Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 00:05:33 Player: Petvaria Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (452) 2260 Value Destroyed (33653) 33653 Prototype IDs (157) 3140 Alien Tech Used (3) 600 Bonus (28320) 28320 TOTAL SCORE: 76873 Bonus ------- High Alert Combat Kills 11193 Follower Combat Kills 406 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 148 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -27 Cogmind --------- Core Integrity 1317/1600 Matter 265/300 Energy 1640/1640 System Corruption 0% Temperature Hot (223) Movement Immobile (Siege) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Siege Treads Experimental Heavy Siege Treads > --- UTILITY (12) ----- Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Core Analyzer Concept Core Analysis Suite Concept Cloak Mesh SHELL Armor Graphene Brace Thermal Barrier Experimental Force Field > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Concept Plasma Driver Concept Plasma Driver > --- INVENTORY (25) --- Reinforced Quantum Reactor Armored Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads Experimental Heavy Siege Treads Concept Thermoelectric Network Concept Chromion Battery (800) Deep Structural Scanner Concept Weapon Articulator Concept Weapon Articulator Advanced Transmission Jammer Concept Matter Streamer Compact HERF Cannon Concept Plasma Driver Improved Potential Cannon Multirail Gamma Bomb Array Concept Deflector Sword Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Experimental Heavy Siege Treads > --- UTILITY ---------- Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Core Analyzer Concept Core Analysis Suite Concept Cloak Mesh SHELL Armor Graphene Brace Experimental Force Field Experimental Force Field > --- WEAPON ----------- Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver Concept Deflector Sword > --- INVENTORY -------- Reinforced Quantum Reactor Armored Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads Experimental Heavy Siege Treads Concept Thermoelectric Network Concept Chromion Battery Deep Structural Scanner Concept Weapon Articulator Concept Weapon Articulator Advanced Transmission Jammer Thermal Barrier Concept Matter Streamer Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved Potential Cannon Multirail Gamma Bomb Array [Rating: 296] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Deep Structural Scanner Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Makeshift Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Concept Plasma Driver Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Special Weapon Junk Cannon Impact Weapon Core Stripper Slashing Weapon Concept Deflector Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 3 . . . . 2 . . . . 2 1 . . . . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Parts Attached 261 | 7 10 19 3 9 17 . 2 6 4 18 4 9 14 1 27 10 34 13 12 35 2 5 Power 21 | 1 1 1 . 3 . . . . . 1 . . . . 3 1 6 1 . 3 . . Engine 6 | 1 1 1 . 3 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Reactor 11 | . . . . . . . . . . . . . . . 2 1 6 1 . 1 . . Propulsion 60 | 2 . 4 2 . 5 . . 1 3 5 2 2 3 . 7 1 11 5 3 3 1 . Treads 32 | 2 . 2 1 . 4 . . 1 2 3 1 2 3 . 1 . . 3 3 3 1 . Leg 21 | . . . . . . . . . . . 1 . . . 6 1 11 2 . . . . Wheel 7 | . . 2 1 . 1 . . . 1 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 2 5 7 . 3 5 . 1 5 . 9 . 5 5 . 9 5 8 4 6 23 1 2 Device 59 | 1 1 3 . 1 4 . 1 1 . 6 . 3 1 . 8 2 5 2 4 14 1 1 Storage 13 | 1 3 1 . 1 . . . . . . . . 1 . . . 1 . 1 4 . . Processor 20 | . . 1 . 1 1 . . 4 . 3 . 1 1 . . 2 1 1 . 3 . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Protection 11 | . 1 2 . . . . . . . . . 1 2 . 1 1 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 4 7 1 3 7 . 1 . 1 3 2 2 6 1 8 3 9 3 3 6 . 3 Energy Gun 14 | . . 4 . 1 2 . . . . . 1 . 1 . 2 1 1 1 . . . . Energy Cannon 22 | . . 1 . . 3 . . . . 1 . . 2 . 3 . 2 1 2 5 . 2 Ballistic Gun 24 | 2 3 2 1 1 1 . 1 . 1 2 1 . . . 3 1 4 . . . . 1 Ballistic Cannon 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 6 | . 1 . . 1 . . . . . . . . 2 . . 1 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 1 1 . . 5 . 2 . 1 5 . 4 . 2 . 1 14 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 3 . . . . . System Corruption 18 | . . . . . . . . . . . . . . . . . 18 . . . . . Parts Lost 48 | . . 5 1 . . . 1 1 . 6 2 3 . . 8 1 9 2 2 4 . 3 Power 5 | . . . 1 . . . . . . . . . . . 1 1 1 . . 1 . . Propulsion 13 | . . 3 . . . . 1 . . 1 1 1 . . 4 . 2 . . . . . Utility 21 | . . 2 . . . . . 1 . 4 . 1 . . 2 . 2 2 2 2 . 3 Weapon 9 | . . . . . . . . . . 1 1 1 . . 1 . 4 . . 1 . . Highest Loss Streak 4 | . . 4 1 . . . 1 1 . 3 1 2 . . 3 1 3 1 1 2 . 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 17 | 4 18 11 17 20 21 22 21 22 22 21 22 22 22 22 21 21 21 19 18 20 18 19 Power 1 | . 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 . 1 Propulsion 1 | 2 5 2 2 2 . . . . . . 1 1 1 1 . 1 1 1 1 . 2 3 Utility 8 | . 4 3 7 7 11 12 13 14 15 11 11 13 13 14 10 8 10 11 8 12 10 9 Weapon 5 | 1 6 4 7 8 6 6 5 5 4 5 5 4 4 5 7 8 7 5 6 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . 2 9 1 5 1 1 . 6 1 1 . 5 3 . 2 6 17 . . 4 2 11 Power 11 | . . 1 . 1 . . . . . . . 1 1 . . 2 2 . . 1 . 2 Propulsion 8 | . . 1 1 . . . . . . . . . . . . . 1 . . . . 5 Utility 31 | . . . . 1 1 1 . 6 1 1 . 2 1 . 1 3 8 . . 1 . 4 Weapon 25 | . 2 7 . 3 . . . . . . . 1 1 . 1 . 6 . . 2 2 . Tool/Special 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Average Slot Usage (%) 88 | . 99 88 88 89 92 93 92 90 93 94 93 93 93 100 87 93 96 93 79 68 79 79 Engine 6 | . 14 14 5 13 6 6 6 6 6 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . 3 5 5 5 5 4 2 . . . . 8 8 Reactor 1 | . . . . . . . . . . . . . . . 2 8 6 7 8 7 4 4 Treads 18 | . 27 23 . . 21 20 20 23 26 29 19 22 23 35 18 . . . 13 13 12 12 Leg 2 | . . . . . . . . . . . 2 . . . 7 25 26 24 . . . . Wheel 4 | . . 1 27 28 17 20 19 13 13 1 5 5 4 . . . . . . . . . Device 10 | . 3 5 . . 11 13 13 8 3 10 13 16 15 10 19 26 21 16 18 14 23 21 Storage 5 | . 14 5 14 14 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 7 | . . 1 . . 4 6 6 14 20 19 20 17 17 17 11 8 17 17 12 9 8 10 Protection 5 | . 10 8 14 13 6 6 6 2 2 2 . . 1 5 3 2 1 3 3 4 4 4 Energy Gun 7 | . . 15 12 . 1 5 6 6 4 . 5 10 9 9 4 4 3 2 3 . . . Energy Cannon 3 | . . 4 . . 3 . . . 1 4 1 . . 1 3 3 2 5 11 10 12 12 Ballistic Gun 6 | . 27 7 12 12 8 . . . . 7 8 3 4 4 4 7 9 7 . . . . Special Weapon 1 | . . . . 7 2 6 5 6 5 1 . . . . . . . . . . . . Peak Build Rating 296 | 7 9 16 15 32 57 57 59 73 75 105 105 104 107 102 155 172 174 202 215 273 292 296 Average Rating 87 | 5 8 11 14 23 45 56 57 66 71 95 99 95 98 99 125 162 163 178 206 248 289 290 On Entrance 100 | . 7 9 15 10 32 55 56 57 73 74 105 96 95 98 101 148 157 159 202 211 269 292 Avg Prop Armor Cover (%) 19 | . . . . . 16 17 16 21 22 22 24 22 19 . 5 . . . . 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 237 | 14 90 98 55 111 122 122 118 117 119 121 118 118 126 126 162 167 161 212 230 237 156 157 Greatest Support 260 | 40 40 40 26 26 66 38 66 28 28 152 81 104 154 154 155 165 173 240 250 260 240 240 Greatest Overweight (x) 17 | . 