Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 00:01:42 Player: yua241 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (120) 600 Value Destroyed (3977) 3977 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10617 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 200/300 Energy 99/100 System Corruption 36% Temperature Cool (2) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cooled Impulse Thruster > --- UTILITY (7) ------ Visual Processing Unit Improved Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Graviton Reactor Field Propulsion Drive Advanced Force Field Drone Bay (2/2) Improved Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Improved Matter Neutralizer > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Force Field Drone Bay [Rating: 111] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Backup Plating I Weapon Shotgun Energy Gun Particle Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 5 | . . 2 . . . 2 . . 1 . . . Utility 5 | . . . 2 1 2 . . . . . . . Weapon 3 | . . . . 1 . . . . . . . 2 Parts Attached 140 | 8 4 18 20 30 4 25 5 1 1 2 1 21 Power 22 | 2 1 2 3 2 . 2 1 1 . 2 1 5 Engine 10 | 2 1 2 2 1 . . . . . . 1 1 Core 7 | . . . 1 1 . 2 1 1 . 1 . . Reactor 5 | . . . . . . . . . . 1 . 4 Propulsion 62 | 2 2 7 11 16 1 13 . . . . . 10 Treads . | . . . . . . . . . . . . . Leg 46 | 2 2 7 11 16 1 7 . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . . . . . 6 . . . . . 10 Utility 19 | 1 . 3 2 4 2 3 1 . 1 . . 2 Device 8 | . . 1 . 2 2 1 1 . . . . 1 Storage 5 | 1 . 2 . 1 . 1 . . . . . . Processor 6 | . . . 2 1 . 1 . . 1 . . 1 Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 37 | 3 1 6 4 8 1 7 3 . . . . 4 Energy Gun 13 | 2 1 . 2 2 . 3 2 . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 20 | 1 . 6 2 6 1 3 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 3 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 16 | . . . . . . . . . . . . 16 Parts Lost 88 | . 2 5 11 16 2 20 7 1 1 5 . 18 Power 11 | . . 1 1 1 . 1 1 1 . 2 . 3 Propulsion 39 | . 1 2 5 7 1 10 3 . . 3 . 7 Utility 11 | . . 1 1 1 . 2 1 . 1 . . 4 Weapon 27 | . 1 1 4 7 1 7 2 . . . . 4 Highest Loss Streak 6 | . 2 4 5 3 2 6 4 5 1 5 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 82 70 87 95 97 92 81 48 42 32 26 48 Engine 2 | . 14 10 5 1 . . . . . . . . Core 3 | . . . 2 5 6 4 4 1 . . . . Leg 24 | . 27 24 34 29 25 28 . . . . . . Flight 2 | . . . . . . 1 32 17 15 3 . 18 Device 3 | . . 1 . 1 10 8 10 5 4 . . 1 Storage 10 | . 14 10 9 14 13 10 . . . . . . Processor 17 | . . . 17 20 20 18 23 23 22 26 26 21 Energy Gun 4 | . 14 3 4 4 . 2 6 . . . . . Ballistic Gun 12 | . 12 15 12 15 19 13 1 . . . . . Peak Build Rating 111 | 6 6 13 23 43 53 59 54 31 32 34 22 111 Average Rating 33 | 3 5 9 17 29 49 53 46 28 28 21 18 67 On Entrance 23 | . 6 6 13 19 41 53 44 29 28 27 16 18 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 14 14 32 33 58 60 65 25 12 7 12 . 45 Greatest Support 108 | 20 20 40 50 73 83 108 27 15 15 15 3 48 Greatest Overweight (x) 21 | 3 1 4 3 1 1 21 . . . 3 . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | 7 8 8 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 5 6 15 15 15 13 15 5 2 3 2 5 5 Average Carried 9 | 1 3 7 13 13 9 11 3 2 1 1 4 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 Final Carried 14 | 1 4 14 11 12 13 5 3 2 3 1 4 5 Class Distribution -------------------- 43% | Scavenger-Gunner 21% | Mutant 20% | Scavenger-Mutant 6% | Scavenger-Sprinter 4% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 3693 | 137 312 510 357 1147 302 814 10 . . 