Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 20:52:50 Player: Megaknight51 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (29) 145 Value Destroyed (514) 514 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 6690 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/1150 Matter 162/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Terrain Scan Processor Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Potential Leg Potential Leg Advanced Transmission Jammer Drone Bay (2/2) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Improved Ion Engine Potential Leg Potential Leg Drone Bay Improved Remote Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Rocket Launcher Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 9 | . . . . . 1 2 2 2 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 42 | 7 2 4 2 3 1 16 1 1 1 . 4 Power 7 | 1 1 1 . . . 4 . . . . . Engine 6 | 1 1 1 . . . 3 . . . . . Core 1 | . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 . . 2 . . 6 1 . . . 1 Treads 2 | 2 . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 7 | . . . . . . 6 1 . . . . Utility 14 | 2 1 . . 1 1 5 . 1 . . 3 Device 5 | 1 . . . 1 . 2 . 1 . . . Storage 3 | 1 1 . . . 1 . . . . . . Processor 4 | . . . . . . 2 . . . . 2 Hackware 2 | . . . . . . 1 . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 9 | 2 . 3 . 2 . 1 . . 1 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . 3 . 2 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 1 . 1 . 1 Parts Lost 16 | . 2 4 . 1 3 . . . 4 . 2 Power 3 | . . 1 . . 1 . . . . . 1 Propulsion 4 | . . 1 . . . . . . 3 . . Utility 3 | . 1 . . . . . . . 1 . 1 Weapon 6 | . 1 2 . 1 2 . . . . . . Highest Loss Streak 3 | . 2 2 . 1 3 . . . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | . 10 15 15 15 16 6 5 5 5 5 4 Power 3 | . 3 4 4 4 4 2 2 1 1 1 . Propulsion 2 | . . 4 4 4 4 2 2 2 2 2 2 Utility 3 | . 3 5 5 5 6 1 1 1 1 1 1 Weapon 1 | . 2 2 2 1 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . 2 . . . . 3 . 1 1 . 2 Power 4 | . 2 . . . . 1 . . 1 . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . . 1 . 1 . . 1 Weapon 1 | . . . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 93 64 61 82 49 73 73 69 46 . 6 Engine 10 | . 14 10 14 14 6 9 6 5 2 . . Treads 9 | . 28 14 9 . . . . . . . . Leg 7 | . . . 8 28 18 1 . . . . . Flight 5 | . . . . . . 26 26 23 14 . . Device 5 | . 11 . . . . 12 13 11 5 . . Storage 10 | . 14 14 14 14 11 2 . . . . . Processor 2 | . . . . . . 9 13 11 8 . 4 Hackware 1 | . . . . . . 6 6 5 3 . 1 Ballistic Gun 6 | . 25 . . . . . . . . . . Launcher 9 | . . 23 14 25 13 . . . . . . Piercing Weapon 1 | . . . . . . 3 6 5 3 . . Peak Build Rating 53 | 7 10 11 26 37 30 30 34 43 53 3 23 Average Rating 18 | 5 8 8 12 27 27 23 33 38 24 3 9 On Entrance 17 | . 7 8 7 26 29 25 29 34 39 3 3 Avg Prop Armor Cover (%) 13 | . . . 13 . . . . . . . . Naked Turns 155 | . . . . . . . . . 56 26 73 Heaviest Build 91 | 14 91 91 87 91 91 84 14 20 20 . 10 Greatest Support 60 | 40 40 40 60 60 60 60 20 20 20 3 12 Greatest Overweight (x) 4 | . 2 4 4 1 1 1 . . 1 . . Average Overweight (x) . | . 1 3 2 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 18 | 7 22 25 25 25 25 7 5 5 5 5 5 Most Carried 18 | 2 17 17 15 16 18 17 5 5 5 5 5 Average Carried 11 | . 10 15 15 15 16 5 5 4 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 Final Carried 17 | 2 17 15 15 16 17 5 5 5 5 5 5 Class Distribution -------------------- 81% | Mutant 15% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 919 | 286 355 16 . 44 . . 18 138 62 . . Remotely . | . . . . . . . . . . . . Salvage Created 870 | 138 439 116 . 10 40 . 18 109 . . . Parts 49 | 9 20 10 . 3 1 . 3 3 . . . Haulers Intercepted 2 | . 1 . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 34 | . 10 19 . 3 2 . . . . . . Guns 10 | . 10 . . . . . . . . . . AOE 24 | . . 19 . 3 2 . . . . . . Classes Destroyed 9 | 2 3 3 . . . . 1 . . . . Worker 1 | . . 1 . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 3 | 2 . . . . 1 . . . . . . Hauler 2 | . 1 . . . . . . 1 . . . Recycler 2 | 1 1 . . . . . . . . . . Swarmer 9 | . 3 3 . 3 . . . . . . . Grunt 10 | . 7 1 . . 2 . . . . . . Assembled 16 | . . 16 . . . . . . . . . Guerrilla 1 | . . 