Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 23:13:57 Player: CONM Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (67) 335 Value Destroyed (1635) 1635 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1431) 1431 TOTAL SCORE: 10981 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 40 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -31 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (43) Advanced ECM Suite Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Improved Trap Scanner Visual Processing Unit Improved Light Armor Plating Advanced Shield Generator Mini Drone Bay > --- WEAPON ----------- Backup Laser III Variable Charge Gun > --- INVENTORY -------- Cesium-ion Thruster Cooled Nuclear Pulse Thruster Improved Heat Sink Energy Well Improved Trap Scanner Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Thermic Laser Thermic Laser Lance [Rating: 88] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Flying Fortress v7 Treads Light Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Visual Processing Unit Device Improved Trap Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . 1 . . . . . . . Utility 7 | . . . 2 . . . . 2 2 . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 122 | 7 6 2 7 7 . 3 16 8 28 4 . 12 . . 1 1 3 6 11 Power 7 | 1 . . . 1 . . 2 1 . . . 1 . . 1 . . . . Engine 4 | 1 . . . 1 . . 1 . . . . 1 . . . . . . . Core 3 | . . . . . . . 1 1 . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 19 | 2 . . 1 2 . 1 6 2 . . . 2 . . . . . 2 1 Treads 7 | . . . . 2 . 1 4 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . 1 . . . 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . . 2 . . . 2 . . . . . 2 . Utility 52 | 1 2 . 4 1 . . . 4 19 4 . 4 . . . 1 2 3 7 Device 31 | . . . . 1 . . . 1 15 3 . 4 . . . 1 1 2 3 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . Processor 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . 2 . . . . 3 4 1 . . . . . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 44 | 3 4 2 2 3 . 2 8 1 9 . . 5 . . . . 1 1 3 Energy Gun 17 | 3 2 . . . . . 2 1 4 . . 2 . . . . 1 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 1 1 1 . 1 1 . . . . . . . . . . . . Ballistic Cannon 6 | . . 1 1 1 . . 2 . 1 . . . . . . . . . . Launcher 5 | . 2 . . 1 . 1 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 4 . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 2 . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . . . . . . 1 . Parts Lost 29 | . . . 5 1 . . 3 . . . . 1 1 . . . . 10 8 Power 4 | . . . 1 . . . . . . . . . 1 . . . . 2 . Propulsion 6 | . . . 2 . . . . . . . . . . . . . . 3 1 Utility 13 | . . . 1 1 . . 1 . . . . 1 . . . . . 5 4 Weapon 6 | . . . 1 . . . 2 . . . . . . . . . . . 3 Highest Loss Streak 6 | . . . 3 3 . . 1 . . . . 1 1 . . . . 6 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 97 100 98 91 100 100 85 70 72 78 80 81 72 64 69 64 77 51 20 Engine 4 | . 14 14 10 11 11 11 4 1 . . . 5 5 5 5 5 5 2 . Core 3 | . . . . . . . 4 5 6 6 6 5 3 . 5 5 5 2 . Treads 4 | . . . . 22 22 22 23 2 . . . . . . . . . . . Wheel 4 | . 28 28 21 . . . 5 . . . . . . . . . . . . Flight 4 | . . . . . . . . 6 6 6 6 11 11 11 11 11 11 7 . Device 14 | . . . . 3 11 11 9 8 21 32 33 28 21 17 17 17 23 15 4 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 5 5 5 5 3 . Processor 7 | . 11 14 22 11 11 11 9 7 6 6 6 5 5 5 5 5 5 2 1 Protection 7 | . . . 10 11 11 11 3 14 10 5 6 5 5 5 5 5 7 6 5 Energy Gun 6 | . 26 10 . . . . 2 4 6 13 13 6 5 5 4 . 7 7 2 Ballistic Gun 2 | . . 8 13 10 11 9 2 . . . . . . . . . . . . Ballistic Cannon 3 | . . 8 8 7 11 11 11 9 . . . . . . . . . . . Naked Turns 125 | . . . . . . . . . . . . . . . . . . 