat bots 3351 | -8/Materials | Lost 3 parts (1n1u1w) 4018 | -8/Materials | Build established: Scavenger-Mutant 4593 | -8/Materials | Identified exit to Factory 4594 | -8/Materials | Entered Factory 4594 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4913 | -7/Factory | Build established: Hacker-Sprinter 4999 | -7/Factory | Identified exit to Lower Caves 5090 | -7/Factory | Fabricated Lrn. Sensor Array? 5135 | -7/Factory | Entered Lower Caves 5161 | -7/Lower Caves | Learned Factory non-interactive machine intel 5208 | -7/Lower Caves | A Commander dispatched an escort 5211 | -7/Lower Caves | Learned location of 1 exit from Factory 5211 | -7/Lower Caves | Learned Factory terminal intel 5211 | -7/Lower Caves | Learned Extension terminal intel 5215 | -7/Lower Caves | Discovered new exit (range 10) 5217 | -7/Lower Caves | Identified exit to Lower Caves 5242 | -7/Lower Caves | Entered another Lower Caves area 5242 | -7/Lower Caves | Accompanied by 2 allies 5243 | -7/Lower Caves | Commander's escort returned to base 5243 | -7/Lower Caves | Commander's escort returned to base 5245 | -7/Lower Caves | Spotted B-75 Beast 5301 | -7/Lower Caves | Discovered new exit (range 6) 5303 | -7/Lower Caves | Identified exit to Data Miner 5303 | -7/Lower Caves | Entered Data Miner 5303 | -7/Data Miner | Discovered new exit (range 6) 5309 | -7/Data Miner | Met Data Miner 5314 | -7/Data Miner | Learned location of Section 7 (-2) 5314 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5319 | -7/Data Miner | Received God Mode back door access code from Data Miner 5326 | -7/Data Miner | Identified exit to Proximity Caves 5326 | -7/Data Miner | Entered Proximity Caves 5557 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5659 | -6/Proximity Caves | Spotted B-75 Beast 5665 | -6/Proximity Caves | Escorted by Enhanced Grunt 5808 | -6/Proximity Caves | Learned Factory terminal intel 5815 | -6/Proximity Caves | Discovered new exit (range 9) 5817 | -6/Proximity Caves | Identified exit to Factory 5817 | -6/Proximity Caves | Entered Factory 5817 | -6/Factory | Evolved 2 slots: Utility x2 5818 | -6/Factory | Identified exit to Extension 5819 | -6/Factory | Loaded intel: 193 non-interactive machine locations 5820 | -6/Factory | Loaded intel: 21 terminal locations 5844 | -6/Factory | Identified exit to Lower Caves 5905 | -6/Factory | Repaired Imp. VTOL Module 5953 | -6/Factory | Discovered new exit (range 15) 6088 | -6/Factory | Lost 4 parts (1p2n1u) 6285 | -6/Factory | Identified exit to Factory 6349 | -6/Factory | Build established: Hacker-Mutant 6747 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 6792 | -6/Factory | Discovered exit to Factory (range 12) 6912 | -6/Factory | Incoming investigation squad redirected 6941 | -6/Factory | Fabricated Imp. Hacking Suite? 7045 | -6/Factory | Build established: Hacker-Sprinter 7048 | -6/Factory | Fabricated Exp. Sensor Array? 7099 | -6/Factory | Spotted B-75 Beast 7183 | -6/Factory | Discovered exit to Factory (range 9) 7224 | -6/Factory | Repaired Cesium-ion Thruster 7445 | -6/Factory | Incoming investigation squad redirected 7671 | -6/Factory | Discovered exit to Factory (range 7) 7718 | -6/Factory | Local fabrication network quarantined 8019 | -6/Factory | Entered Lower Caves 8021 | -6/Lower Caves | Learned Factory terminal intel 8180 | -6/Lower Caves | Discovered new exit (range 4) 8181 | -6/Lower Caves | Identified exit to Lower Caves 8183 | -6/Lower Caves | Encountered a Warlord checkpoint 8187 | -6/Lower Caves | Learned Factory garrison access intel 8198 | -6/Lower Caves | Entered another Lower Caves area 8243 | -6/Lower Caves | Discovered exit to Factory (range 6) 8243 | -6/Lower Caves | Identified exit to Zion 8244 | -6/Lower Caves | Lost 3 parts (1n2u) 8341 | -6/Lower Caves | Encountered a Warlord checkpoint 8353 | -6/Lower Caves | Entered Zion 8390 | -6/Zion | Learned 4 Factory zone layouts 8411 | -6/Zion | Learned 4 Factory zone layouts 8503 | -6/Zion | Found Prototype Processor 8503 | -6/Zion | Identified