Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.14 @ 17:25:55 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1177) 1177 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2857 Bonus ------- None Cogmind --------- Core Integrity 98/400 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Compact Wheel Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 37 | 6 4 3 15 9 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 1 5 4 Treads 8 | 2 . 1 3 2 Leg . | . . . . . Wheel 4 | . . . 2 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 4 1 4 . Device 1 | . . . 1 . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | . 2 1 2 . Artifact . | . . . . . Weapon 12 | 2 . 1 4 5 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 . 1 4 5 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 2 2 12 Power 2 | . . . 1 1 Propulsion 4 | . . 1 . 3 Utility 4 | . . 1 1 2 Weapon 6 | . . . . 6 Highest Loss Streak 7 | . . 1 1 7 Average Slot Usage (%) 91 | . 98 96 94 77 Engine 10 | . 14 14 10 5 Treads 18 | . 28 27 18 . Wheel 6 | . . . 3 21 Device 2 | . . . 4 5 Storage 12 | . 14 14 11 11 Protection 9 | . 11 10 13 1 Energy Gun 6 | . 14 11 . . Ballistic Gun 24 | . 14 16 33 32 Naked Turns . | . . . . . Heaviest Build 100 | 14 32 33 100 100 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 1 3 3 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 16 | 7 8 15 16 25 Most Carried 18 | 1 9 15 18 18 Average Carried 11 | . 6 11 15 15 Final Capacity 25 | 8 15 15 25 25 Final Carried 18 | 1 9 15 18 11 Class Distribution -------------------- 50% | Mutant 20% | Scavenger-Tank 12% | Gunner 9% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1293 | 165 188 65 576 299 Remotely . | . . . . . Salvage Created 1893 | . 263 147 1049 434 Parts 112 | . 22 16 64 10 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 47 | . 6 7 18 16 Guns 47 | . 6 7 18 16 Classes Destroyed 13 | . 4 1 5 3 Worker 2 | . . . 2 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 3 | . . . 3 . Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 4 | . 2 . 2 . Swarmer 11 | . 2 6 3 . Grunt 13 | . 4 . 7 2 Brawler 3 | . . . 2 1 Duelist 1 | . . . . 1 Sentry 7 | . . 1 6 . Assembled 12 | . . . . 12 Best Kill Streak 8 | . 2 3 5 8 Combat Bots Only 8 | . 2 3 3 8 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2383 | . 326 154 770 1133 Core 377 | . 46 29 81 221 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 70 . . Volleys Fired 147 | . 25 12 56 54 Largest 3 | . 2 2 3 3 Hottest 70 | . 70 70 69 69 Shots Fired 399 | . 49 24 168 158 Gun 399 | . 49 24 168 158 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 363 | . 25 12 168 158 Thermal 36 | . 24 12 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 9 7 19 11 Robot Miss Streak 4 | . 3 2 3 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 247 | . 34 14 111 88 Core Hits 114 | . 16 8 45 45 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . 1 . Burn 1 | . 1 . . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3031 | . 448 176 1466 941 Guns 2958 | . 439 176 1461 882 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 73 | . 9 . 5 59 Kinetic 2621 | . 221 57 1461 882 Thermal 337 | . 218 119 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . . . 29 Shots . | . . . . . Rammed 7 | . 3 . 1 3 Targets Rammed 7 | . 3 . 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 183 | . 183 63 107 8 Average Temperature 31 | . 55 27 26 4 Received Heat Transfer 539 | . 168 9 306 56 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1036 | . 703 333 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 305 | . 179 95 305 200 Initial 105 | . . 16 . 105 Average 73 | . 28 38 162 69 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 86 | 100 100 100 62 84 Level 1 13 | . . . 37 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 11 7 31 20 Peak Tracking Total 5 | . 4 3 5 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 8 | . 6 . 2 . Terminals 7 | . 6 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 17 . 6 . Successful 14 | . 10 . 4 . Failed 8 | . 6 . 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . 1 . . . Manual 13 | . 10 . 3 . Terminals 19 | . 17 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 12 | . 10 . 2 . Record 3 | . 3 . . . Part Schematic 1 | . 1 . . . Robot Analysis 4 | . 3 . 1 . Prototype ID Bank 3 | . 2 . 1 . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 5 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 4 | . 3 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3581 | 67 883 846 897 888 Spaces Moved 1806 | 39 397 498 420 452 Core 4 | 4 . . . . Treads 1249 | 35 397 498 318 1 Legs . | . . . . . Wheels 553 | . . . 