Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 21:26:00 Player: Nighteyes Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2543) 2543 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 7037 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/1000 Matter 70/300 Energy 25/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Kinecellerator Heavy Ion Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Active Sensor Suite > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 2 | . . . . . 1 1 . Propulsion 3 | . . . . 1 1 1 . Utility 3 | . . . . 1 . . 2 Weapon 2 | . . 2 . . . . . Parts Attached 78 | 6 3 7 1 12 7 33 9 Power 10 | 1 . . . 1 . 7 1 Engine 5 | 1 . . . . . 4 . Core 5 | . . . . 1 . 3 1 Reactor . | . . . . . . . . Propulsion 25 | 2 1 . . 3 5 12 2 Treads . | . . . . . . . . Leg 17 | 2 1 . . 3 5 6 . Wheel 6 | . . . . . . 6 . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 20 | 1 2 1 1 4 2 7 2 Device 15 | . 2 1 . 3 1 6 2 Storage 4 | 1 . . 1 1 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 23 | 2 . 6 . 4 . 7 4 Energy Gun 7 | 1 . 4 . 1 . . 1 Energy Cannon 3 | . . . . 3 . . . Ballistic Gun 3 | 1 . 2 . . . . . Ballistic Cannon 4 | . . . . . . 4 . Launcher 4 | . . . . . . 2 2 Special Weapon 2 | . . . . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . 2 1 Corrupted Parts 2 | . . . . . . 1 1 System Corruption 6 | . . . . . . 3 3 Parts Lost 39 | . . 1 . . . 34 4 Power 6 | . . . . . . 5 1 Propulsion 14 | . . . . . . 13 1 Utility 4 | . . . . . . 4 . Weapon 15 | . . 1 . . . 12 2 Highest Loss Streak 18 | . . 1 . . . 18 2 To Critical Strikes 2 | . . . . . . 2 . Average Backups 10 | 2 6 7 8 9 10 15 4 Power 2 | 1 2 4 4 3 2 2 . Propulsion 2 | . 2 2 2 2 2 3 1 Utility 2 | . . . 1 . 1 5 1 Weapon 2 | . 1 . 1 2 3 4 . Tool/Special . | . . . . . . . . Unused Backups 19 | . 1 7 . 5 . . 6 Power 7 | . . 3 . 4 . . . Propulsion 6 | . 1 3 . 1 . . 1 Utility 1 | . . . . . . . 1 Weapon 4 | . . 1 . . . . 3 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 83 | . 98 98 100 99 99 78 33 Engine 6 | . 14 11 11 8 6 2 2 Core 4 | . . . . . 7 8 3 Leg 22 | . 28 22 22 27 30 26 . Wheel 1 | . . . . . . . 13 Device 11 | . 14 11 11 17 15 10 4 Storage 7 | . 14 11 11 9 7 5 . Energy Gun 11 | . 12 28 44 17 7 2 1 Energy Cannon 8 | . . . . 18 23 8 . Ballistic Gun 2 | . 14 14 . . . . . Ballistic Cannon 2 | . . . . . . 7 . Launcher 1 | . . . . . . 3 . Peak Build Rating 55 | 6 9 17 18 28 42 55 30 Average Rating 25 | 4 8 13 17 24 31 39 20 On Entrance 16 | . 6 7 17 17 28 42 15 Naked Turns 27 | . . . . . . . 27 Heaviest Build 86 | 14 15 23 23 35 71 86 19 Greatest Support 76 | 20 20 20 20 30 60 76 50 Greatest Overweight (x) 17 | 4 . 1 1 1 1 17 2 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 25 | 8 8 8 25 10 20 20 5 Average Capacity 12 | 7 8 8 8 9 13 19 5 Most Carried 20 | 7 8 8 9 10 20 20 5 Average Carried 10 | 2 6 7 7 9 10 15 4 Final Capacity 20 | 8 8 8 8 10 20 5 5 Final Carried 20 | 7 8 8 8 10 20 5 4 Class Distribution -------------------- 33% | Gunner 28% | Scavenger-Gunner 25% | Mutant 8% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1660 | 193 133 135 . 149 96 858 96 Remotely . | . . . . . . . . Salvage Created 3899 | 23 181 463 . 435 . 2675 122 Parts 142 | 5 7 28 . 24 . 70 8 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 6 | . . 1 1 . . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 50 | . 4 11 . 10 . 23 2 Guns 23 | . 3 11 . 6 . 