2 17 2 4 4 3 4 4 4 4 4 4 4 . 1 1 1 2 . . . . Average Overweight (x) 1 | . 1 . 1 2 2 3 2 3 3 1 3 2 3 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 20 12 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 4 18 11 18 20 23 24 24 24 24 24 24 24 24 25 24 24 24 23 24 24 22 24 Final Capacity 25 | 8 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 16 19 24 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 21 25 23 Class Distribution -------------------- 29% | Mutant 14% | Subdweller-Mutant 10% | Scavenger-Gunner 10% | Tank 9% | Derelict-Skirmisher 6% | Gunner 4% | Skirmisher 4% | Scavenger-Skirmisher 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Gunner | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Skirmisher | -5/Upper Caves Infiltrator-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Tank | -2/Quarantine Tank | -2/Protoforge Tank | -1/Access Tank | -1/Command Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Matter Collected 11166 | 306 277 604 134 195 272 85 137 126 163 530 296 306 294 549 1232 495 1741 543 846 1815 40 180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27122 | 88 402 895 178 70 317 . 132 . 210 1219 573 294 85 302 2746 800 2821 1495 2069 6632 1242 4552 Parts 1063 | 7 30 47 9 2 7 . 8 . 5 51 12 11 . 7 119 50 126 70 65 227 56 154 Haulers Intercepted 7 | . 2 . . . . . . . . 1 . . . . 2 . . . . . 2 . Recyclers Shooed 10 | . 1 . . . . . . . . . . . . . 2 3 1 . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . 33 . . . . 5 . 8 . 9 9 . 6 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Faulty 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 365 | . 12 23 4 1 4 . 4 . 6 18 8 5 1 4 30 7 30 15 20 122 13 38 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Guns 121 | . 12 14 4 . 2 . 3 . 4 11 6 4 1 3 20 5 25 5 2 . . . Cannons 129 | . . 8 . 1 1 . 1 . . 6 2 . . . 3 2 2 6 7 58 11 21 AOE 59 | . . . . . . . . . . . . . . . 4 . 2 2 4 47 . . Classes Destroyed 34 | 2 4 3 2 1 1 . 1 . . 1 1 1 . 1 3 . 3 1 2 6 . 1 Worker 17 | . . . . . . . . . . . . . . . 6 1 4 1 . 3 2 . Builder 26 | . . . . . . . . . . 2 . . . . 12 . 1 4 2 5 . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . 1 . . . . Hauler 7 | . 2 . . . . . . . . 1 . . . . 2 . . . . . 2 . Recycler 16 | 1 . . . . 1 . . . . . . . . . 3 2 4 2 3 . . . Carrier 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Operator 3 | . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Drone 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Swarmer 27 | . 9 7 . . . . 3 . 4 . 1 . . . 3 . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Grunt 113 | . 3 . . . . . . . 1 10 3 3 . . 14 . 14 5 7 40 8 5 Brawler 15 | . . . 1 . . . . . . 1 1 . 1 . . . 1 . 1 9 . . Duelist 10 | . . . . . . . . . . . 2 1 . . . . 3 . . 4 . . Protector 7 | . . . . . . . . . . . . . . . . . 1 . . 6 . . Researcher 4 | . . . . . . . . . . . . . . . . . 1 . . 3 . . Sentry 25 | . . . . . 3 . . . 1 1 1 . . . 3 3 . 1 . 10 1 1 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 17 | . . . . . . . . . . . . . . 2 5 . 6 . 4 . . . Programmer 55 | . . . 3 . 1 . 1 . . 6 . . . 1 4 3 5 5 6 17 3 . Heavy 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . Behemoth 5 | . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 26 | . . . . . . . . . . . . . . . . . . . . . . 26 Hotshot 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Decapitator 13 | . . . . . . . . . . . . . . . . . . . . 13 . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . V-Series 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Botcube 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 4 4 4 1 1 . 3 . 4 7 5 4 1 2 7 3 6 10 10 15 6 7 Combat Bots Only 14 | . 3 4 4 1 1 . 3 . 4 6 5 4 1 2 5 2 6 5 8 14 5 7 Max Kills in Single Turn 5 | 1 2 2 2 1 1 . 1 . 1 3 2 1 1 1 3 1 2 2 2 5 2 1 Gunslinging 2 | . 1 1 1 . . . . . . 2 1 . . . . . 1 . . . . . Exploded 4 | . . . . . . . . . . . . . . . 2 . 1 1 2 4 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Hostile Shots Fired 2076 | . 45 172 18 2 111 . 22 . 27 109 28 54 . 43 239 24 228 151 201 320 25 257 Missed 537 | . 16 67 4 1 37 . 7 . 13 24 5 9 . 13 69 7 56 60 34 77 9 29 Deflected 29 | . . . . . . . . . . . . . . . . . . . . 12 2 15 Hits 1539 | . 29 105 14 1 74 . 15 . 14 85 23 45 . 30 170 17 172 91 167 243 16 228 Melee 45 | . . . . . . . . . . 3 5 . . . . . 16 . 4 17 . . Projectile 1494 | . 29 105 14 1 74 . 15 . 14 82 18 45 . 30 170 17 156 91 163 226 16 228 AOE 31 | . . . . . . . . . . . . . . . . . . . . 13 . 18 Critical Strikes 69 | . 1 2 1 . . . . . . 3 . 3 . . 6 1 10 3 12 20 1 6 Actively Blocked 23 | . . . . . . . . . . . . . . . . . 4 1 4 9 . 5 Part Disruptions 6 | . . . . . . . . . . . . . . . . . 1 1 . 3 . 1 Damage Taken 27141 | . 288 1704 209 12 544 . 217 . 256 1938 526 925 . 554 2611 465 3501 1607 1957 4930 95 4802 Core 1635 | . 34 118 47 . 29 . 15 . 37 81 44 103 . 96 216 49 269 11 83 120 . 283 Absorbed by Shields 8590 | . . . . . . . . . . . . . . . 390 181 40 435 1854 2456 104 3130 Reduced by Siege Mode 1271 | . . . . . . . . . . . . . . . . . . 131 185 221 . 734 Redirected to Shielding 9 | . 6 3 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1718 | . . . . . . . . . . . . 56 . . 286 . 309 8 427 393 134 105 Regen/Repaired (Parts) 5252 | . 47 . . . . . . 133 . . . . 595 . . . 85 282 131 1973 85 1921 Core Remaining (%) 75 | 100 . . . 20 . . . . 90 . . . . 67 81 . 75 . . 85 . 82 Volleys Fired 1302 | 9 40 139 6 3 30 10 10 . 11 75 21 13 2 12 147 43 153 58 88 277 28 127 Largest 4 | 2 2 2 2 1 3 1 3 . 3 3 3 3 3 3 3 4 4 4 4 4 3 4 Hottest 540 | 40 100 120 85 . 108 35 130 . 130 145 198 209 200 191 253 249 291 345 403 451 420 540 Shots Fired 2326 | 18 79 183 13 3 56 10 22 1 25 135 56 37 4 22 295 82 312 145 137 333 60 298 Gun 987 | 18 78 132 13 . 32 . 21 1 19 61 45 30 2 16 175 38 214 75 17 . . . Cannon 1272 | . . 37 . . 14 10 . . 2 65 11 7 2 6 117 42 95 66 117 330 60 291 Launcher 17 | . . . . . . . . . . . . . . . . . . 4 3 3 . 7 Special 50 | . 1 14 . 3 10 . 1 . 4 9 . . . . 3 2 3 . . . . . Kinetic 660 | 18 78 39 6 . 27 . 10 . 10 52 34 12 1 6 100 24 172 61 10 . . . Thermal 1532 | . 1 144 7 . 19 10 11 1 11 74 22 25 3 16 183 56 121 80 116 306 60 266 Explosive 6 | . . . . . . . . . . . . . . . 3 . 3 . . . . . Electromagnetic 99 | . . . . . . . . . . . . . . . 9 . 16 4 11 27 . 32 Impact 27 | . . . . 3 10 . 1 . 4 9 . . . . . . . . . . . . Robot Hit Streak 46 | 8 16 17 14 9 18 . 14 1 7 16 25 26 5 30 31 17 46 27 27 26 7 42 Robot Miss Streak 7 | 2 7 4 1 . 5 . 4 1 4 3 2 5 . . 2 2 2 3 2 4 1 1 Penetration Max 2 | . . . . . . . . . . 1 1 . . . 1 1 1 2 . 1 1 1 Secondary Targets 23 | . 4 2 1 . . . 2 . 3 2 1 . . . 1 . 7 . . . . . Max Gunslinging Chain 2 | . 1 1 1 . . . 1 . 1 2 1 . . . 1 . 1 . . . . . Capacitor 68 | . . . . . . . . . . . . . . . . . . . . 68 . . Shots Hit Robots 1426 | 12 51 93 11 3 36 . 16 1 16 71 40 30 3 16 194 47 183 89 78 189 23 224 Core Hits 779 | 4 22 33 5 1 14 . 12 . 11 42 21 18 3 12 92 21 91 57 58 161 13 88 Critical Kills 53 | . . 2 . . . . . . . 3 . . 1 . 