Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 20:46:39 Player: Modulottie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (911) 911 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3571 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 488/700 Matter 163/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Rocket Launcher Flail > --- INVENTORY (8) ---- Light Nuclear Core Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Phase Shifter Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Flail > --- INVENTORY -------- Light Nuclear Core Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Phase Shifter Heavy Rocket Launcher Improved Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flail Energy Gun Lightning Gun Ballistic Gun Shotgun Launcher Heavy Rocket Launcher Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 53 | 7 1 11 20 14 Power 6 | 1 . 3 2 . Engine 4 | 1 . 3 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | 2 . 3 6 3 Treads . | . . . . . Leg 10 | 2 . 3 5 . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 1 3 Utility 13 | 1 1 1 4 6 Device 4 | . 1 . 1 2 Storage 3 | 1 . . 1 1 Processor 2 | . . . 1 1 Hackware 2 | . . . . 2 Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 20 | 3 . 4 8 5 Energy Gun 9 | 3 . 1 5 . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 2 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 4 | . . 1 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 4 | . . . 4 . Parts Lost 6 | . . . 1 5 Power . | . . . . . Propulsion 5 | . . . 1 4 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 92 88 94 96 Engine 6 | . 14 11 7 . Core 2 | . . . 1 7 Leg 23 | . 28 27 33 . Flight 6 | . . . . 27 Device 14 | . 7 11 15 19 Storage 9 | . 14 11 9 7 Processor 3 | . . . . 14 Protection 5 | . . 6 8 . Energy Gun 8 | . 28 10 8 . Ballistic Gun 4 | . . 10 4 . Impact Weapon 4 | . . 1 5 7 Special Melee Weapon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 30 | 14 15 22 30 22 Greatest Support 80 | 20 20 30 80 60 Greatest Overweight (x) 1 | 1 . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 8 Most Carried 10 | 3 8 8 10 10 Average Carried 8 | 1 4 7 9 7 Final Capacity 10 | 8 8 8 10 8 Final Carried 10 | 3 8 8 10 7 Class Distribution -------------------- 67% | Mutant 17% | Scavenger-Sprinter 11% | Scavenger-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 816 | 189 . 327 180 120 Remotely . | . . . . . Salvage Created 1021 | . . 552 320 149 Parts 43 | . . 27 10 6 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . . 10 6 6 Melee 3 | . . . 3 . Guns 9 | . . 9 . . AOE 6 | . . . . 6 Classes Destroyed 9 | . . 5 . 4 Worker 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 2 | . . 2 . . Recycler 2 | . . 2 . . Swarmer 5 | . . 4 . 1 Grunt 12 | . . 5 5 2 Sentry 2 | . . 1 1 . Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | . . 7 2 5 Combat Bots Only 7 | . . 7 2 3 Max Kills in Single Turn 3 | . . 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 108 | . . 41 53 14 Missed 29 | . . 12 13 4 Damage Taken 1608 | . . 483 639 486 Core 433 | . . 83 138 212 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 100 79 74 . Volleys Fired 36 | . . 20 8 8 Largest 2 | . . 2 2 1 Hottest 110 | . . 73 110 39 Shots Fired 62 | . . 39 15 8 Gun 54 | . . 39 15 . Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 29 | . . 29 . . Thermal 10 | . . 10 . . Explosive 8 | . . . . 8 Electromagnetic 15 | . . . 15 . Robot Hit Streak 12 | . . 8 12 3 Robot Miss Streak 2 | . . 2 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 63 | . . 33 23 7 Core Hits 35 | . . 19 4 12 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 4 | . . 2 1 1 Critical Strikes 7 | . . 3 3 1 Burn 1 | . . 1 . . Smash 6 | . . 2 3 1 Melee Attacks 33 | . . 5 19 9 Impact 29 | . . 5 19 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2088 | . . 646 603 839 Guns 677 | . . 440 237 . Cannons . | . . . . . Explosions 789 | . . . . 789 Melee 617 | . . 201 366 50 Ramming 5 | . . 5 . . Kinetic 376 | . . 376 . . Thermal 172 | . . 64 . 108 Explosive 681 | . . . . 681 Electromagnetic 237 | . . . 237 . Impact 617 | . . 201 366 50 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 1 4 . Average Corruption 2 | . . 1 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . 4 6 . Matter Fused 4 | . . 3 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Misfires 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 293 | . . 