Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 13:18:35 Player: Sirracha Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2982) 2982 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 5948 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (15) --- Target Analyzer Transmission Jammer Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Recoil Stabilizer Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Improved Sensor Array Improved Signal Interpreter Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Advanced Beam Cannon High-powered Shotgun Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher Remote Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 89 | 8 7 14 18 42 Power 9 | 1 2 2 2 2 Engine 7 | 1 2 1 1 2 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 28 | 4 2 7 3 12 Treads 2 | 2 . . . . Leg 26 | 2 2 7 3 12 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 30 | 1 3 2 7 17 Device 11 | . 1 1 5 4 Storage 2 | 1 1 . . . Processor 4 | . 1 . . 3 Hackware . | . . . . . Protection 13 | . . 1 2 10 Artifact . | . . . . . Weapon 22 | 2 . 3 6 11 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 18 | 2 . 3 6 7 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 30 | . . 2 2 26 Power 3 | . . 1 . 2 Propulsion 6 | . . . . 6 Utility 13 | . . 1 2 10 Weapon 8 | . . . . 8 Highest Loss Streak 15 | . . 1 1 15 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 96 | . 97 95 99 93 Engine 6 | . 14 6 1 5 Core 2 | . . 3 7 . Leg 32 | . 28 43 35 27 Device 6 | . . 2 13 7 Storage 9 | . 14 11 9 7 Processor 5 | . 10 3 . 6 Protection 6 | . . 1 3 15 Ballistic Gun 22 | . 28 22 27 16 Ballistic Cannon 1 | . . . . 3 Peak Build Rating 50 | 6 8 28 35 50 Average Rating 28 | 5 7 16 32 44 On Entrance 15 | . 6 8 28 35 Naked Turns . | . . . . . Heaviest Build 85 | 11 28 33 41 85 Greatest Support 80 | 40 20 60 60 80 Greatest Overweight (x) 10 | . 1 . . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 3 10 15 15 15 Average Carried 12 | 1 7 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 10 15 15 3 Class Distribution -------------------- 46% | Mutant 35% | Tank 14% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3125 | 167 290 438 1040 1190 Remotely 14 | . 14 . . . Salvage Created 3864 | . 401 586 1221 1656 Parts 200 | . 18 35 60 87 Haulers Intercepted 7 | . 1 2 4 . Recyclers Shooed 7 | . . 2 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 64 | . 7 9 20 28 Guns 53 | . 7 9 20 17 Cannons 4 | . . . . 4 AOE 7 | . . . . 7 Classes Destroyed 15 | . 5 4 1 5 Worker 7 | . . 3 1 3 Builder 5 | . 1 . . 4 Tunneler 1 | . . . . 1 Hauler 7 | . 1 2 4 . Recycler 9 | . 1 . 1 7 Operator 1 | . . . . 1 Watcher 5 | . . 1 4 . Swarmer 8 | . 3 . 4 1 Cutter 3 | . . . . 3 Grunt 29 | . 4 4 9 12 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 17 | . . 4 6 7 Hunter 2 | . . . 1 1 Programmer 3 | . . . . 3 Best Kill Streak 8 | . 4 6 5 8 Combat Bots Only 5 | . 3 4 5 3 Max Kills in Single Turn 6 | . 1 2 2 6 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 714 | . 24 58 121 511 Missed 248 | . 6 10 45 187 Damage Taken 6218 | . 224 662 994 4338 Core 1081 | . 51 129 160 741 Absorbed by Shields . | . . . . . Redirected to Shielding 42 | . . . 42 . Ignored by Resistances 35 | . . . . 35 Regen/Repaired (Parts) 133 | . . . 47 86 Core Remaining (%) 79 | 100 79 67 70 . Volleys Fired 271 | . 30 53 87 101 Largest 3 | . 2 2 3 3 Hottest 127 | . 40 46 78 127 Shots Fired 669 | . 60 106 261 242 Gun 613 | . 60 106 261 186 Cannon 45 | . . . . 45 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 644 | . 60 106 261 217 Thermal . | . . . . . Explosive 11 | . . . . 11 Electromagnetic 14 | . . . . 14 Robot Hit Streak 12 | . 7 12 9 12 Robot Miss Streak 13 | . 3 4 6 13 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . 2 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 462 | . 40 78 165 179 Core Hits 253 | . 18 28 61 146 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 3 | . 1 . . 2 Critical Strikes 5 | . 2 . 1 2 Destroy 5 | . 2 . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8866 | . 446 1280 2578 4562 Guns 6822 | . 434 1280 2565 2543 Cannons 624 | . . . . 624 Explosions 1374 | . . . . 1374 Melee . | . . . . . Ramming 46 | . 12 . 13 21 Kinetic 7341 | . 434 1280 2565 3062 Thermal 161 | . . . . 161 Explosive 752 | . . . . 752 Electromagnetic 566 | . . . . 566 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . 1 Average Corruption 1 | . . 4 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 11 . 8 Message Errors 2 | . . 2 . . Matter Fused 3 | . . 1 . 2 Heat Flow Errors 3 | . . 1 . 2 Energy Discharges 7 | . . 5 . 2 Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 50 | . . . . 50 Projectiles . | . . . . . Explosions 50 | . . . . 50 Melee . | . . . . . Knockbacks 22 | . . . . 22 Impact . | . . . . . Kinetic 21 | . . . . 21 Secondary 1 | . . . . 1 Self-Inflicted Damage 199 | . . . . 199 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed 9 | . 3 2 1 3 Kicked 9 | . 3 2 1 3 Crushed . | . . . . . Highest Temperature 465 | . 27 280 133 465 Average Temperature 108 | . 9 84 32 130 Received Heat Transfer 2649 | . 132 255 495 1767 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Interference 5 | . . . . 5 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . . . . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 555 | . 