Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 16:28:44 Player: Baxter Result: Destroyed by IW-SB1(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (127) 635 Value Destroyed (3434) 3434 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 9466 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 270 Aligned with FarCom 300 Friendly Fire -166 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 130/150 System Corruption 0% Temperature Cool (27) Movement Core (900) Ox17 Location -7/Zion Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Battle Rifle Power Maul > --- INVENTORY (20) --- Medium Storage Unit Large Matter Pod (150) High-capacity Matter Pod (200) Trap Scanner Experimental Sensor Array Melee Analysis Suite Force Booster Force Booster Advanced ECM Suite Improved Utility Shielding Drone Bay (2/2) Hacking Drone Bay High-powered Shotgun Precision Assault Rifle Heavy Battle Rifle Field Lobotomy Kit (3) Great Maul Mining Claw Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Hacking Suite Hacking Suite Hacking Suite Drone Bay > --- WEAPON ----------- Field Lobotomy Kit Ripper > --- INVENTORY -------- Large Matter Pod High-capacity Matter Pod Trap Scanner Melee Analysis Suite Improved Melee Analysis Suite Force Booster Force Booster Advanced ECM Suite Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Light Regenerative Plating Hacking Suite Flak Gun Precision Assault Rifle Precision Assault Rifle Power Maul Mining Claw [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Makeshift Flight Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . Utility 4 | . . . 1 . . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 221 | 8 13 5 7 11 1 7 34 46 26 . 28 8 26 1 Power 13 | 1 2 . . 1 . . . 3 1 . 2 1 2 . Engine 9 | 1 2 . . 1 . . . 3 1 . . 1 . . Core 4 | . . . . . . . . . . . 2 . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 50 | 2 4 2 2 5 1 1 4 11 6 . 7 2 3 . Treads 18 | 1 2 . 1 1 . 1 4 5 1 . 1 . 1 . Leg 5 | . . . . . . . . . 3 . . 1 1 . Wheel 24 | 1 2 2 1 4 1 . . 4 2 . 6 1 . . Hover 1 | . . . . . . . . 1 . . . . . . Flight 2 | . . . . . . . . 1 . . . . 1 . Utility 89 | 3 5 1 5 3 . 4 19 14 15 . 6 4 9 1 Device 34 | 2 2 . 3 2 . 2 6 4 7 . 2 2 1 1 Storage 8 | 1 2 . . . . . 1 1 . . 1 . 2 . Processor 2 | . . . . . . . . . . . . . 2 . Hackware 5 | . . . . . . . 2 . 1 . 1 . 1 . Protection 40 | . 1 1 2 1 . 2 10 9 7 . 2 2 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 69 | 2 2 2 . 2 . 2 11 18 4 . 13 1 12 . Energy Gun 1 | . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . . . . . . 1 2 . . 1 . . . Ballistic Gun 34 | 2 2 1 . 2 . 1 6 10 3 . 2 . 5 . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . Launcher 8 | . . 1 . . . 1 . 1 . . 4 . 1 . Special Weapon 3 | . . . . . . . . . . . . . 3 . Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 16 | . . . . . . . 4 5 1 . 4 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . 1 . . . 4 1 . 2 . . . Parts Lost 32 | . . . . . . . 2 2 6 2 8 2 7 3 Power 3 | . . . . . . . . . . . 1 1 1 . Propulsion 16 | . . . . . . . 1 1 4 . 4 1 3 2 Utility 9 | . . . . . . . 1 1 1 1 2 . 2 1 Weapon 4 | . . . . . . . . . 1 1 1 . 1 . Highest Loss Streak 4 | . . . . . . . 1 1 3 2 3 4 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 100 100 100 99 98 88 86 92 88 71 83 Engine 6 | . 