Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.22 @ 01:19:54 Player: f3-rnm Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (189) 945 Value Destroyed (8046) 8046 Prototype IDs (60) 1200 Alien Tech Used (13) 2600 Bonus (26505) 26505 TOTAL SCORE: 48996 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2493 Follower Combat Kills 2676 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Win 3000 Friendly Fire -964 Cogmind --------- Core Integrity 1035/1600 Matter 272/300 Energy 702/790 System Corruption 7% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor (fused) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Melee Analysis Suite Microactuators Microactuators Improved Force Field > --- WEAPON (3) ------- Power Sword Sigix Broadsword > --- INVENTORY (5) ---- Microactuators Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Melee Analysis Suite Microactuators Microactuators Improved Force Field > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Sigix Sheargun Sigix Sheargun Sigix Terminator [Rating: 235] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Antigrav System Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Sigix Sheargun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Utility 11 | . . . 2 2 . . . . 1 . . . . . . . . . 2 2 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 249 | 6 4 13 38 6 4 3 2 7 5 1 . 5 10 10 10 4 17 . 36 6 6 7 10 14 11 14 Power 23 | 1 1 . 4 . 1 . . . . . . . . 2 . . 1 . 5 1 1 2 1 3 . . Engine 5 | 1 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Core 7 | . . . 3 . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Reactor 11 | . . . . . . . . . . . . . . . . . 1 . 3 1 1 2 1 2 . . Propulsion 63 | 2 1 . 17 1 1 1 . 3 1 . . . 3 5 . . 7 . 13 . 4 1 3 . . . Treads 33 | 2 1 . 17 1 1 1 . 3 1 . . . 3 3 . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . 1 . . 7 . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . Flight 16 | . . . . . . . . . . . . . . . . . . . 8 . 4 1 3 . . . Utility 93 | 1 2 5 9 3 . 2 . 4 3 . . 1 2 3 4 . 7 . 9 5 1 2 4 7 10 9 Device 42 | . . . 2 1 . 2 . 1 1 . . . . 1 1 . 3 . 3 4 1 1 2 4 8 7 Storage 8 | 1 1 1 . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . 1 Processor 13 | . . . 1 . . . . . 1 . . . . . 2 . 1 . 3 . . . . 2 2 1 Hackware 11 | . . . 2 1 . . . 1 . . . 1 1 1 . . . . 2 . . . 2 . . . Protection 19 | . 1 4 4 1 . . . 2 1 . . . 1 . 1 . 3 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 . 8 8 2 2 . 2 . 1 1 . 4 5 . 6 4 2 . 9 . . 2 2 4 1 5 Energy Gun 10 | 1 . 2 1 . . . . . . . . . . . . 1 1 . 1 . . . . 2 1 . Energy Cannon 4 | . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . Ballistic Gun 25 | 1 . 4 6 2 1 . 2 . 1 1 . 2 2 . 3 . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . 1 . . 2 1 . 1 . . 1 1 . . . Launcher 13 | . . 2 1 . 1 . . . . . . 2 2 . 2 . . . 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 3 . . 1 . . . . . 1 . 1 . . 9 . 7 1 3 2 3 9 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Lost 68 | . 1 . 13 2 . . . 6 . 3 1 . . 3 3 4 . . 21 . . 1 3 7 . . Power 12 | . 1 . 3 . . . . . . . . . . 1 . 1 . . 3 . . . 2 1 . . Propulsion 29 | . . . 6 1 . . . 3 . 2 1 . . 1 1 2 . . 11 . . . . 1 . . Utility 19 | . . . 3 . . . . 2 . . . . . 1 2 . . . 6 . . 1 1 3 . . Weapon 8 | . . . 1 1 . . . 1 . 1 . . . . . 1 . . 1 . . . . 2 . . Highest Loss Streak 18 | . 1 . 3 1 . . . 5 . 2 1 . . 2 3 2 . . 18 . . 1 2 7 . . To Critical Strikes 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 88 | . 89 92 97 97 100 90 70 79 73 81 75 77 88 79 90 76 97 88 69 88 89 86 84 72 79 72 Engine 5 | . 13 14 2 . 6 7 7 7 6 6 6 6 6 4 5 1 3 . . . . . . 1 . . Core 2 | . . . 6 7 . . . . . . . . . 2 5 5 3 . . . . . . . . . Treads 24 | . 27 28 34 30 30 30 30 29 27 21 15 13 25 27 25 16 8 . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 2 2 . 25 35 16 . . . . 5 9 9 Device 5 | . . . 6 7 7 11 15 8 2 . . . . . 5 5 5 5 4 13 17 17 20 14 10 14 Storage 7 | . 14 4 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 2 4 7 8 9 9 4 Processor 8 | . . . 5 7 7 7 7 7 6 13 13 13 13 11 14 17 17 17 16 20 15 13 8 4 15 13 Hackware 5 | . . . 5 14 15 6 . . 6 6 6 10 13 12 9 5 5 5 8 14 14 9 12 7 . . Protection 7 | . 4 15 8 6 7 2 . 5 7 13 13 13 11 2 3 5 4 5 2 . . . . . . . Energy Gun 1 | . 14 1 . . . . . . . . . . . . . . 1 . . . . . . 8 27 14 Ballistic Gun 12 | . 14 26 17 14 14 15 1 10 7 12 13 12 9 . 3 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 12 92 97 104 95 105 112 112 114 111 108 108 108 117 122 131 131 159 158 158 41 35 64 64 52 60 58 Greatest Support 135 | 40 40 40 80 80 88 88 88 88 108 108 60 40 126 129 129 101 125 125 135 53 54 54 67 70 70 70 Greatest Overweight (x) 2 | . 2 2 2 1 1 1 1 1 1 1 2 2 2 1 1 2 1 1 2 . . 1 1 . . . Average Overweight (x) . | . 1 . 1 1 1 1 1 1 . . 1 2 . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 10 10 10 15 Average Capacity 22 | 6 22 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 16 5 5 9 10 9 10 7 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 10 10 9 10 Average Carried 20 | 1 11 10 23 23 24 24 24 23 22 22 25 24 23 22 23 24 24 25 16 4 4 8 9 7 6 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 10 10 10 10 5 Final Carried 25 | 2 25 23 25 25 25 24 24 25 19 25 25 25 18 25 24 25 25 25 5 5 5 10 10 7 8 3 Class Distribution -------------------- 66% | Scavenger-Mutant 22% | Mutant 4% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 9721 | 213 392 527 2342 104 102 938 . 1066 332 431 225 10 243 568 238 173 159 83 644 236 . 146 30 357 76 86 Remotely 1097 | . . . . . . 538 . 559 . . . . . . . . . . . . . . . . . . Salvage Created 9201 | . 629 518 2921 102 150 354 . 74 . 57 180 . 168 257 321 332 . 2 471 141 . . 30 606 326 1562 Parts 485 | . 42 43 155 7 10 18 . 5 . 1 7 . 4 10 6 10 . 3 14 12 . . 4 28 17 89 Haulers Intercepted 8 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 6 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 161 | . . 17 . . 36 1 . 34 . 17 10 . 26 . 7 10 . 3 . . . . . . . . Prevented 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 138 | . 9 11 42 2 6 1 . 2 . 1 1 . 2 3 8 9 . 2 12 2 . . . 5 4 16 Melee 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Guns 95 | . 9 11 42 2 2 1 . 2 . 1 1 . 2 . 2 1 . . . . . . . 5 4 10 Cannons 26 | . . . . . . . . . . . . . . 3 3 8 . 2 10 . . . . . . . AOE 11 | . . . . . 4 . . . . . . . . . 3 . . . 1 . . . . . . 3 Classes Destroyed 21 | . 7 2 5 1 . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . 1 Worker 7 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Builder 6 | . 1 . 2 . . . . . . . . . . . . . . . 3 . . . . . . . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 8 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . Drone 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Watcher 9 | . 1 . 5 . . . . . . . . . . . . . . . 1 . . . . 1 1 . Swarmer 27 | . 3 6 3 . 4 . . . . . . . . . 3 5 . . . . . . . . 3 . Grunt 50 | . 6 . 23 1 1 . . . . 1 . . 2 . 3 1 . . 6 . . . . . . 6 Brawler 10 | . . . 5 . 1 . . . . . . . . 1 1 . . . 2 . . . . . . . Duelist 6 | . . . 3 . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 11 | . . . 8 . . . . 1 . . . . . . 1 1 . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Programmer 17 | . . . . 1 . . . . . . . . . 1 . 2 . . . 2 . . . 3 . 8 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . Thug 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 7 1 4 1 . 1 . 1 1 . 2 2 4 4 . 2 8 1 . . 1 3 4 4 Combat Bots Only 7 | . 2 3 7 1 4 1 . 1 . 1 1 . 2 2 4 4 . 2 5 1 . . . 3 3 4 Max Kills in Single Turn 4 | . 1 1 2 1 2 2 . 1 . 1 1 . 1 1 2 1 . 1 2 1 . . 1 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . 2 . . . . . . . . . 2 . . . 1 . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1780 | . 51 56 242 8 21 9 . 72 2 23 2 . 28 11 26 49 4 . 372 8 42 11 60 401 64 218 Missed 644 | . 16 16 68 3 4 2 . 23 . 9 1 . 10 2 9 13 2 . 122 4 25 7 25 169 26 88 Damage Taken 17396 | . 366 659 2895 272 394 143 . 749 31 233 78 . 349 254 424 674 68 . 4292 98 249 92 864 2309 207 1696 Core 3313 | . 69 58 196 57 31 . . 80 . 29 10 . 16 21 42 18 34 . 1113 45 141 25 159 604 56 509 Absorbed by Shields 2079 | . . . . . . . . . . . . . . . . . . . . . . . . 951 229 899 Ignored by Resistances 5915 | . . . . . . . . . . 6 . . 23 2 . . . . . . . . . 2761 457 2666 Regen/Repaired (Parts) 1100 | . 45 . . 113 . . . . . . . . . . . . 327 . 67 . . . . 516 . 32 Core Remaining (%) 68 | 100 . 49 64 . . . . 76 . . . . 93 . . . . 88 3 . 85 . . 59 . 64 Volleys Fired 654 | 1 59 59 222 7 11 40 . 7 . 6 13 . 13 8 18 22 . 9 58 . 1 2 13 36 19 30 Largest 3 | 2 2 2 2 2 2 2 . 2 . 2 2 . 2 1 2 2 . 1 1 . 1 1 1 2 3 3 Hottest 300 | 70 70 60 50 50 50 50 . 50 . 50 50 . 61 61 108 141 . 90 160 . 61 61 65 200 300 300 Shots Fired 1221 | 2 118 110 447 14 20 80 . 12 . 11 26 . 23 10 26 44 . 9 57 . 1 2 13 72 51 73 Gun 1069 | 2 118 105 447 14 18 80 . 12 . 11 26 . 20 . 8 13 . . . . . . . 72 51 72 Cannon 139 | . . . . . . . . . . . . . 2 10 15 31 . 9 56 . 1 2 13 . . . Launcher 13 | . . 5 . . 2 . . . . . . . 1 . 3 . . . 1 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 890 | 1 59 102 447 14 18 80 . 12 . 11 26 . 22 10 13 23 . 9 27 . 1 2 13 . . . Thermal 95 | 1 59 3 . . . . . . . . . . . . 10 21 . . . . . . . . . 1 Explosive 12 | . . 5 . . 2 . . . . . . . 1 . 3 . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 195 | . . . . . . . . . . . . . . . . . . . . . . . . 72 51 72 Entropic 29 | . . . . . . . . . . . . . . . . . . . 29 . . . . . . . Robot Hit Streak 19 | . 6 19 16 5 8 11 . 7 . 3 11 . 7 5 12 5 . 1 10 . . . . 5 5 10 Robot Miss Streak 7 | 2 6 3 7 2 2 2 . 1 . 2 2 . 3 1 2 5 . 2 3 . . . . 4 5 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Secondary Targets 17 | . . . 7 . 1 1 . . . . 1 . . . . . . . . . . . . 4 . 3 Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . 1 . 1 Shots Hit Robots 736 | . 62 75 282 10 12 55 . 8 . 5 16 . 8 8 17 24 . 3 37 3 . . 1 34 14 62 Core Hits 373 | . 27 23 119 7 8 23 . 6 . 6 9 . 15 6 25 17 . 2 21 2 . . . 16 8 33 Critical Kills 10 | . . . 3 . 1 . . . . . . . . 3 1 2 . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . . . . . 1 . . 1 1 1 . . 1 . . . . . . . Critical Strikes 43 | . 5 1 5 . 1 . . . . . 1 . . 4 2 3 . . 16 1 . . . 1 1 2 Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 17 | . . 1 5 . 1 . . . . . 1 . . 4 2 3 . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Sunder 12 | . . . . . . . . . . . . . . . . . . . 11 1 . . . . . . Melee Attacks 121 | . . . . . . . . . . . . . . . . . . . 6 7 2 11 14 18 . 63 Impact 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Slashing 73 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 63 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 42 | . . . . . . . . . . . . . . . . . . . . 7 2 11 14 8 . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30765 | 3 813 1117 4928 203 485 946 . 151 . 94 285 . 590 185 1016 569 . 209 2572 310 . . 201 3038 959 12091 Guns 16596 | . 806 1117 4914 203 224 946 . 151 . 94 285 . 272 . 192 171 . . . . . . . 2734 777 3710 Cannons 3279 | . . . . . . . . . . . . . . 185 245 398 . 209 2242 . . . . . . . Explosions 6316 | . . . . . 261 . . . . . . . 318 . 579 . . . 139 . . . . . 114 4905 Melee 4480 | . . . . . . . . . . . . . . . . . . . 191 310 . . 201 302 . 3476 Ramming 94 | 3 7 . 14 . . . . . . . . . . . . . . . . . . . . 2 68 . Kinetic 10028 | . 365 1117 4914 203 224 946 . 151 . 94 285 . 272 185 230 256 . 209 577 . . . . . . . Thermal 5866 | . 441 . . . . . . . . . . . . . 207 313 . . . . . . . . . 4905 Explosive 1297 | . . . . . 261 . . . . . . . 318 . 579 . . . 139 . . . . . . . Electromagnetic 114 | . . . . . . . . . . . . . . . . . . . . . . . . . 114 . Impact 191 | . . . . . . . . . . . . . . . . . . . 191 . . . . . . . Slashing 10773 | . . . . . . . . . . . . . . . . . . . . . . . . 2810 777 7186 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2402 | . . . . . . . . . . . . . . . . . . . 1665 310 . . 201 226 . . Highest Corruption 17 | . . . 9 . . . . . . . . . . 2 5 8 8 . 17 . . 5 6 6 . 7 Average Corruption 6 | . . . 8 . . . . . . . . . . 1 3 7 8 . 16 . . 5 5 5 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . 17 . . . . 15 . . . . Effects 119 | . . . 22 . . . . . . . . . . 13 10 24 3 . 15 . . 7 11 7 . 7 Message Errors 29 | . . . 7 . . . . . . . . . . 5 5 4 1 . 3 . . 1 1 1 . 1 Matter Fused 27 | . . . 3 . . . . . . . . . . 2 . 6 . . 6 . . 3 2 2 . 3 Heat Flow Errors 17 | . . . 4 . . . . . . . . . . 3 4 2 1 . . . . 1 . 2 . . Energy Discharges 8 | . . . 2 . . . . . . . . . . . . 2 . . 1 . . . 2 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . 1 . . . . . . . . . . . . 5 1 . 1 . . 2 4 . . 2 Data Loss (major) 7 | . . . 1 . . . . . . . . . . 1 1 . . . 1 . . . 2 1 . . Misfires 7 | . . . 3 . . . . . . . . . . 2 . 2 . . . . . . . . . . Alerts 3 | . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1132 | . . . . . 11 . . . . . . . . . 9 19 . 32 86 120 . . 156 58 22 619 Projectiles 80 | . . . . . . . . . . . . . . . 9 19 . 32 20 . . . . . . . Explosions 329 | . . . . . 11 . . . . . . . . . . . . . . . . . . . 8 310 Melee 723 | . . . . . . . . . . . . . . . . . . . 66 120 . . 156 58 14 309 Knockbacks 9 | . . . . . . . . . . . . . . 1 2 . . 1 5 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . 1 1 . . 1 4 . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Self-Inflicted Damage 495 | . . 19 . . . . . . . . . . . . 29 . . . . . . . . . 12 435 Shots 4 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Rammed 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 9 123 . 210 . . 8 . 20 . 42 43 . 69 267 206 126 241 . 40 . 458 213 . 141 165 175 Average Temperature 47 | 6 36 . 40 . . 3 . 3 . 16 19 . 24 82 48 32 122 . 17 . 226 78 . 63 70 72 Received Heat Transfer 3216 | . 168 78 1251 63 39 . . 117 . 27 . . 96 9 108 27 . . 708 . 54 18 63 195 41 154 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 5 . . . . . . . . . . . . . 1 2 . . . . . . . 1 . . Heat Transferred 2645 | . 1665 . . . . . . . . . . . . . 400 550 . . . . . . . . . 30 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Peak Influence 2307 | . 140 . 584 515 . . . . 87 . . . . 306 . . . . 828 411 295 299 504 2069 2307 2041 Initial 1476 | . . . . 222 . . . . 4 . . . . 91 . . . . 600 285 231 165 168 156 1240 1476 Average 381 | . 33 . 339 326 . . . . 45 . . . . 180 . . . . 624 329 263 212 335 886 1870 1746 Maximum Alert Level 5 | . . . 2 2 . . . . . . . . . 1 . . . . 3 2 1 1 2 5 5 5 Low Security (%) 32 | 100 100 . 24 . . . . . 100 . . . . 56 . . . . . . . 29 8 16 . . Level 1 25 | . . . 19 82 . . . . . . . . . 43 . . . . . 99 100 70 66 39 . . Level 2 33 | . . . 56 17 . . . . . . . . . . . . . . 90 . . . 25 3 . . Level 3 . | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 16 17 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 82 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 40 83 . Squads Dispatched 62 | . 2 . 7 2 . . . . 1 . . . . 3 . . . . 3 . 1 . 2 21 14 6 Investigation 6 | . 1 . . . . . . . . . . . . 1 . . . . 2 . . . 1 1 . . Extermination 6 | . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Reinforcement 15 | . 1 . 3 . . . . . 1 . . . . . . . . . . . 1 . 1 4 1 3 Assault 30 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . 12 13 2 Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 18 | . 3 . 4 . . . . . . . . . . 1 . . . . 1 . 1 3 . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 522 | . 19 15 73 9 15 5 . 14 3 10 3 . 16 18 10 11 6 5 28 4 12 8 29 123 36 50 Peak Tracking Total 36 | . 4 5 9 4 5 4 . 4 1 3 3 . 9 6 5 3 5 2 8 1 11 6 9 36 25 28 Tactical Retreats 35 | . 1 1 1 . . . . . . . . . . . . 1 . . 6 . . 1 8 6 6 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 7 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . 2 . . . . . . 16 . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 40 | . . 1 4 4 1 . . . . . . . . 1 . . . . 1 . 1 1 6 12 6 2 Max in Single Turn 2 | . . 1 1 . . . . . . . . . . . . . . . 1 . 1 1 1 1 2 1 Garrison Access 4 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 47 | . 1 1 7 3 . 1 4 . 1 . . . . 3 . 1 2 . 6 2 1 3 7 3 . 1 Terminals 27 | . . . 5 1 . . . . 1 . . . . 3 . . . . 4 2 . 2 6 2 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 5 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Total Hacks 120 | . 2 1 25 6 . 1 29 . 2 . . . . 8 . 1 5 . 12 3 1 3 14 6 . 1 Successful 79 | . 2 1 14 4 . 1 29 . 1 . . . . 1 . 1 5 . 4 3 1 2 8 2 . . Failed 41 | . . . 11 2 . . . . 1 . . . . 7 . . . . 8 . . 1 6 4 . 1 Catastrophic 10 | . . . 3 . . . . . . . . . . 3 . . . . 3 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . . . 15 3 . . . . 2 . . . . 8 . . 1 . 6 1 . 2 3 4 . . Terminals 61 | . . . 18 3 . . . . 2 . . . . 8 . . . . 6 3 . 2 13 5 . 1 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Repair Stations 8 | . 2 . . 2 . . . . . . . . . . . . . . 2 . . . 1 1 . . Recycling Units 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Terminal Hacks 62 | . . 1 10 1 . 1 29 . 1 . . . . 1 . 1 5 . 1 2 . 1 7 1 . . Record 13 | . . . . . . . 11 . . . . . . . . . . . . . . . 2 . . . Part Schematic 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . Branch Access Points 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 8 | . 2 . . 2 . . . . . . . . . . . . . . 2 . . . 1 1 . . Scan Component 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Repair 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 4 2 . . . . 1 . . . . 3 . . . . 5 2 . 2 6 1 . 1 Full Trace Events 6 | . . . 1 . . . . . . . . . . 1 . . . . 2 . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 9 . . . . . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Time 90 | . 26 . . 30 . . . . . . . . . . . . . . 34 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 48 | . . . 1 . . . . . 1 . . 7 1 3 . . . . . 1 . . . . 21 13 Largest Group 9 | . . . 1 1 1 1 1 1 2 2 2 9 9 4 2 . . . . 1 . . . . 8 6 Highest-Rated Group 373 | . . . 95 95 92 92 92 92 182 182 181 373 373 191 62 . . . . 26 . . . . 113 83 Highest-Rated Ally 99 | . . . 95 95 92 92 92 92 99 99 99 99 99 99 31 . . . . 26 . . . . 15 15 Total Orders 8 | . . . . . 2 . 2 4 . . . . . . . . . . . . . . . . . . STAY 4 | . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . Ally Attacks 229 | . . . . 16 18 10 . 23 3 17 5 . 56 34 14 . . . . . . . . . 9 24 Total Damage 10469 | . . . . 1128 911 649 . 1100 164 1089 322 . 2247 2189 249 . . . . . . . . . 105 316 Kills 83 | . . . . 10 9 4 . 13 2 9 2 . 14 15 4 . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . 1 1 . . 3 . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . 1 . 3 . 1 1 1 . . 1 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 35808 | 106 1729 4017 7067 998 1286 3472 212 3520 271 680 701 2558 1480 1127 615 776 1727 423 636 186 87 368 457 495 282 532 Spaces Moved 18554 | 71 508 1953 2613 384 515 1352 85 1396 112 281 237 795 683 618 271 274 859 222 674 485 234 586 1084 974 591 697 Core 23 | 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12125 | 48 508 1953 2613 384 515 1352 85 1396 112 281 237 795 683 618 271 274 . . . . . . . . . . Legs 2883 | . . . . . . . . . . . . . . . . . 859 222 137 . . . . 377 591 697 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Flight 3507 | . . . . . . . . . . . . . . . . . . . 521 485 234 586 1084 597 . . Fastest Speed 25 | 50 160 160 240 242 242 242 242 240 160 160 240 320 160 160 160 240 183 183 29 27 27 27 25 27 30 30 Average Speed 173 | 124 269 194 242 242 242 242 242 240 215 235 284 320 202 167 204 257 188 183 56 28 28 27 28 29 30 30 Slowest Speed 320 | 160 320 320 320 242 242 242 242 243 240 240 320 320 320 240 240 320 190 183 240 29 34 102 103 32 30 30 Overloaded Moves 22 | . . . . . . . . . . . . . . . . . . . . . . . 16 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . . . . . . . . 2 7 . 9 14 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 49 | 4 66 64 87 10 66 93 68 95 4 47 37 81 62 11 41 58 88 42 14 17 45 13 89 69 20 33 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . 1 . . . 1 1 . . . . . 1 1 1 . . . . Unknown Exits Taken 19 | 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 27 | . . 