Exp. Targeting Computer 8505 | -6/Zion | Found Prototype Processor 8505 | -6/Zion | Identified Exp. Signal Interpreter 8508 | -6/Zion | Found Prototype Hackware 8509 | -6/Zion | Identified Exp. System Shield 8510 | -6/Zion | Found Prototype Processor 8513 | -6/Zion | Found Prototype Processor 8543 | -6/Zion | Discovered new exit (range 14) 8550 | -6/Zion | Identified exit to Proximity Caves 8550 | -6/Zion | Entered Proximity Caves 8574 | -5/Proximity Caves | Spotted B-75 Beast 8581 | -5/Proximity Caves | Learned Factory terminal intel 8599 | -5/Proximity Caves | Discovered exit to Factory (range 5) 8615 | -5/Proximity Caves | Learned location of Armory (-4) 8624 | -5/Proximity Caves | Entered Factory 8624 | -5/Factory | Evolved 2 slots: Utility x2 8626 | -5/Factory | Loaded intel: 20 terminal locations 8627 | -5/Factory | Loaded intel: 4 garrison access locations 8666 | -5/Factory | Incoming investigation squad redirected 8718 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8719 | -5/Factory | Fabricated Exp. Sensor Array? 8775 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8777 | -5/Factory | Fabricated Exp. Sensor Array? 8894 | -5/Factory | Identified exit to Upper Caves 8932 | -5/Factory | Sucked down chute 8932 | -5/Factory | Entered Waste 8936 | -5/Waste | Spotted C-40 Crusher 8938 | -5/Waste | Spotted C-40 Crusher 8944 | -5/Waste | Spotted C-40 Crusher 8950 | -5/Waste | Spotted C-40 Crusher 8954 | -5/Waste | Spotted C-40 Crusher 8955 | -5/Waste | Discovered new exit (range 10) 8955 | -5/Waste | Spotted C-40 Crusher 8958 | -5/Waste | Identified exit to Factory 8959 | -5/Waste | Entered Factory 8960 | -5/Factory | Loaded intel: 20 terminal locations 8974 | -5/Factory | Identified Exp. Armor Integrity Analyzer 8974 | -5/Factory | Identified Exp. Target Analyzer 9001 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 9015 | -5/Factory | Build established: Wizard-Sprinter 9043 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9060 | -5/Factory | Local fabrication network quarantined 9086 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9249 | -5/Factory | Repaired Broken Adv. Force Field 9495 | -5/Factory | Incoming investigation squad redirected 9640 | -5/Factory | Identified exit to Factory 9745 | -5/Factory | Entered another Factory area 9745 | -4/Factory | Evolved 2 slots: Utility x2 9746 | -4/Factory | Loaded intel: 20 terminal locations 9871 | -4/Factory | Identified exit to Upper Caves 9871 | -4/Factory | Identified exit to Armory 9960 | -4/Factory | Fabricated Adv. Hacking Suite? 10006 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 10040 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10079 | -4/Factory | Fabricated Inertial Stasis Machine (x1) 10151 | -4/Factory | Local fabrication network quarantined 10442 | -4/Factory | Entered Armory 10497 | -4/Armory | Identified exit to Research 10579 | -4/Armory | Fabricated Adv. Hacking Suite (x1) 10629 | -4/Armory | Fabricated Inertial Stasis Machine (x1) 10799 | -4/Armory | Found Prototype Slashing Weapon 10799 | -4/Armory | Identified Centrium Greatsword 10987 | -4/Armory | Spotted B-86 Titan 11320 | -4/Armory | Found Prototype Launcher 11320 | -4/Armory | Identified Scatter Rocket Array 11339 | -4/Armory | Local fabrication network quarantined 11484 | -4/Armory | Fabricated Exp. Utility Shielding? 11636 | -4/Armory | Entered Research 11636 | -3/Research | Evolved 2 slots: Utility x2 11642 | -3/Research | Found Prototype Device 11646 | -3/Research | Identified Exp. Thermal Shield 11656 | -3/Research | Found Prototype Device 11663 | -3/Research | Identified Adv. Kinecellerator 11683 | -3/Research | Identified exit to Testing 11815 | -3/Research | Found Enh. Force Lance 11886 | -3/Research | Fabricated Dimensional Manipulator? 11975 | -3/Research | Incoming investigation squad redirected 11992 | -3/Research | Fabricated Dimensional Manipulator (x1) 12183 | -3/Research | Incoming investigation squad redirected 12240 | -3/Research | Local fabrication network quarantined 12411 | -3/Research | First assault squad dispatched 12430 | -3/Research | Incoming assault squad redirected 12602 | -3/Research | Self-destructed Last Messages --------------- 12597_ K-01 Serf destroyed. 