2 1 Cannons 15 | . . . . 3 . 12 . AOE 10 | . 1 . . . . 8 1 Classes Destroyed 13 | 1 2 3 . 1 . 5 1 Worker 3 | . . . . . . 2 1 Builder 3 | . . . . . . 3 . Tunneler 4 | 1 . . . . . 3 . Hauler 1 | . . . . 1 . . . Recycler 9 | . . 1 . . . 8 . Watcher 4 | . 1 . . . . 3 . Swarmer 15 | . . 4 . 3 . 8 . Cutter 1 | . . . . . . . 1 Grunt 21 | . 4 4 . 6 . 7 . Duelist 2 | . . . . . . 2 . Sentry 6 | . . 3 . 1 . 2 . Hunter 2 | . . . . . . 2 . Programmer 3 | . . . . . . 2 1 Best Kill Streak 10 | 1 2 4 . 4 . 10 2 Combat Bots Only 4 | . 2 4 . 4 . 4 1 Max Kills in Single Turn 4 | 1 1 1 . 2 . 4 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 519 | . 13 23 . 42 . 343 98 Missed 167 | . 2 9 . 3 . 111 42 Hits 352 | . 11 14 . 39 . 232 56 Melee 21 | . . . . . . 4 17 Projectile 331 | . 11 14 . 39 . 228 39 AOE 3 | . . . . . . . 3 Critical Strikes 21 | . . . . . . 13 8 Part Disruptions 1 | . . . . . . 1 . Damage Taken 6514 | . 154 124 . 447 . 4308 1481 Core 1766 | . . 26 . 111 . 613 1016 Absorbed by Shields 34 | . . . . . . . 34 Regen/Repaired (Parts) 12 | . 12 . . . . . . Core Remaining (%) 83 | 100 100 . 93 79 100 27 . Volleys Fired 133 | . 16 18 . 19 . 76 4 Largest 4 | . 2 4 . 4 . 4 1 Hottest 279 | . 60 224 . 279 . 274 80 Shots Fired 391 | . 32 66 . 76 . 213 4 Gun 184 | . 32 66 . 42 . 41 3 Cannon 177 | . . . . 34 . 143 . Launcher 30 | . . . . . . 29 1 Special . | . . . . . . . . Kinetic 148 | . 16 36 . . . 96 . Thermal 183 | . . 16 . 76 . 88 3 Explosive 12 | . . . . . . 12 . Electromagnetic 48 | . 16 14 . . . 17 1 Robot Hit Streak 19 | . 4 8 . 7 . 19 8 Robot Miss Streak 5 | . 3 3 . 2 . 5 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 208 | . 19 35 . 33 . 118 3 Core Hits 134 | 1 10 21 . 17 . 79 6 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . . 1 . 4 . 6 . Burn 7 | . . . . 4 . 3 . Destroy 1 | . . 1 . . . . . Blast 3 | . . . . . . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6331 | 10 334 430 3 769 6 4541 238 Guns 1701 | . 245 423 . 442 . 511 80 Cannons 2449 | . . . . 308 . 2141 . Explosions 2052 | . 78 . . . . 1859 115 Melee . | . . . . . . . . Ramming 129 | 10 11 7 3 19 6 30 43 Kinetic 1707 | . 97 222 . . . 1388 . Thermal 2907 | . 78 119 . 750 . 1809 151 Explosive 796 | . . . . . . 796 . Electromagnetic 792 | . 148 82 . . . 518 44 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . 16 4 Average Corruption 4 | . . . . . . 9 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 6 . Message Errors 3 | . . . . . . 3 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 262 | . . . . . . 259 3 Projectiles 36 | . . . . . . 36 . Explosions 226 | . . . . . . 223 3 Melee . | . . . . . . . . Knockbacks 10 | . . . . . . 10 . Impact . | . . . . . . . . Kinetic 9 | . . . . . . 9 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 613 | . 35 . . . . 471 107 Shots 16 | . 1 . . . . 13 2 Rammed 11 | . . . . . . . 11 Targets Rammed 28 | 1 3 4 1 5 1 2 11 Kicked 17 | 1 3 4 1 5 1 2 . Crushed . | . . . . . . . . Highest Temperature 558 | . 60 219 . 538 . 558 8 Average Temperature 129 | . 29 54 . 172 . 154 4 Received Heat Transfer 996 | . 66 12 . 144 . 708 66 Effects 15 | . . . . 6 . 9 . Shutdowns 6 | . . . . 1 . 5 . Energy Bleed 1 | . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 2 | . . . . . . 2 . Damage (major) 4 | . . . . 2 . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 6 | . . . . 4 . 2 . Heat Transferred 5188 | . 100 259 . 1702 . 