8 . . 2 4 . 2 . 3 2 2 2 . . 2 . . . . . . . . . . Spaces Dug 129 | . . . . . . . . . . . . . . . . . . . 5 3 2 10 17 13 49 30 Terrain Destroyed 1009 | . . 9 . . 18 . . . . . . . 14 . 24 . . 6 60 3 2 11 18 20 86 738 Melee 47 | . . . . . . . . . . . . . . . . . . . 1 3 2 9 9 6 . 17 Projectile 171 | . . . . . . . . . . . . . 1 . . . . 6 18 . . 2 9 14 59 62 AOE 791 | . . 9 . . 18 . . . . . . . 13 . 24 . . . 41 . . . . . 27 659 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total 21239 | 86 750 2079 3103 446 544 1509 93 1549 142 295 249 815 779 704 308 303 974 230 853 518 252 768 1189 1093 669 939 Wait 1161 | . 145 19 104 42 11 102 4 131 25 1 . . 26 42 . . 53 . 61 17 . 161 59 2 29 127 Move 18457 | 70 507 1952 2612 383 514 1351 84 1395 111 280 236 794 682 617 270 273 858 221 670 471 233 571 1056 960 590 696 Hop 31 | . . . . . . . . . . . . . . . . . . . 1 6 . 5 13 6 . . Pick Up 286 | 8 29 21 65 6 1 4 1 6 1 7 . 5 19 17 4 2 17 . 11 3 2 8 8 22 10 9 Fast Attach 71 | . . 3 6 1 . . 1 . . . . 5 3 5 . 3 12 . 12 6 4 3 6 . . 1 Attach 150 | 6 4 5 20 4 . 2 1 7 5 1 . . 4 3 8 1 4 . 23 . 1 2 4 23 10 12 Detach 28 | . 1 1 2 . . 2 . 1 . . . 1 1 1 3 . . . 4 . . . 1 6 1 3 Swap 39 | . . 5 12 1 4 1 . . . . . . 3 2 2 . 1 . 1 . 1 2 1 1 1 1 Drop 235 | . 3 10 59 2 3 7 2 2 . . . 10 28 9 3 2 29 . 6 8 8 3 14 8 6 13 Fire 654 | 1 59 59 222 7 11 40 . 7 . 6 13 . 13 8 18 22 . 9 58 . 1 2 13 36 19 30 Melee 105 | . . . . . . . . . . . . . . . . . . . 6 7 2 11 14 18 . 47 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Crush 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 1143 | -10/Materials | Discovered new exit (range 5) 1414 | -10/Materials | Repaired Lgt. Treads 1813 | -10/Materials | Discovered new exit (range 5) 1836 | -10/Materials | Entered Subcaves 2498 | -10/Subcaves | Disturbed a concealed Subdweller 2680 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3920 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 3945 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3961 | -10/Subcaves | Discovered new exit (range 15) 3975 | -10/Subcaves | Discovered new exit (range 15) 4052 | -10/Subcaves | Discovered new exit (range 12) 4063 | -10/Subcaves | Core integrity fell below 50% 4221 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4234 | -10/Subcaves | Learned Materials emergency access door positions 4251 | -10/Subcaves | Visited 4L-MR0's lab 5491 | -10/Subcaves | Found Lrg. Botcube 5686 | -10/Subcaves | Found Powered Cannon 5853 | -10/Subcaves | Entered Materials 5853 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6053 | -8/Materials | Garrison activated, responded to threat 7541 | -8/Materials | Destroyed 7 combat bots 7676 | -8/Materials | Discovered new exit (range 8) 8058 | -8/Materials | Build established: Scavenger-Mutant 8279 | -8/Materials | Discovered new exit (range 15) 8560 | -8/Materials | Lost 3 parts (1p1n1u) 9423 | -8/Materials | Garrison activated, responded to threat 10653 | -8/Materials | First assault squad dispatched 12344 | -8/Materials | Lost 3 parts (1p2n) 12612 | -8/Materials | Build established: Mutant 12664 | -8/Materials | Lrg. Botcube activated 12700 | -8/Materials | Lrg. Botcube completed mutation into legged form, armed with 2 guns, 1 cannon. 12920 | -8/Materials | Entered Factory 12920 | -7/Factory | Accompanied by 1 ally 12920 | -7/Factory | Evolved 2 slots: Utility x2 13033 | -7/Factory | Identified exit to Storage 13033 | -7/Factory | Identified exit to Lower Caves 13334 | -7/Factory | Build established: Hacker-Mutant 13827 | -7/Factory | Repaired Enh. Autogun 13918 | -7/Factory | Entered Lower Caves 13918 | -7/Lower Caves | Accompanied by 1 ally 14005 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14245 | -7/Lower Caves | Spotted B-75 Beast 14547 | -7/Lower Caves | Build established: Scavenger-Mutant 14588 | -7/Lower Caves | Discovered new exit (range 10) 15204 | -7/Lower Caves | Entered another Lower Caves area 15204 | -7/Lower Caves | Accompanied by 1 ally 15547 | -7/Lower Caves | Found Prototype Device 16152 | -7/Lower Caves | Discovered new exit (range 15) 16550 | -7/Lower Caves | Ambushed by wild Derelicts 16610 | -7/Lower Caves | Identified Heart of Steel 18038 | -7/Lower Caves | Discovered new exit (range 14) 18056 | -7/Lower Caves | Encountered a Warlord checkpoint 18676 | -7/Lower Caves | Entered Data Miner 18676 | -7/Data Miner | Accompanied by 1 ally 18676 | -7/Data Miner | Discovered new exit (range 6) 18723 | -7/Data Miner | Met Data Miner 18765 | -7/Data Miner | Learned location of Section 7 (-2) 18765 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18806 | -7/Data Miner | Received God Mode back door access code from Data Miner 18888 | -7/Data Miner | Entered Proximity Caves 18888 | -6/Proximity Caves | Accompanied by 1 ally 18990 | -6/Proximity Caves | Spotted B-75 Beast 19116 | -6/Proximity Caves | Learned Factory trap positions 19147 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20257 | -6/Proximity Caves | Discovered