4 2 9 2 2 10 3 15 Critical Parts Destroyed 34 | . . 1 . . 2 . 1 . 1 3 3 . . . 8 . 12 3 . . . . Critical Strikes 104 | . . 3 . . 3 . 1 . 1 7 4 1 1 . 16 3 25 6 5 10 3 15 Burn 5 | . . . . . 1 . . . . . 1 1 . . 1 1 . . . . . . Meltdown 32 | . . 1 . . . . . . . . . . . . 1 . . . 2 10 3 15 Destroy 56 | . . 2 . . . . 1 . . 6 3 . 1 . 11 2 24 6 . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Smash 4 | . . . . . 2 . . . 1 1 . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . Melee Attacks 18 | . . . . . . . . . . . . 6 . 1 . . . . 6 5 . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . 6 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Piercing 7 | . . . . . . . . . . . . 6 . 1 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87982 | 136 581 1970 225 325 1015 . 406 11 483 2589 1134 559 95 454 7622 1566 6633 3965 4781 34465 2878 16089 Guns 17680 | 136 561 1142 225 . 355 . 302 11 242 1187 934 391 64 454 3924 890 4546 1750 566 . . . Cannons 47434 | . . 828 . . 130 . . . . 933 200 38 31 . 2140 676 1310 1440 2366 18639 2878 15825 Explosions 20358 | . . . . . . . . . . . . . . . 1405 . 592 761 1663 15673 . 264 Melee 443 | . . . . . . . . . . . . 130 . . . . . . 160 153 . . Ramming 91 | . 20 . . . 8 . . . . 13 . . . . 10 . . 14 26 . . . Kinetic 12026 | 136 561 333 84 . 271 . 120 . 63 944 722 179 29 140 2389 586 3580 1347 389 153 . . Thermal 68587 | . . 1637 141 . 214 . 182 11 179 1176 412 250 66 314 3749 980 1885 1887 3179 33665 2878 15782 Explosive 1827 | . . . . . . . . . . . . . . . 1040 . 592 . 195 . . . Electromagnetic 3345 | . . . . . . . . . . . . . . . 291 . 391 717 992 647 . 307 Impact 1648 | . . . . 325 522 . 104 . 241 456 . . . . . . . . . . . . Slashing 328 | . . . . . . . . . . . . . . . 143 . 185 . . . . . Piercing 130 | . . . . . . . . . . . . 130 . . . . . . . . . . Highest Corruption 50 | . . 9 12 . 1 1 1 5 . 13 13 17 17 . 2 2 26 1 11 50 . 3 Average Corruption 10 | . . 9 10 . 1 1 1 4 . 7 13 16 17 . 1 1 13 1 5 24 . 2 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 493 | . . 63 12 . 2 12 10 16 . 24 16 56 2 . 16 6 75 . 30 151 . 2 Message Errors 105 | . . 12 1 . . 3 1 3 . 7 4 16 1 . 5 1 15 . 8 28 . . Matter Fused 106 | . . 13 4 . . 4 3 4 . 5 6 9 . . . 4 15 . 6 33 . . Heat Flow Errors 55 | . . 11 1 . . . 1 4 . 5 2 6 . . 3 . 6 . 2 13 . 1 Energy Discharges 51 | . . 6 2 . . 3 . 1 . 1 1 7 1 . . . 4 . 4 21 . . Parts Rejected 5 | . . . . . . . . . . . . . . . 1 . . . 1 3 . . Parts Fused 4 | . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . Data Loss (minor) 74 | . . 10 1 . 1 1 4 3 . 3 . 9 . . 2 . 15 . 7 18 . . Data Loss (major) 27 | . . 7 . . 1 . . . . 1 2 1 . . 1 . 2 . 2 9 . 1 Misfires 24 | . . 3 1 . . . 1 1 . . 1 4 . . 2 . 5 . . 6 . . Alerts 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Misdirections 7 | . . . 2 . . . . . . . . . . . . . 3 . . 2 . . Weapon Failures 32 | . . . . . . . . . . 1 . 2 . . 2 1 9 . . 17 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5664 | . . . . 81 177 . . . 86 123 . . . . 94 39 30 11 100 4015 393 515 Projectiles 4015 | . . . . 81 177 . . . 86 123 . . . . 53 39 30 11 70 2437 393 515 Explosions 1643 | . . . . . . . . . . . . . . . 41 . . . 24 1578 . . Melee 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Knockbacks 13 | . 1 . . 2 . . . . 2 2 . 2 . . . . 1 . 3 . . . Impact 7 | . 1 . . 2 . . . . 2 2 . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . 2 . . . . 1 . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 677 | . . . . . . . . . . . . . . . 40 . . . 128 509 . . Shots 18 | . . . . . . . . . . . . . . . 1 . . . 9 8 . . Rammed 12 | . 7 . . . 1 . . . . 2 . . . . 1 . . . 1 . . . Targets Rammed 14 | . 7 . . . 1 . . . . 2 . . . . 2 . . 1 1 . . . Kicked 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 651 | . 20 299 189 . 72 . 261 211 261 245 227 499 102 200 368 366 466 640 572 357 223 651 Average Temperature 117 | . 10 77 89 . 30 . 100 74 98 76 80 161 41 84 109 99 89 145 126 107 121 178 Received Heat Transfer 3536 | . 90 629 . . 84 . . . 45 351 117 285 . 18 313 13 507 115 219 434 24 292 Thermoelectric Energy+ 16609 | . . . . . . . . . . . . . . . . . . . . 2045 2240 12324 Effects 30 | . . . . . . . . . . . . 1 . . 4 1 3 4 2 . 2 13 Shutdowns 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . Energy Bleed 7 | . . . . . . . . . . . . 1 . . 1 1 1 . . . 2 1 Interference 16 | . . . . . . . . . . . . . . . . . . 3 1 . . 12 Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . . . 2 4 13 2 5 Total Turns 639 | . . . . . . . . . . . . . . . . . . 22 55 154 5 403 Longest Duration 271 | . . . . . . . . . . . . . . . . . . 16 27 27 4 271 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 22 | . . . . . 1 . . . 2 . . . . . 2 . 2 2 6 5 . 2 Combat Hostiles 21 | . . . . . 1 . . . 2 . . . . . 2 . 2 2 5 5 . 2 Parts Fried 36 | . . . . . . . . . . . . . . . 4 . 3 5 10 6 . 8 Impact Corruptions 13 | . . . . 2 3 . . . 3 4 . . . . . . . . 1 . . . Robots Melted 34 | . . 1 . . . . . . . 1 . . . . 2 . . . 2 10 3 15 Combat Hostiles 31 | . . 1 . . . . . . . 1 . . . . 1 . . . 1 10 2 15 Parts Melted 99 | . . 4 . 1 1 . 1 . 2 7 2 2 2 3 14 4 4 4 4 15 4 25 Heat Transferred 51953 | . . 2110 150 . 470 . 400 25 400 1850 925 725 62 560 4742 1238 2072 1789 2366 21548 1650 8871 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 51 | . . . . . . . . . . . . . . . . . . . 18 33 . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . . . . . . . . . . 1 . . . . 2 1 3 2 3 5 5 5 Low Security (%) 38 | 100 100 . 100 . 100 . . . . 58 . . . . 52 . 26 . . . . 62 Level 1 14 | . . . . . . . . . . 41 . . . . 13 100 21 . 31 . . . Level 2 21 | . . . . . . . . . . . . . . . 33 . 31 100 26 30 . . Level 3 8 | . . . . . . . . . . . . . . . . . 20 . 41 13 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . 14 . . Level 5 14 | . . . . . . . . . . . . . . . . . . . . 41 100 37 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3735 | 5 82 . 68 . 61 . . . . 331 . . . . 656 341 869 619 816 3735 2704 1962 Initial 2240 | . . . 67 . . . . . . 6 . . . . . 341 171 479 246 441 2240 1723 Average 628 | . 19 . 31 . 13 . . . . 162 . . . . 226 294 441 521 531 1496 2415 1005 Influence Increases 12199 | 10 367 250 81 . 189 15 130 . 257 692 170 120 20 110 1335 276 1404 522 1076 4032 723 420 Destroy 0b10 Robot/C 6660 | . 240 180 80 . 80 . 80 . 160 360 160 100 20 80 600 140 840 300 400 2340 260 240 Destroy 0b10 Robot/NC 470 | 10 15 . . . 5 . . . . 15 . . . . 120 15 65 40 30 120 25 10 Destroy Leader 1050 | . 54 10 . . 40 . 20 . 10 72 10 20 . 30 126 50 110 80 52 290 44 32 Allied During Kill 74 | . . . . . . . . . 12 . . . . . . 4 58 . . . . . Successful Hack 265 | . 28 . . . 30 . . . . . . . . . . . 23 18 96 43 27 . Disable Machine 990 | . 15 . . . 30 . . . . 15 . . . . 165 15 165 . 135 375 30 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1955 | . . . 1 . 4 . . . . 140 . . . . 294 52 128 84 288 699 172 93 Lose Combat Pursuer 585 | . 15 60 . . . 15 30 . 75 90 . . . . 30 . 15 . 75 165 15 . Influence Decreases 10312 | 10 367 110 221 . 189 15 64 66 246 402 338 253 12 118 685 621 856 936 731 1081 1765 1226 Entered New Map 4108 | . . . 