2916 211 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 3 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 83 | 100 100 100 100 100 100 49 98 Level 1 9 | . . . . . . 30 1 Level 2 6 | . . . . . . 19 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 501 | 5 69 112 17 166 9 501 269 Initial 178 | . . 16 17 . 9 . 178 Average 93 | . 28 63 1 69 . 192 85 Influence Increases 2153 | 5 130 277 . 296 . 1056 389 Destroy 0b10 Robot/C 1000 | . 80 220 . 200 . 460 40 Destroy 0b10 Robot/NC 120 | 5 5 5 . 5 . 95 5 Destroy Leader 210 | . 22 50 . 32 . 106 . Successful Hack 3 | . 3 . . . . . . Disable Machine 405 | . 15 . . . . 315 75 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 130 | . 5 2 . 14 . 65 44 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 120 | . . . . 45 . 15 60 Influence Decreases 1884 | 5 90 272 45 276 20 691 485 Entered New Map 250 | . . 24 28 . 11 . 187 Time Decay 1247 | 5 90 238 17 276 9 351 261 Lost Part 387 | . . 10 . . . 340 37 Squads Dispatched 19 | . 2 2 . 3 1 5 6 Investigation 2 | . 1 1 . . . . . Extermination 4 | . . . . . . 3 1 Reinforcement 10 | . 1 1 . 2 1 2 3 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . 2 . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 5 | . 2 1 . 2 . . . Communications Jammed 1 | . . . . . . 1 . Distress Signals 1 | . . . . . . 1 . Times Spotted 90 | . 8 15 . 14 . 31 22 Peak Tracking Total 9 | . 3 5 . 5 . 5 9 Tactical Retreats 6 | . . . . 3 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 9 | . 1 1 . . . 5 2 Indirectly 4 | . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 28 | . 1 . . . . 21 6 Max in Single Turn 4 | . 1 . . . . 4 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . . . . . . . 4 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 3 | . 1 1 . . . 1 . Terminals . | . . . . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . 3 1 . . . 1 . Successful 3 | . 2 1 . . . . . Failed 2 | . 1 . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . 3 . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 959 | . 317 268 . . . 374 . A.S.S. 1 | . . . . . . 1 . Terrain 670 | . 309 . . . . 361 . Seismic 276 | . 8 268 . . . . . Jamming 373 | . . . . . . 373 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 4428 | 91 317 512 298 724 480 1413 593 Spaces Moved 2272 | 68 169 264 136 340 222 645 428 Core 66 | 18 . . . . . 4 44 Treads . | . . . . . . . . Legs 1805 | 50 169 264 136 340 222 624 . Wheels 96 | . . . . . . 17 79 Hover . | . . . . . . . . Flight 305 | . . . . . . . 305 Fastest Speed 37 | 50 120 120 190 120 120 80 37 Average Speed 134 | 104 120 152 190 162 141 153 59 Slowest Speed 900 | 250 120 190 190 190 190 900 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . . . . 9 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 31 30 32 29 10 16 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 125 | . 3 . . 13 . 83 26 Melee . | . . . . . . . . Projectile 20 | . . . . 13 . 7 . AOE 105 | . 3 . . . . 76 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3301 | 88 253 345 176 469 386 908 676 Wait 495 | 1 50 24 34 60 139 74 113 Move 2248 | 67 168 263 135 339 221 644 411 Hop 8 | . . . . . . . 8 Pick Up 126 | 13 7 16 2 19 13 43 13 Fast Attach 1 | . . . . . . 1 . Attach 70 | 6 2 6 . 3 3 41 9 Detach 6 | . . . . . . 5 1 Swap 31 | . 2 1 2 9 6 9 2 Drop 64 | . 5 13 2 15 3 13 13 Fire 133 | . 16 18 . 19 . 76 4 Melee . | . . . . . . . . Ram 11 | . . . . . . . 