new exit (range 6) 20497 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 20773 | -6/Proximity Caves | Learned Factory interactive machine intel 21032 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 22018 | -6/Proximity Caves | Allies destroyed B-75 Beast 22408 | -6/Proximity Caves | Entered Factory 22408 | -6/Factory | Accompanied by 1 ally 22408 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22409 | -6/Factory | Loaded intel: 108 trap records 22410 | -6/Factory | Loaded intel: 52 interactive machine locations 22612 | -6/Factory | Heart of Steel transformed into Warbot 22629 | -6/Factory | Identified exit to Lower Caves 22679 | -6/Factory | Entered Lower Caves 22679 | -6/Lower Caves | Accompanied by 2 allies (Warbot) 22785 | -6/Lower Caves | Learned Factory garrison access intel 23295 | -6/Lower Caves | Discovered new exit (range 8) 23359 | -6/Lower Caves | Entered another Lower Caves area 23359 | -6/Lower Caves | Accompanied by 2 allies (Warbot) 23651 | -6/Lower Caves | Learned location of Zion (-6) 23916 | -6/Lower Caves | Discovered new exit (range 2) 24060 | -6/Lower Caves | Entered Zion 24060 | -6/Zion | Accompanied by 2 allies (Warbot) 24747 | -6/Zion | Received a visual enhancement algorithm 25001 | -6/Zion | Gained Derelict followers 25501 | -6/Zion | Gained Derelict followers 25985 | -6/Zion | Found Prototype Launcher 25985 | -6/Zion | Identified Gui. Missile Launcher 26573 | -6/Zion | Discovered new exit (range 15) 26618 | -6/Zion | Entered Proximity Caves 26618 | -5/Proximity Caves | Accompanied by 9 allies (Warbot) 26619 | -5/Proximity Caves | Identified exit to Factory 27286 | -5/Proximity Caves | Spotted B-75 Beast 27297 | -5/Proximity Caves | Allies destroyed B-75 Beast 27498 | -5/Proximity Caves | Lost 6 allies 27526 | -5/Proximity Caves | Found Lrg. Botcube 27859 | -5/Proximity Caves | Lrg. Botcube activated 27891 | -5/Proximity Caves | Lrg. Botcube completed mutation into legged form, armed with 2 guns, 2 cannons. 28098 | -5/Proximity Caves | Entered Factory 28098 | -5/Factory | Accompanied by 2 allies (Warbot) 28098 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 28099 | -5/Factory | Identified exit to Extension 28100 | -5/Factory | Loaded intel: 4 garrison access locations 28162 | -5/Factory | Discovered new exit (range 11) 28240 | -5/Factory | Identified exit to Upper Caves 28955 | -5/Factory | Allied Derelicts emerged from ambush trap array 29225 | -5/Factory | Entered Upper Caves 29225 | -5/Upper Caves | Accompanied by 3 allies (Warbot) 29477 | -5/Upper Caves | Lost 3 parts (1n2u) 29774 | -5/Upper Caves | Discovered new exit (range 11) 29786 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29828 | -5/Upper Caves | Learned 4 Factory zone layouts 29840 | -5/Upper Caves | Entered another Upper Caves area 29996 | -5/Upper Caves | P-70 Sage assimilated allied NO-NFG(k) 30311 | -5/Upper Caves | Learned location of Warlord (-5) 30405 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30528 | -5/Upper Caves | Discovered new exit (range 5) 30616 | -5/Upper Caves | Entered Warlord 30687 | -5/Warlord | System corruption cleaned by Quarantine Array 31297 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 31512 | -5/Warlord | Warlord's base attacked by MAIN.C 31795 | -5/Warlord | Found Prototype Energy Cannon 31798 | -5/Warlord | Found Prototype Energy Cannon 31800 | -5/Warlord | Found Prototype Piercing Weapon 31804 | -5/Warlord | Found Prototype Piercing Weapon 31811 | -5/Warlord | Found Prototype Energy Gun 31811 | -5/Warlord | Identified Vortex Rifle 31862 | -5/Warlord | Warlord forces counterattacked 31925 | -5/Warlord | Met Warlord 31944 | -5/Warlord | Opened Warlord's prototype stash 31977 | -5/Warlord | Found Prototype Reactor 31977 | -5/Warlord | Identified Vortex Chain Reactor 31999 | -5/Warlord | Found Prototype Processor 31999 | -5/Warlord | Identified Exp. Core Analyzer 32003 | -5/Warlord | Found Prototype Device 32003 | -5/Warlord | Identified System Purifier 32022 | -5/Warlord | Found Prototype Hackware 32187 | -5/Warlord | Warlord base infiltrated, sounded retreat 32200 | -5/Warlord | Spotted Striker 32244 | -5/Warlord | Spotted Striker 32250 | -5/Warlord | Spotted Executioner 32278 | -5/Warlord | Found Prototype Ballistic Cannon 32278 | -5/Warlord | Identified Hvy. Autocannon 32298 | -5/Warlord | Found Corrupted Prototype Launcher 32319 | -5/Warlord | Discovered new exit (range 15) 32343 | -5/Warlord | Entered Proximity Caves 32345 | -4/Proximity Caves | Spotter reported a threat 32347 | -4/Proximity Caves | Spotter reported a threat 32357 | -4/Proximity Caves | Lost 4 allies 32408 | -4/Proximity Caves | Spotted B-86 Titan 32468 | -4/Proximity Caves | Spotter reported a threat 32520 | -4/Proximity Caves | Spotter reported a threat 32678 | -4/Proximity Caves | Learned 12 Research zone layouts 32757 | -4/Proximity Caves | Discovered new exit (range 5) 32766 | -4/Proximity Caves | Entered Factory 32766 | -4/Factory | Evolved 2 slots: Utility