Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.03.04 @ 19:14:28 // AFD2020/Player2 Player: Quiddy Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (2222) 2222 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2178) 2178 TOTAL SCORE: 9185 Bonus ------- Follower Combat Kills 2590 Met Data Miner 300 Friendly Fire -712 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Power Shielding Improved Power Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Makeshift Transmission Jammer Improved Power Shielding Improved Power Shielding Propulsion Shielding > --- WEAPON ----------- Flak Cannon Heavy Shock Bomb Launcher Long-range Missile Launcher Chainsword > --- INVENTORY -------- Light Treads [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Improved Power Shielding Device Makeshift Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Power Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Slots Evolved 11 | . 1 2 2 2 . . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . 1 Utility 6 | . 1 1 1 1 . . . 1 1 Weapon 2 | . . 1 . 1 . . . . . Parts Attached 52 | . 1 5 14 9 5 . 7 8 3 Power 4 | . . . 1 1 1 . . . 1 Engine 4 | . . . 1 1 1 . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 10 | . . . 5 . . . 3 1 1 Treads 5 | . . . 3 . . . 1 . 1 Leg 5 | . . . 2 . . . 2 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | . . 3 5 1 4 . 1 1 . Device 5 | . . 1 2 . 1 . . 1 . Storage 1 | . . 1 . . . . . . . Processor 3 | . . . 2 . 1 . . . . Hackware . | . . . . . . . . . . Protection 6 | . . 1 1 1 2 . 1 . . Artifact . | . . . . . . . . . . Weapon 23 | . 1 2 3 7 . . 3 6 1 Energy Gun 11 | . . 2 1 5 . . 1 2 . Energy Cannon 5 | . . . 2 2 . . 1 . . Ballistic Gun 1 | . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 4 | . . . . . . . 1 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 30 | . . . 1 2 1 . 8 12 6 Power 3 | . . . 1 . . . . 1 1 Propulsion 6 | . . . . 1 . . 1 3 1 Utility 7 | . . . . 1 . . 2 3 1 Weapon 14 | . . . . . 1 . 5 5 3 Highest Loss Streak 5 | . . . 1 2 1 . 4 5 3 Average Slot Usage (%) 65 | . 87 100 90 89 75 78 65 48 21 Engine 5 | . 12 10 6 7 7 7 7 2 . Treads 4 | . . . 9 19 7 7 4 . 2 Leg 6 | . 25 20 10 . . . 7 5 . Device 6 | . . 10 8 7 9 14 8 5 . Storage 6 | . 12 10 8 7 7 7 7 6 2 Processor 2 | . . . 3 7 7 7 2 . . Protection 14 | . 12 20 17 12 9 14 17 14 7 Energy Gun 6 | . . 10 9 12 21 21 5 2 2 Energy Cannon 3 | . . . 11 15 6 . 1 . . Ballistic Gun 1 | . 25 20 2 . . . . . . Launcher 2 | . . . . . . . 3 3 1 Slashing Weapon 2 | . . . . . . . . 5 2 Naked Turns 266 | . . . . . . . . . 266 Heaviest Build 60 | 17 16 29 40 55 60 43 43 58 35 Greatest Support 63 | 20 20 20 63 63 23 23 43 37 20 Greatest Overweight (x) 10 | . . 1 3 2 2 1 1 10 10 Average Overweight (x) 1 | . . . . . 1 1 . 4 1 Largest Inventory Capacity 10 | . 8 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 9 10 10 10 10 10 10 7 Most Carried 10 | . 8 6 9 10 6 6 6 3 2 Average Carried 3 | . 7 4 6 7 6 6 3 1 . Final Capacity 10 | 8 8 10 10 10 10 10 10 10 4 Final Carried 9 | 7 7 5 9 6 6 6 2 1 3 Class Distribution -------------------- 55% | Hacker-Mutant 28% | Hacker-Tank 16% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Matter Collected 1354 | 200 . 112 179 144 45 . 97 537 40 Remotely . | . . . . . . . . . . Salvage Created 1745 | . 50 169 250 89 82 . 244 673 188 Parts 98 | . 4 21 19 3 3 . 3 45 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 41 | . 2 4 6 2 3 . 6 18 . Melee 5 | . . . . . . . . 5 . Guns 18 | . 