1 . . . . . . . . . Best Kill Streak 16 | 3 4 16 . 3 2 . 1 1 . . . Combat Bots Only 16 | . 3 16 . 3 2 . . . . . . Max Kills in Single Turn 7 | 1 1 7 . 2 2 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 7 | . . 7 . 2 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 312 | . 38 10 . 10 40 . . . 99 . 115 Missed 126 | . 8 4 . 4 15 . . . 47 . 48 Hits 186 | . 30 6 . 6 25 . . . 52 . 67 Melee 1 | . . 1 . . . . . . . . . Projectile 185 | . 30 5 . 6 25 . . . 52 . 67 Critical Strikes 4 | . 1 . . . . . . . . . 3 Damage Taken 3757 | . 379 473 . 120 642 . . . 910 . 1233 Core 2357 | . 71 43 . 26 363 . . . 704 . 1150 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 44 34 100 100 . . 29 . Volleys Fired 52 | 4 35 8 . 3 2 . . . . . . Largest 2 | 2 2 2 . 1 2 . . . . . . Hottest 66 | 40 40 66 . 33 66 . . . . . . Shots Fired 93 | 8 63 15 . 4 3 . . . . . . Gun 71 | 8 63 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 22 | . . 15 . 4 3 . . . . . . Special . | . . . . . . . . . . . . Kinetic 71 | 8 63 . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 22 | . . 15 . 4 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | 3 8 3 . . 2 . . . . . . Robot Miss Streak 3 | 1 3 3 . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 55 | 5 43 3 . . 2 . 1 1 . . . Core Hits 98 | 5 24 53 . 5 9 . 1 1 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 25 | . . . . . . 1 21 2 1 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 25 | . . . . . . 1 21 2 1 . . Sneak Attacks 2 | . . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3013 | 55 459 1557 . 244 523 . 55 84 . . 36 Guns 514 | 55 459 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 2282 | . . 1557 . 243 482 . . . . . . Melee 139 | . . . . . . . 55 84 . . . Ramming 78 | . . . . 1 41 . . . . . 36 Kinetic 514 | 55 459 . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 2282 | . . 1557 . 243 482 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 139 | . . . . . . . 55 84 . . . Highest Corruption 7 | . . 4 4 4 . 4 . . 5 5 7 Average Corruption 4 | . . 4 4 4 . 4 . . 2 5 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . 2 19 20 . 2 . . 2 . 7 Message Errors 15 | . . 1 4 5 . 2 . . . . 3 Matter Fused 14 | . . 1 8 3 . . . . 1 . 1 Heat Flow Errors 1 | . . . 1 . . . . . . . . Energy Discharges 9 | . . . 3 4 . . . . 1 . 1 Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . 1 4 . . . . . . 1 Data Loss (major) 5 | . . . 1 3 . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 189 | . . 100 . 5 84 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 185 | . . 100 . 5 80 . . . . . . Melee 4 | . . . . . 4 . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 497 | . . 190 . 76 214 . . . . . 17 Shots 10 | . . 4 . 2 4 . . . . . . Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 11 | . . . . 1 5 . . . . . 5 Kicked 6 | . . . . 1 5 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 201 | . 29 61 201 . . . . . . . . Average Temperature 21 | . 5 23 102 . . . . . . . . Received Heat Transfer 541 | . 189 40 . . 225 . . . 24 . 63 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 141 | 10 60 141 . 90 61 16 8 7 . . 30 Initial 28 | . . . . . . 16 . . . . 28 Average 12 | 1 19 25 . 9 11 2 . . . . 6 Influence Increases 954 | 15 306 176 . 107 86 18 27 9 180 . 30 Destroy 0b10 Robot/C 380 | . 200 80 . 60 40 . . . . . . Destroy 0b10 Robot/NC 45 | 15 10 5 . . 5 . 5 5 . . . Destroy Leader 64 | . 42 10 . 10 . . . 2 . . . Allied During Kill 21 | . . 13 . 8 . . . . . . . Successful Hack 51 | . 24 . . . 5 17 5 . . . . Disable Machine 15 | . . . . . 15 . . . . . . Destroy Structure 138 | . . 68 . 29 21 1 17 2 . . . Lose Combat Pursuer 240 | . 30 . . . . . . . 180 . 30 Influence Decreases 944 | 15 306 93 83 107 50 54 27 9 110 24 66 Entered New Map 135 | . . . 83 . . 20 . . . 14 18 Time Decay 697 | 15 293 59 . 107 35 34 27 9 70 10 38 Lost Part 112 | . 13 34 . . 15 . . . 40 . 10 Squads Dispatched 9 | . 2 . . . 3 . 3 . . . 1 Investigation 3 | . 1 . . . 1 . 1 . . . . Extermination 2 | . . . . . . . 1 . . . 1 Reinforcement 2 | . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 1 | . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 86 | . 17 19 . 4 8 . 2 1 19 . 16 Peak Tracking Total 17 | . 3 17 . 