2 9 93 Remotely . | . . . . . . . . . . . . . Salvage Created 5002 | . 342 890 614 1731 344 1044 . . . . . 37 Parts 273 | . 17 62 27 105 22 39 . . . . . 1 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 8 | . . 2 . 5 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 87 | . 8 14 9 28 8 19 . . . . . 1 Guns 82 | . 7 14 9 28 8 16 . . . . . . Cannons 3 | . . . . . . 3 . . . . . . AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 12 | . 2 5 3 2 . . . . . . . . Worker 15 | . 1 3 1 10 . . . . . . . . Builder 3 | . . . 1 1 . 1 . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 11 | . . 3 2 5 . 1 . . . . . . Watcher 3 | . . 2 . 1 . . . . . . . . Swarmer 23 | . . 3 . 7 4 8 . . . . . 1 Grunt 30 | . 8 5 5 9 2 1 . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 15 | . . 6 2 2 1 4 . . . . . . Hunter 5 | . . . 1 2 . 2 . . . . . . Programmer 11 | . . . . 6 1 4 . . . . . . Heavy 1 | . . . . 1 . . . . . . . . Best Kill Streak 9 | . 3 6 4 5 4 9 . . . . . 1 Combat Bots Only 7 | . 3 3 2 3 4 7 . . . . . 1 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 . . . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1080 | . 67 71 130 219 65 159 79 8 2 36 . 244 Missed 366 | . 14 19 36 69 17 25 53 5 . 6 . 122 Damage Taken 12377 | . 693 670 1508 2487 634 2385 429 54 45 613 . 2859 Core 3178 | . 175 147 259 394 145 286 73 . 26 366 . 1307 Absorbed by Shields 135 | . . . . . . 99 . . . . . 36 Regen/Repaired (Parts) 139 | . . 139 . . . . . . . . . . Core Remaining (%) 62 | 100 30 63 52 43 82 . . 64 . . 65 . Volleys Fired 378 | . 53 74 62 91 25 69 1 . . . . 3 Largest 3 | . 2 2 2 3 3 3 2 . . . . 2 Hottest 197 | . 70 90 112 163 81 197 120 . . . . 99 Shots Fired 815 | . 88 115 115 245 72 172 3 . . . . 5 Gun 796 | . 88 115 115 245 72 155 3 . . . . 3 Cannon 17 | . . . . . . 17 . . . . . . Launcher 2 | . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 589 | . 42 90 71 204 72 110 . . . . . . Thermal 218 | . 46 25 44 41 . 62 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . 3 . . . . 5 Robot Hit Streak 15 | . 10 6 7 11 10 15 8 . . . . 4 Robot Miss Streak 9 | . 2 5 7 9 3 2 3 . . . . 1 Penetration Max 1 | . . . . . 1 1 . . . . . . Secondary Targets 14 | . 1 3 2 6 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . Shots Hit Robots 514 | . 63 73 75 153 32 113 1 . . . . 4 Core Hits 258 | . 21 32 36 102 19 44 . . . . . 4 Critical Kills 7 | . . 2 . 3 1 1 . . . . . . Critical Parts Destroyed 10 | . . 2 . 1 . 7 . . . . . . Critical Strikes 31 | . 4 5 2 5 1 14 . . . . . . Burn 14 | . 4 1 2 1 . 6 . . . . . . Destroy 17 | . . 4 . 4 1 8 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9226 | . 799 1156 1174 2533 721 2683 13 . . . . 147 Guns 8802 | . 799 1153 1165 2533 716 2382 13 . . . . 41 Cannons 299 | . . . . . . 299 . . . . . . Explosions 105 | . . . . . . . . . . . . 105 Melee . | . . . . . . . . . . . . . Ramming 20 | . . 3 9 . 5 2 . . . . . 1 Kinetic 6789 | . 392 1033 777 2122 716 1749 . . . . . . Thermal 2258 | . 407 120 388 411 . 932 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 159 | . . . . . . . 13 . . . . 146 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 32 | . 1 . . 3 1 9 9 9 . . . 32 Average Corruption 3 | . 1 . . 1 1 6 9 9 . . . 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 101 | . 6 . . 39 2 13 12 . . . . 29 Message Errors 22 | . 1 . . 8 . 6 4 . . . . 3 Matter Fused 29 | . 3 . . 13 . 1 5 . . . . 7 Heat Flow Errors 14 | . 1 . . 4 1 2 1 . . . . 