73 . . . . 66 . 5 112 26 . 8 . 309 134 374 193 343 1495 970 Time Decay 5244 | 10 367 60 138 . 189 15 54 . 206 337 206 207 12 110 295 302 612 392 518 698 270 246 Lost Part 440 | . . 50 10 . . . 10 . . 60 20 20 . . 80 10 90 20 20 40 . 10 Lost Ally 70 | . . . . . . . . . 40 . . . . . 10 . 20 . . . . . Purge Threat 450 | . . . . . . . . . . . . . . . 300 . . 150 . . . . Squads Dispatched 78 | . 1 . . . 1 . . . . 5 . . . . 8 3 13 7 5 24 8 3 Investigation 4 | . . . . . . . . . . 1 . . . . . . 1 2 . . . . Extermination 26 | . . . . . 1 . . . . 3 . . . . 3 2 4 2 3 7 1 . Reinforcement 15 | . 1 . . . . . . . . 1 . . . . 3 1 4 2 1 1 1 . Assault 33 | . . . . . . . . . . . . . . . 2 . 4 1 1 16 6 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 2 . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Distress Signals 20 | . . . . . 1 . . . . 2 . . . . 4 . 1 1 1 1 . 9 Communications Jammed 19 | . . . . . . . . . . . . . . . 7 4 . 8 . . . . Distress Signals 5 | . . . . . . . . . . . . . . . 2 1 . 2 . . . . Times Spotted 486 | . 29 29 5 2 5 1 5 . 17 27 8 5 10 4 37 12 45 21 29 130 16 49 Peak Tracking Total 16 | . 3 6 5 2 2 1 4 . 5 5 5 4 7 2 7 3 6 4 15 16 6 10 Tactical Retreats 28 | . 1 2 . . . 1 2 . 1 5 . . . . 2 . 1 . 2 10 1 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Traps Triggered 9 | . . 1 . . . . . . . . . . . . . . 1 . . 7 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Machines Disabled 88 | . 1 2 . . 2 . . . . 1 . . 1 . 11 1 14 . 10 39 3 3 Max in Single Turn 6 | . 1 1 . . 1 . . . . 1 . . 1 . 6 1 1 . 1 2 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Machines Accessed 41 | . 7 1 . 3 2 1 1 . . 1 . 2 2 . 1 . 6 5 2 4 2 1 Terminals 18 | . 6 . . . 1 . . . . . . 1 . . . . 3 4 . 1 1 1 Fabricators 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . 2 . 2 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . Total Hacks 113 | . 19 1 . 30 6 1 1 . . 2 . 4 6 . 1 . 15 11 5 7 3 1 Successful 83 | . 10 1 . 30 2 1 1 . . 2 . 4 6 . 1 . 9 5 4 5 1 1 Failed 29 | . 9 . . . 4 . . . . . . . . . . . 6 6 1 1 2 . Catastrophic 6 | . 1 . . . . . . . . . . . . . . . 3 1 . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Manual 21 | . 13 . . . . . . . . 1 . . . . . . 1 4 . 2 . . Terminals 40 | . 15 . . . 3 . . . . . . 3 . . . . 4 10 . 2 2 1 Fabricators 6 | . . . . . 3 . . . . 2 . . . . 1 . . . . . . . Repair Stations 7 | . 4 . . . . . . . . . . . . . . . 1 . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . . . . . . . . . . . 10 . 5 2 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . Terminal Hacks 55 | . 3 1 . 30 2 1 1 . . . . 4 6 . . . 2 3 . . 1 1 Record 24 | . . . . 21 . . . . . . . 3 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . 9 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Open Door 6 | . . . . . . 1 1 . . . . 1 1 . . . 1 . . . . 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . . . . 7 . 4 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 11 | . . . . . . . . . . . . . . . . . 6 . 4 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 9 | . 5 . . . . . . . . 1 . . . . . . . 1 . 2 . . Terminals 8 | . 5 . . . . . . . . . . . . . . . . 1 . 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 5 | . 4 . . . . . . . . . . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . . . 2 . . . . . . . . . 1 . 6 4 2 3 2 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . . . . . . . . . . 4 . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . . . . . . . . . . . 6 . 4 1 . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Total Allies 7 | . . . . . . . . 4 . . . . . . 1 1 1 . . . . . Largest Group 4 | . . . . . . . . 4 4 . . . . . 1 1 1 . . . . . Highest-Rated Group 153 | . . . . . . . . 107 107 . . . . . 26 103 153 . . . . . Highest-Rated Ally 153 | . . . . . . . . 31 31 . . . . . 26 103 153 . . . . . Initial UFD Resources 41 | . . . . . 24 24 24 24 28 28 28 28 28 31 31 34 34 37 37 37 41 41 Total Orders 11 | . . . . . . . . . . . . . . . 3 3 5 . . . . . STAY 3 | . . . . . . . . . . . . . . . . . 3 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . . . . RETURN 6 | . . . . . . . . . . . . . . . 3 3 . . . . . . Ally Attacks 55 | . . . . . . . . . 8 . . . . . . 5 42 . . . . . Total Damage 2061 | . . . . . . . . . 89 . . . . . . 229 1743 . . . . . Kills 15 | . . . . . . . . . 2 . . . . . . . 13 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Active Infowar (turns) 24769 | 19 438 4531 . 2 517 1536 860 1942 442 1105 . 1112 1588 1311 1255 656 1478 819 1429 1754 588 1387 Optics 3697 | . . 243 . . . . . . . . . . . . . . . 271 1429 1754 . . Sensors 12090 | . . 1001 . . 517 1536 854 854 434 965 . 1111 1588 1311 931 21 904 63 . . . . IFF 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Terrain 726 | . . . . . . . . . . 719 . . 7 . . . . . . . . . Structural 11613 | . . . . 2 . . 757 1906 8 . . 809 1080 1148 940 656 1351 363 1160 433 588 412 Seismic 3744 | 19 438 3287 . . . . . . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Cloaking 1901 | . . . . . . . . . . . . . . . . . . . . . 545 1356 Jamming 2930 | . . . . . . . . . . 367 . . 1131 . 302 352 4 574 158 42 . . ECM 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 9 | . . . . 9 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 3 . 3 3 2 1 . . 1 . 1 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 3 3 . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . 3 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Turns Passed 40232 | 121 2003 12623 343 2080 742 1536 860 1942 669 1175 423 1184 1588 1311 1631 666 2010 923 1429 2955 589 1429 Spaces Moved 20075 | 55 681 5793 277 1580 396 1044 590 1294 422 473 219 638 815 747 619 358 1167 385 712 1295 305 210 Core 445 | 10 . 435 . . . . . . . . . . . . . . . . . . . . Treads 10114 | 45 681 4852 1 . 47 . 19 . . 323 6 128 235 747 492 . . 16 712 1295 305 210 Legs 2021 | . . . . . . . . . . . . . . . 127 358 1167 369 . . . . Wheels 7495 | . . 506 276 1580 349 1044 571 1294 422 150 213 510 580 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 105 105 120 135 135 140 140 150 160 145 145 166 120 120 110 110 160 160 163 163 Average Speed 163 | 140 254 185 111 127 145 135 138 145 144 162 162 169 179 166 174 121 123 171 160 160 163 163 Slowest Speed 900 | 160 320 900 320 150 240 135 246 155 155 242 250 247 247 166 250 190 182 250 160 163 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 49 | . . 1 . . . . . . . 3 . . . . 2 1 . 2 . 38 2 . Cave-ins Triggered 6 | . . 1 . . . . . . . 1 . . . . . . . . . 4 . . Exploration Rate (%) 53 | 4 94 97 62 88 7 95 94 84 43 13 44 79 88 87 17 16 83 12 71 34 15 13 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 9 | . . 1 . 3 . 1 . 3 . . . . . 1 . . . . . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . Scrap Searched 29 | . . 7 . 4 . 2 2 3 3 . 2 3 . 3 . . . . . . . . Spaces Dug 237 | . . 10 . . 1 7 . . 2 20 2 1 1 8 34 19 25 15 27 33 18 14 Terrain Destroyed 1006 | . . 13 . . 3 10 . . 2 79 31 2 1 13 168 26 91 35 105 315 56 56 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 592 | . . 13 . . 3 10 . . 