102 451 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 135 130 Average Speed 151 | 148 160 160 153 133 Slowest Speed 320 | 160 160 240 160 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 81 93 41 63 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2349 | 45 593 521 554 636 Wait 316 | . 155 . 43 118 Move 1802 | 38 396 497 419 452 Hop . | . . . . . Pick Up 25 | 1 8 7 9 . Fast Attach 17 | 6 3 3 5 . Attach 13 | . . . 6 7 Detach 1 | . 1 . . . Swap 7 | . 1 . 4 2 Drop 14 | . 1 2 11 . Fire 147 | . 25 12 56 54 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush 4 | . 3 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 437 | -10/Materials | Central database locked down 597 | -10/Materials | Discovered new exit (range 11) 895 | -10/Materials | Identified exit to Mines 951 | -10/Materials | Entered Mines 1118 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1123 | -10/Mines | Found Prototype Device 1205 | -10/Mines | Learned 8 Materials zone layouts 1357 | -10/Mines | Discovered new exit (range 15) 1577 | -10/Mines | Discovered new exit (range 8) 1589 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1797 | -10/Mines | Entered Materials 1797 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1798 | -9/Materials | Identified exit to Materials 1798 | -9/Materials | Identified exit to Mines 1798 | -9/Materials | Identified exit to Storage 1842 | -9/Materials | Identified Exp. Sensor Array 2184 | -9/Materials | Discovered exit to Storage (range 5) 2440 | -9/Materials | Build established: Scavenger-Tank 2694 | -9/Materials | Entered Mines 2787 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2848 | -9/Mines | Discovered exit to Materials (range 10) 3082 | -9/Mines | Assembled infested the area 3086 | -9/Mines | Build established: Scavenger-Gunner 3149 | -9/Mines | Lost 7 parts (1p2n1u3w) 3156 | -9/Mines | Core integrity fell below 50% 3213 | -9/Mines | Discovered exit to Materials (range 10) 3421 | -9/Mines | Build established: Gunner 3548 | -9/Mines | Destroyed 8 combat bots 3582 | -9/Mines | Self-destructed Last Messages --------------- 03482_ as-79917 destroyed. 03492_ as-62181 destroyed. 03492_ Switching to secondary target: as-92772. 03492_ as-92772 destroyed. 03495_ Acquired 25 matter. 03496_ Lgt. Assault Rifle destroyed. 03502_ as-05550 destroyed. 03518_ as-62179 destroyed. 03527_ as-56980 destroyed. 03528_ Acquired 20 matter. 03532_ Acquired 14 matter. 03534_ Acquired 19 matter. 03544_ Acquired 12 matter. 03547_ Acquired 40 matter. 03578_ Acquired 3 matter. 03580_ Com. Wheel destroyed. 03580_ Lgt. Assault Rifle destroyed. 03580_ System corrupted by crushing effect (+2). 03580_ System corrupted by crushing effect (+5). 03580_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????? #??????????????????# | | ???????????????????????????? ##?????????????????# | | ??????????????????????????? ##????????????????# | | ??????????????????????????? #???????????????# | | ??????????????????????????? #?????????????# | | ??????????????????????????# #????????????# | | ????????????????????????## #????????????# < | | ???????????????????###### ##???????????# | | ??????????????????## ####????????# | | ??????????????????# #????????# | | ??????????????????# #???????## | | ??????????????????# ### #???????#### | | ??????????????????# #???????? #??????????## | | ?#######?????????## #??????????????????????# | | ?# #?????????# #??????????????????????? | | ?# #?????????# #??????????????????????? | | ?# < #########?# %#??????????????????????? | | ?# == #?# # !#??????????????????????? | | ?# # ##### #?# ## #??????????????????????? | | ?# # #???#%#?## #?# #???????????????????###? | | ?## #### #???#%######??# %#??????#######?????## # | | ??# #??# #???# %!!#????# ####??## ##????# | | ??# #### #???###|=#???## # ##### ###### | | ??# #?????#*%#??### a ### = ### | | ??###### #######!!###### %#### %%! ! #?# | | ??????# =!=%|%!*= # @###%!= #### #??# | | ??????# """%"""!"""% #*%a%%!!=% ##??## #### | | ??????# """ """!"""% ######!*=*! ##???## ## | | ??????# """ """=""" * ## ####*%!%=#???## | | ??????# """ """*"""=!=#######%%!|=#?### | | ??????# * !!%!=%!%%%===%!### | | ??????# |=%=!=**%=!%*=## # | | ??????# !!#######!=% ### ## # | | ??????##################?????######?# ###### ## | | ????????????????????????????????????## #?????####? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalStructuralStreamer Manual? 0 Play Time 00:16:58 Cumulative 131.0 hours Start 2021.12.14 @ 17:12:34 End 2021.12.14 @ 17:25:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 208 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 63 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 586b3b59-bb9a-4e04-9e5c-ce600409af04