11 Kick 17 | 1 3 4 1 5 1 2 . Crush . | . . . . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 84 | . . . . . . . 84 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Repaired EM Pulse Gun 393 | -10/Materials | Discovered new exit (range 8) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Weapon x2 703 | -9/Materials | Build established: Gunner 834 | -9/Materials | Discovered new exit (range 15) 921 | -9/Materials | Entered Mines 1193 | -9/Mines | Discovered new exit (range 10) 1219 | -9/Mines | Entered Materials 1219 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1512 | -8/Materials | Garrison activated, responded to threat 1638 | -8/Materials | Met 7R-MNS 1662 | -8/Materials | Build established: Scavenger-Gunner 1923 | -8/Materials | Discovered new exit (range 9) 1943 | -8/Materials | Entered Factory 1943 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1944 | -7/Factory | Caught up to 7R-MNS 2375 | -7/Factory | Discovered new exit (range 16) 2418 | -7/Factory | Found Prototype Device 2423 | -7/Factory | Entered another Factory area 2423 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2431 | -6/Factory | Identified Active Sensor Suite 2857 | -6/Factory | Build established: Skirmisher 3190 | -6/Factory | Lost 4 parts (2n2w) 3560 | -6/Factory | Lost 7 parts (1p4n1u1w) 3732 | -6/Factory | Core integrity fell below 50% 3753 | -6/Factory | System corruption reached 10% 3786 | -6/Factory | Lost 18 parts (3p5n2u8w) 3831 | -6/Factory | Discovered new exit (range 3) 3836 | -6/Factory | Entered another Factory area 3836 | -5/Factory | Evolved 2 slots: Utility x2 3973 | -5/Factory | Build established: Mutant 4403 | -5/Factory | Core integrity fell below 50% 4424 | -5/Factory | Core integrity fell below 20% 4429 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Relay Coupler [Swarmer] tumbles out of Garrison Access. Imp. Proton Missile Launcher destroyed. Destroyed Imp. Proton Missile Launcher. U-05 Engineer builds a Door. Slug penetrates Wall. Slug penetrates Terminal. Acquired Corrupted Imp. Proton Missile Launcher. Penetrated by Slug. Slug penetrates Wall. Integrated Corrupted Imp. Proton Missile Launcher (+3). Corrupted Imp. Proton Missile Launcher temporarily disabled. Slug penetrates Earth. Imp. Proton Missile Launcher severed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????# # #??# " # +????????? | | ?????????#######+## ##### #????????? | | ???????????????# ## #????????? | | ???????????????# T#! #????????? | | ???????????????# #!! #????????? | | ???????????????# ##! 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"??????????? | | ?????????????# """ #????????????????????????? | | ?????????????#^ #????????????????????????? | | ?????????????# """ #????????????????????????? | | ?????????????# """ ###??????????????????????? | | ############## """ +??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # # +??????????????????????? | | # # #??????????????????????? | | # # "" #??????????????????????? | | # # "" ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 73% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! I Spy Let's See Who's Tougher Power Corrupts Serviceable Loadout Challenges ------------ None Game ------ Seed PhaseMasterScythe Manual? 0 Play Time 01:10:54 Cumulative 4.4 hours Start 2025.08.28 @ 20:10:09 End 2025.08.28 @ 21:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87c34860-ab44-4d33-bd98-e109cf146fd3