Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 00:22:51 Player: Mathewnd Result: Destroyed by D-83 Annihilator with Micro-nuke Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (312) 1560 Value Destroyed (14753) 14753 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (7597) 7597 TOTAL SCORE: 34090 Bonus ------- High Alert Combat Kills 1351 Follower Combat Kills 1556 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 592 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -1202 Cogmind --------- Core Integrity 0/1450 Matter 286/300 Energy 510/510 System Corruption 0% Temperature Cool (0) Movement Treading (157) Location -2/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Treads Medium Treads Spiked Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Improved Armor Integrity Analyzer Energy Filter Point Defense System Antimissile System > --- WEAPON (4) ------- Phase Gun Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (5) ---- Medium Treads Biometal Heavy Treads Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Siege Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Cooling System Large Storage Unit Improved Energy Well Experimental Energy Well Enhanced Optical Array Advanced Signal Interpreter Weapon Mount Experimental Thermal Shield > --- WEAPON ----------- High-powered Disruptor Cannon Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Biometal Medium Treads Particle Charger Advanced Focal Shield Advanced Remote Shield Compact HERF Cannon Heavy Phase Cannon Heavy Phase Cannon Long-range Phase Cannon Potential Cannon Tiamat Missile Launcher [Rating: 156] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Phase Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Utility 8 | . . 1 1 1 . . . . 1 . . . . 1 . . . . . . 1 . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Attached 373 | 4 6 10 21 17 4 17 5 5 4 14 1 . 24 11 13 10 3 9 12 17 12 2 30 31 30 61 Power 36 | 1 . 3 . . . . . . 1 1 . . 2 . 2 . . 1 2 . . . 4 2 5 12 Engine 6 | 1 . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Reactor 28 | . . . . . . . . . . . . . . . 2 . . 1 2 . . . 4 2 5 12 Propulsion 74 | 2 . 4 12 4 . . 2 . . 3 . . 5 2 3 . . 2 . 1 1 . 8 8 3 14 Treads 58 | 2 . 4 12 4 . . 2 . . 3 . . 4 2 3 . . 2 . 1 1 . 2 6 1 9 Leg 12 | . . . . . . . . . . . . . . . . . . . . . . . 6 2 2 2 Wheel 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 125 | 1 2 1 4 8 2 1 3 1 1 2 1 . 3 4 5 5 1 . 8 4 7 . 11 18 12 20 Device 87 | . 1 1 3 3 1 1 3 . 1 2 1 . 3 2 3 3 1 . 4 4 7 . 9 13 6 15 Storage 16 | 1 1 . . 1 . . . . . . . . . . 1 . . . . . . . . 3 6 3 Processor 12 | . . . 1 3 . . . 1 . . . . . 1 . 1 . . 2 . . . 1 1 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 9 | . . . . 1 1 . . . . . . . . 1 1 1 . . 2 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 138 | . 4 2 5 5 2 16 . 4 2 8 . . 14 5 3 5 2 6 2 12 4 2 7 3 10 15 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Energy Cannon 86 | . 2 2 4 4 2 8 . 2 2 4 . . 7 2 2 2 2 3 1 6 4 . 4 2 8 13 Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 47 | . . . 1 1 . 8 . 2 . 4 . . 7 3 1 3 . 3 1 6 . 2 3 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 1 1 . . 1 . 1 . . . . . . 1 . . 5 . 1 . 1 3 8 2 Parts Lost 76 | . . 1 2 . . . . . 2 2 3 . 9 4 . 3 . 2 . 5 3 . 5 1 12 22 Power 14 | . . . . . . . . . . . . . 2 1 . . . 1 . . . . 2 . 3 5 Propulsion 26 | . . 1 . . . . . . 1 2 2 . 5 . . . . 1 . 1 2 . 1 . 5 5 Utility 26 | . . . 1 . . . . . 1 . 1 . 2 2 . 2 . . . 4 1 . 2 1 1 8 Weapon 10 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . 3 4 Highest Loss Streak 14 | . . 1 1 . . . . . 2 1 2 . 4 2 . 2 . 1 . 3 1 . 3 1 4 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 94 97 98 99 100 100 99 100 99 99 91 86 86 81 92 79 82 83 85 81 82 11 64 97 90 56 Engine 4 | . 14 11 9 7 7 7 7 7 6 6 6 6 9 8 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 10 11 11 8 8 5 5 . 7 9 8 9 Treads 24 | . 28 31 35 37 38 38 38 38 32 32 25 20 18 17 26 17 17 20 23 22 19 2 1 15 16 9 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 21 12 4 2 Device 19 | . 10 21 17 14 14 15 14 15 20 20 19 20 22 21 23 20 17 17 14 16 20 3 23 36 27 13 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 . . 1 9 2 Processor 9 | . . . 8 14 15 15 15 15 13 13 13 13 9 5 5 8 11 11 13 17 15 2 . 7 9 1 Energy Cannon 12 | . 17 22 18 14 15 12 15 14 13 12 13 13 12 10 11 10 11 10 10 8 14 2 5 12 10 10 Peak Build Rating 156 | 4 10 18 25 41 42 47 50 52 63 61 61 55 55 56 100 104 104 104 111 111 128 114 109 141 156 134 Average Rating 72 | 2 8 15 23 33 41 43 46 48 58 60 57 55 49 48 82 98 103 99 104 107 118 26 73 132 138 91 On Entrance 61 | . 