14 14 11 11 11 11 9 9 7 7 3 2 2 . Core 1 | . . . . . . . . . . . 3 . 1 7 Treads 7 | . 10 . 11 11 11 11 16 16 8 5 4 . . . Leg 2 | . . . . . . . . . 5 6 . 2 4 7 Wheel 11 | . 17 28 22 22 22 22 10 8 6 15 20 22 3 . Flight 1 | . . . . . . . . . . . . . 2 6 Device 7 | . 7 2 4 10 11 14 9 12 4 12 2 14 5 . Storage 8 | . 14 14 11 11 11 11 9 9 7 7 9 7 4 7 Processor 2 | . . . . . . . . . . . . . 6 14 Hackware 16 | . . . . . . . 17 18 23 23 29 23 22 23 Protection 5 | . 6 12 16 11 11 7 8 5 10 . 1 . 1 . Ballistic Gun 12 | . 28 27 22 22 22 22 13 12 8 6 2 7 4 7 Impact Weapon 1 | . . . . . . . . . . . . . . 7 Slashing Weapon 1 | . . . . . . . 3 3 . . 5 1 2 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 13 53 55 56 56 54 56 65 65 67 54 65 68 68 53 Greatest Support 54 | 20 26 26 26 26 26 26 44 44 42 32 54 32 22 15 Greatest Overweight (x) 21 | 1 4 2 2 2 2 2 5 20 6 1 4 2 21 3 Average Overweight (x) 2 | . 1 1 2 2 2 1 2 4 4 1 1 1 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 14 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 18 | 5 14 19 19 19 19 19 19 19 19 20 18 17 14 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 19 20 20 20 20 20 18 19 20 19 Class Distribution -------------------- 56% | Hacker-Mutant 31% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Matter Collected 4868 | 314 356 118 237 158 . 104 253 1385 691 . 267 434 468 83 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4245 | 138 506 118 195 125 . 60 139 1343 820 . 317 133 351 . Parts 297 | 11 53 18 17 7 . 10 7 72 57 . 24 4 17 . Haulers Intercepted 7 | . 1 . . . . . . 4 . . 2 . . . Recyclers Shooed 3 | . . . . . . . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 12 15 . Prevented 1 | . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Combat Hostiles Destroyed 84 | . 11 3 6 2 . 3 3 22 17 . 7 3 7 . Guns 60 | . 11 . 6 2 . . 3 22 13 . . . 3 . Cannons 7 | . . . . . . . . . 4 . 3 . . . AOE 17 | . . 3 . . . 3 . . . . 4 3 4 . Classes Destroyed 17 | 2 7 . 1 2 . . 1 1 1 . . 1 1 . Worker 10 | . 1 . . . . 2 . 4 . . 3 . . . Builder 8 | . 3 . . 2 . 1 . . 1 . 1 . . . Tunneler 6 | 2 1 2 . 1 . . . . . . . . . . Hauler 7 | . 1 . . . . . . 4 . . 2 . . . Recycler 3 | 1 . 1 . . . . . . 1 . . . . . Operator 5 | . 2 . . . . . . 1 . . 2 . . . Watcher 4 | . 2 . . . . . . 2 . . . . . . Swarmer 30 | . 8 3 3 . . 3 . 3 3 . . . 7 . Grunt 30 | . 3 . 2 . . . . 10 7 . 5 3 . . Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 13 | . . . 1 . . . 2 8 2 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 7 | . . . . . . . . . 5 . 2 . . . Samaritan 3 | . . . . . . . . . . . . . 3 . Assembled 1 | . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 5 | 2 5 5 3 2 . 3 1 3 5 . 5 3 4 . Combat Bots Only 5 | . 4 3 3 1 . 3 1 3 5 . 4 3 4 . Max Kills in Single Turn 4 | 1 1 3 1 2 . 3 1 2 2 . 3 1 4 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . 3 . . . . 3 1 4 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Hostile Shots Fired 724 | . 53 14 32 11 . 9 50 112 207 2 94 9 99 32 Missed 217 | . 21 3 6 5 . 4 13 27 64 . 28 4 31 11 Damage Taken 7312 | . 351 112 270 110 . 67 588 1425 1604 65 943 267 1163 347 Core 1088 | . 80 43 36 15 . . 77 133 149 31 238 . 193 93 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 30 | . . . . . . . . . 21 . 