Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 16:21:51 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2318) 2318 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 7215 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Cogmind --------- Core Integrity 388/850 Matter 131/300 Energy 35/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Trap Scanner Machine Analyzer Improved Signal Interpreter Core Analyzer Long-range Tractor Beam > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (15) --- Improved Cooling System Matter Compressor (0) Advanced Terrain Scan Processor Launcher Guidance Computer Component Analysis Suite System Guard Assault Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Cooled Aerolev Unit > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Machine Analyzer Improved Signal Interpreter Core Analyzer Component Analysis Suite > --- WEAPON ----------- Precision Grenade Launcher Datajack > --- INVENTORY -------- Angular Momentum Engine Improved Cooling System Matter Compressor Advanced Terrain Scan Processor Launcher Guidance Computer Advanced ECM Suite System Guard Long-range Tractor Beam Assault Cannon Proton Missile Launcher Precision Grenade Launcher Long-range Missile Launcher Powered Hammer [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . 2 Utility 4 | . . 1 . . . 1 2 . Weapon . | . . . . . . . . . Parts Attached 83 | 9 . 11 5 . . 11 35 12 Power 13 | 2 . 3 1 . . 3 3 1 Engine 12 | 2 . 3 1 . . 3 2 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 16 | 3 . 2 . . . 1 9 1 Treads 1 | 1 . . . . . . . . Leg 10 | 2 . 2 . . . 1 5 . Wheel . | . . . . . . . . . Hover 5 | . . . . . . . 4 1 Flight . | . . . . . . . . . Utility 21 | 2 . 2 3 . . 1 9 4 Device 12 | 1 . 1 3 . . 1 3 3 Storage 2 | 1 . 1 . . . . . . Processor 6 | . . . . . . . 5 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 33 | 2 . 4 1 . . 6 14 6 Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . 3 . . . 2 1 . Ballistic Cannon 3 | . . . . . . . 3 . Launcher 10 | . . . . . . 1 4 5 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon 5 | . . . 1 . . 1 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . . . . . 2 2 . Unidentified Prototypes 5 | . . 1 1 . . 1 . 2 Parts Lost 15 | . . 1 . . . 1 . 13 Power 3 | . . . . . . . . 3 Propulsion 6 | . . . . . . 1 . 5 Utility 1 | . . . . . . . . 1 Weapon 5 | . . 1 . . . . . 4 Highest Loss Streak 4 | . . 1 . . . 1 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 100 90 100 100 100 89 96 66 Engine 7 | . 14 11 11 11 11 9 4 2 Core 1 | . . . . . . . 2 2 Leg 22 | . 28 24 33 33 33 34 19 . Hover 5 | . . . . . . . 10 13 Device 17 | . 14 22 22 22 22 22 15 11 Storage 8 | . 14 11 11 11 11 9 7 6 Processor 8 | . . . . . . . 17 18 Protection 1 | . . . . . . . 4 . Ballistic Gun 7 | . 28 19 15 11 11 4 . . Ballistic Cannon 1 | . . . . . . . 3 . Impact Weapon 1 | . . . . . . . 2 5 Slashing Weapon 2 | . . . 6 11 11 5 . . Special Melee Weapon 2 | . . . . . . 4 2 1 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 14 14 35 33 31 31 41 60 42 Greatest Support 62 | 20 20 33 33 33 33 50 62 45 Greatest Overweight (x) 4 | . . 1 . . . 1 . 4 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 15 15 15 15 15 15 Most Carried 15 | 2 5 8 9 13 14 15 15 14 Average Carried 9 | . 3 5 8 11 13 11 9 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 14 | 2 5 8 8 13 14 11 9 8 Class Distribution -------------------- 47% | Scavenger-Mutant 40% | Mutant 8% | Assassin 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1612 | 302 56 284 86 . 12 129 589 154 Remotely 406 | . . . . . . . 394 12 Salvage Created 2436 | 124 208 415 86 . 13 545 646 399 Parts 152 | 7 10 34 7 . 2 28 41 23 Haulers Intercepted 4 | . 1 1 . . . . 2 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 50 | . 2 9 4 . . 10 14 11 Melee 3 | . . . . . . . 3 . Guns 24 | . . 9 4 . . 9 2 . Cannons 4 | . . . . . . . 