4 10 18 24 41 42 44 47 49 57 61 55 55 44 54 100 96 104 94 111 106 114 4 109 138 78 Naked Turns 275 | . . . . . . . . . . . . . . . . . . . . . . 55 72 . . 148 Heaviest Build 152 | 10 54 58 58 104 109 105 104 105 120 119 116 114 120 111 137 145 146 146 146 145 152 152 69 110 113 138 Greatest Support 210 | 40 40 60 80 112 112 112 120 120 120 121 121 71 103 16 210 210 210 210 195 195 195 120 116 146 191 179 Greatest Overweight (x) 13 | . 1 1 . . . . . . 1 1 1 1 7 6 8 . . . . . 1 1 1 1 2 13 Average Overweight (x) . | . . . . . . . . . . . . 1 2 6 1 . . . . . . . . . . 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 15 15 15 Average Capacity 20 | 6 12 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 8 5 8 15 9 Most Carried 25 | 8 13 20 20 25 25 25 25 25 25 25 25 25 25 17 25 25 24 25 25 25 25 25 5 14 15 12 Average Carried 19 | 5 8 18 19 22 24 25 24 24 24 23 24 25 21 15 22 24 22 23 23 23 24 8 4 7 13 6 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 15 15 5 Final Carried 25 | 8 13 20 20 25 25 25 25 25 25 25 25 25 17 14 25 23 24 23 25 22 25 5 4 14 13 5 Class Distribution -------------------- 49% | Scavenger-Mutant 28% | Mutant 15% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Matter Collected 5071 | 191 139 100 200 132 58 208 163 65 87 243 10 . 349 145 140 110 91 113 . 551 178 . 425 411 340 622 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15500 | . 302 1079 1741 230 259 162 . 506 131 389 278 . 377 357 649 1667 269 423 230 981 992 . 358 2281 1202 637 Parts 616 | . 20 53 77 15 11 7 . 10 6 12 11 . 9 13 8 47 11 11 4 20 39 . 27 130 51 24 Haulers Intercepted 17 | . 1 5 5 . . . . . . . . . . 1 . 1 . . . 1 1 . . 2 . . Recyclers Shooed 10 | . 1 1 2 . . . . . . . . . . . . 1 . . . . 1 . . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . 5 1 . 5 . 7 15 . 5 . . . 11 14 . 19 . . . . . . Prevented 4 | . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Combat Hostiles Destroyed 245 | . 6 11 25 4 3 9 . 12 2 13 4 . 12 6 . 20 8 8 6 21 11 . 10 26 20 8 Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 139 | . 4 11 21 4 2 2 . 3 1 1 4 . 2 1 . 17 8 . 1 7 10 . 3 21 13 3 AOE 82 | . . . . . . 7 . 9 . 12 . . 9 5 . 3 . 7 5 13 . . 7 . 5 . Classes Destroyed 25 | . 4 4 2 1 1 2 . 2 . . 1 . 1 . . 3 . . 1 . . . 1 . . 2 Worker 10 | . . 2 2 . . . . . . . . . . . . 2 . . . . . . 1 . 3 . Builder 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 17 | . 1 5 5 . . . . . . . . . . 1 . 1 . . . 1 1 . . 2 . . Recycler 9 | . . 2 1 . . . . . . . . . . . . 2 . . . . 1 . . 2 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 5 | . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 15 | . 1 2 4 1 . . . . 1 . . . . . . 1 . . . . . . 1 3 1 . Swarmer 33 | . . . . . . 4 . 1 . 4 . . 5 . . 2 8 3 . . . . 5 . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 109 | . 6 5 17 3 2 . . 6 1 7 4 . 4 5 . 11 . 4 4 20 4 . 2 . 4 . Brawler 6 | . . . 1 . . . . 3 . . . . 1 . . 1 . . . . . . . . . . Duelist 9 | . . 1 . . 1 . . 1 . 1 . . 1 . . 1 . . . . . . . . 3 . Protector 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Sentry 21 | . . 5 6 . . . . . . 1 . . . . . 1 . 1 . 1 1 . . 4 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 13 | . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . 2 5 2 Programmer 40 | . . . . 1 . 1 . . 1 . . . . . . 3 . . . . 4 . 3 20 7 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 6 | . . . . . 2 . . 2 . . . . . . . . . 2 . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Fireman 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 2 4 6 3 3 4 . 12 1 5 1 . 5 6 . 7 4 4 6 6 3 . 6 4 8 4 Combat Bots Only 11 | . 2 2 4 3 3 4 . 11 1 5 1 . 5 5 . 5 4 4 6 5 3 . 6 4 4 4 Max Kills in Single Turn 6 | . 1 1 2 1 1 4 . 6 1 5 1 . 4 6 . 5 2 4 3 4 2 . 5 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 4 . 6 . 5 . . 4 5 . 3 . 4 3 4 . . 5 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Hostile Shots Fired 1327 | . 20 46 103 15 24 19 . 38 33 29 22 . 89 29 5 84 39 38 13 118 49 . 37 108 164 205 Missed 356 | . 3 14 20 5 6 6 . 15 16 10 7 . 24 9 4 17 12 7 3 22 8 . 9 41 51 47 Damage Taken 19971 | . 197 440 1253 271 384 257 . 547 238 408 289 . 1260 317 53 1713 195 566 126 1378 853 . 697 1365 2295 4869 Core 2855 | . 12 40 173 82 47 16 . . . 38 20 . 338 20 14 18 . 41 3 130 44 . 59 88 218 1454 Absorbed by Shields 1253 | . . . . . . . . . 47 . . . . . . 