Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 17:19:09 Player: Froliks Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (52) 260 Value Destroyed (1154) 1154 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 7614 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Reinforced Deuterium Engine Light Fission Core Light Fission Core Light Antimatter Reactor Makeshift Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Seismic Detector Layered Medium Armor Plating Focal Shield Improved Hacking Suite > --- WEAPON ----------- Makeshift Laser Gauss Cannon Maul > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Light Fission Core Light Fission Core Light Antimatter Reactor Armored Leg Makeshift Terrain Scan Processor Advanced Plasma Cannon [Rating: 75] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Improved Carbon-fiber Leg Treads Advanced Medium Treads Leg Improved Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Maul Energy Gun Makeshift Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . 1 . Utility 7 | . . . 1 1 2 2 . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 74 | 7 4 13 6 8 9 2 10 2 . . 12 1 Power 14 | 1 1 1 1 1 4 . 2 . . . 3 . Engine 9 | 1 1 1 . 1 3 . . . . . 2 . Core 5 | . . . 1 . 1 . 2 . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 3 5 2 4 . . 3 . . . 7 . Treads 9 | . 2 2 . . . . . . . . 5 . Leg 17 | 2 1 3 2 4 . . 3 . . . 2 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | 2 . 3 1 2 4 2 2 1 . . 1 . Device 9 | 1 . 1 . 1 3 1 2 . . . . . Storage 3 | 1 . 2 . . . . . . . . . . Processor 3 | . . . 1 1 1 . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . Protection 2 | . . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 16 | 2 . 4 2 1 1 . 3 1 . . 1 1 Energy Gun 2 | 1 . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 9 | 1 . 2 2 1 1 . 1 . . . . 1 Ballistic Cannon 2 | . . . . . . . 2 . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . . . Corrupted Parts 1 | . . . 1 . . . . . . . . . System Corruption 7 | . . . 7 . . . . . . . . . Parts Lost 45 | . 7 . . . 1 . 10 . . . 12 15 Power 6 | . 1 . . . 1 . . . . . 2 2 Propulsion 17 | . 3 . . . . . 3 . . . 3 8 Utility 11 | . 1 . . . . . 3 . . . 5 2 Weapon 11 | . 2 . . . . . 4 . . . 2 3 Highest Loss Streak 12 | . 5 . . . 1 . 10 . . . 12 12 To Critical Strikes 2 | . . . . . . . . . . . 1 1 Average Backups 7 | 3 5 6 9 9 9 8 7 6 6 7 7 6 Power 2 | . 1 . 1 . . 1 3 3 3 3 4 4 Propulsion 2 | 1 2 . 2 3 4 4 2 2 2 2 1 1 Utility 1 | . 2 2 2 2 2 1 . 1 1 1 1 1 Weapon 1 | . . 1 3 2 2 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . 2 . 4 3 . . . . . . 4 Power 6 | . . 2 . . 1 . . . . . . 3 Propulsion 2 | . . . . 2 . . . . . . . . Utility 3 | . . . . 1 1 . . . . . . 1 Weapon 2 | . . . . 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 76 86 99 99 98 99 80 90 100 100 79 40 Engine 5 | . 11 11 2 7 6 5 1 3 5 5 3 . Core 4 | . . . 6 7 5 5 9 7 5 5 5 3 Treads 2 | . . 10 . . . . . . . . 2 13 Leg 22 | . 23 18 36 30 26 23 21 23 23 23 20 1 Device 16 | . 12 11 9 14 25 28 21 23 23 23 14 . Storage 7 | . 14 11 9 7 6 5 5 5 5 5 5 5 Processor 4 | . . . 8 7 6 5 5 5 5 5 5 5 Hackware 2 | . . . . . . 4 5 5 5 5 5 4 Protection 1 | . . . . . . . . 1 5 5 3 2 Energy Gun 1 | . 1 . . . . . . 1 5 5 5 1 Ballistic Gun 8 | . 11 13 21 16 13 11 . . . . . . Ballistic Cannon 1 | . . . . . . . 5 5 5 5 3 . Impact Weapon 5 | . . 10 5 5 5 5 . 5 5 5 5 2 Peak Build Rating 75 | 7 7 19 26 37 52 62 64 68 68 70 75 71 Average Rating 39 | 6 5 13 24 31 46 61 56 61 67 69 65 39 On Entrance 41 | . 7 4 19 26 37 52 62 61 68 68 70 71 Avg Prop Armor Cover (%) 22 | . . . . . . . . . . . 22 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 13 13 25 27 36 45 46 48 63 63 63 63 24 Greatest Support 150 | 20 40 60 51 72 72 72 72 72 72 72 150 150 Greatest Overweight (x) 3 | 3 1 1 . . . . 