120 5 Heaviest Build 56 | 13 18 21 36 37 37 37 38 49 51 49 49 56 52 44 51 50 54 54 12 Greatest Support 112 | 20 20 20 20 40 40 42 112 112 50 50 50 56 56 56 56 56 62 62 12 Greatest Overweight (x) 3 | . . 1 3 . . . 1 . 1 . . . . . . . . . 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | 3 8 10 15 15 15 15 15 15 15 14 11 15 15 15 15 15 15 14 5 Average Carried 11 | 2 4 9 12 13 13 15 14 13 14 11 11 14 15 15 14 14 13 10 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 8 10 15 13 15 15 15 15 14 11 11 15 15 15 15 14 13 3 3 Class Distribution -------------------- 67% | Mutant 8% | Scavenger-Mutant 8% | Scavenger-Scout 5% | Scavenger-Ninja 3% | Infiltrator-Ninja 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Ninja | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Waste Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Matter Collected 2204 | 214 164 106 335 107 . 50 385 135 197 68 31 53 . . . . 226 30 103 Remotely 572 | . . . . 2 . 50 385 135 . . . . . . . . . . . Salvage Created 1727 | . 205 . 366 19 . 4 334 166 294 6 . 112 . . . . 36 140 45 Parts 106 | . 17 . 25 3 . 3 18 8 18 . . 1 . . . . . 12 1 Haulers Intercepted 6 | . 1 . 3 . . . . 1 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . . . . . 12 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 43 | . 5 . 7 4 . 3 9 . 3 1 . 2 . . . . 1 7 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 24 | . 2 . 6 2 . . 1 . 3 1 . 1 . . . . 1 7 . Cannons 8 | . . . 1 2 . . 5 . . . . . . . . . . . . AOE 9 | . 3 . . . . 3 3 . . . . . . . . . . . . Classes Destroyed 14 | . 5 . 3 1 . . 2 1 1 . . . . . . . . 1 . Worker 5 | . . . 2 . . . 1 1 1 . . . . . . . . . . Builder 5 | . . . 1 . . . . 1 3 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler 6 | . 1 . 3 . . . . 1 1 . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . Watcher 7 | . 1 . 2 . . . 1 1 2 . . . . . . . . . . Swarmer 18 | . 3 . 5 2 . 3 . . . . . . . . . . . 5 . Grunt 12 | . 2 . 1 . . . 7 . . 1 . . . . . . 1 . . Sentry 2 | . . . 1 . . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . Programmer 6 | . . . . . . . . . 3 . . 2 . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 6 . 5 2 . 3 5 2 2 1 . 1 . . . . 1 4 1 Combat Bots Only 5 | . 5 . 4 2 . 3 3 . 2 1 . 1 . . . . 1 4 1 Max Kills in Single Turn 5 | . 4 . 2 1 . 2 5 2 1 1 . 1 . . . . 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . 2 . . . . 2 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 638 | . 12 . 78 13 . 7 53 . 31 65 . 29 1 . . 6 5 212 126 Missed 262 | . 5 . 23 1 . 3 13 . 18 38 . 14 . . . 2 2 97 46 Damage Taken 6684 | . 73 . 595 124 . 58 629 66 176 435 . 214 39 . . 56 89 2210 1920 Core 2486 | . 22 . 70 . . . 139 . 14 89 . 31 . . . . 14 940 1167 Absorbed by Shields 290 | . . . . . . . . . . 76 . 80 14 . . 20 15 85 . Regen/Repaired (Parts) 109 | . . . . . . . . . . . . 15 . . . . 94 . . Core Remaining (%) 76 | 100 . 91 . . . 82 74 100 . . 87 . . . . . . 1 . Volleys Fired 166 | . 14 . 36 8 . 2 32 7 32 7 . 10 . . . . 5 13 . Largest 2 | . 2 . 2 2 . 2 2 2 2 2 . 2 . . . . 2 2 . Hottest 160 | . 90 . 58 65 . 65 100 128 145 145 . 160 . . . . 115 160 . Shots Fired 308 | . 28 . 73 14 . 4 64 14 49 9 . 21 . . . . 6 26 . Gun 208 | . 23 . 58 5 . . 8 7 45 9 . 21 . . . . 6 26 . Cannon 75 | . . . 15 8 . 2 39 7 4 . . . . . . . . . . Launcher 9 | . 5 . . 1 . 2 1 . . . . . . . . . . . . Special 16 | . . . . . . . 16 . . . . . . . . . . . . Kinetic 141 | . . . 73 13 . 2 42 7 4 . . . . . . . . . . Thermal 158 | . 23 . . . . . 21 7 45 9 . 21 . . . . 6 26 . Explosive 9 | . 5 . . 1 . 2 1 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 10 . 8 4 . 4 8 4 12 20 . 14 . . . . 4 5 . Robot Miss Streak 6 | . 2 . 2 1 . . 4 3 6 3 . 