Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 13:42:14 Player: littleman Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (530) 530 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1755 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 124/125 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Beam Rifle Particle Gun Datajack > --- INVENTORY (8) ---- Light Ion Engine Heat Sink Particle Gun Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Spread Laser Spread Laser > --- INVENTORY -------- Small Laser Assault Rifle Datajack Plasma Cutter [Rating: 12] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 21 | 6 3 11 1 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 2 7 . Energy Gun 8 | 2 2 4 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 9 2 Power 3 | . . 2 1 Propulsion 3 | . . 3 . Utility 1 | . . . 1 Weapon 4 | . . 4 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes 2 | . . 2 . Average Backups 3 | 1 2 3 4 Power . | . . . . Propulsion . | . . . . Utility . | . . . 1 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 75 | . 98 72 63 Engine 14 | . 14 14 8 Leg 9 | . 28 7 . Device 8 | . . 9 11 Storage 11 | . 14 11 11 Processor 2 | . 12 1 . Energy Gun 21 | . 28 20 22 Special Melee Weapon 6 | . . 6 11 Peak Build Rating 12 | 6 10 12 9 Average Rating 9 | 3 9 9 8 On Entrance 6 | . 6 10 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 13 16 30 20 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 9 | 3 . 9 6 Average Overweight (x) 2 | . . 4 5 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 6 | 4 4 6 5 Average Carried 3 | 1 3 3 4 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 1 4 4 5 Class Distribution -------------------- 80% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 659 | 260 30 359 10 Remotely . | . . . . Salvage Created 607 | . 53 440 114 Parts 53 | . 3 37 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 22 | . 2 16 4 Guns 21 | . 2 15 4 Classes Destroyed 5 | . 3 2 . Watcher 3 | . 1 1 1 Swarmer 13 | . 1 9 3 Grunt 4 | . 1 3 . Brawler 1 | . . 1 . Sentry 4 | . . 3 1 Best Kill Streak 6 | . 2 6 4 Combat Bots Only 6 | . 2 6 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 176 | . 9 120 47 Missed 46 | . 5 28 13 Hits 130 | . 4 92 34 Melee 2 | . . 2 . Projectile 128 | . 4 90 34 Critical Strikes 2 | . . 2 . Damage Taken 1453 | . 62 1088 303 Core 426 | . 21 252 153 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 91 . . Volleys Fired 69 | . 6 52 11 Largest 3 | . 2 3 2 Hottest 195 | . 130 195 121 Shots Fired 143 | . 12 110 21 Gun 143 | . 12 110 21 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 12 | . . 12 . Thermal 131 | . 12 98 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 3 7 5 Robot Miss Streak 11 | . 6 11 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 83 | . 9 60 14 Core Hits 56 | . 8 41 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks 3 | . . 3 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1160 | . 89 832 239 Guns 1160 | . 89 832 239 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 85 | . . 85 . Thermal 1075 | . 89 747 239 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 635 | . 150 635 237 Average Temperature 195 | . 74 248 44 Received Heat Transfer 288 | . 12 258 18 Effects 32 | . . 32 . Shutdowns 6 | . . 6 . Energy Bleed 2 | . . 2 . Interference 9 | . . 9 . Matter Decay 6 | . . 6 . Damage (minor) 2 | . . 2 . Damage (major) 6 | . . 6 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 3 1 Heat Transferred 2403 | . 95 1642 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 155 | . 55 155 98 Initial 18 | . . 18 10 Average 49 | . 8 63 31 Influence Increases 632 | . 72 452 108 Destroy 0b10 Robot/C 440 | . 40 320 80 Destroy 0b10 Robot/NC 15 | . 5 5 5 Destroy Leader 116 | . 12 82 22 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 60 | . 15 45 . Influence Decreases 554 | . 27 472 55 Entered New Map 42 | . . 27 15 Time Decay 422 | . 27 365 30 Lost Part 90 | . . 80 10 Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . . 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 5 27 10 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 2 . 4 Successful 1 | . 1 . . Failed 5 | . 1 . 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1338 | 58 186 959 135 Spaces Moved 453 | 34 129 260 30 Core 179 | 16 . 133 30 Treads . | . . . . Legs 274 | 18 129 127 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 250 Average Speed 232 | 135 120 291 323 Slowest Speed 500 | 200 120 500 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 28 27 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 610 | 46 147 368 49 Wait 37 | . 6 26 5 Move 450 | 33 128 259 30 Hop . | . . . . Pick Up 24 | 7 4 11 2 Fast Attach . | . . . . Attach 20 | 6 1 12 1 Detach 2 | . . 2 . Swap 3 | . 2 1 . Drop 2 | . . 2 . Fire 69 | . 6 52 11 Melee 3 | . . 3 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 6) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 506 | -9/Materials | Lost 3 parts (1p2w) 845 | -9/Materials | Core integrity fell below 50% 911 | -9/Materials | Build established: Mutant 1122 | -9/Materials | Discovered new exit (range 14) 1204 | -9/Materials | Entered Storage 1312 | -9/Storage | Core integrity fell below 20% 1339 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Flight Unit melted. S-10 Pest destroyed. Acquired Lgt. Ion Engine. W-16 Scout sends out distress signal. W-16 Scout destroyed. R-06 Scavenger collects Hover Unit. Acquired Lgt. Ion Engine. R-06 Scavenger collects Hover Unit. R-06 Scavenger collects Flight Unit. Y-45 Defender destroyed. Acquired 10 matter. O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal S005. K-01 Serf collects debris. Heat Sink destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ????????????????????????= ??????????? | | ????????????????????????* ??????????? | | ????????????????????????* ??????????? | | ?????????????????????#?? ????#+##??? | | ?????????????????????#Y? ???? #??? | | ?????????????????????# ? ???? #??? | | ?????????????????????#s? ???? #??? | | ?????????????????????#s##+#???? #??? | | ?????????????????????# #???? #??? | | ?????????????????????# s #???# #??? | | ?????????????????????# #???# #??? | | ?????????????????????# [#???# #??? | | ?????????????????????# =k#???# #??? | | ???????????####/###### *%##### #??? | | ??????????# =%! % #??? | | ??????????" [=! %% %= #??? | | ??????????# [ #??? | | ??????????# ########@##### #??? | | ??????????? ???????? ??# #??? | | ???????????? ???????? # #??? | | ??????????????????? # #??? | | ?????????????????# # #??? | | ?????????????????# # #??? | | ?????????????????############## #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ????????????????????????????### #??? | | ????????????????????????????" # #??? | | ????????????????????????????" + #??? | | ????????????????????????????" # #??? | | ????????????????????????????#T# #??? | | ????????????????????????????### #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????#####??? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxAssemblyCycler Manual? 0 Play Time 00:11:01 Cumulative 64.6 hours Start 2026.04.06 @ 13:31:59 End 2026.04.06 @ 13:42:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ef57040-0cbe-464f-8ee8-fa8d15c9d8ba