2 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 6 10 10 10 10 10 9 7 6 8 8 8 Average Carried 7 | 3 5 6 9 9 9 8 7 6 6 7 7 6 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 3 10 10 10 10 9 7 6 6 8 8 5 Class Distribution -------------------- 57% | Mutant 16% | Derelict-Mutant 10% | Assassin 8% | Scavenger-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Matter Collected 1739 | 254 25 274 332 86 191 23 303 51 . 36 96 68 Remotely . | . . . . . . . . . . . . . Salvage Created 1415 | 97 51 394 391 38 149 19 11 . . . 55 210 Parts 97 | 14 6 33 20 1 9 2 . . . . . 12 Haulers Intercepted 6 | . . 3 2 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 3 . . . . 19 Prevented 2 | . . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 34 | . 3 12 5 . 2 . 2 . . . 1 9 Melee 6 | . . 2 . . . . . . . . . 4 Guns 23 | . 3 9 4 . 2 . . . . . . 5 Cannons 3 | . . . . . . . 2 . . . 1 . Classes Destroyed 10 | 1 1 4 2 . 2 . . . . . . . Worker 2 | . . . . . 1 1 . . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 8 | 5 . 1 . . 1 . . . . . 1 . Hauler 6 | . . 3 2 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Swarmer 21 | . 3 10 . . . . . . . . . 8 Grunt 4 | . . 1 3 . . . . . . . . . Sentry 5 | . . 1 1 . 1 . . . . . 1 1 Hunter 3 | . . . 1 . . . 2 . . . . . Programmer 1 | . . . . . 1 . . . . . . . Best Kill Streak 6 | 1 3 6 2 1 2 1 1 . . . 1 5 Combat Bots Only 6 | . 3 6 2 . 2 . 1 . . . 1 5 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Hostile Shots Fired 633 | . 68 53 48 . 47 2 67 . . 4 89 255 Missed 158 | . 25 11 12 . 9 . 7 . . . 27 67 Hits 475 | . 43 42 36 . 38 2 60 . . 4 62 188 Projectile 475 | . 43 42 36 . 38 2 60 . . 4 62 188 Critical Strikes 12 | . . . 3 . . . 2 . . . 5 2 Damage Taken 7661 | . 723 418 561 . 294 45 1084 . . 52 1614 2870 Core 1593 | . 168 44 144 . 35 . 51 . . . 248 903 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 116 | . . . . . . . . . . 15 101 . Core Remaining (%) 83 | 100 32 89 73 100 95 . . . . 94 . . Volleys Fired 160 | 13 32 29 22 . 7 1 15 . . . 15 26 Largest 3 | 2 2 2 3 . 2 2 3 . . . 2 1 Hottest 148 | 60 60 43 71 . 50 50 105 . . . 148 50 Shots Fired 290 | 26 38 56 62 . 14 2 37 . . . 29 26 Gun 251 | 26 38 56 62 . 14 2 12 . . . 15 26 Cannon 39 | . . . . . . . 25 . . . 14 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 229 | 13 32 56 62 . 14 2 37 . . . 7 6 Thermal 61 | 13 6 . . . . . . . . . 22 20 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 5 9 8 11 . 7 . 4 . . . 22 6 Robot Miss Streak 14 | 2 1 2 5 . 2 2 14 . . . 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 222 | 15 28 50 43 1 12 1 24 . . . 27 21 Core Hits 83 | 6 6 21 15 1 5 1 13 . . . 5 10 Critical Kills 2 | . . . . . . 1 . . . . . 1 Critical Parts Destroyed 5 | . . 3 1 . 1 . . . . . . . Critical Strikes 13 | . . 3 1 . 1 1 2 . . . . 5 Burn 4 | . . . . . . . . . . . . 4 Destroy 1 | . . 1 . . . . . . . . . . Blast 2 | . . . . . . . 2 . . . . . Smash 6 | . . 2 1 . 1 1 . . . . . 1 Melee Attacks 47 | . . 16 11 3 3 5 . . . . 5 4 Impact 47 | . . 16 11 3 3 5 . . . . 5 4 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . 3 1 1 2 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4002 | 143 248 759 734 73 402 77 375 . . . 717 474 Guns 2183 | 143 237 436 551 . 194 . 89 . . . 221 312 Cannons 687 | . . . . . . . 286 . . . 401 . Explosions . | . . . . . . . . . . . . . Melee 1077 | . . 323 183 73 208 77 . . . . 77 136 Ramming 55 | . 11 . . . . . . . . . 18 26 Kinetic 2076 | 64 195 436 551 . 194 . 375 . . . 201 60 Thermal 794 | 79 42 . . . . . . . . . 421 252 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1077 | . . 323 183 73 208 77 . . . . 