2 . . . . 2 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 3 . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . 1 . Shots Hit Robots 192 | . 14 . 47 9 . 1 38 8 35 8 . 13 . . . . 4 11 4 Core Hits 98 | . 12 . 17 4 . 3 18 7 18 8 . 2 . . . . 2 7 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . . 1 . 1 . . 1 . . . . . 1 . Burn 4 | . 1 . . . . . . . 1 . . 1 . . . . . 1 . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 97 | . . . . . . . . . 23 . . 19 . . . . . . 55 Impact 32 | . . . . . . . . . 23 . . 9 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 65 | . . . . . . . . . . . . 10 . . . . . . 55 Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4822 | . 276 . 838 165 . 179 1222 184 859 209 . 307 . . . . 74 272 237 Guns 2668 | . 167 . 641 64 . . 98 129 707 209 . 307 . . . . 74 272 . Cannons 868 | . . . 197 69 . . 478 55 69 . . . . . . . . . . Explosions 934 | . 109 . . 32 . 179 614 . . . . . . . . . . . . Melee 295 | . . . . . . . . . 83 . . . . . . . . . 212 Ramming 25 | . . . . . . . . . . . . . . . . . . . 25 Kinetic 1597 | . . . 838 133 . . 502 55 69 . . . . . . . . . . Thermal 2558 | . 167 . . . . . 693 129 707 209 . 307 . . . . 74 272 . Explosive 347 | . 109 . . 32 . 179 27 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 83 | . . . . . . . . . 83 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 212 | . . . . . . . . . . . . . . . . . . . 212 Highest Corruption 17 | . . . 1 1 1 1 4 . 1 1 1 4 13 13 13 13 13 1 17 Average Corruption 3 | . . . 1 1 1 1 3 . 1 1 1 2 10 13 13 13 13 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . 3 . 8 . . . 3 5 2 5 4 . 4 . 1 . 16 Message Errors 13 | . . . 2 . 3 . . . 1 . . 1 . . 1 . . . 5 Matter Fused 15 | . . . . . 3 . . . 1 3 1 1 1 . 1 . 1 . 3 Heat Flow Errors 6 | . . . . . . . . . . 2 . 1 2 . . . . . 1 Energy Discharges 7 | . . . . . 1 . . . 1 . . 1 . . 2 . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 4 | . . . . . 1 . . . . . . . . . . . . . 3 Misfires 2 | . . . 1 . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . . 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 130 | . . . . . . 7 32 . 52 . . . . . . . . . 39 Projectiles 11 | . . . . . . . 2 . 9 . . . . . . . . . . Explosions 37 | . . . . . . 7 30 . . . . . . . . . . . . Melee 82 | . . . . . . . . . 43 . . . . . . . . . 39 Knockbacks 11 | . . . 1 1 . . 7 . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 1 1 . . 6 . 2 . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . 22 . . . . . . . . . . . . 25 Shots 1 | . . . . . . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 148 . 48 9 . 18 114 270 276 204 . 237 114 . . . 27 160 131 Average Temperature 71 | . 47 . 22 4 . 10 33 96 102 67 . 105 56 . . . 18 62 66 Received Heat Transfer 1316 | . 30 . 168 . . . 315 . 9 199 . . . . . 24 20 355 196 Effects 2 | . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Melted 10 | . 2 . . . . . . . 1 . . 7 . . . . . . . Heat Transferred 5050 | . 532 . . . . . 696 300 1569 487 . 672 . . . . 148 646 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Peak Influence 641 | . 221 85 285 78 . 77 498 227 95 . . 100 8 . . . . . 641 Initial 615 | . . 85 33 31 . . 29 135 12 . . . 8 . . . . . 615 Average 152 | . 122 85 107 59 . 72 332 176 40 . . 29 5 . . . . . 460 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . . . . . . . . . . 2 Low Security (%) 72 | 100 64 100 93 100 . 100 15 58 100 . . 100 100 100 . . . . . Level 1 17 | . 35 . 6 . . . 45 41 . . . . . . . . . . 52 Level 2 10 | . . . . . . . 38 . . . . . . . . . . . 47 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 1 . . . 4 . 4 . . 2 . . . . . 1 3 Investigation . | . . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . 2 . . 2 . . . . . . 1 Reinforcement 6 | . 1 . 1 . . . 1 . 2 . . . . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . . . . . 1 1 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Distress Signals 5 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 184 | . 9 . 19 4 . 4 12 4 19 9 . 7 5 . . 4 25 54 9 Peak Tracking Total 16 | . 7 . 6 3 . 4 5 3 4 5 . 4 5 . . 4 11 16 6 Tactical Retreats 23 | . . . . 1 . . 2 . 1 3 . . . . . . . 14 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Traps Triggered 7 | . . . 1 . . . 2 2 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . 12 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Machines Disabled 7 | . . . . . . . 7 . . . . . . . . . . . . Max in Single Turn 7 | . . . . . . . 7 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Machines Accessed 21 | . 1 1 1 . 2 . 1 2 3 . . 4 . . . . 4 . 2 Terminals 8 | . 1 . 1 . . . 1 1 1 . . 2 . . . . . . 1 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 2 . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 45 | . 2 1 2 . 3 . 2 2 8 . . 5 . . . . 13 . 7 Successful 31 | . 1 1 1 . 3 . . 1 6 . . 2 . . . . 13 . 3 Failed 14 | . 1 . 1 . . . 2 1 2 . . 3 . . . . . . 4 Catastrophic 2 | . . . . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 11 | . . . 1 . 1 . 2 . 1 . . 2 . . . . . . 4 Terminals 16 | . 2 . 2 . . . 2 1 1 . . 2 . . . . . . 6 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . 7 . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 20 | . 1 1 . . 3 . . . . . . . . . . . 13 . 2 Record 8 | . . . . . 2 . . . . . . . . . . . 6 . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 6 . 1 Open Door 2 | . . 1 . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . . . . . . 3 . . . . . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . . . . . . . . . . . 1 Terminals 2 | . . . 1 . . . . . . . . . . . . . . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 1 . . . 1 2 2 . . 2 . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . Time 26 | . . . . . . . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Total Allies 2 | . . 2 . . . . . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . . . . . Highest-Rated Group 35 | . . 35 35 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . . . Total Orders 16 | . . . . . . . . 1 12 1 . . . . . . . 2 . EXPLORE 13 | . . . . . . . . 1 9 1 . . . . . . . 2 . RETURN 3 | . . . . . . . . . 3 . . . . . . . . . . Ally Attacks 23 | . . . 7 . . . . 1 12 3 . . . . . . . . . Total Damage 82 | . . . 82 . . . . . . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . 1 2 . . . . . . 2 . Drone Launches 21 | . . . . . . . . 1 15 3 . . . . . . . 2 . Drone Recoveries 4 | . . . . . . . . . 3 . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Turns Passed 7605 | 48 329 288 526 515 406 68 400 406 1347 501 102 602 55 18 130 10 556 437 861 Spaces Moved 8659 | 44 341 279 390 301 253 37 179 508 1500 886 203 970 131 43 305 22 969 850 448 Core 277 | 2 . . . . . . . . . . . . . . . . . 240 35 Treads 723 | . . . . 301 253 37 114 18 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1117 | 42 341 279 390 . . . 65 . . . . . . . . . . . . Hover 413 | . . . . . . . . . . . . . . . . . . . 413 Flight 6129 | . . . . . . . . 490 1500 886 203 970 131 43 305 22 969 610 . Fastest Speed 35 | 50 80 80 95 160 160 152 105 50 50 50 50 42 42 42 42 42 42 35 50 Average Speed 63 | 78 80 88 96 160 160 157 137 53 55 50 50 42 42 42 42 42 42 43 73 Slowest Speed 240 | 80 80 95 125 160 160 160 240 160 150 50 50 42 42 42 42 42 42 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . 1 1 . 1 . . . . 