4 . AOE 16 | . 2 . . . . 1 5 8 Classes Destroyed 14 | 2 5 3 . . . 1 2 1 Worker 5 | . 1 . 1 . 1 . . 2 Builder 3 | . 1 1 . . . . 1 . Tunneler 2 | 1 . . . . . . . 1 Hauler 4 | . 1 1 . . . . 2 . Recycler 2 | 1 . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . . . . 1 Watcher 7 | . 1 1 . . . 3 1 1 Swarmer 21 | . . 4 4 . . 4 3 6 Grunt 11 | . 2 1 . . . 3 4 1 Duelist 1 | . . 1 . . . . . . Sentry 10 | . . 3 . . . 3 3 1 Hunter 3 | . . . . . . . 1 2 Programmer 4 | . . . . . . . 3 1 Best Kill Streak 5 | 2 4 5 4 . 1 3 3 5 Combat Bots Only 5 | . 2 5 4 . . 3 3 4 Max Kills in Single Turn 4 | 1 4 2 1 . 1 1 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . . . 1 3 2 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 301 | . . 48 13 . . 31 108 101 Missed 89 | . . 17 2 . . 13 35 22 Damage Taken 3135 | . 41 390 96 . . 288 862 1458 Core 695 | . . 56 27 . . 32 118 462 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 100 . . . 79 94 83 . Volleys Fired 104 | 3 15 34 8 . . 3 22 19 Largest 2 | 2 2 2 2 . . 1 2 1 Hottest 92 | 40 40 79 46 . . 36 92 43 Shots Fired 249 | 6 30 68 16 . . 49 61 19 Gun 188 | 6 30 68 16 . . 46 22 . Cannon 33 | . . . . . . . 33 . Launcher 28 | . . . . . . 3 6 19 Special . | . . . . . . . . . Kinetic 215 | 6 30 62 16 . . 46 55 . Thermal 6 | . . 6 . . . . . . Explosive 23 | . . . . . . 3 1 19 Electromagnetic 5 | . . . . . . . 5 . Robot Hit Streak 11 | 5 6 6 11 . . 10 9 11 Robot Miss Streak 4 | 1 1 3 2 . . 2 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Autonomous 68 | . . . . . . 46 22 . Shots Hit Robots 202 | 5 21 41 11 . 1 45 55 23 Core Hits 103 | 4 11 19 4 . . 17 24 24 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . 1 . 3 Critical Strikes 7 | . . 1 . . . 2 1 3 Burn 1 | . . 1 . . . . . . Destroy 2 | . . . . . . 2 . . Blast 1 | . . . . . . . 1 . Smash 3 | . . . . . . . . 3 Melee Attacks 55 | . . . 2 . 1 14 23 15 Impact 24 | . . . . . . . 11 13 Slashing 25 | . . . 2 . 1 12 10 . Piercing . | . . . . . . . . . Sneak Attacks 16 | . . . 1 . 1 6 4 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6938 | 43 408 585 217 . 66 1531 2114 1974 Guns 2604 | 43 212 585 159 . . 1031 574 . Cannons 484 | . . . . . . . 484 . Explosions 2458 | . 196 . . . . 125 526 1611 Melee 1392 | . . . 58 . 66 375 530 363 Ramming . | . . . . . . . . . Kinetic 3029 | 43 212 526 159 . . 1031 1058 . Thermal 243 | . . 59 . . . . 184 . Explosive 1825 | . . . . . . 125 183 1517 Electromagnetic 449 | . 196 . . . . . 159 94 Impact 521 | . . . . . . . 158 363 Slashing 871 | . . . 58 . 66 375 372 . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 5 2 . Average Corruption 1 | . . . . . . 5 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . 2 1 . Heat Flow Errors 1 | . . . . . . 1 . . Data Loss (major) 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 408 | . . . 18 . 26 31 102 231 Projectiles . | . . . . . . . . . Explosions 93 | . . . . . . . 18 75 Melee 315 | . . . 18 . 26 31 84 156 Knockbacks 9 | . . . . . . . 5 4 Impact 4 | . . . . . . . . 4 Kinetic 4 | . . . . . . . 4 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 510 | . . . . . . 46 26 438 Shots 14 | . . . . . . 1 1 12 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 339 | . . 81 . . . 184 339 1 Average Temperature 84 | . . 33 . . . 96 107 1 Received Heat Transfer 414 | . . 111 . . . 36 213 54 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 Impact Corruptions 8 | . . . . . . . 2 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 372 | . . 222 . . . . 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 417 | 10 169 285 223 . 5 417 378 386 Initial 131 | . 6 77 82 . . 1 131 86 Average 196 | 2 85 195 154 . 4 211 239 213 Maximum Alert Level 2 | . . 1 1 . . 2 1 1 Low Security (%) 46 | 100 100 45 47 . 100 33 34 46 Level 1 52 | . . 54 52 . . 60 65 53 Level 2 . | . . . . . . 5 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . . . . . 3 2 Investigation 2 | . 1 . . . . . 1 . Extermination 3 | . . . . . . . 2 1 Reinforcement 1 | . . . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . . . . 2 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 7 11 6 . . 14 18 23 Peak Tracking Total 15 | . 3 4 4 . . 3 5 15 Tactical Retreats 8 | . 1 . 1 . . 3 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 3 . . . . 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 218 | . . . . . . 117 45 56 Triggered 1 | . . . . . . . . 1 Disarmed 2 | . . . . . . 1 1 . Reprogrammed 14 | . . . . . . 5 4 5 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 26 | . 4 . . . . 2 5 15 Max in Single Turn 6 | . 4 . . . . 1 5 6 Garrison Access 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 28 | . 3 2 . 2 . 3 9 9 Terminals 14 | . 3 1 . . . 2 4 4 Fabricators 4 | . . . . . . . 1 3 Repair Stations 2 | . . . . . . . 1 1 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 1 . Garrison Access 3 | . . . . . . . 2 1 Total Hacks 62 | . 8 4 . 2 . 14 19 15 Successful 29 | . 4 3 . 2 . 6 10 4 Failed 33 | . 4 1 . . . 8 9 11 Catastrophic 7 | . 1 . . . . 1 2 3 Database Lockouts . | . . . . . . . . . Manual 34 | . 7 2 . 1 . 5 12 7 Terminals 34 | . 8 2 . . . 8 8 8 Fabricators 8 | . . . . . . . 4 4 Repair Stations 2 | . . . . . . . 1 1 Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . 2 . . . 6 2 . Garrison Access 6 | . . . . . . . 4 2 Terminal Hacks 6 | . 1 . . 2 . 2 . 1 Record 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 Locate Traps 2 | . 1 . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 1 1 Network Status 2 | . . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 1 . . . 2 1 . Insert Component 4 | . . 1 . . . 2 1 . Garrison Access Hacks 2 | . . . . . . . 2 . Seal Access 2 | . . . . . . . 2 . Unauthorized Hacks 15 | . 3 2 . . . 2 6 2 Terminals 10 | . 3 2 . . . 2 2 1 Botnet 8 | . 3 1 . . . 2 1 1 Operators 2 | . . 1 . . . . 1 . Fabricators 3 | . . . . . . . 3 . Report 1 | . . . . . . . 1 . Fabnet 1 | . . . . . . . 1 . Haulers 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 1 Mechanics 2 | . . . . . . . 1 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 2 . . . 3 8 7 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 1 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . . . . . . 2 2 2 Non-combat 6 | . . . . . . 2 2 2 Combat . | . . . . . . . . . Robot Hacks Applied 6 | . . . . . . 2 2 2 no_distress 4 | . . . . . . 2 2 . find_chute 2 | . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 5194 | 114 310 589 443 319 125 754 1845 695 Spaces Moved 3593 | 52 210 266 304 263 102 398 1520 478 Core 8 | 8 . . . . . . . . Treads 4 | 4 . . . . . . . . Legs 2411 | 40 210 266 304 263 102 398 828 . Wheels . | . . . . . . . . . Hover 1170 | . . . . . . . 692 478 Flight . | . . . . . . . . . Fastest Speed 42 | 50 120 120 120 120 120 120 48 42 Average Speed 104 | 112 120 120 120 120 120 121 87 107 Slowest Speed 250 | 160 120 190 120 120 120 190 123 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 53 24 52 69 31 49 41 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 20 | . . . 1 . . 13 3 3 Terrain Destroyed 149 | . . . 1 . . 62 57 29 Melee 10 | . . . 1 . . 3 3 3 Projectile 42 | . . . . . . 33 9 . AOE 97 | . . . . . . 26 45 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 4774 | 98 241 468 362 266 103 651 1970 615 Wait 615 | 32 14 144 42 . . 87 275 21 Move 3585 | 51 209 265 303 262 101 397 1519 478 Hop . | . . . . . . . . . Pick Up 44 | 2 3 4 . 4 1 6 17 7 Fast Attach 27 | 8 . 5 1 . . 3 7 3 Attach 33 | . . 1 1 . . 7 17 7 Detach 16 | . . 1 1 . . 6 6 2 Swap 25 | 1 . 6 3 . . 1 11 3 Drop 52 | 1 . 8 1 . . 10 28 4 Fire 104 | 3 15 34 8 . . 3 22 19 Melee 55 | . . . 2 . 1 14 23 15 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 218 | . . . . . . 