4 5 . 1 1 10 . 11 Tactical Retreats 11 | . 2 1 . . . . . . 7 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 2 | . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 2 | . . . . . 1 . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 21 | . 5 . 1 . 2 2 6 3 1 . 1 Terminals 17 | . 5 . . . 2 2 5 3 . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 47 | . 16 . 1 . 5 6 9 8 1 . 1 Successful 14 | . 6 . 1 . 1 3 2 . 1 . . Failed 33 | . 10 . . . 4 3 7 8 . . 1 Catastrophic 4 | . . . . . 2 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 12 . 1 . 3 4 6 6 1 . . Terminals 43 | . 16 . . . 5 6 8 8 . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 6 . 1 . 1 3 1 . 1 . . Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . Terminals 1 | . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 5 . . . 2 2 5 3 . . 1 Full Trace Events 4 | . 2 . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 2 2 2 . . . . . . Highest-Rated Group 40 | . . 40 32 32 32 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . 3 . . 5 . . . . . . Total Damage 87 | . . 29 . . 58 . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 2121 | 39 1021 . . 1 . 190 422 300 148 . . Optics 961 | . . . . . . 91 422 300 148 . . Sensors 1 | . . . . 1 . . . . . . . Terrain 977 | . . . . . . 189 422 300 66 . . Structural 1060 | . . . . . . 190 422 300 148 . . Seismic 1060 | 39 1021 . . . . . . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 5259 | 119 1294 528 788 930 216 205 422 300 204 26 227 Spaces Moved 3942 | 65 419 106 256 514 124 458 597 436 501 52 414 Core 574 | 7 . . . . . . . . 113 52 402 Treads 696 | 58 419 106 113 . . . . . . . . Legs 787 | . . . 143 514 124 6 . . . . . Wheels . | . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 12 Flight 1873 | . . . . . . 452 597 436 388 . . Fastest Speed 31 | 50 160 320 170 170 125 31 31 31 31 50 50 Average Speed 114 | 148 271 475 307 170 154 33 31 31 39 50 50 Slowest Speed 480 | 160 320 480 480 170 170 125 31 31 114 50 70 Overloaded Moves 50 | . . . . . 44 6 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 1 1 . . . . Potential Cave-ins 2 | . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 31 | 5 60 17 59 85 17 12 12 9 76 12 18 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 2 | . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . . . 3 . . Spaces Dug 21 | . . . . . . 1 19 1 . . . Terrain Destroyed 204 | . . 112 . 31 40 1 19 1 . . . Melee 21 | . . . . . . 1 19 1 . . . Projectile . | . . . . . . . . . . . . AOE 183 | . . 112 . 31 40 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 4576 | 77 521 117 257 566 143 509 800 597 507 51 431 Wait 438 | . 43 . . 44 10 3 183 155 . . . Move 3927 | 64 418 105 255 513 123 455 594 435 500 51 414 Hop 2 | . . . . . . 1 1 . . . . Pick Up 27 | 2 18 . . 1 2 1 . 1 . . 2 Fast Attach 22 | 7 . 1 1 2 . 4 . 1 2 . 4 Attach 17 | . . 2 . 1 1 10 . 1 . . 2 Detach 9 | . . . . 1 . 4 . 1 1 . 2 Swap 8 | . 2 1 1 . . 3 1 . . . . Drop 23 | . 5 . . . . 12 . 1 3 . 2 Fire 52 | 4 35 8 . 3 2 . . . . . . Melee 25 | . . . . . . 1 21 2 1 . . Ram 5 | . . . . . . . . . . . 5 Kick 6 | . . . . 1 5 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 500 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Discovered new exit (range 3) 865 | -10/Materials | Discovered new exit (range 15) 1414 | -10/Materials | Entered Mines 1415 | -10/Mines | Assembled infested the area 1420 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1460 | -10/Mines | Destroyed 16 combat bots 1466 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1835 | -10/Mines | Crushed by falling debris 1918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1922 | -10/Mines | Discovered new exit (range 5) 1942 | -10/Mines | Entered Exiles 1942 | -10/Exiles | Accompanied by 2 allies 2058 | -10/Exiles | Met 8R-AWN 2139 | -10/Exiles | Met EX-HEX 2274 | -10/Exiles | Met EX-BIN 2331 | -10/Exiles | Aligned with FarCom system 2336 | -10/Exiles | Given EX-Vault access code 2446 | -10/Exiles | Opened EX-Vault 2485 | -10/Exiles | Found Potential Leg 2489 | -10/Exiles | Found Potential Leg 2531 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2579 | -10/Exiles | Met EX-DEC 2711 | -10/Exiles | Discovered