123 46 124 Projectiles . | . . . . . Explosions 74 | . . . . 74 Melee 219 | . . 123 46 50 Knockbacks 5 | . . . 5 . Impact 4 | . . . 4 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 336 | . . . . 336 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 351 | . . 195 351 9 Average Temperature 92 | . . 55 161 5 Received Heat Transfer 681 | . . 195 441 45 Effects 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 6 | . . 4 2 . Impact Corruptions 9 | . . 4 3 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 309 | . . 259 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 345 | . . 345 240 267 Initial 145 | . . . 145 32 Average 120 | . . 143 158 85 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 75 | 100 100 52 75 85 Level 1 24 | . . 47 24 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 1 6 3 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 5 | . . 1 3 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 43 | . . 18 15 10 Peak Tracking Total 7 | . . 7 4 3 Tactical Retreats 7 | . . 1 4 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 3 2 1 Terminals 8 | . 2 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 7 8 5 3 Successful 12 | . 4 4 3 1 Failed 10 | . 2 4 2 2 Catastrophic 2 | . . 1 . 1 Database Lockouts 1 | . 1 . . . Manual 2 | . . . . 2 Terminals 23 | . 7 8 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 4 3 1 Record 8 | . 3 2 3 . Robot Analysis 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Unreport Threat 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 2 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1849 | 70 148 383 832 416 Spaces Moved 1139 | 45 116 184 290 504 Core 2 | 2 . . . . Treads . | . . . . . Legs 637 | 43 116 184 290 4 Wheels . | . . . . . Hover . | . . . . . Flight 500 | . . . . 500 Fastest Speed 29 | 50 120 120 120 29 Average Speed 82 | 126 120 120 127 31 Slowest Speed 190 | 190 120 190 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 25 20 26 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 27 | . . . 1 26 Terrain Destroyed 82 | . . . 1 81 Melee 5 | . . . 1 4 Projectile . | . . . . . AOE 77 | . . . . 77 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1942 | 54 124 304 714 746 Wait 612 | . 3 65 348 196 Move 1135 | 44 115 183 289 504 Hop . | . . . . . Pick Up 32 | 3 5 7 11 6 Fast Attach 20 | 6 1 3 8 2 Attach 6 | . . . 2 4 Detach 2 | . . . 1 1 Swap 27 | 1 . 8 10 8 Drop 38 | . . 12 18 8 Fire 36 | . . 20 8 8 Melee 33 | . . 5 19 9 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Central database locked down 217 | -10/Materials | Discovered new exit (range 3) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 442 | -9/Materials | Destroyed 7 combat bots 566 | -9/Materials | Discovered new exit (range 14) 602 | -9/Materials | Entered another Materials area 602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 622 | -8/Materials | Garrison activated, responded to threat 1323 | -8/Materials | Discovered new exit (range 3) 1434 | -8/Materials | Entered Factory 1434 | -7/Factory | Evolved 2 slots: Utility x2 1741 | -7/Factory | Build established: Scavenger-Sprinter 1835 | -7/Factory | Discovered new exit (range 16) 1850 | -7/Factory | Self-destructed Last Messages --------------- 01780_ Dropped Adv. Heat Sink. 01782_ U-05 Engineer builds a Wall. 01787_ K-01 Serf cleans the Fusion Modulator. 01794_ Acquired Hacking Suite. 01835_ EXIT=FOUND 01842_ Triggered Ambush Trap. 01842_ G-47 Trooper emerges from a hatch in the floor. 01842_ S-27 Virus emerges from a hatch in the floor. 01842_ Flight Unit destroyed. [Achievement: Let's See Who's Tougher] 01844_ Destroyed Lgt. Nuclear Core. 01844_ S-27 Virus destroyed. 01846_ T-07 Excavator distress signal jammed. 01848_ G-47 Trooper destroyed. 01848_ Cesium-ion Thruster destroyed. 01848_ Destroyed Cesium-ion Thruster. 01848_ Flight Unit destroyed. 01848_ Destroyed Flight Unit. 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[ ????????? | | ?? < k ?????????? | | ?? ?????????? | | ?? u t ??????????? | | ?????######### ??????????? | | ?????????????# ####+###########??????????? | | ?????????????## ##?????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Let's See Who's Tougher Power Corrupts Challenges ------------ None Game ------ Seed FlakLargeMegatreads Manual? 0 Play Time 00:49:29 Cumulative 4.9 hours Start 2024.04.15 @ 19:41:25 End 2024.04.15 @ 20:46:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7904e45b-ae80-4966-93ce-a535e0590176