117 45 56 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Sto x2) -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 3) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 987 | -9/Materials | Discovered new exit (range 15) 1014 | -9/Materials | Entered Mines 1028 | -9/Mines | Learned location of 1 exit from Lower Caves 1076 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1079 | -9/Mines | Found Prototype Device 1079 | -9/Mines | Identified Exp. Sensor Array 1180 | -9/Mines | Build established: Scavenger-Mutant 1205 | -9/Mines | Learned location of Storage (-7) 1209 | -9/Mines | Discovered new exit (range 8) 1357 | -9/Mines | Learned Materials garrison access intel 1451 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1452 | -9/Mines | Discovered new exit (range 5) 1457 | -9/Mines | Entered Exiles 1492 | -9/Exiles | Met 8R-AWN 1511 | -9/Exiles | Met EX-HEX 1546 | -9/Exiles | Met EX-BIN 1559 | -9/Exiles | Aligned with FarCom system 1560 | -9/Exiles | Given EX-Vault access code 1588 | -9/Exiles | Opened EX-Vault 1598 | -9/Exiles | Found AWS/Gauss 1625 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1701 | -9/Exiles | Met EX-DEC 1723 | -9/Exiles | Learned location of Zion (-6) 1760 | -9/Exiles | Discovered new exit (range 15) 1776 | -9/Exiles | Left Exiles lab with AWS/Gauss 1776 | -9/Exiles | Entered Mines 1896 | -8/Mines | Discovered new exit (range 4) 1901 | -8/Mines | Entered Materials 1901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2625 | -8/Materials | Discovered new exit (range 17) 2655 | -8/Materials | Entered Factory 2655 | -7/Factory | Evolved 2 slots: Utility x2 2771 | -7/Factory | Discovered new exit (range 7) 2893 | -7/Factory | Identified exit to Factory 3355 | -7/Factory | Build established: Mutant 3413 | -7/Factory | Discovered new exit (range 8) 3420 | -7/Factory | Identified exit to Storage 3656 | -7/Factory | Discovered exit to Factory (range 5) 4167 | -7/Factory | Build established: Scavenger-Mutant 4313 | -7/Factory | Discovered exit to Storage (range 6) 4457 | -7/Factory | Discovered exit to Factory (range 8) 4500 | -7/Factory | Entered another Factory area 4500 | -6/Factory | Evolved 2 slots: Propulsion x2 4502 | -6/Factory | Discovered new exit (range 6) 4514 | -6/Factory | Identified exit to Lower Caves 4762 | -6/Factory | Lost 4 parts (3n1w) 4846 | -6/Factory | Lost 3 parts (1p1n1w) 5065 | -6/Factory | Build established: Assassin 5088 | -6/Factory | Lost 3 parts (1p1u1w) 5191 | -6/Factory | Cargo convoy interrupted 5194 | -6/Factory | Core integrity fell below 50% 5195 | -6/Factory | Self-destructed Last Messages --------------- Engine. 05086_ Connecting with Terminal... 05103_ Acquired Prototype Engine. 05103_ Identified F-cell Engine. 05103_ Faulty integration triggers meltdown. 05103_ Cld. Aerolev Unit damaged (-7). 05113_ U-05 Engineer lays Concrete. 05182_ >> Machine Analyzer network decryption results: 05182_ Recycling Unit x1 05190_ X-72 Disruptor unfolds itself. 05190_ M-28 Smith unfolds itself. 05190_ Penetrated by Slug. 05191_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05192_ Penetrated by Slug. 05192_ Destroyed VTOL Module. 05193_ Acquired 12 matter. 05193_ Lrn. Missile Launcher destroyed. 05194_ Cld. Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#?######?##?#############? | | ???????????????????????? ? #? | | ??????????????????????"""" s ?# #? | | ??????????????????????"" " ?# #? | | ??????????????????????"" ] " "?# #? | | ??????????????????????"" 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"" | | ??????????????????????????????????"?"???????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertMinesnifferMediator Manual? 0 Play Time 00:46:57 Cumulative 244.1 hours Start 2024.06.12 @ 15:34:25 End 2024.06.12 @ 16:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 232 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81421f65-8436-41e4-b32e-7c7c63aa96f7