77 136 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . 7 . . . . . . . . . Average Corruption 7 | . . . 7 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . 7 . . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . . Heat Flow Errors 2 | . . . 2 . . . . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 329 | . . 79 27 . 168 . . . . . 55 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 329 | . . 79 27 . 168 . . . . . 55 . Knockbacks 4 | . . . . . 1 . 2 . . . 1 . Impact 2 | . . . . . 1 . . . . . 1 . Kinetic 2 | . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . 1 6 Targets Rammed 22 | . 11 . . . . . . . . . 1 10 Kicked 12 | . 11 . . . . . . . . . . 1 Crushed 3 | . . . . . . . . . . . . 3 Highest Temperature 273 | 40 44 5 241 . 22 6 212 . . . 273 45 Average Temperature 59 | 16 20 4 60 . 5 4 91 . . . 97 21 Received Heat Transfer 657 | . 228 57 225 . 84 . . . . . 27 36 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . 3 1 . 1 . . . . . 1 . Combat Hostiles 2 | . . 1 1 . . . . . . . . . Parts Fried 8 | . . 4 . . 2 . . . . . 2 . Impact Corruptions 13 | . . 5 2 . 4 . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . 4 Heat Transferred 1907 | 175 100 . . . . . . . . . 781 851 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . 100 . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 183 | 5 60 183 100 39 52 10 . . . . 20 . Initial 69 | . . . 69 35 1 . . . . . . . Average 16 | 1 4 34 50 10 6 . . . . . 2 . Influence Increases 1178 | 25 76 367 222 51 80 21 50 . . . 71 215 Destroy 0b10 Robot/C 680 | . 60 240 100 . 40 . 40 . . . 20 180 Destroy 0b10 Robot/NC 90 | 25 . 25 15 5 10 5 . . . . 5 . Destroy Leader 152 | . 10 46 34 2 20 . 10 . . . 10 20 Successful Hack 84 | . 6 7 24 28 9 10 . . . . . . Disable Machine 30 | . . 15 . 15 . . . . . . . . Destroy Structure 22 | . . 4 4 1 1 6 . . . . 6 . Lose Combat Pursuer 120 | . . 30 45 . . . . . . . 30 15 Influence Decreases 1178 | 25 76 201 310 125 84 21 50 . . . 71 215 Entered New Map 143 | . . . 97 43 3 . . . . . . . Time Decay 824 | 25 56 201 174 82 81 21 30 . . . 59 95 Lost Part 172 | . 20 . . . . . 20 . . . 12 120 Purge Threat 39 | . . . 39 . . . . . . . . . Squads Dispatched 6 | . . 1 1 . 2 1 . . . . 1 . Investigation 2 | . . 1 1 . . . . . . . . . Extermination 2 | . . . . . 2 . . . . . . . Reinforcement 2 | . . . . . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Distress Signals 6 | . 1 5 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 74 | . 13 20 10 . 2 2 2 . . 4 6 15 Peak Tracking Total 9 | . 5 9 4 . 1 1 2 . . 4 4 7 Tactical Retreats 7 | . . 2 2 . . . . . . . 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 3 | . 1 . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 2 | . . 1 . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 24 | . 3 4 5 2 6 1 . . 3 . . . Terminals 16 | . 2 3 5 2 3 1 . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . 1 . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 66 | . 8 9 13 3 19 2 . . 12 . . . Successful 36 | . 3 5 6 2 6 2 . . 12 . . . Failed 27 | . 4 3 6 1 13 . . . . . . . Catastrophic 5 | . 1 . 2 . 2 . . . . . . . Database Lockouts 3 | . 1 1 1 . . . . . . . . . Manual 22 | . 6 . 8 . 8 . . . . . . . Terminals 42 | . 7 6 13 3 11 2 . . . . . . Fabricators 3 | . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 8 | . . 3 . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 29 | . 2 3 5 2 3 2 . . 12 . . . Record 2 | . . . . 1 1 . . . . . . . Part Schematic 5 | . . . . . 1 . . . 4 . . . Robot Analysis 6 | . 1 . 1 . . . . . 4 . . . Prototype ID Bank 5 | . . . . 1 . . . . 4 . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 5 | . 1 1 2 . . 1 . . . . . . Zone Layout 5 | . . 2 1 . 