77 206 68 130 636 . . . 35 48 6 Reduced by Siege Mode 413 | . . . . . . . . . . . . . . . . 157 21 52 . 68 33 . . . 82 . Ignored by Resistances 379 | . . . . . . . . . . . . . . . . . . . . . . . 82 23 56 218 Regen/Repaired (Parts) 3054 | . . . . . . . 822 . . . . . . . 319 1051 . . 471 . 312 . . . 79 . Core Remaining (%) 81 | 100 95 90 68 . . . . 79 . . . . 53 . . . . . . 77 . . 91 . 76 . Volleys Fired 667 | . 28 60 90 16 20 12 . 13 9 11 37 . 21 10 9 86 12 19 3 29 28 2 21 59 41 31 Largest 4 | . 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 3 1 2 3 3 4 Hottest 381 | . 136 136 136 135 135 155 . 155 180 180 180 . 180 180 180 184 180 180 180 180 315 49 210 323 323 381 Shots Fired 1397 | . 56 119 180 32 40 24 . 26 18 20 74 . 42 20 18 168 23 37 6 58 83 2 34 165 85 67 Gun 38 | . 30 . . . . . . . . . . . . . . . . . . . . . . . 4 4 Cannon 1305 | . 26 119 180 32 40 18 . 22 18 15 74 . 34 18 18 166 23 33 4 44 83 . 33 165 81 59 Launcher 54 | . . . . . . 6 . 4 . 5 . . 8 2 . 2 . 4 2 14 . 2 1 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1265 | . 26 119 180 32 40 18 . 22 18 15 74 . 34 18 18 164 23 33 4 44 83 . 33 165 75 27 Explosive 54 | . . . . . . 6 . 4 . 5 . . 8 2 . 2 . 4 2 14 . 2 1 . . 4 Electromagnetic 48 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 10 36 Robot Hit Streak 25 | . 9 14 13 12 13 7 . 7 14 8 6 . 13 4 15 24 11 12 1 21 23 . 9 25 21 10 Robot Miss Streak 10 | . 5 5 2 2 3 5 . 10 2 4 3 . 2 2 1 4 1 3 1 4 2 2 5 5 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 881 | . 32 69 120 20 27 14 . 14 11 11 24 . 29 9 15 121 15 24 1 48 66 . 22 90 56 43 Core Hits 667 | . 15 25 53 8 7 25 . 52 3 43 10 . 36 27 5 82 9 28 17 103 28 . 14 31 32 14 Critical Kills 15 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . 8 1 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . 8 1 5 Meltdown 15 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . 8 1 1 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41674 | . 377 1538 2654 519 622 1194 . 2114 288 1307 700 . 1842 772 414 4402 437 1237 554 4025 2100 258 1828 4842 6010 1640 Guns 258 | . 136 . . . . . . . . . . . . . . . . . . . . . . . 70 52 Cannons 27831 | . 237 1530 2607 519 622 308 . 407 288 245 700 . 794 251 414 3642 437 635 26 1050 2100 . 897 4842 3931 1349 Explosions 13526 | . . . . . . 886 . 1707 . 1062 . . 1048 521 . 760 . 602 528 2975 . 258 931 . 2009 239 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 59 | . 4 8 47 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 136 | . 136 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 29170 | . 237 1530 2607 519 622 308 . 407 288 245 700 . 794 251 414 3571 437 635 26 1050 2100 . 1415 4842 5709 463 Explosive 10999 | . . . . . . 886 . 1707 . 1062 . . 1048 521 . 760 . 602 528 2975 . 258 413 . . 239 Electromagnetic 1310 | . . . . . . . . . . . . . . . . 71 . . . . . . . . 301 938 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 2 . . . 2 2 . . . . . 1 . . 2 2 2 2 . 3 11 17 11 15 . Average Corruption 5 | . 1 1 . . . 1 2 . . . . . 1 . . 1 2 2 2 . 2 9 12 7 11 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 187 | . . 10 . . . 2 1 . . . . . 3 . . 4 6 7 1 . 7 4 37 51 54 . Message Errors 34 | . . 3 . . . . . . . . . . . . . 1 . 3 . . . 1 8 11 7 . Matter Fused 44 | . . 1 . . . 1 1 . . . . . 1 . . 3 2 . . . 2 . 9 9 15 . Heat Flow Errors 25 | . . 1 . . . . . . . . . . . . . . 1 2 . . 1 . 4 7 9 . Energy Discharges 32 | . . 1 . . . 1 . . . . . . 1 . . . . . . . 2 . 9 10 8 . Parts Rejected 4 | . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 21 | . . 2 . . . . . . . . . . . . . . 2 . . . . . 2 7 8 . Data Loss (major) 11 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . 3 2 2 . Misfires 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 2 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1975 | . . 44 15 6 40 34 . 38 8 . 16 . 3 . . 68 5 40 . 11 38 . 364 226 980 39 Projectiles 1324 | . . 44 15 6 40 17 . 38 8 . 16 . . . . 68 5 34 . . 38 . 17 226 745 7 Explosions 651 | . . . . . . 17 . . . . . . 3 . . . . 6 . 11 . . 347 . 235 32 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 718 | . . . . . . 28 . 81 . 32 . . 50 . . . . 27 93 63 . . 239 . 105 . Shots 24 | . . . . . . 2 . 3 . 2 . . 2 . . . . 1 5 3 . . 3 . 3 . Rammed 6 | . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 738 | . 174 253 212 4 27 27 . 15 30 207 380 . 102 337 64 172 250 238 . 69 326 . 216 292 84 738 Average Temperature 84 | . 61 46 39 4 13 11 . 9 10 91 124 . 44 115 34 50 114 63 . 