9 . . . Regen/Repaired (Parts) 251 | . . . 69 . . . . 128 . . . . 25 29 Core Remaining (%) 74 | 100 . 50 . . . 87 . 61 . . . . . . Volleys Fired 443 | 17 84 12 19 21 . 11 38 106 66 . 40 3 26 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 1 2 . Hottest 128 | 40 40 40 40 40 . 40 100 80 105 . 128 39 56 . Shots Fired 795 | 34 168 22 38 42 . 21 72 194 123 . 46 5 30 . Gun 694 | 34 168 20 38 42 . 20 67 175 104 . . 1 25 . Cannon 70 | . . . . . . . 5 9 19 . 37 . . . Launcher 29 | . . 2 . . . 1 . 10 . . 9 4 3 . Special 2 | . . . . . . . . . . . . . 2 . Kinetic 718 | 34 168 20 38 42 . 20 67 175 104 . 24 1 25 . Thermal 46 | . . . . . . . 5 9 19 . 13 . . . Explosive 29 | . . 2 . . . 1 . 10 . . 9 4 3 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | 6 13 11 15 17 . 5 8 10 20 . 7 5 7 . Robot Miss Streak 7 | 2 4 3 3 7 . 3 6 7 4 . 3 . 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 . . . . 3 . . . . 2 . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . 1 . Shots Hit Robots 534 | 19 108 15 23 26 . 13 40 126 88 . 40 4 31 1 Core Hits 261 | 7 41 11 13 13 . 10 11 63 36 . 19 5 32 . Critical Kills 3 | . . . 1 . . . . 2 . . . . . . Critical Parts Destroyed 5 | 1 . . . 1 . . . 3 . . . . . . Critical Strikes 10 | 1 . . 1 1 . . . 5 . . 2 . . . Destroy 8 | 1 . . 1 1 . . . 5 . . . . . . Blast 2 | . . . . . . . . . . . 2 . . . Melee Attacks 150 | . . . . . . . 24 50 18 . 35 . 12 11 Impact 16 | . . . . . . . . . . . . . 5 11 Slashing 134 | . . . . . . . 24 50 18 . 35 . 7 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 9 . . 8 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10713 | 165 863 299 184 222 . 252 441 2696 1950 . 2071 378 1192 . Guns 6395 | 165 863 115 184 222 . 96 441 2180 1683 . . . 446 . Cannons 939 | . . . . . . . . . 267 . 672 . . . Explosions 2164 | . . 184 . . . 143 . . . . 944 378 515 . Melee 1202 | . . . . . . . . 516 . . 455 . 231 . Ramming 13 | . . . . . . 13 . . . . . . . . Kinetic 6872 | 165 863 115 184 222 . 96 441 2180 1683 . 477 . 446 . Thermal 462 | . . . . . . . . . 267 . 195 . . . Explosive 2164 | . . 184 . . . 143 . . . . 944 378 515 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1202 | . . . . . . . . 516 . . 455 . 231 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . 2 4 1 2 2 2 2 Average Corruption 1 | . 1 1 . . . . . 2 1 1 1 2 2 2 Corruption Purged 5 | . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 97 | . 5 5 . . . . . 8 17 2 18 13 26 3 Message Errors 16 | . 1 2 . . . . . 2 2 . 5 . 3 1 Matter Fused 24 | . 2 1 . . . . . 3 1 1 5 3 8 . Heat Flow Errors 10 | . 1 1 . . . . . 1 2 . 2 2 1 . Energy Discharges 10 | . . 1 . . . . . . 3 . 2 1 2 1 Parts Fused 2 | . . . . . . . . . . . 1 . 1 . Data Loss (minor) 18 | . . . . . . . . 1 3 1 2 2 8 1 Data Loss (major) 7 | . . . . . . . . . 2 . . 3 2 . Misfires 6 | . . . . . . . . 1 3 . . 2 . . Alerts 3 | . 1 . . . . . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 538 | . . . . . . . . 42 . . 346 6 144 . Projectiles 31 | . . . . . . . . . . . 31 . . . Explosions 327 | . . . . . . . . . . . 271 6 50 . Melee 180 | . . . . . . . . 42 . . 44 . 94 . Knockbacks 8 | . . . . . . . . . . . 8 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 8 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 480 | . . 24 . . . 6 . 118 . . 122 183 27 . Shots 14 | . . 