2 7 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 43 | 4 51 48 36 60 64 9 14 21 52 94 31 27 93 2 63 12 91 79 12 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 8 | . . . . 2 . 1 . . . 2 1 . . . . . . 2 . Spaces Dug 96 | . 5 . . . . . . . 22 . . 19 . . . . . . 50 Terrain Destroyed 228 | . 32 . . 7 . 14 79 3 22 . . 20 . . . . . 1 50 Melee 91 | . . . . . . . . . 22 . . 19 . . . . . . 50 Projectile 11 | . . . . . . . 6 3 . . . 1 . . . . . 1 . AOE 126 | . 32 . . 7 . 14 73 . . . . . . . . . . . . Terrain Rammed 6 | . . . . . . . . . . . . . . . . . . . 6 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Total 10252 | 54 365 321 471 320 255 42 251 626 1919 933 202 1111 130 42 306 22 1109 880 893 Wait 1075 | . . 34 20 . . . 15 90 286 35 . 78 . . . . 134 14 369 Move 8616 | 43 340 278 389 300 252 36 178 507 1497 883 202 968 130 42 304 21 964 836 446 Hop 11 | . . . . . . . . . 1 1 . 1 . . . . 2 6 . Pick Up 63 | 3 5 3 13 3 1 . 3 6 9 . . 13 . . . . . 1 3 Fast Attach 32 | 7 1 2 2 . . 1 6 2 1 . . 3 . . . . . . 7 Attach 52 | . . . 4 3 . . 4 4 16 4 . 3 . . 1 1 2 6 4 Detach 24 | . . . . . . . . 2 15 2 . 1 . . 1 . 1 1 1 Swap 39 | . 5 . 1 4 . 2 6 2 11 . . 6 . . . . 1 1 . Drop 51 | 1 . 4 6 2 2 1 7 6 10 1 . 9 . . . . . 2 . Fire 166 | . 14 . 36 8 . 2 32 7 32 7 . 10 . . . . 5 13 . Melee 97 | . . . . . . . . . 23 . . 19 . . . . . . 55 Ram 6 | . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 18 . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 17) 378 | -10/Materials | Entered Mines 381 | -10/Mines | Found the Drone Emporium 386 | -10/Mines | Found Prototype Device 394 | -10/Mines | Discovered new exit (range 17) 469 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 525 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 666 | -10/Mines | Entered Materials 666 | -9/Materials | Accompanied by 2 allies 666 | -9/Materials | Evolved 2 slots: Utility x2 671 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 999 | -9/Materials | Discovered new exit (range 15) 1101 | -9/Materials | Lost 3 parts (1n1u1w) 1192 | -9/Materials | Entered Mines 1193 | -9/Mines | Assembled infested the area 1198 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1227 | -9/Mines | Lost 3 parts (1p1n1u) 1257 | -9/Mines | Discovered new exit (range 16) 1495 | -9/Mines | Discovered new exit (range 12) 1699 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1701 | -9/Mines | Discovered new exit (range 5) 1707 | -9/Mines | Entered Exiles 1728 | -9/Exiles | Discovered new exit (range 17) 1746 | -9/Exiles | Met 8R-AWN 1775 | -9/Exiles | Met EX-HEX 1831 | -9/Exiles | Met EX-BIN 1848 | -9/Exiles | Aligned with FarCom system 1850 | -9/Exiles | Given EX-Vault access code 1890 | -9/Exiles | Opened EX-Vault 1907 | -9/Exiles | Found Flying Fortress v7 1945 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1988 | -9/Exiles | Met EX-DEC 2021 | -9/Exiles | Learned location of Zion (-6) 2093 | -9/Exiles | Discovered new exit (range 15) 2113 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2113 | -9/Exiles | Entered Mines 2142 | -8/Mines | Discovered new exit (range 10) 2181 | -8/Mines | Entered Materials 2181 | -8/Materials | Evolved 2 slots: Propulsion x2 2348 | -8/Materials | Garrison activated, responded to threat 2573 | -8/Materials | Discovered new exit (range 4) 2581 | -8/Materials | Entered Factory 2581 | -7/Factory | Evolved 2 slots: Utility x2 2582 | -7/Factory | Identified exit to Lower Caves 2614 | -7/Factory | Identified Bomb Drone Bay 2815 | -7/Factory | Discovered new exit (range 5) 2987 | -7/Factory | Entered another Factory area 2987 | -6/Factory | Evolved 2 slots: Utility x2 4171 | -6/Factory | Build established: Scavenger-Ninja 4196 | -6/Factory | Lost 