2 79 31 2 1 13 81 26 46 34 44 102 49 56 AOE 413 | . . . . . . . . . . . . . . . 87 . 45 . 61 213 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Total 25893 | 83 871 7457 301 1658 515 1159 616 1350 460 770 252 712 923 796 988 551 1572 571 911 1924 374 1079 Wait 3109 | . 98 1341 5 2 41 94 1 23 5 146 2 12 31 26 108 74 87 60 48 161 26 718 Move 20048 | 54 680 5791 276 1579 395 1043 589 1293 421 472 218 637 814 746 618 357 1166 384 711 1290 304 210 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 392 | 13 25 58 5 31 15 2 4 10 4 19 2 12 13 1 22 22 46 14 12 49 8 5 Fast Attach 88 | . . 4 . 2 2 . 2 7 1 8 1 1 10 . 16 1 10 1 7 15 . . Attach 161 | 7 2 11 . 8 11 . 3 . 3 13 1 5 7 . 10 9 17 10 6 32 3 3 Detach 32 | . 1 3 2 1 1 . . . . 1 . 1 3 . . 5 2 2 2 8 . . Swap 320 | . 9 36 4 6 10 6 1 3 8 15 7 13 13 9 39 20 37 27 13 31 1 12 Drop 376 | . 9 54 3 26 9 3 6 14 7 19 . 12 22 1 26 20 54 14 17 52 4 4 Fire 1302 | 9 40 139 6 3 30 10 10 . 11 75 21 13 2 12 147 43 153 58 88 277 28 127 Melee 18 | . . . . . . . . . . . . 6 . 1 . . . . 6 5 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Crush 12 | . 7 . . . 1 . . . . 2 . . . . 1 . . . 1 . . . Escape Stasis 5 | . . 1 . . . . . . . . . . . . . . . . . 4 . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . 19 . . . . . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 13) 950 | -10/Materials | Repaired Lgt. Treads 1030 | -10/Materials | Discovered new exit (range 7) 1188 | -10/Materials | Discovered new exit (range 15) 1537 | -10/Materials | Discovered new exit (range 12) 1768 | -10/Materials | Discovered new exit (range 15) 2125 | -10/Materials | Entered Subcaves 2285 | -10/Subcaves | Visited 4L-MR0's lab 2325 | -10/Subcaves | Found Power Bank 2550 | -10/Subcaves | Learned Materials machine intel 3384 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4202 | -10/Subcaves | Discovered new exit (range 10) 5707 | -10/Subcaves | Disturbed a concealed Subdweller 6148 | -10/Subcaves | Build established: Subdweller-Mutant 6187 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 6945 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 6950 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 8147 | -10/Subcaves | Discovered new exit (range 14) 8394 | -10/Subcaves | Disturbed a concealed Subdweller 8580 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 11129 | -10/Subcaves | Discovered new exit (range 16) 11144 | -10/Subcaves | Core integrity fell below 50% 12013 | -10/Subcaves | Build established: Mutant 12933 | -10/Subcaves | Crushed by falling debris 12964 | -10/Subcaves | Lost 4 parts (2n2u) 14748 | -10/Subcaves | Entered Recycling 14880 | -9/Recycling | System corruption reached 10% 15066 | -9/Recycling | Scanned before Scraplab entrance 15081 | -9/Recycling | Entered Scraplab 15089 | -9/Recycling | Discovered new exit (range 2) 15091 | -9/Recycling | Entered Scraptown 15091 | -9/Scraptown | System corruption cleaned by C-Scrubber 15147 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15338 | -9/Scraptown | Discovered new exit (range 5) 15410 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 15412 | -9/Scraptown | Learned location of 2 exits from Upper Caves 15413 | -9/Scraptown | Learned 8 Factory zone layouts 15415 | -9/Scraptown | Learned Research stockpile data 15446 | -9/Scraptown | Visited SPCMW 15467 | -9/Scraptown | Visited Comm Corps 15571 | -9/Scraptown | Visited Assassins FH 15598 | -9/Scraptown | Visited Supply Room 15882 | -9/Scraptown | Visited Cyclists 15904 | -9/Scraptown | Visited TADAMA 15928 | -9/Scraptown | Visited UFD Registry 15928 | -9/Scraptown | Registered with UFD as "Pipechip" 15968 | -9/Scraptown | Visited Curators Association 16006 | -9/Scraptown | Visited Scrapoid Pod Storage 16028 | -9/Scraptown | Visited Junk Cannon Lab 16070 | -9/Scraptown | Delivered Scrap Shield to a Scientist 16107 | -9/Scraptown | Found Prototype Special Weapon 16109 | -9/Scraptown | Identified Junk Cannon 16134 | -9/Scraptown | Visited A0-MCA Data Center 16149 | -9/Scraptown | Given a B- rating by A0-MCA 16151 | -9/Scraptown | Found A0-MCA's Component Scanner 16172 | -9/Scraptown | Visited Analyses Database 16198 | -9/Scraptown | Visited Abandonware Association 16216 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 16237 | -9/Scraptown | Visited DA-N13 Charitable Foundation 16242 | -9/Scraptown | Found DCF Scrap (31 items) 16337 | -9/Scraptown | Visited Scrap Suit Storage 16384 | -9/Scraptown | Visited Botcube Research 16393 | -9/Scraptown | Found Lrg. Botcube 16421 | -9/Scraptown | Visited Cartography Club 16593 | -9/Scraptown | Learned location of Recycling (-9) 16593 | -9/Scraptown | Learned location of Quarantine (-2) 16593 | -9/Scraptown | Learned 8 Materials zone layouts 16593 | -9/Scraptown | Learned 16 Materials zone layouts 16593 | -9/Scraptown | Learned 8 Factory zone layouts 16593 | -9/Scraptown | Learned 12 Research zone layouts 16593 | -9/Scraptown | Learned 20 Lower Caves zone layouts 16593 | -9/Scraptown | Learned 20 Upper Caves zone layouts 16593 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 16593 | -9/Scraptown | Learned 4 Armory zone layouts 16593 | -9/Scraptown | Learned Research emergency access door positions 16593 | -9/Scraptown | Learned location of 3 exits from Upper Caves 16593 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 16593 | -9/Scraptown | Identified exit to Factory 16629 | -9/Scraptown | Found Unknown Device 16630 | -9/Scraptown | Identified Deep Structural Scanner 16761 | -9/Scraptown | Entered Cyclist Reading Room 17036 | -9/Scraptown | Met Optimus 17036 | -9/Scraptown | Accepted into 0bPrime 17136 | -9/Scraptown | Civil war broke out across Scraptown 17171 | -9/Scraptown | Entered Factory 17171 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x3, Weapon x1 17172 | -6/Factory | Identified exit to Factory 17173 | -6/Factory | Identified exit to Lower Caves 17173 | -6/Factory | Identified exit to Extension 17198 | -6/Factory | Lost 4 allies 17700 | -6/Factory | Build established: Derelict-Skirmisher 17913 | -6/Factory | Entered Lower Caves 17914 | -6/Lower Caves | Identified exit to Lower Caves 17915 | -6/Lower Caves | UFD Scientist delivered a prototype 17917 | -6/Lower Caves | Found Prototype Protection 17929 | -6/Lower Caves | Encountered a Warlord checkpoint 18049 | -6/Lower Caves | Entered a destroyed Warlord outpost 18404 | -6/Lower Caves | Learned Factory trap positions 19449 | -6/Lower Caves | Entered another Lower Caves area 19475 | -6/Lower Caves | Discovered exit to Factory (range 10) 19761 | -6/Lower Caves | Learned Factory stockpile data 19805 | -6/Lower Caves | Learned location of 1 exit from Factory 20191 | -6/Lower Caves | Learned 4 Factory zone layouts 20287 | -6/Lower Caves | Discovered new exit (range 9) 20307 | -6/Lower Caves | Identified exit to Zion 20309 | -6/Lower Caves | Entered Zion 20393 | -6/Zion | System corruption cleaned by Quarantine Array 20437 | -6/Zion | Found CR-A16's Pointy Stick 20505 | -6/Zion | Discovered new exit (range 10) 20649 | -6/Zion | Learned Factory trap positions 20671 | -6/Zion | Learned location of 1 exit from Factory 20818 | -6/Zion | Given the Hacking Drone Bay 20819 | -6/Zion | Found Prototype Device 20820 | -6/Zion | Identified Hacking Drone Bay 20851 | -6/Zion | Given A8's code to call for help 20927 | -6/Zion | Learned location of Warlord (-5) 21116 | -6/Zion | Found Prototype Processor 21116 | -6/Zion | Identified Exp. Targeting Computer 21119 | -6/Zion | Found Prototype Processor 21119 | -6/Zion | Identified Exp. Core Analyzer 21122 | -6/Zion | Found Prototype Processor 21122 | -6/Zion | Identified Exp. Terrain Scan Processor 21154 | -6/Zion | Found Prototype Processor 21154 | -6/Zion | Identified Exp. Armor Integrity Analyzer 21158 | -6/Zion | Found Prototype Processor 21302 | -6/Zion | Gained Derelict followers 21413 | -6/Zion | Build established: Derelict-Gunner 21821 | -6/Zion | System corruption cleaned by Quarantine Array 22017 | -6/Zion | Turned away by Imprinter 22243 | -6/Zion | Identified exit to Proximity Caves 22251 | -6/Zion | Entered Proximity Caves 22251 | -5/Proximity Caves | Accompanied by 4 allies 22390 | -5/Proximity Caves | Lost 3 allies 22624 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22920 | -5/Proximity Caves | Entered Factory 22920 | -5/Factory | Evolved 2 slots: Utility x2 22921 | -5/Factory | Identified exit to Upper Caves 22922 | -5/Factory | Identified exit to Factory 22924 | -5/Factory | Loaded intel: 74 trap records 23335 | -5/Factory | Build established: Skirmisher 23631 | -5/Factory | Lost 3 parts (1n2u) 23961 | -5/Factory | Crushed by falling debris 23961 | -5/Factory | System corruption reached 10% 24005 | -5/Factory | Build established: Gunner 24095 | -5/Factory | Entered Upper Caves 24096 | -5/Upper Caves | Identified exit to Upper Caves 24308 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24518 | -5/Upper Caves | Entered another Upper Caves area 24519 | -5/Upper Caves | Encountered a Warlord checkpoint 24519 | -5/Upper Caves | Identified exit to Warlord 24555 | -5/Upper Caves | Identified Exp. Target Analyzer 24842 | -5/Upper Caves | Spotted B-75 Beast 24890 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 24893 | -5/Upper Caves | Destroyed B-75 Beast 25125 | -5/Upper Caves | Learned location of 1 exit from Factory 25194 | -5/Upper Caves | Build established: Skirmisher 25702 | -5/Upper Caves | Entered Warlord 25759 | -5/Warlord | System corruption cleaned by Quarantine Array 25847 | -5/Warlord | Found Prototype Device 25848 | -5/Warlord | Identified Minesniffer Drone Bay 26007 | -5/Warlord | Found Prototype Special Weapon 26010 | -5/Warlord | Found Prototype Special Weapon 26011 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 26186 | -5/Warlord | Build established: Infiltrator-Skirmisher 26742 | -5/Warlord | Warlord's base attacked by MAIN.C 26907 | -5/Warlord | Found Prototype Reactor 26935 | -5/Warlord | Rebuked by Warlord 27053 | -5/Warlord | Found Prototype Energy Cannon 27053 | -5/Warlord | Identified Vortex Cannon 27064 | -5/Warlord | Found Prototype Piercing Weapon 27064 | -5/Warlord | Identified Vortex Lance 27092 | -5/Warlord | Warlord forces counterattacked 27208 | -5/Warlord | Found Exp. Targeting Computer 27229 | -5/Warlord | Spotted Executioner 27242 | -5/Warlord | Spotted Executioner 27268 | -5/Warlord | Discovered new exit (range 14) 27288 | -5/Warlord | Identified exit to Proximity Caves 27290 | -5/Warlord | Entered Proximity Caves 27678 | -4/Proximity Caves | Learned location of Testing (-3) 27800 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 27896 | -4/Proximity Caves | Discovered exit to Factory (range 19) 28202 | -4/Proximity Caves | Spotted B-86 Titan 28313 | -4/Proximity Caves | Destroyed B-86 Titan 28601 | -4/Proximity Caves | Entered Factory 28601 | -4/Factory | Evolved 2 slots: Utility x2 28602 | -4/Factory | Identified exit to Research 28604 | -4/Factory | Loaded intel: 87 trap records 28615 | -4/Factory | Attached Power Bank, gained temporary slots: Power x3 29156 | -4/Factory | Found Prototype Device 29156 | -4/Factory | Identified Exp. ECM Suite 29675 | -4/Factory | Lost 3 parts (1p2n) 29721 | -4/Factory | Build established: Scavenger-Gunner 30101 | -4/Factory | First assault squad dispatched 30232 | -4/Factory | Entered Research 30232 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30233 | -3/Research | Identified exit to Armory 30234 | -3/Research | Identified exit to Research 30234 | -3/Research | Identified exit to Testing 30368 | -3/Research | Found Quantum Capacitor 30629 | -3/Research | Found Gamma Bomb Array 30702 | -3/Research | Attached CPS modules to H-71 Marshal 30755 | -3/Research | Found Prototype Device 30762 | -3/Research | Lrg. Botcube activated 30788 | -3/Research | Lrg. Botcube completed mutation into treaded form, armed with 1 cannon 30792 | -3/Research | Attached CPS modules to *Heavy 30898 | -3/Research | Entered Testing 30898 | -3/Testing | Accompanied by 1 ally 31008 | -3/Testing | Found Prototype Hackware 31093 | -3/Testing | Found Prototype Energy Cannon 31198 | -3/Testing | Identified Vortex Chain Reactor 31198 | -3/Testing | Identified Imp. Potential Cannon 31198 | -3/Testing | Identified System Mapper 31311 | -3/Testing | Discovered exit to Research (range 12) 31380 | -3/Testing | Found Exp. Hardlight Generator 31504 | -3/Testing | System corruption reached 10% 31588 | -3/Testing | Murdered *Heavy 31588 | -3/Testing | Destroyed *Heavy 31757 | -3/Testing | Lrg. Botcube activated 31797 | -3/Testing | Lost 3 parts (1n1u1w) 32383 | -3/Testing | Lost 3 parts (1u2w) 32398 | -3/Testing | First assault squad dispatched 32463 | -3/Testing | Found Spectral Analyzer 32621 | -3/Testing | Found Med. Regenerative Plating 32626 | -3/Testing | Found SHELL Armor 32908 | -3/Testing | Entered Research 32908 | -2/Research | Evolved 2 slots: Power x2 32909 | -2/Research | Identified exit to Access 33038 | -2/Research | Spotted B-90 Cyclops 33407 | -2/Research | Destroyed B-90 Cyclops 33563 | -2/Research | Identified exit to Quarantine 33658 | -2/Research | First assault squad dispatched 33731 | -2/Research | Found Fusion Bomb Launcher 33831 | -2/Research | Entered Quarantine 33875 | -2/Quarantine | Spotted Alpha 7 33894 | -2/Quarantine | Destroyed Alpha 7 33976 | -2/Quarantine | Discovered exit to Access (range 13) 33992 | -2/Quarantine | Found Alien Impact Weapon 34271 | -2/Quarantine | Build established: Gunner 34283 | -2/Quarantine | Identified Core Stripper 34313 | -2/Quarantine | Spotted Fortress 34335 | -2/Quarantine | Destroyed Fortress 34359 | -2/Quarantine | Found Thermal Barrier 34363 | -2/Quarantine | Found Exp. Force Field 34381 | -2/Quarantine | Found Centrium Heavy Armor Plating 34509 | -2/Quarantine | Found Alien Artifact 34581 | -2/Quarantine | First assault squad dispatched 34694 | -2/Quarantine | Destroyed 8 combat bots 34705 | -2/Quarantine | Build established: Tank 34769 | -2/Quarantine | Found Alien Artifact 34909 | -2/Quarantine | Found Alien Energy Cannon 35108 | -2/Quarantine | System corruption reached 10% 35253 | -2/Quarantine | Discovered new exit (range 5) 35253 | -2/Quarantine | Discovered new exit (range 6) 35260 | -2/Quarantine | Entered Protoforge 35304 | -2/Protoforge | Central database locked down 35366 | -2/Protoforge | Superfortress began startup sequence 35448 | -2/Protoforge | Spotted Hotshot 35458 | -2/Protoforge | Discovered exit to Access (range 12) 35510 | -2/Protoforge | First assault squad dispatched 35548 | -2/Protoforge | Identified Terrabomb 35548 | -2/Protoforge | Used Terrabomb 35548 | -2/Protoforge | Additional patrols dispatched to research labs 35560 | -2/Protoforge | Crushed by falling debris 35575 | -2/Protoforge | Found Prototype Storage 35576 | -2/Protoforge | Identified Cep. NT7 Matterbank 35589 | -2/Protoforge | Found Prototype Storage 35590 | -2/Protoforge | Identified Cep. Chromion Battery 35598 | -2/Protoforge | Found Prototype Storage 35599 | -2/Protoforge | Identified Cep. Antigrav Storage Unit 35602 | -2/Protoforge | Found Cep. Antigrav Storage Unit 35606 | -2/Protoforge | Found Prototype Device 35606 | -2/Protoforge | Identified Cep. Matter Streamer 35613 | -2/Protoforge | Found Cep. Matter Streamer 35655 | -2/Protoforge | Spotted Immortal 35657 | -2/Protoforge | Spotted Immortal 35686 | -2/Protoforge | Destroyed Immortal 35696 | -2/Protoforge | Destroyed Immortal 35753 | -2/Protoforge | Spotted Decapitator 35753 | -2/Protoforge | Spotted Decapitator 35753 | -2/Protoforge | Spotted Decapitator 35753 | -2/Protoforge | Spotted Decapitator 35789 | -2/Protoforge | Found Prototype Device 35841 | -2/Protoforge | Destroyed Decapitator 35848 | -2/Protoforge | Destroyed Decapitator 36014 | -2/Protoforge | Found Prototype Device 36014 | -2/Protoforge | Identified Exp. Shield Generator 36018 | -2/Protoforge | Found Prototype Device 36018 | -2/Protoforge | Identified Cep. Antimissile System 36034 | -2/Protoforge | Found Prototype Device 36034 | -2/Protoforge | Identified Exp. Weapon Cycler 36050 | -2/Protoforge | Spotted V722-o 36053 | -2/Protoforge | Destroyed V722-o 36059 | -2/Protoforge | Found Exp. Core Analyzer 36094 | -2/Protoforge | Found Prototype Hackware 36097 | -2/Protoforge | Identified Cep. Network Penetrator 36119 | -2/Protoforge | Found Spectral Analyzer 36122 | -2/Protoforge | Found Exp. EM Shield 36143 | -2/Protoforge | Forge Plexus network access discovered 36150 | -2/Protoforge | Spotted Decapitator 36150 | -2/Protoforge | Spotted Decapitator 36151 | -2/Protoforge | Spotted Decapitator 36152 | -2/Protoforge | Spotted Decapitator 36152 | -2/Protoforge | Spotted Decapitator 36153 | -2/Protoforge | Destroyed Decapitator 36153 | -2/Protoforge | Destroyed Decapitator 36153 | -2/Protoforge | Destroyed Decapitator 36158 | -2/Protoforge | Destroyed Decapitator 36158 | -2/Protoforge | Destroyed Decapitator 36304 | -2/Protoforge | Identified Subatomic Replicator 36304 | -2/Protoforge | Used Subatomic Replicator to replicate Imp. Potential Cannon 36317 | -2/Protoforge | Spotted V073-u 36317 | -2/Protoforge | Spotted V386-r 36317 | -2/Protoforge | Spotted V501-d 36329 | -2/Protoforge | Spotted V855-k 36420 | -2/Protoforge | Spotted Decapitator 36420 | -2/Protoforge | Spotted Decapitator 36420 | -2/Protoforge | Spotted V287-u 36420 | -2/Protoforge | Spotted V089-s 36513 | -2/Protoforge | Spotted Hotshot 36528 | -2/Protoforge | Spotted Decapitator 36529 | -2/Protoforge | Spotted V797-f 36529 | -2/Protoforge | Spotted Decapitator 36530 | -2/Protoforge | Destroyed Decapitator 36530 | -2/Protoforge | Destroyed Decapitator 36532 | -2/Protoforge | Spotted V840-v 36545 | -2/Protoforge | Destroyed Hotshot 36546 | -2/Protoforge | Spotted Hotshot 36548 | -2/Protoforge | Destroyed Hotshot 36599 | -2/Protoforge | Found Prototype Device 36599 | -2/Protoforge | Identified Cep. Weapon Articulator 36613 | -2/Protoforge | Spotted V145-e 36617 | -2/Protoforge | Found Faulty Mni. Quantum Capacitor 36622 | -2/Protoforge | Spotted V061-g 36624 | -2/Protoforge | Found Cep. Weapon Articulator 36712 | -2/Protoforge | Spotted Decapitator 36712 | -2/Protoforge | Spotted Decapitator 36717 | -2/Protoforge | Destroyed Decapitator 36717 | -2/Protoforge | Destroyed Decapitator 36764 | -2/Protoforge | Identified Crosscalibrator 36770 | -2/Protoforge | Found Cep. Plasma Driver 36775 | -2/Protoforge | Found Faulty Cep. Plasma Driver 36779 | -2/Protoforge | Found Cep. Deflector Sword 36802 | -2/Protoforge | Found Faulty Cep. Plasma Driver 37071 | -2/Protoforge | Found Faulty Exp. Force Field 37105 | -2/Protoforge | Spotted AP7-3 37105 | -2/Protoforge | Spotted AP7-3 37127 | -2/Protoforge | Destroyed AP7-3 37143 | -2/Protoforge | Destroyed AP7-3 37193 | -2/Protoforge | Found Faulty Cep. Dimensional Manipulator 37194 | -2/Protoforge | System corruption reached 30% 37199 | -2/Protoforge | Found Cep. Thermoelectric Network 37204 | -2/Protoforge | Found Cep. Core Analysis Suite 37210 | -2/Protoforge | Found Cep. Thermoelectric Network 37214 | -2/Protoforge | Found Cep. Cloak Mesh 37371 | -2/Protoforge | Destroyed 12 combat bots 37486 | -2/Protoforge | Found Cep. Zero-point Core 37489 | -2/Protoforge | Found Faulty Cep. Zero-point Core 37619 | -2/Protoforge | Build established: Gunner 37661 | -2/Protoforge | Spotted Immortal 37663 | -2/Protoforge | Spotted Immortal 37668 | -2/Protoforge | Destroyed Immortal 37675 | -2/Protoforge | Destroyed Immortal 37700 | -2/Protoforge | Destroyed 13 combat bots 37742 | -2/Protoforge | Destroyed V501-d 37750 | -2/Protoforge | Destroyed V386-r 37751 | -2/Protoforge | Destroyed V855-k 37751 | -2/Protoforge | Destroyed V073-u 37947 | -2/Protoforge | Crushed by falling debris 37957 | -2/Protoforge | Crushed by falling debris 37968 | -2/Protoforge | Crushed by falling debris 38082 | -2/Protoforge | Destroyed 14 combat bots 38091 | -2/Protoforge | Spotted B-90 Cyclops 38104 | -2/Protoforge | Destroyed B-90 Cyclops 38124 | -2/Protoforge | Spotted Decapitator 38124 | -2/Protoforge | Spotted Decapitator 38127 | -2/Protoforge | Destroyed Decapitator 38131 | -2/Protoforge | Destroyed Decapitator 38166 | -2/Protoforge | Destroyed 8 combat bots 38215 | -2/Protoforge | Entered Access 38215 | -1/Access | Evolved 2 slots: Utility x2 38337 | -1/Access | Build established: Tank 38465 | -1/Access | First assault squad dispatched 38535 | -1/Access | Identified exit to Command 38690 | -1/Access | Energy Cycler disabled 38804 | -1/Access | Entered Command 38804 | -1/Command | Spotted B-99 Colossus 38820 | -1/Command | Destroyed B-99 Colossus 38857 | -1/Command | Found Prototype Ballistic Gun 39023 | -1/Command | Identified Multirail 39052 | -1/Command | Spotted Combat Programmer 39053 | -1/Command | Spotted Combat Programmer 39054 | -1/Command | First assault squad dispatched 39059 | -1/Command | Spotted M Guard 39059 | -1/Command | Destroyed Combat Programmer 39060 | -1/Command | Spotted M Guard 39065 | -1/Command | Destroyed Combat Programmer 39089 | -1/Command | Destroyed M Guard 39090 | -1/Command | Destroyed M Guard 39090 | -1/Command | All MAIN.C guards destroyed 39330 | -1/Command | Met MAIN.C 39341 | -1/Command | Destroyed