1 . . . . . 5 . . 3 3 2 . Rammed 1 | . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 266 | . 205 117 14 4 . 4 96 266 252 . 181 187 80 1 Average Temperature 42 | . 41 21 6 2 . 2 17 31 68 . 62 70 46 1 Received Heat Transfer 1989 | . 102 . 63 . . 18 126 630 414 . 294 45 72 225 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 1 . 1 1 . . Heat Transferred 850 | . . . . . . . . . 500 . 350 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Peak Influence 410 | 15 171 115 147 82 . 84 110 410 306 82 258 . . . Initial 184 | . 9 25 1 57 . . 3 . 184 82 43 . . . Average 93 | 6 63 46 42 52 . 59 21 189 108 79 73 . . . Maximum Alert Level 2 | . . . . . . . . 2 1 . 1 . . . Low Security (%) 85 | 100 100 100 100 100 . 100 100 58 78 100 93 . . . Level 1 9 | . . . . . . . . 24 21 . 6 . . . Level 2 4 | . . . . . . . . 17 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . . 1 . . . 4 7 . 6 . . . Investigation 3 | . . . . 1 . . . . 1 . 1 . . . Extermination 6 | . . . . . . . . . 3 . 3 . . . Reinforcement 5 | . 2 . . . . . . 1 . . 2 . . . Assault 2 | . . . . . . . . 2 . . . . . . Garrison 4 | . . . . . . . . 1 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Distress Signals 6 | . 1 . . . . . 1 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 20 3 10 6 . 5 11 33 23 5 15 4 12 8 Peak Tracking Total 7 | . 4 3 5 3 . 3 2 5 4 5 4 3 4 7 Tactical Retreats 9 | . 1 . 2 1 . . . 2 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Traps Triggered 8 | . 2 . . . . . . 2 3 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Machines Disabled 14 | . . . . . . . 1 1 1 . 11 . . . Max in Single Turn 4 | . . . . . . . 1 1 1 . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Machines Accessed 42 | . 4 . 5 1 1 . 8 12 3 . 6 . 2 . Terminals 32 | . 4 . 3 . . . 7 10 1 . 6 . 1 . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 108 | . 15 . 20 1 1 . 23 24 5 . 17 . 2 . Successful 72 | . 8 . 14 1 1 . 15 15 5 . 11 . 2 . Failed 36 | . 7 . 6 . . . 8 9 . . 6 . . . Catastrophic 3 | . . . . . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 77 | . 15 . 10 . 1 . 20 14 2 . 15 . . . Terminals 92 | . 15 . 16 . . . 21 20 2 . 17 . 1 . Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations 4 | . . . 2 . . . . 2 . . . . . . Recycling Units 4 | . . . . . . . 2 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 24 | . 2 . 5 1 1 . 2 4 1 . 6 . 2 . Record 3 | . . . . . . . . . . . 2 . 1 . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . Open Door 6 | . . . . 1 . . . 4 . . . . 1 . Branch Access Points 2 | . . . . . . . . . 1 . 1 . . . Terminal Index 3 | . . . 1 . . . 1 . . . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . 2 2 . . . . . . Process 2 | . . . . . . . 1 1 . . . . . . Retrieve Matter 2 | . . . . . . . 1 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 6 . 5 . . . 11 7 1 . 5 . . . Terminals 35 | . 6 . 5 . . . 11 7 1 . 5 . . . Track 4 | . 1 . 1 . . . 2 . . . . . . . Assimilate 2 | . . . . . . . 1 1 . . . . . . Botnet 25 | . 4 . 3 . . . 7 6 1 . 4 . . . Operators 4 | . 1 . 1 . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . 4 . . . 7 9 1 . 5 . 1 . Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . . . . . . 16 Parts Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . Time 64 | . . . 26 . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 110 | . . . . . . . 96 14 . . . . . . Retrieved Matter 110 | . . . . . . . 96 14 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Total Allies 13 | . . . . 4 . . 1 2 . . . . 2 4 Largest Group 5 | . . . . 4 . . 1 2 . . . . 1 5 Highest-Rated Group 200 | . . . . 71 . . 10 62 . . . . 85 200 Highest-Rated Ally 85 | . . . . 31 . . 10 31 . . . . 85 85 Total Orders 6 | . . . . . . . . . . . . 4 2 . EXPLORE 3 | . . . . . . . . . . . . 2 1 . RETURN 3 | . . . . . . . . . . . . 2 1 . Ally Attacks 46 | . . . . 26 . . . 13 . . . . 2 5 Total Damage 771 | . . . . 219 . . . 252 . . . . 36 264 Kills 9 | . . . . 3 . . . 1 . . . . 2 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 2 2 1 Drone Launches 6 | . . . . . . . . . . . . 4 2 . Drone Recoveries 6 | . . . . . . . . . . . . 4 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Turns Passed 19008 | 136 1253 772 530 858 562 555 1674 3004 1849 111 1586 1148 2282 2688 Spaces Moved 10192 | 48 677 624 347 603 494 414 617 1300 833 83 1170 904 1287 791 Core 544 | 3 . . . . . . . 2 . . . . 539 . Treads 644 | 44 176 . . . . . 312 103 8 . . . 1 . Legs 1107 | . . . . . . . . . 96 . . . 220 791 Wheels 7806 | 1 501 624 347 603 494 414 305 1195 729 83 1170 904 436 . Hover . | . . . . . . . . . . . . . . . Flight 91 | . . . . . . . . . . . . . 91 . Fastest Speed 50 | 50 105 105 120 110 110 105 105 155 115 115 105 98 50 330 Average Speed 152 | 153 137 117 120 118 111 110 183 164 168 115 112 100 158 330 Slowest Speed 1100 | 160 240 120 120 120 120 120 320 1050 400 115 150 115 1100 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 74 99 28 91 90 80 40 95 14 72 23 91 96 79 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . 2 . . . . . . . . . 1 . 1 Known Exits Taken 3 | . . . 1 . . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . . . 1 . Scrap Searched 13 | . . 1 . 1 . 1 . . . . . 2 6 2 Spaces Dug 106 | . . . . . . . 17 42 . . 41 . 2 4 Terrain Destroyed 389 | . . 11 . . . 9 17 85 . . 167 33 63 4 Melee 36 | . . . . . . . 13 17 . . . . 2 4 Projectile 18 | . . . . . . . 4 9 . . 5 . . . AOE 335 | . . 11 . . . 9 . 59 . . 162 33 61 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Total 12653 | 79 871 644 428 714 506 493 1051 1884 1119 98 1311 1138 1469 848 Wait 1473 | . 65 . 51 65 5 59 317 361 157 16 29 221 86 41 Move 10176 | 47 676 623 346 602 493 413 616 1299 833 82 1169 903 1283 791 Hop 1 | . . . . . . . . . . . . . 1 . Pick Up 97 | 7 18 1 4 6 3 1 9 5 10 . 6 3 22 2 Fast Attach 45 | 7 1 . . . . . 1 9 7 . 6 2 12 . Attach 30 | . . . 3 . . . 3 2 3 . 9 2 7 1 Detach 1 | . . . . . . . . . . . . . 1 . Swap 146 | 1 12 5 4 11 1 7 30 35 16 . 13 4 7 . Drop 90 | . 15 3 1 9 4 1 13 17 9 . 4 . 12 2 Fire 443 | 17 84 12 19 21 . 11 38 106 66 . 40 3 26 . Melee 150 | . . . . . . . 24 50 18 . 35 . 12 11 Ram 1 | . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: [*Fac] / Low x2) -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 13) 1028 | -10/Materials | Discovered new exit (range 16) 1355 | -10/Materials | Discovered new exit (range 16) 1390 | -10/Materials | Entered Mines 1455 | -10/Mines | Learned location of Zion (-7) 1475 | -10/Mines | Discovered new exit (range 14) 1759 | -10/Mines | Learned location of Storage (-8) 2135 | -10/Mines | Learned location of 1 exit from Materials 2145 | -10/Mines | Discovered new exit (range 12) 2162 | -10/Mines | Entered Materials 2162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2163 | -9/Materials | Identified exit to Mines 2460 | -9/Materials | Build established: Scavenger-Mutant 2465 | -9/Materials | Repaired Lgt. Armor Plating 2692 | -9/Materials | Entered Mines 2715 | -9/Mines | Assembled infested the area 2740 | -9/Mines | Met a Derelict shopkeep closing up shop 2908 | -9/Mines | Discovered new exit (range 10) 2939 | -9/Mines | Received a Mining Laser from a helpful Derelict 3015 | -9/Mines | Discovered new exit (range 11) 3039 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3040 | -9/Mines | Discovered new exit (range 5) 3150 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3167 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3218 | -9/Mines | Learned location of 1 exit from Lower Caves 3345 | -9/Mines | Found Prototype Device 3346 | -9/Mines | Identified Exp. Sensor Array 3550 | -9/Mines | Entered Exiles 3569 | -9/Exiles | Discovered new exit (range 15) 3585 | -9/Exiles | Met 8R-AWN 3600 | -9/Exiles | Met EX-HEX 3662 | -9/Exiles | Met EX-DEC 3683 | -9/Exiles | Visited The Gauntlet 3876 | -9/Exiles | Discovered new exit (range 14) 3941 | -9/Exiles | Met EX-BIN 3953 | -9/Exiles | Aligned with FarCom system 3954 | -9/Exiles | Given EX-Vault access code 3980 | -9/Exiles | Opened EX-Vault 3996 | -9/Exiles | Found Field Lobotomy Kit 4021 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4112 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4112 | -9/Exiles | Entered Mines 4240 | -8/Mines | Discovered new exit (range 5) 4367 | -8/Mines | Discovered new exit (range 10) 4667 | -8/Mines | Entered Materials 4667 | -8/Materials | Evolved 2 slots: Utility x2 5057 | -8/Materials | Discovered new exit (range 4) 5644 | -8/Materials | Build established: Hacker-Mutant 6341 | -8/Materials | Entered Storage 6387 | -8/Storage | Build established: Scavenger-Mutant 7057 | -8/Storage | Build established: Hacker-Mutant 7394 | -8/Storage | Build established: Scavenger-Mutant 7817 | -8/Storage | Repaired Adv. Treads? 8014 | -8/Storage | Garrison activated, responded to threat 9203 | -8/Storage | Build established: Hacker-Mutant 9208 | -8/Storage | Met a pair of Derelict thieves 9294 | -8/Storage | Discovered new exit (range 16) 9318 | -8/Storage | Found Prototype Protection 9318 | -8/Storage | Identified Lgt. Regenerative Plating 9345 | -8/Storage | Entered Factory 9345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9617 | -7/Factory | Build established: Scavenger-Mutant 9833 | -7/Factory | Identified exit to Lower Caves 9935 | -7/Factory | Fabricated Hacking Suite (x1) 9960 | -7/Factory | Build established: Hacker-Mutant 10362 | -7/Factory | Discovered new exit (range 10) 10602 | -7/Factory | Garrison activated, responded to threat 10794 | -7/Factory | Lost 3 parts (2n1u) 11194 | -7/Factory | Sucked down chute 11194 | -7/Factory | Entered Waste 11205 | -7/Waste | Spotted C-40 Crusher 11214 | -7/Waste | Spotted C-40 Crusher 11234 | -7/Waste | Spotted C-40 Crusher 11247 | -7/Waste | Spotted C-40 Crusher 11262 | -7/Waste | Spotted C-40 Crusher 11276 | -7/Waste | Spotted C-40 Crusher 11288 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11292 | -7/Waste | Discovered new exit (range 12) 11298 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11305 | -7/Waste | Entered Factory 12169 | -7/Factory | Core integrity fell below 50% 12200 | -7/Factory | Lost 3 parts (1p1n1w) 12273 | -7/Factory | Lost 3 parts (2n1u) 12827 | -7/Factory | Discovered new exit (range 9) 12891 | -7/Factory | Entered Lower Caves 12892 | -7/Lower Caves | Identified exit to Lower Caves 12929 | -7/Lower Caves | Lost 4 parts (1p2n1u) 13261 | -7/Lower Caves | Learned location of 1 exit from Factory 13679 | -7/Lower Caves | Encountered a Warlord checkpoint 13793 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14039 | -7/Lower Caves | Entered another Lower Caves area 14063 | -7/Lower Caves | Discovered new exit (range 12) 14374 | -7/Lower Caves | Learned 12 Factory zone layouts 14410 | -7/Lower Caves | Ambushed by research squad 14413 | -7/Lower Caves | Assimilated P-60 Hacker with FLK Orb 14806 | -7/Lower Caves | Spotted B-75 Beast 14851 | -7/Lower Caves | Core integrity fell below 20% 14865 | -7/Lower Caves | Lost 3 parts (1p2n) 14920 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 15113 | -7/Lower Caves | Discovered new exit (range 8) 15460 | -7/Lower Caves | Learned Factory terminal intel 16321 | -7/Lower Caves | Entered Zion 16321 | -7/Zion | Accompanied by 1 ally 16577 | -7/Zion | Discovered new exit (range 10) 16778 | -7/Zion | System corruption cleaned by Quarantine Array 17289 | -7/Zion | Given A8's code to call for help 17640 | -7/Zion | Given the Hacking Drone Bay 17648 | -7/Zion | Found Prototype Device 17771 | -7/Zion | Gained Derelict followers 18987 | -7/Zion | Attacked by Zionites 19009 | -7/Zion | Destroyed by IW-SB1(g) with Beamcaster Last Messages --------------- 18992_ Critical hit (Burn: +37). 18993_ VW-NTK(g) destroyed. 18997_ Critical hit (Burn: +37). 18997_ Beast 4a Imp. Medium Treads severed. 18998_ K1-BK6(l) destroyed. 18999_ Imp. Melee Analysis Suite destroyed. 19001_ DC-U40(z) overheating. 19002_ Critical hit (Burn: +37). 19003_ DC-U40(z) overheating. 19006_ KX-3I7(i) destroyed. 9D-GYJ(z) bursts out of the Twisted Machinery. 19007_ DC-U40(z) heat damages Mak. Laser, Imp. Carbon-fiber Leg, Mak. Power Source. 19007_ DC-U40(z) overheating. 19008_ Critical hit (Burn: +37). 19008_ 9D-GYJ(z) pulls a Mak. Laser out of the Twisted Machinery. 19009_ Carbon-fiber Leg destroyed. 19009_ Identified Imp. Heat Sink. 19009_ Critical hit (Burn: +37). 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"""#"#""""" """#?? | | ???????????????????????""" ???"#"" #""#?? | | ???????????????????????#"" ??""""" """ """#?? | | ?????????????????????????" ? """" """#?? | | ??????????????????????????" """"""""#""" """#?? | | ??????????????????????????"" """""""""""" ""##?? | | ??????????????????????????#" """##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Evasion (%) 59 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Drone Bay | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Lance | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentGlidesysGenerator Manual? 0 Play Time 02:04:03 Cumulative 99.2 hours Start 2024.04.23 @ 14:02:10 End 2024.04.23 @ 16:28:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2796b507-281c-4c18-b361-224e0d3538e0