1 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 4 | . . 2 . . 2 . . . . . . . Retrieve Study 4 | . . 2 . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . Hacking Detections 19 | . 2 4 4 2 6 1 . . . . . . Full Trace Events 2 | . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . 4 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Active Infowar (turns) 4850 | 143 402 923 381 316 631 357 453 417 145 413 269 . Sensors 2685 | . . . . . 631 357 453 417 145 413 269 . Terrain 925 | . . . . . 545 357 23 . . . . . Structural 1339 | . . . . 315 631 357 36 . . . . . Seismic 4772 | 143 402 923 381 316 631 357 375 417 145 413 269 . Robot Analysis Total 6 | . 1 . 1 . . . . . 4 . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Turns Passed 5413 | 187 471 923 381 316 631 357 453 417 145 413 400 319 Spaces Moved 3872 | 113 314 418 243 278 517 319 360 392 136 392 247 143 Core 117 | 13 53 . . . . . . . . . . 51 Treads 282 | . 1 199 . . . . . . . . 26 56 Legs 3473 | 100 260 219 243 278 517 319 360 392 136 392 221 36 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 97 97 105 105 105 105 105 105 105 105 Average Speed 110 | 120 117 123 97 99 107 105 108 105 105 105 110 155 Slowest Speed 245 | 200 190 180 97 120 120 105 245 105 105 105 145 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 70 27 24 7 17 11 53 56 60 56 5 17 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . . 3 2 . 1 . . Spaces Dug 14 | . . 2 4 1 1 3 . . . . 3 . Terrain Destroyed 21 | . . 2 4 1 1 3 6 . . . 4 . Melee 14 | . . 2 4 1 1 3 . . . . 3 . Projectile 7 | . . . . . . . 6 . . . 1 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Total 4662 | 137 378 750 325 317 577 329 389 396 137 393 333 201 Wait 404 | . 17 258 37 3 23 2 . . . . 50 14 Move 3860 | 112 313 417 242 277 516 318 359 391 135 391 246 143 Hop . | . . . . . . . . . . . . . Pick Up 38 | 5 1 10 1 8 6 1 3 1 . 2 . . Fast Attach 31 | 7 1 4 . 3 3 . 2 1 1 . 8 1 Attach 27 | . 3 2 2 2 2 2 6 1 . . 4 3 Detach 4 | . . 1 . . . . . . . . 3 . Swap 36 | . . 7 7 9 7 . 3 1 1 . 1 . Drop 33 | . . 6 3 12 10 . 1 1 . . . . Fire 160 | 13 32 29 22 . 7 1 15 . . . 15 26 Melee 47 | . . 16 11 3 3 5 . . . . 5 4 Ram 2 | . . . . . . . . . . . . 2 Kick 12 | . 11 . . . . . . . . . . 1 Crush 8 | . . . . . . . . . . . 1 7 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 11) 398 | -10/Materials | Central database locked down 436 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Lost 5 parts (1p2n1u1w) 645 | -10/Materials | Core integrity fell below 50% 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 964 | -9/Materials | Central database locked down 1568 | -9/Materials | Discovered new exit (range 16) 1582 | -9/Materials | Entered another Materials area 1582 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1913 | -8/Materials | Discovered new exit (range 16) 1959 | -8/Materials | Central database locked down 1962 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2262 | -7/Factory | Discovered new exit (range 10) 2278 | -7/Factory | Identified exit to Factory 2279 | -7/Factory | Entered another Factory area 2279 | -6/Factory | Evolved 2 slots: Utility x2 2541 | -6/Factory | Build established: Scavenger-Assassin 2878 | -6/Factory | Discovered new exit (range 15) 2892 | -6/Factory | Identified exit to Factory 2910 | -6/Factory | Entered another Factory area 2910 | -5/Factory | Evolved 2 slots: Utility x2 3180 | -5/Factory | Build established: Assassin 3225 | -5/Factory | Discovered new exit (range 11) 3247 | -5/Factory | Identified exit to Upper Caves 3267 | -5/Factory | Entered Upper Caves 3347 | -5/Upper Caves | Lost 10 parts (3n3u4w) 3373 | -5/Upper Caves | Found DCF Scrap (14 items) 3570 | -5/Upper Caves | Build established: Mutant 3636 | -5/Upper Caves | Discovered new exit (range 3) 3639 | -5/Upper Caves | Identified exit to Upper Caves 3720 | -5/Upper Caves | Entered another Upper Caves area 4048 | -5/Upper Caves | Discovered new exit (range 12) 4060 | -5/Upper Caves | Identified exit to Zhirov 4098 | -5/Upper Caves | Identified exit to Factory 4137 | -5/Upper Caves | Entered Zhirov 4137 | -5/Zhirov | Discovered new exit (range 3) 4141 | -5/Zhirov | Identified exit to Proximity Caves 4156 | -5/Zhirov | Met Zhirov 4197 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4225 | -5/Zhirov | Found Alien Artifact 4225 | -5/Zhirov | Identified Integrated Reactor 4225 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4282 | -5/Zhirov | Entered Proximity Caves 4361 | -4/Proximity Caves | Build established: Derelict-Mutant 4669 | -4/Proximity Caves | Discovered exit to Factory (range 15) 4679 | -4/Proximity Caves | Learned Research stockpile data 4695 | -4/Proximity Caves | Entered Factory 4695 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4696 | -4/Factory | Identified exit to Upper Caves 5038 | -4/Factory | Lost 12 parts (2p3n5u2w) 5095 | -4/Factory | Entered Upper Caves 5148 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5229 | -4/Upper Caves | Build established: Mutant 5271 | -4/Upper Caves | Core integrity fell below 50% 5342 | -4/Upper Caves | Lost 12 parts (1p8n1u2w) 5367 | -4/Upper Caves | Core integrity fell below 20% 5414 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05265_ Slammed into S-27 Virus. 05266_ Acquired 1 matter. 05269_ Acquired 6 matter. 05271_ Kicked S-27 Virus out of the way. 05275_ S-27 Virus destroyed. 05277_ Mic. Fission Core destroyed. 05284_ S-27 Virus destroyed. 05290_ Imp. Carbon-fiber Leg+ destroyed. 05291_ VTOL Module fries itself beyond repair. 05292_ Autogun fries itself beyond repair. 05292_ Lgt. Nuclear Core fries itself beyond repair. 05292_ VTOL Module fries itself beyond repair. 05293_ Lgt. Nuclear Core fries itself beyond repair. 05302_ Arm. Leg destroyed. 05311_ Imp. Carbon-fiber Leg+ destroyed. 05343_ Slammed into S-27 Virus. 05401_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ???????????### #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# ### #??????????????????? | | ???????????### ###?# #??????????????????? | | ???????????# ##### #??????????????????? | | ???????????# ##### #??????????????????? | | ???????????# #???# ###??????????????????? | | ?????????## #???# #????????????????????? | | ????????## ##??# ##???????????????????? | | ??????## #### ####????????????????? | | ????### ###??????????????? | | ???## #??????????????? | | #??# #??????????????? | | ??# #??????????????? | | ### #??????????????? | | ## #####??????????????? | | ## ####???????????????? | | ## ##??????????????? | | ## #??????????????? | | # % #??????????????? | | # #### #??????????????? | | ##?## ##??????????????? | | ## ####??# ##???????????????? | | ### ##????# ##????????????????? | | % % ##???# ####??????????????? | | % % #???# ##@#??????????????? | | ## #?## ss #??????????????? | | ? ## #?# #??????????????? | | ##?# #?# #??????????????? | | ##???###### ### ##??????????????? | | ##??????????# ####?#####???????????????? | | ????????????#####????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 47 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Evasion (%) 57 Recoil Reduction 5 Offensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Minigun | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TractorAlphaMegashotty Manual? 0 Play Time 00:46:57 Cumulative 45.2 hours Start 2026.10.15 @ 16:33:51 End 2026.10.15 @ 17:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 711cfd7c-f957-4ada-9c9e-6d6ba6f11c95