Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.17 @ 17:00:41 Player: j05hm0n5ter Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1389) 1389 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4424 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Thermal Generator Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) Small Matter Pod (27) Machine Analyzer Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads Titanium Leg > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Advanced Beam Rifle Shotgun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Hover Unit Thermal Generator Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Battery High-capacity Battery High-capacity Battery Machine Analyzer Light Armor Plating Hardened Light Armor Plating Particle Gun Advanced Beam Cannon Assault Rifle Light Assault Rifle [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . 1 . . . Propulsion 3 | . . . 1 2 . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 84 | 7 . 5 26 22 3 21 Power 14 | 1 . . 6 3 . 4 Engine 9 | 1 . . 6 2 . . Core 5 | . . . . 1 . 4 Reactor . | . . . . . . . Propulsion 32 | 2 . 2 12 8 1 7 Treads 5 | . . . . 3 1 1 Leg 16 | . . 2 7 4 . 3 Wheel 4 | 2 . . 2 . . . Hover 6 | . . . 3 . . 3 Flight 1 | . . . . 1 . . Utility 17 | 1 . 1 4 6 2 3 Device 8 | 1 . . 1 5 . 1 Storage 2 | . . 1 1 . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 5 | . . . 2 1 . 2 Artifact . | . . . . . . . Weapon 21 | 3 . 2 4 5 . 7 Energy Gun 12 | 3 . 1 3 2 . 3 Energy Cannon 3 | . . . 1 . . 2 Ballistic Gun 6 | . . 1 . 3 . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 36 | . . . 3 7 . 26 Power 7 | . . . 1 1 . 5 Propulsion 17 | . . . 1 5 . 11 Utility 4 | . . . . . . 4 Weapon 8 | . . . 1 1 . 6 Highest Loss Streak 18 | . . . 1 4 . 18 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 85 87 90 85 93 69 Engine 11 | . 14 14 21 10 7 1 Core 5 | . . . . 7 7 10 Treads 8 | . . . . 17 24 8 Leg 10 | . . 22 18 7 7 2 Wheel 2 | . 28 5 . 4 . . Hover 3 | . . . 6 . . 5 Device 6 | . 14 14 4 7 7 6 Storage 8 | . . 2 11 9 7 7 Processor 4 | . . . . . 15 14 Protection 2 | . . . 6 1 . . Energy Gun 7 | . 28 16 10 6 7 2 Energy Cannon 1 | . . . . 1 . 4 Ballistic Gun 7 | . . 11 10 10 7 1 Naked Turns . | . . . . . . . Heaviest Build 104 | 7 7 8 99 104 104 104 Greatest Support 86 | 20 20 20 36 72 86 86 Greatest Overweight (x) 26 | . . . 16 10 1 26 Average Overweight (x) 2 | . . . 3 1 1 6 Largest Inventory Capacity 25 | 5 5 5 25 25 25 25 Average Capacity 22 | 5 5 5 21 25 25 25 Most Carried 25 | 5 5 5 25 25 25 24 Average Carried 14 | 2 4 5 9 23 23 13 Final Capacity 25 | 5 5 5 25 25 25 25 Final Carried 25 | 4 5 5 21 25 24 9 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1315 | 270 . 56 293 396 46 254 Remotely . | . . . . . . . Salvage Created 1676 | 61 79 60 615 475 145 241 Parts 130 | 7 14 4 54 27 12 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 48 | 1 4 4 17 12 2 8 Guns 43 | 1 3 4 17 12 2 4 Cannons 4 | . . . . . . 4 AOE 1 | . 1 . . . . . Classes Destroyed 7 | 2 1 . 3 1 . . Worker 3 | 1 1 . 1 . . . Recycler 1 | . . . 1 . . . Watcher 3 | . . . 2 1 . . Swarmer 27 | . 4 4 10 3 . 6 Grunt 12 | 1 . . 5 6 . . Sentry 7 | . . . 2 2 2 1 Hunter 2 | . . . . 1 . 1 Best Kill Streak 5 | 1 5 3 5 4 1 3 Combat Bots Only 4 | 1 3 3 4 4 1 3 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 689 | 1 25 37 123 120 57 326 Missed 213 | . 7 12 29 20 27 118 Damage Taken 4775 | 8 111 155 709 1065 21 2706 Core 1020 | . 19 46 108 136 8 703 Absorbed by Shields 284 | . . . . 88 120 76 Ignored by Resistances 1462 | 2 36 50 224 328 52 770 Regen/Repaired (Parts) 21 | . . . . 21 . . Core Remaining (%) 80 | 100 . 