x2 33016 | -4/Factory | Search patrols dispatched 33016 | -4/Factory | Identified Vortex Cannon (x2) 33102 | -4/Factory | Identified Chain Missile Launcher 33109 | -4/Factory | System corruption reached 10% 33140 | -4/Factory | Core integrity fell below 50% 33144 | -4/Factory | Identified Vortex Lance (x2) 33154 | -4/Factory | Identified System Mapper 33159 | -4/Factory | Core integrity fell below 20% 33178 | -4/Factory | Identified exit to Upper Caves 33195 | -4/Factory | Lost 18 parts (3p10n5u) 33201 | -4/Factory | Discovered new exit (range 20) 33266 | -4/Factory | Search patrols dispatched 33293 | -4/Factory | Repaired Impulse Thruster Array 33402 | -4/Factory | Entered Research 33402 | -3/Research | Evolved 2 slots: Utility x2 33403 | -3/Research | Identified exit to Research 33523 | -3/Research | Found Prototype Launcher 33547 | -3/Research | Identified exit to Armory 33547 | -3/Research | Identified exit to Testing 33588 | -3/Research | Entered Testing 33592 | -3/Testing | Build established: Hacker-Sprinter 33668 | -3/Testing | Discovered exit to Research (range 20) 33675 | -3/Testing | Entered Research 33675 | -2/Research | Warlord forces began assault on 0b10 33675 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33683 | -2/Research | Identified exit to Quarantine 33693 | -2/Research | Met up with Warlord 33732 | -2/Research | Identified Mni. Smartbomb Launcher 33785 | -2/Research | Research machine network offline 34025 | -2/Research | Found Quantum Capacitor 34043 | -2/Research | Entered Quarantine 34064 | -2/Quarantine | Found Alien Impact Weapon 34069 | -2/Quarantine | Spotted Alpha 7 34090 | -2/Quarantine | Found Alien Launcher 34107 | -2/Quarantine | Discovered new exit (range 18) 34155 | -2/Quarantine | Found Alien Artifact 34155 | -2/Quarantine | Identified Subatomic Replicator 34199 | -2/Quarantine | Found Alien Artifact 34201 | -2/Quarantine | Found Alien Artifact 34293 | -2/Quarantine | Search patrols dispatched 34427 | -2/Quarantine | Found Alien Slashing Weapon 34436 | -2/Quarantine | Spotted Fortress 34499 | -2/Quarantine | Discovered new exit (range 6) 34500 | -2/Quarantine | Entered Section 7 34580 | -2/Section 7 | Spotted B-90 Cyclops 34597 | -2/Section 7 | Identified Sigix Broadsword 34602 | -2/Section 7 | Found Alien Artifact 34603 | -2/Section 7 | Identified Integrated Mediator 34603 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 34610 | -2/Section 7 | Discovered new exit (range 5) 34633 | -2/Section 7 | Lost 7 parts (1p1n3u2w) 34637 | -2/Section 7 | Spotted B-99 Colossus 34653 | -2/Section 7 | Found Alien Artifact 34654 | -2/Section 7 | Identified Integrity Redistributor 34654 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-63) 34666 | -2/Section 7 | Scanned by Researcher 34672 | -2/Section 7 | Identified Dimensional Node Initializer (x2) 34672 | -2/Section 7 | Initialized slip node 34676 | -2/Section 7 | Found Alien Artifact 34677 | -2/Section 7 | Identified LRC Energy Well 34677 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 34679 | -2/Section 7 | Found Alien Artifact 34680 | -2/Section 7 | Identified LRC Inertial Stabilizer 34680 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 34682 | -2/Section 7 | Found LRC Energy Well 34683 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 34710 | -2/Section 7 | Found Alien Artifact 34711 | -2/Section 7 | Identified Core Reset Matrix 34711 | -2/Section 7 | Identified Sigix Terminator 34711 | -2/Section 7 | Used Core Reset Matrix 34715 | -2/Section 7 | Sensed 18 artifacts in vicinity 34741 | -2/Section 7 | Integrated with Sigix Exoskeleton 34768 | -2/Section 7 | Spotted Striker 34768 | -2/Section 7 | Spotted Striker 34781 | -2/Section 7 | Intercept squad dispatched 34794 | -2/Section 7 | Spotted Tracker 34801 | -2/Section 7 | Found Sigix Sheargun 34802 | -2/Section 7 | Spotted Tracker 34812 | -2/Section 7 | Destroyed Tracker 34815 | -2/Section 7 | Destroyed Tracker 34827 | -2/Section 7 | Spotted Combat Programmer 34839 | -2/Section 7 | Spotted Combat Programmer 34881 | -2/Section 7 | Spotted Executioner 34881 | -2/Section 7 | Spotted Executioner 34893 | -2/Section 7 | Found Transdimensional Reconstructor 34894 | -2/Section 7 | Found Transdimensional Reconstructor 34900 | -2/Section 7 | Warped through subspace to slip node 34901 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 34920 | -2/Section 7 | Spotted Alpha 7 34921 | -2/Section 7 | Spotted Alpha 7 34936 | -2/Section 7 | Spotted Executioner 34937 | -2/Section 7 | Spotted Investigator 34937 | -2/Section 7 | Destroyed Investigator 34938 | -2/Section 7 | Core integrity fell below 50% 34941 | -2/Section 7 | Warped through subspace 34965 | -2/Section 7 | Spotted S7 Guard 34969 | -2/Section 7 | Found Core Regenerator 34970 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 34981 | -2/Section 7 | Discovered new exit (range 18) 34991 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 34995 | -2/Section 7 | Entered Access 34995 