MAIN.C Shell 39344 | -1/Command | MAIN.C activated Command garrisons 39344 | -1/Command | Surrendered to MAIN.C 39344 | -1/Command | Loaded intel: 48 machine locations 39344 | -1/Command | Loaded intel: 95 trap records 39344 | -1/Command | Identified exit to Surface 39344 | -1/Command | Discovered exit to Surface (range 62) 39344 | -1/Command | Discovered exit to Surface (range 91) 39811 | -1/Command | MAIN.C activated Command garrisons 39851 | -1/Command | Unknown forces attacked Command 39851 | -1/Command | Spotted EQ-003 39851 | -1/Command | Spotted EQ-002 39851 | -1/Command | Spotted EQ-000 39851 | -1/Command | Spotted EQ-005 39851 | -1/Command | Spotted EQ-004 39851 | -1/Command | Spotted EQ-001 39851 | -1/Command | Spotted EQ-006 39851 | -1/Command | Destroyed EQ-005 39855 | -1/Command | Destroyed EQ-001 39861 | -1/Command | Destroyed EQ-004 39871 | -1/Command | Destroyed EQ-003 39881 | -1/Command | Destroyed EQ-002 39889 | -1/Command | Destroyed EQ-006 39891 | -1/Command | Lost 5 allies 39933 | -1/Command | Spotted EQ-018 39933 | -1/Command | Spotted EQ-020 39933 | -1/Command | Spotted EQ-019 39933 | -1/Command | Spotted EQ-021 39937 | -1/Command | Destroyed EQ-019 39944 | -1/Command | Destroyed EQ-020 39955 | -1/Command | Spotted EQ-008 39958 | -1/Command | Spotted EQ-034 39959 | -1/Command | Spotted EQ-011 39960 | -1/Command | Destroyed EQ-008 39963 | -1/Command | Destroyed EQ-011 39969 | -1/Command | Destroyed EQ-034 39973 | -1/Command | Spotted EQ-014 39976 | -1/Command | Destroyed EQ-014 39979 | -1/Command | Destroyed EQ-018 40000 | -1/Command | Destroyed 7 combat bots 40041 | -1/Command | Spotted EQ-042 40041 | -1/Command | Spotted EQ-049 40041 | -1/Command | Spotted EQ-041 40041 | -1/Command | Spotted EQ-039 40041 | -1/Command | Spotted EQ-038 40041 | -1/Command | Spotted EQ-040 40045 | -1/Command | Destroyed EQ-042 40051 | -1/Command | Destroyed EQ-049 40064 | -1/Command | Destroyed EQ-040 40086 | -1/Command | Lost 3 allies 40100 | -1/Command | Destroyed EQ-024 40151 | -1/Command | Spotted EQ-061 40151 | -1/Command | Spotted EQ-060 40151 | -1/Command | Spotted EQ-062 40151 | -1/Command | Spotted EQ-070 40154 | -1/Command | Destroyed EQ-070 40157 | -1/Command | Destroyed EQ-062 40164 | -1/Command | Destroyed EQ-060 40170 | -1/Command | Destroyed EQ-061 40177 | -1/Command | Spotted EQ-052 40177 | -1/Command | Destroyed EQ-052 40184 | -1/Command | Spotted EQ-073 40188 | -1/Command | Destroyed EQ-073 40190 | -1/Command | Spotted EQ-026 40192 | -1/Command | Spotted EQ-066 40195 | -1/Command | Spotted EQ-079 40219 | -1/Command | Destroyed EQ-079 40226 | -1/Command | Spotted EQ-045 40226 | -1/Command | Destroyed EQ-066 40230 | -1/Command | Destroyed EQ-045 40231 | -1/Command | Attackers retreated from Command 40233 | *** | Fortifying 0b10! Last Messages --------------- Penetrated by Slug. Plasma Slug penetrates EQ-066. Destroyed Gamma Rifle. EQ-066 destroyed. EQ-045 knocked back. Plasma Slug penetrates EQ-045. EQ-045 suffers critical hit (Meltdown). Exp. Heat Sink melted. Quantum Rifle melted. ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... [Achievement: Stronghold] [Achievement: Renaissance Bot] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | ?##########????????????????????????????????#?#?#?? | | ?# / #????????????????????????????????#?#?#?? | | ?# #????????????????????????????????#?#?#?? | | ?# "" #????????????????????????????????#?#?#?? | | ?# """ #????????????????????????????????#?#?#?? | | ?# "R #????????????????????????????????#?#?#?? | | ?# """ #????????????????????????????????#?#?#?? | | ## """ #????????????????????????????????#?#?#?? | | # #?###########################????#?#?#?? | | ## #?#?????????????????????????#????#?#?#?? | | #######+###?#?#######################?#????#?#?#?? | | #??#?#""" %%!% ############## | | ##### #??#?#"" !%[%% ! #?#??????????? | | +##### #??#?#""""" [%%!%% % ]%% ############## | | # #??#?#""""% "*!=!%! ! %% | | # #??#?#" *%"% =!]!%!* !% % | | # #??#?#"" ! " %!!!= % % | | # #??#?#"" % !!! = %! ############## | | ""# #??#?# % % #?#??????????? | | ""# #??#?#% [ %%%% ! =!] ############## | | T"# #??#?#% !% %]M!% #?#????#?#?#?? | | ""# #??#?#%!=% !% @ #?#????#?#?#?? | | ""# #??#?#!! [* %% %% #?#????#?#?#?? | | # #??#?#%! %%% " #?#????#?#?#?? | | # #??#?#!=%%= % !%[ " #?#????#?#?#?? | | ###/## ######!!*% =!=!! " #?#????#?#?#?? | | %%%*%! %%[* #?#????#?#?#?? | | *![!=!![ *! "" #?#????#?#?#?? | | !!!!=%= ! " #?#????#?#?#?? | | ########+######=%= " " #?#????#?#?#?? | | ## #?#?#!=%! """ "" """#?#????#?#?#?? | | ## #?#?#%]=! "" " #?#????#?#?#?? | | ## #?#?#######################?#????#?#?#?? | | == ## #?#?????????????????????????#????#?#?#?? | | == ## #?###########################????#?#?#?? | | == ## #????????????????????????????????#?#?#?? | | ##### #????????????????????????????????#?#?#?? | | ????# #????????????????????????????????#?#?#?? | | ????# #????????????????????????????????#?#?#?? | | ##### == #????????????????????????????????#?#?#?? | | ## == #????????????????????????????????#?#?#?? | | ## = #????????????????????????????????#?#?#?? | | ########????????????????????????????????#?#?#?? | | #???????????????????????????????????????#?#?#?? | | #???????????????????????????????????????#?#?#?? | | #???????????????????????????????????????#?#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 75 Energy Capacity 2440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 6 Corruption Block 15 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 50 Core Shielding 20 Point Defense Rating 480 Projectile Deflection 15 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 42 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 50 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cld. Antigrav System | -3/Testing | Archive Exp. Heat Sink | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Imp. Q-thruster | -2/Protoforge | Archive Exp. Q-thruster | -2/Protoforge | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked E-15 Imp | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 66% | -10/Materials Studied --------- Quantum Rifle | -3/Testing | Hacked Flexi-carbon Leg | -3/Testing | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Linear Accelerator | -3/Testing | Hacked Myomer Leg | -3/Testing | Hacked Com. HERF Cannon | -3/Testing | Hacked Enh. Quantum Rifle | -2/Quarantine | Hacked Fusion Bomb Launcher | -2/Quarantine | Hacked Gamma Bomb Array | -2/Quarantine | Hacked Adv. Heavy Siege Treads | -2/Quarantine | Hacked Enh. Nova Cannon | -2/Protoforge | Hacked Alien Tech Used ----------------- Core Stripper Terrabomb Subatomic Replicator Achievements -------------- Partsplosion Renaissance Bot Stronghold Challenges ------------ None Game ------ Seed ReactiveGuidanceBox Manual? 0 Play Time 08:32:20 Cumulative 512.0 hours Start 2026.07.16 @ 12:08:00 End 2026.07.20 @ 00:05:33 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type 8 Total 34 Types 17/1/7/2/1/1/1/1/1/2 Lore% 95 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4c16240-addb-4fae-89a1-e02df4f3fa37