new exit (range 14) 2730 | -10/Exiles | Left Exiles lab with Potential Leg 2730 | -10/Exiles | Entered Mines 2730 | -9/Mines | Accompanied by 2 allies 2770 | -9/Mines | Core integrity fell below 50% 2913 | -9/Mines | Learned location of 1 exit from Materials 2968 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3275 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3279 | -9/Mines | Found Prototype Device 3279 | -9/Mines | Identified Exp. Sensor Array 3638 | -9/Mines | Discovered new exit (range 10) 3660 | -9/Mines | Entered Materials 3660 | -8/Materials | Accompanied by 2 allies 3660 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3661 | -8/Materials | Identified exit to Factory 3689 | -8/Materials | Garrison activated, responded to threat 3827 | -8/Materials | Core integrity fell below 50% 3849 | -8/Materials | Lost 3 parts (1p2w) 3876 | -8/Materials | Entered Factory 3876 | -7/Factory | Evolved 2 slots: Utility x2 3876 | -7/Factory | Discovered new exit (range 15) 4016 | -7/Factory | Discovered new exit (range 12) 4081 | -7/Factory | Entered another Factory area 4081 | -6/Factory | Evolved 2 slots: Utility x2 4087 | -6/Factory | Discovered new exit (range 5) 4345 | -6/Factory | Build established: Scout 4503 | -6/Factory | Entered another Factory area 4503 | -5/Factory | Evolved 2 slots: Utility x2 4795 | -5/Factory | Discovered new exit (range 20) 4803 | -5/Factory | Entered Upper Caves 4808 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4814 | -5/Upper Caves | Found Prototype Special Weapon 4814 | -5/Upper Caves | Identified Molecular Deconstructor 4846 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 4846 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 4862 | -5/Upper Caves | Spotted B-75 Beast 4951 | -5/Upper Caves | Released all parts (7) 4990 | -5/Upper Caves | Core integrity fell below 50% 5001 | -5/Upper Caves | Discovered new exit (range 11) 5005 | -5/Upper Caves | Learned Factory emergency access door positions 5007 | -5/Upper Caves | Entered another Upper Caves area 5027 | -5/Upper Caves | Discovered new exit (range 15) 5033 | -5/Upper Caves | Entered Factory 5033 | -4/Factory | Evolved 2 slots: Utility x2 5159 | -4/Factory | Build established: Mutant 5190 | -4/Factory | Found Prototype Processor 5190 | -4/Factory | Identified Exp. Targeting Computer 5194 | -4/Factory | Core integrity fell below 50% 5229 | -4/Factory | Spotted B-86 Titan 5235 | -4/Factory | Core integrity fell below 20% 5260 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05208_ Dropped Imp. Gyrokinetic Inverter. 05209_ Acquired Adv. Transmission Jammer. 05216_ K-01 Serf collects debris. 05224_ K-01 Serf cleans the Neutrino Reactor. 05226_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7S. 05227_ System corrupted: Component data lost. 05227_ K-01 Serf cleans the Neutrino Reactor. 05230_ Triggered Ambush Trap. 05230_ B-60 Warrior emerges from a hatch in the floor. 05230_ S-27 Virus emerges from a hatch in the floor. 05230_ G-67 Veteran emerges from a hatch in the floor. 05239_ Nuclear Reactor explodes. 05239_ S-27 Virus destroyed. 05242_ System corrupted: Energy discharge (-37). 05242_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 05242_ K-01 Serf collects debris. 05253_ Slug penetrates Wall. 05257_ Penetrated by Slug. 05257_ Slug penetrates Wall. 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""" ; #????????????? | | ??????????????# #@ ### #????????????? | | ??????????????########### R #??#+##????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????+ +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????? #??????+???????????? | | ????????????????????????? u #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? k ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????+??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 26 Energy Capacity 455 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Exterminator Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed AnalysisRefineryProjector Manual? 0 Play Time 00:37:53 Cumulative 53.7 hours Start 2026.02.05 @ 20:00:47 End 2026.02.05 @ 20:52:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d80df431-6da0-4b30-a5fd-7167383615bd