17 103 . 109 143 31 239 Received Heat Transfer 3981 | . 111 213 585 63 135 45 . 193 34 54 108 . 264 72 9 525 . 176 22 372 182 . 27 27 64 700 Effects 22 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . 18 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 10 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 7 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 25 | . . . . . . . . . . . . . . . . 9 2 2 . 4 6 . . . 2 . Total Turns 421 | . . . . . . . . . . . . . . . . 137 22 29 . 73 123 . . . 37 . Longest Duration 81 | . . . . . . . . . . . . . . . . 26 16 19 . 38 81 . . . 23 . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 21 | . . . 4 . 1 . . . 2 . . . 1 . . . . 1 . 1 1 . . 8 1 1 Combat Hostiles 17 | . . . 4 . 1 . . . 1 . . . 1 . . . . 1 . 1 1 . . 5 1 1 Parts Melted 106 | . 1 1 12 1 3 1 . 1 3 . 1 . 7 1 . 11 . 3 . 14 8 . 1 29 7 1 Heat Transferred 33544 | . 407 2664 4588 740 925 472 . 709 446 296 888 . 1036 333 555 4699 592 851 37 1369 2724 . 1064 3589 4116 444 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Peak Influence 1583 | . 155 283 581 212 . . . . 724 . . . . 250 81 1583 . . . . 188 63 572 617 768 455 Initial 471 | . . 30 72 212 . . . . 471 . . . . 69 17 56 . . . . 166 . 44 246 346 354 Average 318 | . 68 169 328 125 . . . . 627 . . . . 152 34 980 . . . . 102 33 355 307 478 200 Maximum Alert Level 4 | . . 1 2 1 . . . . 3 . . . . 1 . 4 . . . . . . 2 2 3 2 Low Security (%) 39 | 100 100 51 14 60 . . . . . . . . . 48 100 5 . . . . 100 100 18 8 . 58 Level 1 33 | . . 48 62 39 . . . . . . . . . 51 . 5 . . . . . . 38 68 38 36 Level 2 18 | . . . 23 . . . . . 49 . . . . . . 29 . . . . . . 42 23 54 5 Level 3 3 | . . . . . . . . . 50 . . . . . . 6 . . . . . . . . 6 . Level 4 4 | . . . . . . . . . . . . . . . . 52 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 2 2 3 . . . 1 2 . . . . 2 . 11 . . . . 6 . 5 7 6 . Investigation 8 | . . 1 1 1 . . . . 1 . . . . . . 3 . . . . 1 . . . . . Extermination 15 | . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . 2 4 4 . Reinforcement 18 | . 2 1 1 1 . . . . . . . . . 1 . 5 . . . . 3 . 1 2 1 . Assault 7 | . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 1 1 . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . 4 . . . . . . 2 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Distress Signals 16 | . . 2 3 . . . . . . . 1 . . . . 1 . . 1 . . . 1 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 401 | . 10 19 37 8 3 9 . 14 15 12 6 . 12 7 3 49 8 8 9 21 12 6 27 34 30 42 Peak Tracking Total 12 | . 2 3 6 3 3 4 . 9 12 5 2 . 5 5 1 7 4 4 9 5 3 6 9 5 6 8 Tactical Retreats 22 | . . 3 3 . . . . . . 1 . . . . . 1 . . . . . . 3 . 1 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Traps Triggered 12 | . 1 3 . 2 . . . . . . . . . 1 . 1 . . . . 2 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 2 5 . . . . . . . 6 1 . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Machines Disabled 25 | . 2 4 . 1 . . . . . 1 . . . . . 5 . . . . . . 6 1 5 . Max in Single Turn 6 | . 1 2 . 1 . . . . . 1 . . . . . 1 . . . . . . 6 1 2 . Garrison Access 4 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Machines Accessed 52 | . 1 4 4 6 . . . . 7 . . 4 . 2 . 6 1 . 2 . 3 . 2 4 6 . Terminals 35 | . 1 4 2 5 . . . . 4 . . . . 2 . 5 1 . . . 2 . 1 3 5 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Total Hacks 137 | . 4 10 11 13 . . . . 14 . . 29 . 4 . 14 1 . 5 . 4 . 4 10 14 . Successful 68 | . 3 4 5 3 . . . . 5 . . 29 . 1 . 2 1 . 5 . 1 . 2 4 3 . Failed 69 | . 1 6 6 10 . . . . 9 . . . . 3 . 12 . . . . 3 . 2 6 11 . Catastrophic 22 | . . 1 . 4 . . . . 3 . . . . 2 . 3 . . . . 1 . . 2 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 6 7 4 12 . . . . 8 . . . . 1 . 10 . . 1 . 3 . 4 3 7 . Terminals 74 | . 4 10 5 12 . . . . 7 . . . . 4 . 10 1 . . . 2 . 2 8 9 . Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . Recycling Units 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 7 | . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 2 4 2 1 . . . . . . . 29 . 1 . . 1 . 5 . . . . 3 . . Record 12 | . . . . . . . . . . . . 11 . . . . 1 . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . 2 . . . . . . . . . 3 . . . . . . 4 . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 1 1 . . . . 3 . . . . . . 1 . . . . 1 . 2 1 . . Terminals 7 | . 1 . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 6 | . 1 . . 1 . . . . 2 . . . . . . 1 . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 4 4 5 . . . . 6 . . . . 2 . 