Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.13 @ 15:42:42 Player: xack Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (801) 801 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 2385 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 82 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 4/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (3) ------- Improved Medium Laser > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Small Storage Unit Weight Redist. System Structural Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Weight Redist. System Weight Redist. System Structural Scanner Improved Medium Laser Light Assault Rifle [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 50 | 6 11 2 23 8 Power 7 | 1 2 . 3 1 Engine 5 | 1 1 . 3 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 13 | 2 4 . 5 2 Treads . | . . . . . Leg 4 | 2 2 . . . Wheel 3 | . 2 . 1 . Hover . | . . . . . Flight 6 | . . . 4 2 Utility 11 | 1 3 . 6 1 Device 3 | . . . 2 1 Storage 6 | 1 2 . 3 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 19 | 2 2 2 9 4 Energy Gun 8 | 1 1 1 4 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 1 1 5 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 1 2 9 Power 3 | . 1 . . 2 Propulsion 5 | . . . 2 3 Utility . | . . . . . Weapon 5 | . . 1 . 4 Highest Loss Streak 7 | . 1 1 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 94 100 95 86 Engine 6 | . 8 . 6 4 Core 6 | . 5 14 4 4 Leg 9 | . 17 . . . Wheel 11 | . 10 28 8 . Flight 7 | . . . 21 31 Device 2 | . . . 8 9 Storage 13 | . 14 14 11 11 Protection 7 | . 8 14 2 . Energy Gun 13 | . 14 14 13 9 Ballistic Gun 14 | . 14 14 18 12 Peak Build Rating 23 | 6 10 12 21 23 Average Rating 11 | 3 8 11 17 18 On Entrance 9 | . 6 10 12 20 Naked Turns . | . . . . . Heaviest Build 40 | 10 32 32 40 15 Greatest Support 36 | 20 20 20 36 21 Greatest Overweight (x) 10 | 3 1 1 10 1 Average Overweight (x) . | 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 8 Average Capacity 11 | 7 11 15 10 8 Most Carried 15 | 8 14 15 15 8 Average Carried 10 | 5 10 14 10 6 Final Capacity 15 | 8 15 15 8 8 Final Carried 15 | 6 14 15 8 5 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Gunner 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 969 | 240 254 31 361 83 Remotely . | . . . . . Salvage Created 1188 | . 359 124 600 105 Parts 76 | . 23 4 49 . Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 35 | . 9 3 15 8 Guns 33 | . 9 3 15 6 AOE 2 | . . . . 2 Classes Destroyed 8 | . 4 . 2 2 Builder 1 | . . . . 1 Hauler 3 | . 1 . 2 . Recycler 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 10 | . 3 . 7 . Grunt 15 | . 6 3 6 . Sentry 2 | . . . 2 . Assembled 8 | . . . . 8 Best Kill Streak 8 | . 3 2 6 8 Combat Bots Only 6 | . 2 2 4 6 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 163 | . 41 8 72 42 Missed 52 | . 13 4 24 11 Damage Taken 1744 | . 318 50 568 808 Core 449 | . 33 10 156 250 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 34 | . . . 34 . Core Remaining (%) 91 | 100 . 82 . . Volleys Fired 109 | . 43 8 37 21 Largest 3 | . 2 2 3 3 Hottest 150 | . 70 85 150 96 Shots Fired 228 | . 83 16 95 34 Gun 227 | . 83 16 95 33 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 124 | . 43 8 60 13 Thermal 103 | . 40 8 35 20 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 9 3 11 10 Robot Miss Streak 5 | . 4 2 5 4 Penetration Max . | . . . . . Secondary Targets 7 | . 2 . 4 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 132 | . 51 9 53 19 Core Hits 73 | . 21 8 27 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 2 1 Burn 4 | . . 1 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1877 | . 650 131 624 472 Guns 1711 | . 650 131 624 306 Cannons . | . . . . . Explosions 166 | . . . . 166 Melee . | . . . . . Ramming . | . . . . . Kinetic 776 | . 342 54 325 55 Thermal 935 | . 308 77 299 251 Explosive 166 | . . . . 166 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 695 | . 259 192 695 88 Average Temperature 104 | . 75 93 186 34 Received Heat Transfer 332 | . 171 27 114 20 Effects 17 | . . . 17 . Shutdowns 3 | . . . 3 . Energy Bleed 1 | . . . 1 . Interference 5 | . . . 5 . Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 4 | . . . 4 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2630 | . 854 296 851 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 484 | . 162 102 484 193 Initial 169 | . . 14 . 169 Average 101 | . 38 55 285 160 Maximum Alert Level 2 | . . . 2 . Low Security (%) 85 | 100 100 100 28 100 Level 1 7 | . . . 36 . Level 2 6 | . . . 34 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 20 4 35 12 Peak Tracking Total 8 | . 3 2 8 6 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 6 1 6 . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 17 1 12 . Successful 11 | . 6 1 4 . Failed 18 | . 10 . 8 . Catastrophic 7 | . 2 . 5 . Database Lockouts 1 | . 