5 Energy Discharges 6 | . . . . 2 . . 1 . . . . 3 Parts Rejected 1 | . . . . 1 . . . . . . . . Parts Fused 5 | . 1 . . . 1 1 . . . . . 2 Data Loss (minor) 6 | . . . . 5 . 1 . . . . . . Data Loss (major) 3 | . . . . 1 . 1 . . . . . 1 Misfires 3 | . . . . 2 . . 1 . . . . . Alerts 2 | . . . . 1 . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . 7 Weapon Failures 3 | . . . . 2 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 5 | . . 1 1 . 1 1 . . . . . 1 Kicked 4 | . . 1 1 . 1 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 635 | . 260 147 465 246 133 635 255 . . . . 205 Average Temperature 109 | . 111 29 153 61 22 192 64 . . . . 111 Received Heat Transfer 2601 | . 405 243 702 450 189 234 57 27 9 111 . 174 Effects 13 | . 1 . 3 . . 9 . . . . . . Shutdowns 4 | . . . 1 . . 3 . . . . . . Interference 5 | . 1 . 1 . . 3 . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 13 | . 2 . 2 1 . 8 . . . . . . Heat Transferred 6400 | . 1517 432 1147 851 . 2453 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 440 | . 186 353 129 338 262 297 . . 229 . . 440 Initial 224 | . . 78 85 31 162 105 . . 224 . . 75 Average 119 | . 43 198 77 101 120 114 . . 223 . . 262 Maximum Alert Level 2 | . . 1 . 1 1 1 . . 1 . . 2 Low Security (%) 80 | 100 100 51 100 85 92 74 . . . . . 40 Level 1 18 | . . 48 . 14 7 25 . . 100 . . 37 Level 2 1 | . . . . . . . . . . . . 21 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 1 9 3 1 . . 1 . . 5 Investigation 4 | . 1 . . 1 1 . . . . . . 1 Extermination 9 | . . . . 5 1 1 . . . . . 2 Reinforcement 8 | . . 1 1 2 1 . . . 1 . . 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 6 | . . 2 . 3 . 1 . . . . . . Communications Jammed 1 | . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 228 | . 15 23 16 42 14 24 25 5 5 3 . 56 Peak Tracking Total 14 | . 4 5 3 4 4 4 14 5 5 3 . 13 Tactical Retreats 33 | . 3 . . 3 3 . 6 . . 1 . 17 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 5 | . . . 1 . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 2 | . . . . . . 2 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 21 | . 2 1 3 3 3 5 1 . 1 . . 2 Terminals 16 | . 2 . 3 2 2 4 . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 1 . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 41 | . 4 5 4 7 6 10 1 . 1 . . 3 Successful 19 | . 3 3 2 2 3 3 1 . 1 . . 1 Failed 22 | . 1 2 2 5 3 7 . . . . . 2 Catastrophic 6 | . . . 1 2 . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . . . 4 . . . . . 2 Terminals 30 | . 4 . 4 5 5 8 . . 1 . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . 5 . 2 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . 3 . 2 2 3 3 1 . 1 . . 1 Record 9 | . 2 . . 1 3 2 . . . . . 1 Robot Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 1 3 3 4 . . . . . 2 Full Trace Events 4 | . 1 . . 1 1 . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 9618 | 59 679 819 975 3238 966 1457 384 25 76 198 63 679 Spaces Moved 6863 | 42 197 409 458 1520 322 648 1065 74 229 394 113 1392 Core 597 | 24 . 38 . . . 1 . . . 265 113 156 Treads . | . . . . . . . . . . . . . Legs 3470 | 18 197 371 458 1520 322 584 . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2796 | . . . . . . 63 1065 74 229 129 . 1236 Fastest Speed 20 | 50 120 120 120 120 125 21 21 32 32 32 50 20 Average Speed 91 | 101 121 132 121 170 126 128 25 32 32 49 50 32 Slowest Speed 1100 | 200 190 250 330 193 196 1100 32 32 32 200 50 175 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . 1 1 . 1 . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 32 30 34 31 9 16 94 14 11 60 20 43 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 6 | . . . . . 1 5 . . . . . . Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . 1 5 . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total 9514 | 59 547 589 761 1982 829 1140 1180 74 230 396 119 1608 Wait 1901 | . 289 33 195 298 473 367 102 . . 1 . 143 Move 6823 | 41 196 408 457 1519 321 645 1062 73 226 393 112 1370 Hop 14 | . . . . . . 1 1 . 1 . . 11 Pick Up 164 | 8 5 37 19 32 5 23 3 . 2 . 4 26 Fast Attach . | . . . . . . . . . . . . . Attach 116 | 7 2 13 15 21 4 24 4 1 1 2 1 21 Detach 10 | 1 . 1 . 1 . 3 1 . . . 1 2 Swap 24 | 1 2 5 5 9 . 1 1 . . . . . Drop 54 | 1 . 17 7 11 . 6 5 . . . 1 6 Fire 378 | . 53 74 62 91 25 69 1 . . . . 3 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick 4 | . . 1 1 . 1 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . 25 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 646 | -10/Materials | Core integrity fell below 50% 727 | -10/Materials | Discovered new exit (range 9) 739 | -10/Materials | Entered another Materials area 739 | -9/Materials | Evolved 2 slots: Propulsion x2 976 | -9/Materials | Lost 4 parts (2n1u1w) 1219 | -9/Materials | Repaired Sml. Storage Unit 1418 | -9/Materials | Discovered new exit (range 14) 1558 | -9/Materials | Entered another Materials area 1558 | -8/Materials | Evolved 2 slots: Utility x2 1747 | -8/Materials | Build established: Scavenger-Mutant 2277 | -8/Materials | Lost 4 parts (3n1w) 2471 | -8/Materials | Lost 5 parts (1p2n2w) 2488 | -8/Materials | Discovered new exit (range 18) 2533 | -8/Materials | Entered Factory 2533 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3014 | -7/Factory | Garrison activated, responded to threat 3285 | -7/Factory | Lost 3 parts (1p1n1w) 3805 | -7/Factory | Build established: Scavenger-Gunner 4148 | -7/Factory | Cargo convoy interrupted 5483 | -7/Factory | Discovered new exit (range 14) 5618 | -7/Factory | Core integrity fell below 50% 5730 | -7/Factory | Lost 3 parts (1n2w) 5771 | -7/Factory | Entered another Factory area 5771 | -6/Factory | Evolved 2 slots: Utility x2 6077 | -6/Factory | Build established: Skirmisher 6413 | -6/Factory | Build established: Scavenger-Gunner 6706 | -6/Factory | Discovered new exit (range 16) 6737 | -6/Factory | Entered another Factory area 6737 | -5/Factory | Evolved 2 slots: Propulsion x2 6787 | -5/Factory | Identified exit to DSF 7734 | -5/Factory | Lost 3 parts (1n1u1w) 7827 | -5/Factory | Destroyed 7 combat bots 7829 | -5/Factory | Lost 6 parts (4n2w) 7920 | -5/Factory | Lost 3 parts (1p1u1w) 8049 | -5/Factory | Lost 6 parts (3n3w) 8193 | -5/Factory | Discovered new exit (range 7) 8194 | -5/Factory | Entered Upper Caves 8403 | -5/Upper Caves | Spotted B-75 Beast 8404 | -5/Upper Caves | Learned 8 Factory zone layouts 8422 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8452 | -5/Upper Caves | Build established: Scavenger-Sprinter 8472 | -5/Upper Caves | Lost 3 parts (1n2w) 8575 | -5/Upper Caves | Discovered new exit (range 9) 8578 | -5/Upper Caves | Entered another Upper Caves area 8588 | -5/Upper Caves | Discovered new exit (range 13) 8603 | -5/Upper Caves | Entered Factory 8603 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8604 | -4/Factory | Identified exit to DSF 8615 | -4/Factory | Lost 5 parts (2p2n1u) 8668 | -4/Factory | Discovered new exit (range 17) 8679 | -4/Factory | Entered Upper Caves 8781 | -4/Upper Caves | Lost 5 parts (2p3n) 8873 | -4/Upper Caves | Discovered new exit (range 7) 8877 | -4/Upper Caves | Entered another Upper Caves area 8925 | -4/Upper Caves | Discovered new exit (range 7) 8938 | -4/Upper Caves | Identified exit to Warlord 8940 | -4/Upper Caves | Entered Research 8940 | -3/Research | Evolved 2 slots: Weapon x2 9011 | -3/Research | System corruption reached 10% 9028 | -3/Research | Spotted B-86 Titan 9031 | -3/Research | Build established: Mutant 9056 | -3/Research | Lost 5 parts (1p1n3w) 9160 | -3/Research | Spotted B-86 Titan 9229 | -3/Research | Spotted B-86 Titan 9470 | -3/Research | Search patrols dispatched 9529 | -3/Research | Core integrity fell below 50% 9560 | -3/Research | Lost 6 parts (1p3n1u1w) 9599 | -3/Research | Core integrity fell below 20% 9607 | -3/Research | System corruption reached 30% 9619 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09599_ Field strength at 6. 09599_ Stasis field depleted. 09605_ Acquired Field Propulsion Drive. 09606_ Integrated Corrupted Xenon Bombardment Thruster (+6). 09606_ Complication: Cld. Impulse Thruster rejected. 09606_ Complication: Mic. Antimatter Reactor rejected. 09607_ Xenon Bombardment Thruster destroyed. 09610_ Acquired Prototype Reactor. 09611_ Identified Graviton Reactor. 09613_ System corrupted: Substantial component data lost. 09617_ P-80 Master resets P-80 Master, system corruption cleaned. 09619_ System corrupted: Slammed into ceiling. 09619_ Adv. Transmission Jammer destroyed. 09619_ System corrupted by crushing effect (+4). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# +???????????????????????? | | ????????????????????? #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????+ +???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????????###### #######?????????????????? | | ??????????# ##### # #?????????????????? | | ??????????# + = =#?????????????????? | | ???????????????## # *#?????????????????? | | ????????????????# # p #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# #p [ #?????????????????? | | ????????????????+ [ @p #???????????H?????? | | ????????????????# #p #?????????????????? | | ????????????????## ####### #?????????????????? | | ?????????????????# #?????# #?????????????????? | | ????????????????## ##????# #?????????????????? | | ????????????????# #????# #?????????????????? | | ????????????????# +????#######?????????????????? | | ????????????????# #????????????????????????????? | | ????????????######/##????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# = #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????###+#####????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #???????????###################### | | ???????????#### #???????????# | | ???????????# #???????????# | | ???????????# #???????????# | | ???????????# #???????????# | | ???????????# #???????????# ####+############ | | ???????????#### #???????????# # ^ #= | | ??????????????# #########+### # / | | ??????????????#%* + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 420 Matter Stores 364 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 80 Phase Shifting 5 Evasion (%) 70 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dangerous Findings Leap Before You Look Respectable Loadout Challenges ------------ None Game ------ Seed RagnarokPropulsionClaw Manual? 0 Play Time 01:13:52 Cumulative 10.5 hours Start 2025.04.13 @ 22:22:24 End 2025.04.14 @ 00:01:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d9559bf-0820-4b2a-8949-bf66186f46f4