6 . . . . 2 . 2 4 6 . Full Trace Events 4 | . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 10 . . . . . . . . 11 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 103 | . . . . . . . . . . . . . . . . . . . . . . . . . 103 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Total Allies 28 | . . . . . . . 2 2 . . . . . . 20 . . . . . . . 4 . . . Largest Group 20 | . . . . . . . 2 3 3 . . . . . 20 19 . . . . . . 3 . . . Highest-Rated Group 781 | . . . . . . . 79 97 97 . . . . . 781 756 . . . . . . 144 . . . Highest-Rated Ally 51 | . . . . . . . 51 51 47 . . . . . 50 50 . . . . . . 48 . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 318 | . . . . . . . . 19 11 . . . . . 19 243 . . . . . . 26 . . . Total Damage 7654 | . . . . . . . . 346 320 . . . . . 596 5463 . . . . . . 929 . . . Kills 50 | . . . . . . . . 3 2 . . . . . 3 34 . . . . . . 8 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Robot Analysis Total 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 2 1 . . 3 . . 1 . . . 1 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Turns Passed 26165 | 114 594 1210 1285 1025 784 1722 1194 651 705 1156 1472 180 1430 440 684 1411 538 447 688 720 1371 76 976 2108 1270 1914 Spaces Moved 13162 | 66 250 558 568 601 452 694 760 333 419 526 638 76 555 182 353 638 306 226 404 355 601 110 790 1100 572 1029 Core 636 | 4 . . . . . . . . . . . . . . . . . . . . . 104 280 . . 248 Treads 10970 | 62 250 558 568 601 452 694 760 333 419 526 638 76 353 . 300 638 306 226 404 355 601 6 . 831 520 493 Legs 892 | . . . . . . . . . . . . . . . . . . . . . . . 510 269 52 61 Wheels 664 | . . . . . . . . . . . . . 202 182 53 . . . . . . . . . . 227 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 154 156 156 154 156 156 154 157 240 190 190 160 160 160 160 162 162 162 50 50 113 120 50 Average Speed 164 | 153 187 169 160 154 156 156 155 156 156 208 206 240 221 190 167 160 160 161 162 162 176 60 101 160 165 162 Slowest Speed 305 | 160 240 240 160 160 156 156 156 156 235 236 240 240 240 190 220 160 160 162 162 162 243 243 190 243 260 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 39 53 49 15 56 66 79 47 15 83 74 68 63 7 95 24 56 44 67 64 23 72 14 23 50 28 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 4 | . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . 2 3 3 1 . 2 1 . 2 . . . 2 . . 2 . . . . . . Spaces Dug 134 | . . . . . . . . . . 2 16 . 79 1 . 4 . 24 . . . . . 1 7 . Terrain Destroyed 1367 | . . . . . 4 133 . 54 . 105 36 . 221 27 3 23 4 109 37 326 7 45 71 46 100 16 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 166 | . . . . . 4 1 . . . 5 36 . 1 1 3 13 4 7 1 4 7 . 6 46 23 4 AOE 1201 | . . . . . . 132 . 54 . 100 . . 220 26 . 10 . 102 36 322 . 45 65 . 77 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Total 16313 | 77 325 712 772 663 491 1296 771 433 451 556 725 75 704 257 432 898 332 266 428 426 863 119 921 1310 806 1204 Wait 1784 | . 28 48 64 15 12 573 . 39 15 1 45 . 101 53 27 156 10 11 . 24 206 . 71 94 146 45 Move 13138 | 65 249 557 567 600 451 693 759 332 418 525 637 75 554 182 352 637 305 225 403 354 601 109 789 1099 571 1029 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | 8 9 20 7 7 1 . 2 2 3 3 1 . 2 . 17 3 2 1 5 2 11 2 1 13 2 17 Fast Attach 105 | 4 1 2 1 1 1 . 3 . . 1 . . . 4 . 1 . 1 2 . 2 . 24 9 8 40 Attach 85 | . 2 2 3 1 . . . . 2 5 1 . 10 3 3 4 1 3 2 5 3 2 6 1 8 18 Detach 37 | . . . . . . . . . . 2 . . 1 1 3 2 . 1 2 . . 2 6 1 8 8 Swap 183 | . 3 6 17 15 3 17 2 5 2 8 . . 14 4 10 5 2 5 8 12 7 . . 21 14 3 Drop 121 | . 3 15 19 8 3 1 5 2 2 . . . 1 . 11 4 . . 3 . 5 2 3 13 8 13 Fire 667 | . 28 60 90 16 20 12 . 13 9 11 37 . 21 10 9 86 12 19 3 29 28 2 21 59 41 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . . . . 40 . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 503 | -10/Materials | Discovered new exit (range 12) 556 | -10/Materials | Discovered new exit (range 13) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1323 | -9/Materials | Build established: Scavenger-Mutant 1891 | -9/Materials | Discovered new exit (range 3) 1919 | -9/Materials | Entered another Materials area 1919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3143 | -8/Materials | Discovered new exit (range 3) 3204 | -8/Materials | Entered Factory 3204 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3690 | -7/Factory | Found Prototype Launcher 3690 | -7/Factory | Identified Rocket Array 3693 | -7/Factory | Found Rocket Array 3695 | -7/Factory | Found Rocket