1 . . . Manual 13 | . 9 . 4 . Terminals 26 | . 16 . 10 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 1 2 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Locate Traps 3 | . 3 . . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 25 | . . . 25 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 32 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 23 | . . 8 15 . Total Damage 280 | . . 83 197 . Kills 4 | . . 1 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2569 | 72 1325 412 523 237 Spaces Moved 2205 | 41 852 361 627 324 Core 42 | 40 . . 2 . Treads . | . . . . . Legs 435 | 1 434 . . . Wheels 880 | . 418 361 101 . Hover . | . . . . . Flight 848 | . . . 524 324 Fastest Speed 34 | 50 95 95 34 34 Average Speed 82 | 133 118 95 47 34 Slowest Speed 550 | 200 190 95 550 107 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 3 96 77 50 73 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . . . 14 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2776 | 58 1090 416 792 420 Wait 328 | 1 161 39 65 62 Move 2196 | 40 851 360 621 324 Hop 2 | . . . 2 . Pick Up 46 | 11 14 4 14 3 Fast Attach 10 | 1 1 . 8 . Attach 16 | 5 2 1 2 6 Detach 1 | . . . . 1 Swap 24 | . 8 1 13 2 Drop 44 | . 10 3 30 1 Fire 109 | . 43 8 37 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 8) 229 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 526 | -10/Materials | Discovered new exit (range 11) 1065 | -10/Materials | Discovered new exit (range 15) 1324 | -10/Materials | Discovered new exit (range 13) 1398 | -10/Materials | Entered Mines 1400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1479 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1480 | -10/Mines | Found Prototype Device 1685 | -10/Mines | Found the Drone Emporium 1761 | -10/Mines | Discovered new exit (range 8) 1810 | -10/Mines | Entered Materials 1810 | -9/Materials | Accompanied by 2 allies 1810 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1911 | -9/Materials | Discovered new exit (range 9) 2039 | -9/Materials | Discovered new exit (range 12) 2154 | -9/Materials | Repaired Imp. Flight Unit 2194 | -9/Materials | Discovered new exit (range 8) 2333 | -9/Materials | Entered Mines 2341 | -9/Mines | Discovered new exit (range 7) 2342 | -9/Mines | Assembled infested the area 2347 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2352 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2377 | -9/Mines | Build established: Scavenger-Gunner 2437 | -9/Mines | Core integrity fell below 50% 2522 | -9/Mines | Learned Materials stockpile data 2553 | -9/Mines | Core integrity fell below 20% 2570 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02511_ Imp. Flight Unit destroyed. 02516_ Acquired Sml. Storage Unit. 02522_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 02524_ Acquired 10 matter. 02525_ as-71104 destroyed. 02529_ Destroyed Asb. F-torch. 02530_ Lgt. Nuclear Core destroyed. 02531_ as-19333 destroyed. 02534_ Mni. Grenade Launcher destroyed. 02538_ Acquired 10 matter. 02551_ K-01 Serf collects debris. 02552_ as-73093 destroyed. 02552_ K-01 Serf destroyed. 02552_ U-05 Engineer destroyed. 02553_ K-01 Serf collects debris. 02553_ Imp. Flight Unit destroyed. 02553_ D-53 Grenadier destroyed. 02555_ Acquired Lgt. Ion Engine. 02557_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ?????############??????????????????? | | ?????# #??????????????????? | | ?????# !!! #??????????????????? | | ?????# ! ! #??????????????????? | | ?????# ! #??????????????????? | | ?????# !! #??????????????????? | | ?????# #??????????????????? | | ?????# ##?????#####???????? | | ?????# [ ####### ???## #???????? | | ?????# ##### #### ##??????? | | ???### # ##? # ######## | | ???# ## #### # | | ??## = ## !% | | ?## !=%=%%! % % ######### | | ?# # ! ##???????? | | ?# = ####### ##????????? | | ?# = #?????### ######?????????? | | ?## #???????######??????????????? | | ??## #???????????????????????????? | | ???# ##???????????????????????????? | | ???# #######??????????????????????? | | ???# #??????????????????????? | | ???# #####d#??????????????????????? | | ???# #???# #??????????????????????? | | ???# #???#@#??????????????????????? | | ???# #???#$#??????????????????????? | | ???# #???# #??????????????????????? | | ???# #???# #??????????????????????? | | ??? ???# #??????????????????????? | | ??? ??? #??????????????????????? | | ??? #???# #??????????????????????? | | ??? ##???# #??????????????????????? | | ?? #?????# ??????????????????????? | | ?? ???????##??????????????????????? | | ?? ???????????????????????????????? | | ?? ???????????????????????????????? | | ??? ???????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorLinkedObliterator Manual? 0 Play Time 00:48:20 Cumulative 30.9 hours Start 2024.12.12 @ 20:46:32 End 2024.12.13 @ 15:42:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebdc37b8-6e36-4f59-b500-1fc4d35f78e6