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 35000 | -1/Access | Emitted hypermatrix ping 35005 | -1/Access | Assembled emerged from beneath the floor 35042 | -1/Access | Assembled emerged from beneath the floor 35043 | -1/Access | Build established: Alien-Sigix 35078 | -1/Access | Assembled emerged from beneath the floor 35270 | -1/Access | Discovered new exit (range 18) 35275 | -1/Access | Spotted B-99 Colossus 35275 | -1/Access | Spotted B-99 Colossus 35277 | -1/Access | Entered Command 35282 | -1/Command | Emitted hypermatrix ping 35287 | -1/Command | Assembled emerged from beneath the floor 35385 | -1/Command | Assembled emerged from beneath the floor 35575 | -1/Command | First assault squad dispatched 35580 | -1/Command | Spotted M Guard 35580 | -1/Command | Spotted Combat Programmer 35599 | -1/Command | Spotted M Guard 35600 | -1/Command | Spotted Combat Programmer 35616 | -1/Command | Destroyed Combat Programmer 35675 | -1/Command | Met MAIN.C 35678 | -1/Command | 0b10 Conduit disabled 35707 | -1/Command | MAIN.C activated Command garrisons 35711 | -1/Command | Fired Sigix Terminator 35711 | -1/Command | Destroyed Combat Programmer 35736 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 35798 | -1/Command | Discovered new exit (range 18) 35809 | *** | Heading to fleet! Last Messages --------------- 35735_ L-61 Swordsman unfolds itself. 35735_ G-73 Enforcer unfolds itself. 35735_ Penetrated by Slug. 35736_ Exo-853F: "Integrity reduced to 40%, advise evasive maneuvers to regroup with unit." 35740_ The unstable cave ceiling collapses. 35740_ M-36 Artificer repairs G-73 Enforcer. 35742_ Acquired 4 matter. 35742_ M-36 Artificer fits Unknown Power Core on G-73 Enforcer. 35756_ System corrupted: Matter fused (-7). 35770_ Triggered EM Surge Trap. 35770_ The floor emits a surge of raw power. 35770_ System corrupted (+2). 35771_ System corrupted: Component data lost. 35773_ Penetrated by Slug. 35798_ EXIT=FOUND 35805_ System corrupted: Lgt. Quantum Reactor fused. 35807_ I-47 Archangel sends out distress signal. 35807_ Penetrated by Slug. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ####################################?????????????? | | #####################################????????????? | | ######################################???????????? | | #######################################??????????? | | ########################################?????????? | | ########################################?????????? | | ###################### # ####????????? | | ###################### # #####???????? | | ###################### + #####???????? | | ###################### # #####???????? | | ##########################+#######+########??????? | | ########??????? | | k ########??????? | | p p ########??????? | | ######/#################;##+###### #########?????? | | ##### #### ss !#m#########?????? | | # p #### s # #########?????? | | + #### ! # #########?????? | | # + s/ !# #########?????? | | ! # ####s " " # ##########????? | | # #### ""R"" # #########?????? | | ##+####+########## """"" # #########?????? | | ###### ##########;########+#########?????? | | ###### ##########;##### ######?????? | | ###### "" ######### ### ######????#? | | ######* """" ######### X ### = ############ | | ###### p"""" ######### ### ############ | | ###### p "" ########### ### ! ############ | | ###### ########### ### ############ | | ###### ########### ### !! ############ | | ##########+############### ### !! ! ############ | | ######## ##### k##### ### ! ############ | | H "" ### ############ | | "T ### h ############ | | ##" #### ##### k ## iCp#######/##" ###### | | ### ##### #######/#### " # | | ### ##### ## ## " | | ###+##### ## ## h" """""""""" | | # ## ## h##k### k" " | | # ## "" ## h# # p" " """""""" | | # ## """" ## # p # " " " | | """" # ## """" ## # * " " " " | | """" # ## "" ## h# " " " " | | """" + ## ## # " " " " | | """" # ## ## # " " " " | | # ## """" ## # " " " " | | # ## """" ## ###""" " " " | | # ## """" ## ### " " " " | | # ## """" # ## " " " " | | # ## # #"""" " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 120 Energy Generation 67 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Melee Speed Boost 50 Evasion (%) 69 Targeting Accuracy 17 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 56 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Integrated Mediator Integrity Redistributor Dimensional Node Initializer LRC Energy Well LRC Inertial Stabilizer Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Core Regenerator Sigix Terminator Achievements -------------- What Is This Thing? Winner's Signature Challenges ------------ None Game ------ Seed RestorationTractorShield Manual? 0 Play Time 03:25:33 Cumulative 131.8 hours Start 2023.12.21 @ 21:42:45 End 2023.12.22 @ 01:19:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 103 Adventurer 36 Explorer 0 Win Type 2 Total 8 Types 2/0/6/0/0/0/0/0/0 Lore% 53 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ce5a19a-c11e-4dd7-9490-8bf7222ef0f3