Array 3780 | -7/Factory | Build established: Mutant 3883 | -7/Factory | Discovered new exit (range 16) 3941 | -7/Factory | Identified exit to Factory 3960 | -7/Factory | Identified exit to Lower Caves 4229 | -7/Factory | Entered Lower Caves 4487 | -7/Lower Caves | Learned location of Extension (-5) 4861 | -7/Lower Caves | Encountered a Warlord checkpoint 4992 | -7/Lower Caves | Discovered new exit (range 15) 5011 | -7/Lower Caves | Identified exit to Lower Caves 5013 | -7/Lower Caves | Entered another Lower Caves area 5020 | -7/Lower Caves | Learned Factory security intel 5878 | -7/Lower Caves | Ambushed by wild Derelicts 6716 | -7/Lower Caves | Learned Factory emergency access door positions 6727 | -7/Lower Caves | Discovered new exit (range 6) 6734 | -7/Lower Caves | Identified exit to Zion 6735 | -7/Lower Caves | Entered Zion 6828 | -7/Zion | System corruption cleaned by Quarantine Array 6973 | -7/Zion | Visited the Megawrench Repair Shop 6973 | -7/Zion | Megawrench repaired 12 parts 7057 | -7/Zion | Found Prototype Device 7057 | -7/Zion | Identified Bomb Factory No. 2 7211 | -7/Zion | Learned location of Data Miner (-6) 7305 | -7/Zion | Gained Derelict followers 7372 | -7/Zion | Learned location of 1 exit from Factory 7915 | -7/Zion | Discovered new exit (range 10) 7927 | -7/Zion | Identified exit to Proximity Caves 7929 | -7/Zion | Entered Proximity Caves 7929 | -6/Proximity Caves | Accompanied by 2 allies 8001 | -6/Proximity Caves | Spotter reported a threat 8001 | -6/Proximity Caves | Spotter reported a threat 8422 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8480 | -6/Proximity Caves | Destroyed 11 combat bots 8564 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8580 | -6/Proximity Caves | Entered Factory 8580 | -6/Factory | Accompanied by 3 allies 8580 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8581 | -6/Factory | Identified exit to Factory 8711 | -6/Factory | Discovered exit to Factory (range 4) 9251 | -6/Factory | Discovered new exit (range 15) 9277 | -6/Factory | Cargo convoy interrupted 9283 | -6/Factory | Identified exit to Lower Caves 9285 | -6/Factory | Entered Lower Caves 9521 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9795 | -6/Lower Caves | Identified exit to Lower Caves 9890 | -6/Lower Caves | Build established: Scavenger-Mutant 10046 | -6/Lower Caves | Learned Factory garrison access intel 10382 | -6/Lower Caves | Encountered a Warlord checkpoint 10441 | -6/Lower Caves | Entered another Lower Caves area 10441 | -6/Lower Caves | Discovered exit to Factory (range 6) 11873 | -6/Lower Caves | Encountered a Warlord checkpoint 11879 | -6/Lower Caves | Discovered new exit (range 15) 11910 | -6/Lower Caves | Identified exit to Data Miner 11913 | -6/Lower Caves | Entered Data Miner 11913 | -6/Data Miner | Discovered new exit (range 6) 11959 | -6/Data Miner | Met Data Miner 12019 | -6/Data Miner | Learned location of Section 7 (-2) 12019 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12043 | -6/Data Miner | Received God Mode back door access code from Data Miner 12091 | -6/Data Miner | Identified exit to Proximity Caves 12093 | -6/Data Miner | Entered Proximity Caves 12491 | -5/Proximity Caves | Learned Factory stockpile data 12890 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 12996 | -5/Proximity Caves | Spotted B-75 Beast 13112 | -5/Proximity Caves | Destroyed B-75 Beast 13140 | -5/Proximity Caves | Lost 3 parts (1p2n) 13497 | -5/Proximity Caves | Discovered exit to Factory (range 9) 13523 | -5/Proximity Caves | Entered Factory 13523 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13525 | -5/Factory | Loaded intel: 4 garrison access locations 13768 | -5/Factory | Garrison activated, responded to threat 13822 | -5/Factory | Identified exit to Upper Caves 13822 | -5/Factory | Identified exit to Extension 13963 | -5/Factory | Sucked down chute 13963 | -5/Factory | Entered Waste 13964 | -5/Waste | Joined by Warlord forces that had cleared the area 14273 | -5/Waste | A Compactor rumbled back to life 14273 | -5/Waste | Spotted C-40 Crusher 14276 | -5/Waste | Allies destroyed C-40 Crusher 14611 | -5/Waste | Discovered new exit (range 12) 14647 | -5/Waste | Entered Factory 14647 | -5/Factory | Accompanied by 19 allies 15296 | -5/Factory | Lost 5 allies 15547 | -5/Factory | First assault squad dispatched 15553 | -5/Factory | P-70 Sage assimilated allied 1G-1G2(g) 15572 | -5/Factory | Incoming assault squad redirected 15639 | -5/Factory | Discovered new exit (range 16) 15656 | -5/Factory | Incoming investigation squad redirected 15741 | -5/Factory | Identified exit to Factory 15806 | -5/Factory | Cargo convoy interrupted 15823 | -5/Factory | Incoming assault squad redirected 15828 | -5/Factory | Incoming assault squad redirected 16013 | -5/Factory | Discovered exit to Upper Caves (range 10) 16058 | -5/Factory | Entered Upper Caves 16328 | -5/Upper Caves | Learned Factory emergency access door positions 16496 | -5/Upper Caves | Discovered new exit (range 13) 16512 | -5/Upper Caves | Identified exit to Upper Caves 16596 | -5/Upper Caves | Entered another Upper Caves area 16754 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17020 | -5/Upper Caves | Discovered new exit (range 15) 17041 | -5/Upper Caves | Identified exit to Warlord 17043 | -5/Upper Caves | Entered Warlord 17098 | -5/Warlord | System corruption cleaned by Quarantine Array 17406 | -5/Warlord | Met Warlord 17427 | -5/Warlord | Opened Warlord's prototype stash 17431 | -5/Warlord | Warlord's base attacked by MAIN.C 17432 | -5/Warlord | Found Prototype Reactor 17436 | -5/Warlord | Found Prototype Processor 17436 | -5/Warlord | Identified Exp. Targeting Computer 17445 | -5/Warlord | Found Prototype Device 17445 | -5/Warlord | Identified Exp. Focal Shield 17450 | -5/Warlord | Found Prototype Processor 17450 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 17481 | -5/Warlord | Identified Vortex Chain Reactor 17664 | -5/Warlord | Opened side exit 17718 | -5/Warlord | Discovered new exit (range 10) 17729 | -5/Warlord | Identified exit to Proximity Caves 17731 | -5/Warlord | Entered Proximity Caves 17889 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18177 | -4/Proximity Caves | Lost 3 parts (1n2u) 18307 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18406 | -4/Proximity Caves | Discovered exit to Factory (range 13) 18451 | -4/Proximity Caves | Entered Factory 18451 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18453 | -4/Factory | Discovered new exit (range 12) 18471 | -4/Factory | Identified exit to Research 18527 | -4/Factory | Discovered new exit (range 40) 18593 | -4/Factory | Identified exit to Upper Caves 18801 | -4/Factory | Build established: Scavenger-Gunner 19822 | -4/Factory | Sucked down chute 19822 | -4/Factory | Entered Waste 19835 | -4/Waste | Spotted C-40 Crusher 19837 | -4/Waste | EMP discharged 19837 | -4/Waste | System corruption reached 10% 19837 | -4/Waste | Released all parts (15) 19839 | -4/Waste | Spotted C-40 Crusher 19852 | -4/Waste | Spotted C-40 Crusher 19857 | -4/Waste | Spotted C-40 Crusher 19869 | -4/Waste | Spotted C-40 Crusher 19876 | -4/Waste | Spotted C-40 Crusher 19890 | -4/Waste | Discovered new exit (range 16) 19898 | -4/Waste | Entered Factory 20342 | -4/Factory | Lost 3 allies 20399 | -4/Factory | Build established: Scavenger-Mutant 20452 | -4/Factory | Discovered exit to Research (range 6) 20585 | -4/Factory | Lost 3 parts (1p1n1u) 20684 | -4/Factory | First assault squad dispatched 20707 | -4/Factory | Incoming assault squad redirected 20708 | -4/Factory | Incoming assault squad redirected 20874 | -4/Factory | Entered Research 20874 | -3/Research | Evolved 2 slots: Utility x2 21459 | -3/Research | Found Prototype Launcher 21459 | -3/Research | Identified Com. Tesla Bomb Launcher 21784 | -3/Research | Build established: Scavenger-Tank 22039 | -3/Research | Found Prototype Device 22039 | -3/Research | Identified Adv. Kinecellerator 22137 | -3/Research | Build established: Tank 22380 | -3/Research | System corruption reached 10% 22451 | -3/Research | Build established: Scavenger-Gunner 22624 | -3/Research | First assault squad dispatched 22654 | -3/Research | Incoming assault squad redirected 22828 | -3/Research | Identified exit to Testing 22982 | -3/Research | Entered Testing 23259 | -3/Testing | Repaired Broken Lgt. Quantum Reactor 23497 | -3/Testing | Found Prototype Energy Cannon 23497 | -3/Testing | Identified Potential Cannon 23585 | -3/Testing | Found Prototype Device 23585 | -3/Testing | Identified Exp. ECM Suite 23638 | -3/Testing | Found Prototype Device 23638 | -3/Testing | Identified Exp. Thermal Shield 23732 | -3/Testing | First assault squad dispatched 23740 | -3/Testing | Lost 4 parts (2n1u1w) 24042 | -3/Testing | Found Prototype Energy Cannon 24042 | -3/Testing | Identified Hpw. Disruptor Cannon 24086 | -3/Testing | Discovered new exit (range 19) 24158 | -3/Testing | Lost 3 parts (1p2n) 24250 | -3/Testing | Identified exit to Research 24252 | -3/Testing | Entered Research 24252 | -2/Research | Warlord forces began assault on 0b10 24252 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 24282 | -2/Research | Lost 4 parts (2p2w) 24362 | -2/Research | Research machine network offline 24365 | -2/Research | Spotted B-90 Cyclops 24449 | -2/Research | Released all parts (11) 24477 | -2/Research | Lost 4 parts (1p1n2u) 24622 | -2/Research | Met up with Warlord 24814 | -2/Research | Borebot progress halted 24951 | -2/Research | Build established: Scavenger-Tank 25080 | -2/Research | Borebot progress halted 25119 | -2/Research | Lost 3 allies 25281 | -2/Research | Spotted Executioner 25287 | -2/Research | Spotted Executioner 25298 | -2/Research | Destroyed Executioner 25307 | -2/Research | Core integrity fell below 50% 25317 | -2/Research | Destroyed Executioner 25341 | -2/Research | Core integrity fell below 20% 25351 | -2/Research | Spotted Executioner 25353 | -2/Research | Spotted Executioner 25359 | -2/Research | Released all parts (6) 25364 | -2/Research | Spotted Striker 25366 | -2/Research | Borebot progress halted 25389 | -2/Research | Lost 14 parts (2p3n5u4w) 25390 | -2/Research | Warlord invited to help at Command 25427 | -2/Research | Lost 10 allies 25511 | -2/Research | Spotted Executioner 25615 | -2/Research | Spotted Striker 25629 | -2/Research | Spotted Striker 25632 | -2/Research | Spotted Executioner 25664 | -2/Research | Lost 11 allies 25736 | -2/Research | Spotted Striker 25753 | -2/Research | Warlord destroyed during the assault 25755 | -2/Research | Spotted Striker 25770 | -2/Research | Destroyed Striker 25782 | -2/Research | Lost 4 allies 26006 | -2/Research | Found Unknown Device 26006 | -2/Research | Identified Launcher Loader 26125 | -2/Research | Build established: Scavenger-Gunner 26163 | -2/Research | Spotted Striker 26166 | -2/Research | Destroyed by D-83 Annihilator with Micro-nuke Launcher Last Messages --------------- 25940_ Acquired Point Defense System. 25967_ Acquired 3 matter. 26002_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 26002_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 26006_ Acquired Unknown Device. 26006_ Identified Launcher Loader. 26007_ Dropped Launcher Loader. 26066_ Dropped Myomer Leg. 26066_ Acquired Biometal Heavy Treads. 26085_ Dropped Weapon Mount. 26085_ Dropped Med. Treads. 26086_ Acquired Biometal Heavy Treads. 26152_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 26152_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 26152_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????? "%???" #????????????????????? | | ????????????????# """? +????????????????????? | | ????????????????# ?? #????????????????????? | | ??? ????????????# #????????????????????? | | ?? ???????????# #????????????????????? | | ?? ############ """ #????????????????????? | | ?? """" #????????????????????? | | ??? """" #????????????????????? | | ???? """ #????????????????????? | | ?????? %* #????????????????????? | | ######## %= ##???????????????????? | | # ????????????????????? | | # ### ## ## # #######???????????????? | | " @ [ #??????????????? | | " # #??????????? | | " #? #??????????? | | #* ### # # #?## d ?????????? | | ######## # # #????? # ?????????? | | ???????## # # # # # #?????????????????? | | ???????# # #####? #????????????????? | | ???????# #?????? ????????????????? | | ???????#### # #??????? ??????????????? | | ??????????# # #???????? ?????????????? | | ?????????? # #????????? ?????????????? | | ?????????#### #???????????????????????? | | ????????????##############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 65 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Core Shielding 30 Point Defense Rating 320 Weapon Cycling 15 Evasion (%) 67 Targeting Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Particle Charging 27 Kinecelleration 50 Offensive Hacking 12 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Datajack | -8/Materials | Extracted Hvy. Assault Rifle | -8/Materials | Extracted Beam Cannon | -8/Materials | Extracted Weapon Shielding | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Max Potential Streaker Challenges ------------ None Game ------ Seed DerelictHardenedCannon Manual? 0 Play Time 03:43:45 Cumulative 129.2 hours Start 2025.01.12 @ 19:30:24 End 2025.01.13 @ 00:22:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f67e8a4d-9b42-4673-bb8d-0f9887be7c5c