12597_ Slug penetrates Wall. 12597_ Penetrated by Slug. 12597_ Exp. Utility Shielding destroyed. 12598_ Adv. Hacking Suite destroyed. 12598_ K-01 Serf collects debris. 12599_ Mason Extractor disabled. 12599_ Acquired Lgt. Antimatter Reactor. 12599_ Penetrated by Slug. 12599_ Slug penetrates Mason Extractor. 12599_ Penetrated by Slug. 12599_ K-01 Serf collects debris. 12600_ Exp. Cesium-ion Thruster destroyed. 12600_ Lgt. Antimatter Reactor destroyed. 12601_ Penetrated by Slug. 12601_ Dimensional Manipulator destroyed. 12601_ R-10 Processor collects Wheel. 12602_ K-01 Serf collects debris. 12602_ Exp. Cesium-ion Thruster destroyed. 12602_ Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ???????? "?? ### ?????????????????????????? | | ???????# """ ???????????????????????? | | ##+##### #??????????????????????? | | # #??????????????????????? | | # ##?????????????????????? | | """" # ""?????????????????????? | | """" + !! ""#????????????????????? | | """" # !! Y"#????????????????????? | | # ! ""#????????????????????? | | # ""?????????????????????? | | !# == k #######????????????????? | | # == ! % g #"""""#????????????????? | | # == !%!hh #""Y""#### t?????????? | | |= " u = A ??????????? | | == # p p ???????????? | | ######## p ????????????? | | ???????###############p @ "" ????????????? | | ?????????????????????# """ k ????????????? | | ?????????????????????# """ ?????????????? | | ?????????????????????# u k * ?????????????? | | ?????????????????????+ *%R % gg ???????????? | | ?????????????????????# u ???????????? | | ?????????????????????# """ ???????????? | | ?????????????????????# """ #####????????????? | | ?????????????????????# """ #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# ?? #????????????????? | | ?????????????????????; ???#????????????????? | | ?????????????????????# """ ???????????????????? | | ?????????????????????# """????????????????????? | | ?????????????????????# u """????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ?? ##???????????????? | | ?????????????????????/ ? #???????????????? | | ?????????????????????# """ #???????????????? | | ?????????????????????# """ +???????????????? | | ?????????????????????# """ #???????????????? | | ????????????????#+???# #???????????????? | | ????????????????# ???# #???????????????? | | ???????########## #### ###/#???####????? | | ???????# ???? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 43 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 32 Armor Coverage 225 Utility Shielding 90 Melee Speed Boost 30 Evasion (%) 77 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 56 Defensive Hacking 42 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Maneuvering Thrusters | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Exp. Armor Integrity Analyzer | -5/Factory | Scanalyzed Exp. Target Analyzer | -5/Factory | Scanalyzed Inertial Stasis Machine | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Exp. Thermal Shield | -3/Research | Scanalyzed Adv. Force Field | -3/Research | Scanalyzed Imp. Diametric Drive | -3/Research | Scanalyzed Femtoactuators | -3/Research | Hacked Dimensional Manipulator | -3/Research | Hacked Nanosword | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Inertial Stasis Machine | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Armory Inertial Stasis Machine | x1 | -4/Armory Exp. Utility Shielding | x1 | -4/Armory Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevImpactStripper Manual? 0 Play Time 02:47:47 Cumulative 721.5 hours Start 2020.02.09 @ 15:45:16 End 2020.02.09 @ 21:12:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 644 Rogue 604 Adventurer 40 Explorer 0 Win Type - Total 64 Types 46/2/14/2/0/0/0 Lore% 89 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c72dc5dc-2252-41ce-bd51-ead4f8cf935e