3 allies 4300 | -6/Factory | Discovered new exit (range 17) 4334 | -6/Factory | Entered Lower Caves 4401 | -6/Lower Caves | Lost 3 allies 4541 | -6/Lower Caves | Encountered a Warlord checkpoint 4640 | -6/Lower Caves | Build established: Scavenger-Mutant 4705 | -6/Lower Caves | Learned Factory emergency access door positions 4823 | -6/Lower Caves | Discovered new exit (range 14) 4835 | -6/Lower Caves | Entered another Lower Caves area 4849 | -6/Lower Caves | Discovered new exit (range 7) 4864 | -6/Lower Caves | Learned 4 Factory zone layouts 4937 | -6/Lower Caves | Entered Factory 4937 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5225 | -5/Factory | Build established: Scavenger-Scout 5448 | -5/Factory | Repaired Structural Scanner 5539 | -5/Factory | Sucked down chute 5539 | -5/Factory | Entered Waste 5546 | -5/Waste | Spotted C-40 Crusher 5554 | -5/Waste | EMP discharged 5554 | -5/Waste | System corruption reached 10% 5571 | -5/Waste | Spotted C-40 Crusher 5577 | -5/Waste | Spotted C-40 Crusher 5578 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5580 | -5/Waste | Spotted C-40 Crusher 5585 | -5/Waste | Spotted C-40 Crusher 5589 | -5/Waste | Discovered new exit (range 13) 5594 | -5/Waste | Entered Factory 5608 | -5/Factory | Discovered new exit (range 9) 5612 | -5/Factory | Entered Upper Caves 5709 | -5/Upper Caves | Encountered a Warlord checkpoint 5730 | -5/Upper Caves | Discovered new exit (range 11) 5742 | -5/Upper Caves | Entered another Upper Caves area 5744 | -5/Upper Caves | Discovered new exit (range 17) 5752 | -5/Upper Caves | Entered Warlord 5767 | -5/Warlord | System corruption cleaned by Quarantine Array 5820 | -5/Warlord | Visited the Vortex Lab 5838 | -5/Warlord | Warlord's base attacked by MAIN.C 5905 | -5/Warlord | Build established: Mutant 6003 | -5/Warlord | Met Warlord 6073 | -5/Warlord | Lost 9 allies 6188 | -5/Warlord | Warlord forces counterattacked 6275 | -5/Warlord | Spotted B-86 Titan 6282 | -5/Warlord | Spotted B-75 Beast 6303 | -5/Warlord | Discovered new exit (range 15) 6308 | -5/Warlord | Entered Proximity Caves 6311 | -4/Proximity Caves | Spotter reported a threat 6312 | -4/Proximity Caves | Spotted B-86 Titan 6323 | -4/Proximity Caves | Learned Research terminal intel 6337 | -4/Proximity Caves | Lost 5 allies 6364 | -4/Proximity Caves | Spotter reported a threat 6401 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6461 | -4/Proximity Caves | Learned location of 1 exit from Research 6560 | -4/Proximity Caves | Lost 6 parts (2p4u) 6578 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6612 | -4/Proximity Caves | Released all parts (8) 6646 | -4/Proximity Caves | Core integrity fell below 50% 6696 | -4/Proximity Caves | Core integrity fell below 20% 6740 | -4/Proximity Caves | Discovered new exit (range 9) 6745 | -4/Proximity Caves | Entered Factory 6745 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7040 | -4/Factory | Search patrols dispatched 7222 | -4/Factory | Core integrity fell below 50% 7270 | -4/Factory | Core integrity fell below 20% 7354 | -4/Factory | Crushed by falling debris 7355 | -4/Factory | System corruption reached 10% 7365 | -4/Factory | Crushed by falling debris 7396 | -4/Factory | Lost 4 parts (1n2u1w) 7607 | -4/Factory | Crushed by falling debris 7607 | -4/Factory | Smashed by cave-in Last Messages --------------- 07387_ System corrupted: Component data lost. 07389_ The unstable cave ceiling collapses. 07413_ System corrupted: Matter fused (-10). 07434_ System corrupted: Energy discharge (-20). 07437_ The unstable cave ceiling collapses. 07449_ BL |LTA,LJQP/G,I>2 07463_ The unstable cave ceiling collapses. 07481_