Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.11 @ 19:32:18 Player: thomas Result: Destroyed by as-40974 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (632) 632 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1167 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 122/125 System Corruption 2% Temperature Warning (380) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (15) --- Light Treads Sensor Array Medium Armor Plating Medium Armor Plating EM Shotgun Assault Rifle Autogun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- EM Shotgun Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Wheel Heat Sink Sensor Array Light Armor Plating Medium Armor Plating EM Shotgun Small Laser Particle Gun Assault Rifle Autogun Autogun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | . 20 8 Power 4 | . 2 2 Engine 4 | . 2 2 Core . | . . . Reactor . | . . . Propulsion 11 | . 9 2 Treads 3 | . 2 1 Leg 6 | . 6 . Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | . 6 4 Energy Gun 8 | . 4 4 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 96 | . 98 89 Engine 13 | . 14 10 Treads 11 | . 11 10 Leg 3 | . 5 . Wheel 11 | . 11 10 Storage 14 | . 14 14 Processor 12 | . 12 14 Energy Gun 19 | . 19 19 Ballistic Gun 8 | . 8 8 Naked Turns . | . . . Heaviest Build 31 | 11 31 31 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 8 | . 3 8 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 14 | . 13 15 Most Carried 15 | . 15 15 Average Carried 11 | . 11 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 9 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 565 | 189 256 120 Remotely . | . . . Salvage Created 759 | . 538 221 Parts 40 | . 23 17 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 11 7 Guns 18 | . 11 7 Classes Destroyed 3 | . 2 1 Tunneler 1 | . 1 . Swarmer 3 | . . 3 Grunt 15 | . 11 4 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1177 | . 461 716 Core 253 | . 106 147 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | . 38 30 Largest 2 | . 2 2 Hottest 121 | . 105 121 Shots Fired 134 | . 74 60 Gun 134 | . 74 60 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 32 | . 12 20 Thermal 85 | . 45 40 Explosive . | . . . Electromagnetic 17 | . 17 . Robot Hit Streak 12 | . 12 8 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | . 54 38 Core Hits 37 | . 24 13 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 3 | . . 3 Burn 1 | . . 1 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1309 | . 737 572 Guns 1309 | . 737 572 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 332 | . 122 210 Thermal 804 | . 442 362 Explosive . | . . . Electromagnetic 173 | . 173 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 8 | . 3 5 Message Errors 2 | . . 2 Heat Flow Errors 3 | . 2 1 Energy Discharges 2 | . 1 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 448 | . 448 380 Average Temperature 108 | . 126 87 Received Heat Transfer 378 | . 276 102 Effects 3 | . 2 1 Shutdowns 1 | . 1 . Energy Bleed 1 | . . 1 Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1980 | . 1018 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 197 | . 197 186 Initial 1 | . . 1 Average 85 | . 74 124 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 21 12 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 12 | . 12 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1787 | . 1381 406 Spaces Moved 928 | 1 725 202 Core 20 | . 2 18 Treads 295 | . 295 . Legs 153 | 1 152 . Wheels 460 | . 276 184 Hover . | . . . Flight . | . . . Fastest Speed 110 | 120 115 110 Average Speed 162 | 120 168 143 Slowest Speed 450 | 120 240 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 2 98 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1088 | . 824 264 Wait 30 | . 9 21 Move 926 | . 724 202 Hop . | . . . Pick Up 15 | . 14 1 Fast Attach 6 | . 6 . Attach 7 | . 1 6 Detach 1 | . 1 . Swap 15 | . 13 2 Drop 20 | . 18 2 Fire 68 | . 38 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Discovered new exit (range 10) 443 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 16) 1382 | -10/Materials | Entered Mines 1587 | -10/Mines | Assembled infested the area 1609 | -10/Mines | Core integrity fell below 50% 1615 | -10/Mines | Core integrity fell below 20% 1645 | -10/Mines | Lost 6 parts (1p2n3w) 1709 | -10/Mines | Discovered new exit (range 8) 1788 | -10/Mines | Destroyed by as-40974 with Assembled Rifle Last Messages --------------- 01614_ Autogun destroyed. 01615_ The unstable cave ceiling collapses. 01618_ D-53 Grenadier destroyed. 01620_ The unstable cave ceiling collapses. 01636_ System corrupted: Energy discharge (-39). 01639_ The unstable cave ceiling collapses. 01640_ R-06 Scavenger collects Lgt. Assault Rifle. 01642_ R-06 Scavenger collects Flight Unit. 01647_ R-06 Scavenger collects Lgt. Ion Engine. 01650_ The unstable cave ceiling collapses. 01696_ Acquired 12 matter. 01697_ System corrupted: Heat flow error (+281). 01699_ Overheating: Energy bleed (-13). 01704_ Acquired 14 matter. 01707_ Acquired 8 matter. 01709_ EXIT=FOUND 01727_ G-47 Trooper destroyed. 01727_ Laser Drill disabled. 01746_ I,1BXF%6FQU1ET 01786_ Destroyed Asb. Hover Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????#########???????????? | | ?????????????????????# #???????????? | | ?????????????######### #???????????? | | ?????????????# @ a #???????????? | | ?????????????#k####### #####???????? | | ?????????????# #?????# #?? | | ?????????????# #?????# ########????? | | ?????????????# #?????# #???????????? | | ?????????????# #?????#########???????????? | | ?????????????# #?????????????????????????? | | ?????????????# ##############????????????? | | ?????????????# ## #????????????? | | ?????????????# ## """ """ #????????????? | | ?????????????# ## """ """ #????????????? | | ?????????????# ## """!""" #????????????? | | ?????????????# ## =% #????????????? | | ???????####### ## """ " " #????????????? | | ???????#* "" """ #????????????? | | ???????# #### ### """ """ #????????????? | | ???????#=#??#%#?# #????????????? | | ??######=#### #?# #????????????? | | ??# *[ ## #?# #????????????? | | ??# #?# < #????????????? | | ??# ## #?# #????????????? | | ??# ## ###############????????????? | | ??######### # # ##???????????????????????? | | ????????## # # ###??????????????????????? | | ????????# # # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultOverloadFacilitator Manual? 0 Play Time 00:13:33 Cumulative 43.6 hours Start 2021.11.11 @ 19:20:02 End 2021.11.11 @ 19:32:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 38 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(65) Filters SATURATION(65) Steam X RUN: 72e3a9e9-bb1a-4b13-b138-a82f049ddc20