74 73 75 . . Volleys Fired 213 | 3 12 9 75 60 9 45 Largest 2 | 2 2 2 2 2 2 2 Hottest 129 | 80 80 80 65 108 84 129 Shots Fired 327 | 5 19 15 114 107 14 53 Gun 301 | 5 19 15 114 98 14 36 Cannon 26 | . . . . 9 . 17 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 160 | . . 6 75 66 5 8 Thermal 131 | 3 9 6 18 41 9 45 Explosive . | . . . . . . . Electromagnetic 36 | 2 10 3 21 . . . Robot Hit Streak 38 | 4 6 4 25 18 10 38 Robot Miss Streak 6 | . 4 2 6 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 249 | 4 9 7 85 86 12 46 Core Hits 107 | 2 5 5 37 34 7 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 7 | . 1 . 1 1 1 3 Burn 5 | . . . . 1 1 3 Destroy 1 | . . . 1 . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3681 | 54 196 78 991 1198 246 918 Guns 3167 | 54 109 78 991 1075 246 614 Cannons 427 | . . . . 123 . 304 Explosions 87 | . 87 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1287 | . . 35 416 646 86 104 Thermal 1890 | 24 140 32 168 552 160 814 Explosive . | . . . . . . . Electromagnetic 504 | 30 56 11 407 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 1 . 4 Average Corruption 1 | . . . . 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 9 . 1 Message Errors 1 | . . . . 1 . . Matter Fused 3 | . . . . 2 . 1 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Parts Rejected 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Alerts 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 589 | 18 . 22 324 589 99 541 Average Temperature 156 | 12 . 12 115 190 41 203 Received Heat Transfer 1367 | 6 . . 267 635 15 444 Effects 34 | . . . 3 16 . 15 Shutdowns 11 | . . . . 4 . 7 Energy Bleed 4 | . . . 2 . . 2 Interference 7 | . . . 1 3 . 3 Matter Decay 3 | . . . . 1 . 2 Short Circuit 3 | . . . . 3 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 3 | . . . . 3 . . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 1 2 Heat Transferred 3910 | 50 225 75 400 1125 370 1665 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 199 | 25 110 196 199 182 160 . Initial 70 | . 13 36 64 61 70 . Average 92 | 10 49 134 95 92 91 . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 1 2 1 . Investigation 4 | . 1 . 1 2 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 4 | . 2 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | 1 6 9 19 18 3 12 Peak Tracking Total 5 | 1 4 3 4 5 2 5 Tactical Retreats 3 | . . 2 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 4 | . . . 2 2 . . Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 18 | . . . 9 9 . . Successful 13 | . . . 8 5 . . Failed 5 | . . . 1 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . 2 4 . . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 5 . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . 7 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 1 3 . . Record 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Disarm Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 7 . . . Insert Component 4 | . . . 4 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 2 2 . . Full Trace Events 3 | . . . 1 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 4703 | 96 150 200 1522 1192 283 1260 Spaces Moved 1473 | 73 127 145 379 407 111 231 Core 20 | 18 . . . . . 2 Treads 546 | . . . . 317 111 118 Legs 419 | . . 119 280 14 . 6 Wheels 297 | 55 127 26 13 76 . . Hover 191 | . . . 86 . . 105 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 120 140 225 228 Average Speed 264 | 72 80 112 334 226 225 492 Slowest Speed 1350 | 80 80 120 1030 820 228 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 6 21 41 29 29 2 43 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . 2 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 2 | . 2 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 1981 | 111 156 165 535 584 132 298 Wait 101 | 18 15 7 13 48 . . Move 1467 | 72 126 144 378 406 110 231 Hop . | . . . . . . . Pick Up 76 | 10 2 . 29 28 6 1 Fast Attach 4 | . . 1 . 3 . . Attach 47 | 7 . . 11 10 3 16 Detach 7 | 1 . . 5 1 . . Swap 33 | . . 4 15 9 . 5 Drop 33 | . 1 . 9 19 4 . Fire 213 | 3 12 9 75 60 9 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Met 8R-AWN 247 | -10/Materials | Entered Mines 248 | -10/Mines | Followed 8R-AWN into the Mines 281 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 412 | -10/Mines | Discovered new exit (range 12) 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1679 | -9/Materials | Discovered new exit (range 16) 1969 | -9/Materials | Entered another Materials area 1969 | -8/Materials | Evolved 2 slots: Propulsion x2 2179 | -8/Materials | Lost 4 parts (1p2n1w) 2963 | -8/Materials | Repaired Weight Redist. System? 3128 | -8/Materials | Discovered new exit (range 16) 3161 | -8/Materials | Entered Factory 3161 | -7/Factory | Evolved 2 slots: Utility x2 3302 | -7/Factory | Discovered new exit (range 4) 3392 | -7/Factory | Garrison activated, responded to threat 3444 | -7/Factory | Entered Lower Caves 3700 | -7/Lower Caves | Spotted B-75 Beast 3880 | -7/Lower Caves | Lost 18 parts (3p8n3u4w) 3918 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3920 | -7/Lower Caves | Core integrity fell below 50% 3952 | -7/Lower Caves | Lost 3 parts (2n1w) 4670 | -7/Lower Caves | Ambushed by research squad 4694 | -7/Lower Caves | Core integrity fell below 20% 4704 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Penetrated by Slug. Mic. Nuclear Core destroyed. P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." Imp. Hover Unit destroyed. Penetrated by Slug. Slug penetrates Wall. Adv. Beam Cannon destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-10). Slug penetrates Wall. Adv. Targeting Computer destroyed. Slug penetrates Wall. Wall collapses. Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???###?????????????? | | ?????????????????????????#hp #?## ##????????????? | | ????????????????????????## h ## #????????????? | | ???????????? ########; #????????????? | | ???????????# % % @ #?????????????? | | ?????????? % #####?????????????? | | ?????????????############### ##?????????????????? | | ???????????????# #?????# #??????????????????? | | ???????????????# % %#?????# #??????????????????? | | ??????????????## # #???### #??????????????????? | | ????????????### #%%#??## #### ?????? | | ?? ???????## # # # #### ?????? | | ? ?????# # % ?????? | | ? ????# % ## ?????? | | %### ###### ## ##??? ??????? | | # #???#####?##??????? ???????? | | ?# % % # # #???????????????????????????? | | ???# ##### ### #???????????????????????????? | | ???## ???????# ######???????????????????????????? | | ????????????## ##??????????????????????????????? | | ???????????## #????????????????????? ????????? | | ???????????# ##????????????? ?????? ??????? | | ???????????# #?????###????? ??? ??????? | | ???????????## ##???#% #????? ??? !%% ??????? | | ????????????# ###? #????? ##? $ ???????? | | ????????????# ## #????? ## ????????? | | ??????#?????## #?????? %###???????? | | ## ##### ##??????? ##??????# | | ##???????? #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 25 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed LobotomyArmorTendrils Manual? 0 Play Time 01:03:34 Cumulative 1.0 hours Start 2024.05.16 @ 23:06:43 End 2024.05.17 @ 17:00:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa27e664-8abf-42cd-9036-1fb52fbe5783