2 4 4 1 2 . 5 . . Cannons 8 | . . . 2 1 1 . . 4 . AOE 10 | . . . . . . . 1 9 . Classes Destroyed 11 | . 2 2 2 1 . . 1 3 . Worker 2 | . . . . . . . . 2 . Builder 6 | . . . . . . . . 6 . Tunneler 1 | . . . . . . . . 1 . Operator 1 | . . 1 . . . . . . . Watcher 6 | . 1 3 2 . . . . . . Swarmer 10 | . 2 1 2 . 2 . . 3 . Grunt 14 | . . 3 . . . . 1 10 . Brawler 1 | . . . . . . . 1 . . Sentry 5 | . . . 3 . 1 . 1 . . Hunter 6 | . . . 1 . . . 2 3 . Programmer 5 | . . . . 2 . . 1 2 . Best Kill Streak 5 | . 3 4 5 1 2 . 5 4 . Combat Bots Only 5 | . 2 2 2 1 2 . 5 4 . Max Kills in Single Turn 3 | . 1 2 1 1 2 . 1 3 . Gunslinging 1 | . . 1 . . 1 . . . . Exploded 2 | . . . . . . . 1 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Damage Taken 3457 | . 68 109 329 275 99 . 887 1229 461 Core 1122 | . 20 15 38 . 3 . 216 517 313 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 69 | 100 88 92 81 . . . 39 18 . Volleys Fired 110 | . 10 16 26 6 4 . 27 21 . Largest 4 | . 2 3 3 4 4 . 3 3 . Hottest 282 | . 40 105 213 276 282 . 207 133 . Shots Fired 271 | . 20 48 73 22 9 . 47 52 . Gun 171 | . 20 48 42 19 6 . 36 . . Cannon 66 | . . . 31 3 3 . 8 21 . Launcher 34 | . . . . . . . 3 31 . Special . | . . . . . . . . . . Kinetic 81 | . 20 32 8 . . . . 21 . Thermal 147 | . . 16 65 21 9 . 36 . . Explosive 27 | . . . . . . . 3 24 . Electromagnetic 16 | . . . . 1 . . 8 7 . Robot Hit Streak 75 | . 8 12 10 32 41 . 75 20 . Robot Miss Streak 5 | . 2 4 5 . . . 1 5 . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 2 . . 1 . 3 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . Shots Hit Robots 257 | . 15 41 63 22 9 . 41 61 5 Core Hits 172 | . 6 24 34 5 3 . 16 82 2 Critical Hits 2 | . . . . . . . . 2 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks 20 | . . . . . . . . 15 5 Impact . | . . . . . . . . . . Slashing 20 | . . . . . . . . 15 5 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6665 | . 128 373 935 487 110 . 791 3352 489 Guns 1974 | . 128 373 485 420 60 . 508 . . Cannons 1102 | . . . 450 67 50 . 125 410 . Explosions 2248 | . . . . . . . 158 2090 . Melee 1340 | . . . . . . . . 851 489 Ramming 1 | . . . . . . . . 1 . Kinetic 721 | . 128 134 49 . . . . 410 . Thermal 2419 | . . 239 886 482 110 . 508 194 . Explosive 1824 | . . . . . . . 158 1666 . Electromagnetic 360 | . . . . 5 . . 125 230 . Impact . | . . . . . . . . . . Slashing 1340 | . . . . . . . . 851 489 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . . Average Corruption 2 | . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . Effects 22 | . . . . . . . 22 . . Message Errors 5 | . . . . . . . 5 . . Heat Flow Errors 3 | . . . . . . . 3 . . Energy Discharges 3 | . . . . . . . 3 . . Data Loss (minor) 11 | . . . . . . . 11 . . Overload Shots . | . . . . . . . . . . Overflow Damage 419 | . . . 5 . . . . 290 124 Projectiles 5 | . . . 5 . . . . . . Explosions 116 | . . . . . . . . 116 . Melee 298 | . . . . . . . . 174 124 Knockbacks 6 | . . . . . . . . 6 . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . . 6 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 266 | . . . . . . . 26 240 . Shots 10 | . . . . . . . 1 9 . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 598 | . . 281 567 598 198 . 495 66 . Average Temperature 163 | . . 111 201 286 72 . 152 22 . Received Heat Transfer 819 | . . 72 153 60 . . 243 264 27 Effects 29 | . . . 12 15 . . 2 . . Shutdowns 7 | . . . 4 2 . . 1 . . Energy Bleed 3 | . . . 1 2 . . . . . Interference 1 | . . . 