259 211 325 555 Initial 147 | . . 9 29 147 Average 160 | . 81 104 172 231 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 64 | 100 84 98 45 46 Level 1 29 | . 15 1 54 37 Level 2 5 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . . . 2 13 Investigation 3 | . . . 1 2 Extermination 3 | . . . . 3 Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 3 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 21 19 33 41 Peak Tracking Total 6 | . 6 6 6 6 Tactical Retreats 7 | . 1 3 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . . 1 1 9 Max in Single Turn 4 | . . 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 32 | . 10 4 9 9 Terminals 19 | . 8 3 6 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . 1 1 Recycling Units 3 | . 2 . . 1 Scanalyzers 5 | . . 1 2 2 Garrison Access 2 | . . . . 2 Total Hacks 87 | . 16 15 30 26 Successful 45 | . 7 7 16 15 Failed 42 | . 9 8 14 11 Catastrophic 11 | . 3 2 2 4 Database Lockouts . | . . . . . Manual 29 | . 8 5 13 3 Terminals 47 | . 14 10 19 4 Fabricators 1 | . . . . 1 Repair Stations 8 | . . . 3 5 Recycling Units 3 | . 2 . . 1 Scanalyzers 25 | . . 5 8 12 Garrison Access 3 | . . . . 3 Terminal Hacks 16 | . 5 3 7 1 Record 1 | . . 1 . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Alert Level 2 | . . 1 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Coupling Status 1 | . 1 . . . Zone Layout 6 | . 2 1 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 2 3 Scan Component 3 | . . . 1 2 Repair 2 | . . . 1 1 Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer 22 | . . 4 7 11 Insert Component 10 | . . 2 3 5 Analyze 12 | . . 2 4 6 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 27 | . 6 4 9 8 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 2 3 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 91 | . . . 38 53 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 10 | . . 2 3 5 Part Schematics Acquired 9 | . . 2 3 4 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6220 | 81 1177 1265 1397 2300 Spaces Moved 3179 | 47 635 547 754 1196 Core 8 | 7 . . . 1 Treads 31 | 31 . . . . Legs 3140 | 9 635 547 754 1195 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 112 112 Average Speed 130 | 135 154 120 117 131 Slowest Speed 550 | 160 190 120 120 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 96 38 58 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . . . . 72 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 71 | . . . . 71 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4717 | 63 777 1055 1075 1747 Wait 1011 | . 79 406 173 353 Move 3175 | 46 634 546 753 1196 Hop . | . . . . . Pick Up 85 | 9 14 19 20 23 Fast Attach 4 | . . . 2 2 Attach 33 | 6 1 4 3 19 Detach 1 | . . . . 1 Swap 52 | 2 6 10 13 21 Drop 71 | . 10 15 23 23 Fire 271 | . 30 53 87 101 Melee . | . . . . . Ram . | . . . . . Kick 9 | . 3 2 1 3 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Discovered new exit (range 9) 1032 | -10/Materials | Discovered new exit (range 14) 1196 | -10/Materials | Discovered new exit (range 7) 1259 | -10/Materials | Entered another Materials area 1259 | -9/Materials | Evolved 2 slots: Propulsion x2 1681 | -9/Materials | Discovered new exit (range 7) 1764 | -9/Materials | Discovered new exit (range 15) 2232 | -9/Materials | Discovered new exit (range 6) 2524 | -9/Materials | Entered another Materials area 2524 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2536 | -8/Materials | Identified exit to Factory 2603 | -8/Materials | Repaired Carbon-fiber Leg 3123 | -8/Materials | Build established: Scavenger-Tank 3921 | -8/Materials | Entered Factory 3921 | -7/Factory | Evolved 2 slots: Utility x2 4041 | -7/Factory | Build established: Tank 4320 | -7/Factory | Repaired Broken Carbon-fiber Leg 5340 | -7/Factory | Garrison activated, responded to threat 5720 | -7/Factory | Garrison activated, responded to threat 5912 | -7/Factory | Core integrity fell below 50% 5932 | -7/Factory | Core integrity fell below 20% 5969 | -7/Factory | Lost 15 parts (1p4n4u6w) 6159 | -7/Factory | Build established: Mutant 6201 | -7/Factory | Discovered new exit (range 12) 6221 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06204_ Slug penetrates C-17 Slicer. 06204_ C-17 Slicer destroyed. 06207_ Slug penetrates Wall. 06207_ Adv. Targeting Computer destroyed. 06207_ Critical hit (Blast). 06207_ Knocked back. 06208_ Acquired 2 matter. 06209_ H-61 Shepherd calls for reinforcements. 06209_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06209_ Imp. Carbon-fiber Leg destroyed. 06209_ Imp. Signal Interpreter destroyed. 06209_ Critical hit (Blast). 06212_ Imp. Grenade Launcher destroyed. 06213_ Penetrated by Slug. 06215_ Slug penetrates Wall. 06215_ Imp. Titanium Leg destroyed. 06215_ Critical hit (Blast). 06216_ Imp. Light Armor Plating destroyed. 06218_ Slug penetrates H-61 Shepherd. Map ----- +----------------------------------------------------+ | ??# """ """ # ## """## #??# """T""" # | | ??# """ """ # ## * ## #??????########?# | | ???? # ########## #?????????####### | | ???? # #??####??# ########## ## | | ????######### ####T #### ### | | ???? ??# #?? | | ???? ??# ########## #?? | | ????? ?# #????????## ###+####### ! #?? | | ????? " " "?# #####?????# #?# ??????? ##?? | | ????" 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