1 . . . . . . Matter Decay 2 | . . . 1 1 . . . . . Short Circuit 4 | . . . 2 2 . . . . . Damage (minor) 3 | . . . 2 . . . 1 . . Damage (major) 9 | . . . 1 8 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . 2 6 1 . 1 . . Heat Transferred 3769 | . . 245 1413 777 185 . 999 150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Peak Influence 376 | . 75 295 376 106 . . . 282 211 Initial 25 | . . 22 6 25 . . . . 16 Average 75 | . 46 63 124 39 . . . 64 75 Maximum Alert Level 1 | . . 1 1 . . . . 1 1 Low Security (%) 91 | . 100 97 77 100 . . . 94 88 Level 1 8 | . . 2 22 . . . . 5 11 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . . 1 4 1 . . 1 14 1 Investigation 4 | . . . 2 . . . . 2 . Extermination 8 | . . . . 1 . . . 6 1 Reinforcement 9 | . . 1 2 . . . . 6 . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 4 . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Distress Signals 7 | . 1 1 1 . . . . 3 1 Communications Jammed 5 | . . . . . . . 1 4 . Distress Signals 5 | . . . . . . . 1 4 . Times Spotted 128 | . 4 12 30 6 4 . 16 42 14 Peak Tracking Total 8 | . 3 4 4 4 3 . 8 4 4 Tactical Retreats 5 | . . . 3 . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Traps Triggered 3 | . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Machines Disabled 24 | . . . 1 . . . 1 14 8 Max in Single Turn 4 | . . . 1 . . . . 4 . Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Machines Accessed 17 | . 1 1 5 . 1 4 . 5 . Terminals 6 | . 1 1 3 . . . . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 61 | . 3 3 18 . 1 26 . 10 . Successful 53 | . 3 3 15 . 1 26 . 5 . Failed 8 | . . . 3 . . . . 5 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 3 3 14 . . . . 3 . Fabricators 4 | . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . 4 . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 46 | . 3 3 12 . 1 26 . 1 . Record 22 | . 3 3 5 . . 11 . . . Part Schematic 6 | . . . . . . 6 . . . Robot Schematic 6 | . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . 3 . . . Open Door 1 | . . . . . 1 . . . . Emergency Access Points 2 | . . . 2 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . 3 . . . . 2 . Retrieve Components 5 | . . . 3 . . . . 2 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 1 3 . . . . 2 . Full Trace Events 6 | . 1 1 2 . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 6 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . 4 . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Total Allies 3 | . 1 . . . . . 2 . . Largest Group 2 | . 1 1 1 1 1 1 2 2 1 Highest-Rated Group 185 | . 54 65 77 89 91 90 185 124 105 Highest-Rated Ally 110 | . 54 65 77 89 91 90 94 110 105 Total Orders 2 | . . . . . . . 2 . . FOLLOW 1 | . . . . . . . 1 . . AID 1 | . . . . . . . 1 . . Ally Attacks 276 | . . 15 53 10 2 . 62 93 41 Total Damage 10970 | . . 246 1330 343 111 . 3410 4000 1530 Kills 90 | . . 6 21 4 1 . 18 32 8 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Turns Passed 13545 | . 312 671 1954 615 1426 170 2975 4494 928 Spaces Moved 4485 | 1 84 161 715 242 679 95 1334 844 330 Core 533 | . . . . . . . . 450 83 Treads 2051 | . . . 299 242 679 95 489 . 247 Legs 1901 | 1 84 161 416 . . . 845 394 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 150 160 180 180 155 125 50 Average Speed 196 | 120 120 145 158 169 198 180 161 309 195 Slowest Speed 550 | 120 120 150 210 200 200 180 180 550 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 36 | 2 19 15 44 6 74 75 98 21 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . . . 1 1 1 . . Known Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . . . . 1 . . . . Scrap Searched 2 | . . . . . 1 . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 311 | . . . 10 . . . 43 258 . Melee . | . . . . . . . . . . Projectile 10 | . . . 10 . . . . . . AOE 301 | . . . . . . . 43 258 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Total 8978 | . 279 569 1482 435 747 94 2116 2652 604 Wait 4274 | . 184 384 713 170 56 . 745 1760 262 Move 4476 | . 83 160 714 241 678 94 1333 843 330 Hop . | . . . . . . . . . . Pick Up 11 | . . 2 3 1 . . 1 4 . Fast Attach 24 | . . . 9 4 5 . 1 3 2 Attach 27 | . 1 4 5 5 . . 6 5 1 Detach 13 | . 1 1 5 3 . . 1 . 2 Swap 1 | . . 1 . . . . . . . Drop 17 | . . 1 7 5 4 . . . . Fire 110 | . 10 16 26 6 4 . 27 21 . Melee 20 | . . . . . . . . 15 5 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 54 | -10/Materials | Identified exit to Mines 54 | -10/Materials | Discovered exit to Mines (range 12) 254 | -10/Materials | Identified exit to Materials 254 | -10/Materials | Discovered exit to Materials (range 14) 308 | -10/Materials | Build established: Hacker-Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Accompanied by 1 ally 313 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 616 | -9/Materials | Build established: Hacker-Tank 690 | -9/Materials | Identified exit to Materials 690 | -9/Materials | Discovered exit to Materials (range 3) 984 | -9/Materials | Entered another Materials area 984 | -8/Materials | Accompanied by 1 ally 984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2717 | -8/Materials | Identified exit to Factory 2717 | -8/Materials | Discovered exit to Factory (range 4) 2938 | -8/Materials | Entered Factory 2938 | -7/Factory | Accompanied by 1 ally 2938 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3423 | -7/Factory | Identified exit to Lower Caves 3423 | -7/Factory | Discovered exit to Lower Caves (range 15) 3553 | -7/Factory | Entered Lower Caves 3553 | -7/Lower Caves | Accompanied by 1 ally 3614 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3749 | -7/Lower Caves | Encountered a Warlord checkpoint 3761 | -7/Lower Caves | Build established: Hacker-Gunner 4600 | -7/Lower Caves | Learned 8 Factory zone layouts 4956 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4979 | -7/Lower Caves | Entered Data Miner 4979 | -7/Data Miner | Accompanied by 1 ally 4979 | -7/Data Miner | Identified exit to Proximity Caves 4979 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5014 | -7/Data Miner | Met Data Miner 5093 | -7/Data Miner | Learned location of Section 7 (-3) 5093 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5109 | -7/Data Miner | Received God Mode back door access code from Data Miner 5149 | -7/Data Miner | Entered Proximity Caves 5149 | -6/Proximity Caves | Accompanied by 1 ally 5623 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5624 | -6/Proximity Caves | Escorted by Enhanced Grunt 5697 | -6/Proximity Caves | Lost 3 parts (1u2w) 5922 | -6/Proximity Caves | Build established: Hacker-Mutant 6276 | -6/Proximity Caves | Spotted B-75 Beast 6306 | -6/Proximity Caves | Allies destroyed B-75 Beast 6307 | -6/Proximity Caves | Crushed by falling debris 6316 | -6/Proximity Caves | Learned location of 2 exits from Factory 6338 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 6783 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6789 | -6/Proximity Caves | Core integrity fell below 50% 6857 | -6/Proximity Caves | Identified exit to Factory 6857 | -6/Proximity Caves | Discovered exit to Factory (range 6) 8124 | -6/Proximity Caves | Entered Factory 8124 | -6/Factory | Accompanied by 2 allies 8124 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8125 | -6/Factory | Identified exit to Factory 8499 | -6/Factory | Incoming investigation squad redirected 9519 | -6/Factory | Build established: Hacker-Tank 10110 | -6/Factory | Lost 5 parts (3u2w) 10127 | -6/Factory | Build established: Hacker-Mutant 10799 | -6/Factory | Core integrity fell below 50% 12573 | -6/Factory | Core integrity fell below 20% 12618 | -6/Factory | Entered another Factory area 12618 | -5/Factory | Accompanied by 1 ally 12618 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13111 | -5/Factory | Lost 3 parts (1n2w) 13327 | -5/Factory | Core integrity fell below 50% 13528 | -5/Factory | Core integrity fell below 20% 13546 | -5/Factory | Core destroyed Last Messages --------------- Slug penetrates Player 2. Player 2 attaches Hrd. Light Armor Plating. Slug penetrates Player 2. Chain reaction triggered in Mic. Fission Core. P-70 Sage destroyed. H-66 Slayer destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. Slug penetrates Player 2. U-05 Engineer lays Concrete. Player 2 attaches Flexi-carbon Leg. U-05 Engineer lays Concrete. Player 2 attaches Tesla Rifle. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates P-70 Sage. U-05 Engineer builds a Wall. Slug penetrates Wall. Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????###########+## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# #####+ | | ????????????? ####################### #? | | ???????????? h !%! # " | | ???????????? * # " | | ??????????? =! # | | ??????????? p@! # | | ??????????? !u%| # | | ???????????????########;# %!## " | | ????????????????# !! # " | | ????????????????# # " | | ????????????????# # " | | ????????????????# # " | | ????????????????# # """"" | | ????????????????# # " | | ????????????????# @ # # * | | ????????????????# # # | | ????????????????# # # | | ????????????????# # +? | | ????????????????# # #?""" 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"? | | ????????????????############## #?????"? | | ?????????????????????????????##############??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 60 Jamming Range 14 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Slots Evolved 10 | . 2 2 2 . . . 2 2 . Power 3 | . 1 1 1 . . . . . . Propulsion 3 | . 1 1 1 . . . . . . Utility 3 | . . . . . . . 2 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 107 | . 4 11 11 7 3 . 19 35 17 Parts Lost 51 | . . . 1 . 1 . 14 17 18 Damage Taken 7034 | . 9 174 559 391 41 . 1650 2163 2047 Core 1157 | . 9 15 66 45 . . 159 172 691 Player 2/Cogmind (%) 50 | . 31 50 63 100 . . 42 24 68 Absorbed by Shields . | . . . . . . . . . . Damage Inflicted 10550 | . . 246 1330 343 111 . 3020 3970 1530 Player 2/Cogmind (%) 61 | . . 39 58 41 50 . 79 54 75 Combat Hostiles Destroyed 73 | . . 5 19 3 1 . 16 23 6 Player 2/Cogmind (%) 64 | . . 55 76 60 25 . 72 56 100 Game ------ Seed MassGyrokineticInjector Manual? 0 Play Time 01:05:32 Cumulative 97.5 hours Start 2022.03.04 @ 17:39:42 End 2022.03.04 @ 19:14:28 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 157 Rogue 89 Adventurer 0 Explorer 68 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 943649fc-a28f-40c3-a518-7503be031253