Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.12 @ 17:02:06 Player: Smakemupagus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3837) 3837 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 7446 Bonus ------- High Alert Combat Kills 479 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 98/100 System Corruption 1% Temperature Cool (340) Movement Rolling (100) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Wheel Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Flak Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (12) --- Light Nuclear Core Heavy Deuterium Engine Disposable Heat Sink High-capacity Storage Unit Precision Beam Rifle Advanced Beam Rifle Cooled Particle Cannon Gauss Rifle Flak Gun Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Heavy Neutron Cannon Flak Gun Mini Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Armored Huge Wheel High-capacity Storage Unit Hardened Medium Armor Plating Gatling Laser Minigun Gauss Rifle Shock Bomb Launcher Remote Datajack [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 129 | 9 9 12 47 32 20 Power 22 | 1 2 2 8 4 5 Engine 16 | 1 2 2 5 3 3 Core 6 | . . . 3 1 2 Reactor . | . . . . . . Propulsion 34 | 4 2 3 15 5 5 Treads 15 | 2 . 2 10 1 . Leg 1 | . . . . 1 . Wheel 18 | 2 2 1 5 3 5 Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 3 1 6 7 4 Device 6 | . 1 . 1 3 1 Storage 5 | 1 2 . 1 1 . Processor 3 | 1 . . 2 . . Hackware . | . . . . . . Protection 9 | . . 1 2 3 3 Artifact . | . . . . . . Weapon 50 | 2 2 6 18 16 6 Energy Gun 13 | 1 2 1 6 2 1 Energy Cannon 3 | . . . 1 2 . Ballistic Gun 21 | 1 . 3 5 9 3 Ballistic Cannon 3 | . . . . 1 2 Launcher 4 | . . 1 2 1 . Special Weapon . | . . . . . . Impact Weapon 5 | . . 1 4 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 45 | . 1 3 22 5 14 Power 10 | . . 1 4 . 5 Propulsion 15 | . . 1 11 2 1 Utility 9 | . . . 2 2 5 Weapon 11 | . 1 1 5 1 3 Highest Loss Streak 9 | . 1 1 9 2 7 Average Slot Usage (%) 91 | . 98 98 91 93 76 Engine 11 | . 14 11 11 11 7 Core 3 | . . . 4 3 3 Treads 15 | . . 22 26 11 . Wheel 12 | . 28 20 4 13 14 Device 7 | . 6 6 6 7 9 Storage 8 | . 14 11 9 7 7 Processor 4 | . 7 . 7 1 . Protection 6 | . . 4 3 12 8 Energy Gun 6 | . 13 15 5 6 . Energy Cannon 1 | . . . 1 . 5 Ballistic Gun 9 | . 13 5 8 9 8 Ballistic Cannon 1 | . . . . 1 6 Naked Turns . | . . . . . . Heaviest Build 78 | 13 23 27 59 76 78 Greatest Support 84 | 40 32 40 84 60 56 Greatest Overweight (x) 6 | . . 1 6 3 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 12 | 6 10 10 12 12 12 Average Capacity 10 | 5 6 10 10 12 12 Most Carried 12 | 5 7 10 12 12 12 Average Carried 9 | 2 5 8 9 10 9 Final Capacity 12 | 6 10 10 12 12 12 Final Carried 12 | 5 7 10 12 12 11 Class Distribution -------------------- 47% | Scavenger-Mutant 24% | Mutant 20% | Scavenger-Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 2736 | 199 194 233 788 606 716 Remotely . | . . . . . . Salvage Created 4128 | 91 221 485 1606 993 732 Parts 236 | 7 14 32 91 50 42 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 6 | . . 1 3 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 80 | . 6 7 33 16 18 Melee 5 | . . . 4 1 . Guns 47 | . 6 7 18 11 5 Cannons 16 | . . . 2 1 13 AOE 11 | . . . 8 3 . Classes Destroyed 14 | 2 4 3 3 1 1 Worker 9 | . 1 . 2 3 3 Builder 7 | . . 1 3 3 . Tunneler 3 | 1 . 1 1 . . Hauler 1 | . . . . . 1 Recycler 5 | 1 . 2 1 1 . Mechanic 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 7 | . 1 1 3 . 2 Swarmer 10 | . 2 3 . . 5 Grunt 40 | . 4 2 22 5 7 Brawler 4 | . . . 2 2 . Sentry 18 | . . 2 7 4 5 Hunter 5 | . . . 2 2 1 Programmer 3 | . . . . 3 . Best Kill Streak 11 | 1 6 7 11 6 10 Combat Bots Only 10 | . 4 5 10 4 5 Max Kills in Single Turn 3 | 1 2 1 3 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 8461 | . 323 422 3021 1742 2953 Core 1158 | . 66 39 341 271 441 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 73 90 38 . . Volleys Fired 308 | 4 28 32 118 64 62 Largest 3 | 2 2 2 2 3 3 Hottest 248 | 60 60 80 130 133 248 Shots Fired 626 | 8 42 58 219 155 144 Gun 474 | 8 42 58 187 119 60 Cannon 138 | . . . 23 31 84 Launcher 14 | . . . 9 5 . Special . | . . . . . . Kinetic 370 | 4 28 16 116 101 105 Thermal 154 | . . 12 88 15 39 Explosive 6 | . . . 6 . . Electromagnetic 96 | 4 14 30 9 39 . Robot Hit Streak 16 | 2 7 14 16 12 10 Robot Miss Streak 7 | 2 3 3 6 5 7 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 1 1 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 471 | 3 25 39 190 124 90 Core Hits 274 | 2 10 17 117 63 65 Critical Hits 6 | . . . 3 2 1 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 4 | . . . 2 2 . Melee Attacks 15 | . . 2 11 2 . Impact 13 | . . 2 11 . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks 3 | . . 2 . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10596 | 30 339 613 3734 3133 2747 Guns 5547 | 30 300 453 2233 1608 923 Cannons 2748 | . . . 351 573 1824 Explosions 1763 | . 39 37 945 742 . Melee 538 | . . 123 205 210 . Ramming . | . . . . . . Kinetic 4778 | . 175 150 1314 1433 1706 Thermal 3198 | . 39 139 1211 768 1041 Explosive 979 | . . . 746 233 . Electromagnetic 1103 | 30 125 201 258 489 . Impact 328 | . . 123 205 . . Slashing 210 | . . . . 210 . Piercing . | . . . . . . Highest Corruption 3 | . 3 . 3 . 1 Average Corruption 2 | . 1 . 3 . 1 Corruption Purged . | . . . . . . Effects 7 | . . . 7 . . Message Errors 4 | . . . 4 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 316 | . . 28 51 226 11 Projectiles 80 | . . . 18 51 11 Explosions 67 | . . 4 27 36 . Melee 169 | . . 24 6 139 . Knockbacks 6 | . . 1 . . 5 Impact 1 | . . 1 . . . Kinetic 3 | . . . . . 3 Secondary 2 | . . . . . 2 Self-Inflicted Damage 204 | . 40 . 40 124 . Shots 6 | . 1 . 2 3 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 607 | . 36 63 419 607 467 Average Temperature 166 | . 22 23 122 214 198 Received Heat Transfer 2673 | . 120 99 1287 435 732 Effects 39 | . . . 5 22 12 Shutdowns 17 | . . . 2 11 4 Energy Bleed 5 | . . . 2 2 1 Interference 7 | . . . . 4 3 Matter Decay 3 | . . . . 3 . Short Circuit 3 | . . . . 1 2 Damage (minor) 3 | . . . 1 . 2 Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . 1 1 4 1 . Impact Corruptions 2 | . . 1 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 2 . Heat Transferred 3769 | . 50 275 1894 725 825 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 1 1 2 4 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 698 | 10 183 288 679 552 698 Initial 284 | . 6 76 121 284 218 Average 365 | 2 87 195 455 388 427 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 18 | 100 100 47 9 . . Level 1 37 | . . 52 19 64 48 Level 2 43 | . . . 71 35 51 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 1 5 3 6 Investigation 4 | . 1 . 1 1 1 Extermination 2 | . . . . 2 . Reinforcement 5 | . . 1 4 . . Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 8 | . 1 . 5 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 10 9 53 17 31 Peak Tracking Total 8 | . 4 3 8 5 8 Tactical Retreats 4 | . . . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 6 | . 3 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 5 | . . . 2 1 2 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 11 | . . 1 5 4 1 Terminals 7 | . . 1 4 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 31 | . . 3 13 13 2 Successful 24 | . . 1 11 11 1 Failed 6 | . . 2 1 2 1 Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 15 | . . 3 7 5 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 13 | . . . 6 7 . Garrison Access . | . . . . . . Terminal Hacks 11 | . . 1 6 4 . Record 5 | . . . 5 . . Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . . 1 . . . Garrison Index 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer 11 | . . . 5 6 . Insert Component 5 | . . . 2 3 . Analyze 6 | . . . 3 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 1 4 1 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 1 4 . Parts Built 2 | . . . . 2 . Matter 234 | . . . . 234 . Time 117 | . . . . 117 . Total Part Build Rating 14 | . . . . 14 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 2 3 . Part Schematics Acquired 4 | . . . 1 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3641 | 89 342 271 1304 1180 455 Spaces Moved 1806 | 47 261 136 542 627 193 Core 13 | 11 . . 2 . . Treads 767 | 30 . 33 499 205 . Legs . | . . . . . . Wheels 1026 | 6 261 103 41 422 193 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 80 100 100 Average Speed 128 | 126 95 108 154 128 109 Slowest Speed 350 | 160 100 160 350 180 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 48 21 65 17 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 103 | . 2 11 38 30 22 Melee . | . . . . . . Projectile 33 | . . . 3 8 22 AOE 70 | . 2 11 35 22 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2537 | 64 310 197 768 884 314 Wait 130 | . . . 6 110 14 Move 1801 | 46 260 135 541 626 193 Hop . | . . . . . . Pick Up 80 | 5 5 10 25 22 13 Fast Attach 49 | 7 3 4 18 9 8 Attach 39 | . . 4 13 12 10 Detach 7 | . 1 . 2 4 . Swap 41 | 2 6 4 16 11 2 Drop 66 | . 7 6 18 24 11 Fire 308 | 4 28 32 118 64 62 Melee 15 | . . 2 11 2 . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x2 618 | -9/Materials | Discovered new exit (range 10) 703 | -9/Materials | Entered another Materials area 703 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 732 | -8/Materials | Central database locked down 905 | -8/Materials | Destroyed 10 combat bots 909 | -8/Materials | Lost 9 parts (2p4n1u2w) 1236 | -8/Materials | Lost 4 parts (1p2n1w) 1532 | -8/Materials | Build established: Scavenger-Mutant 1554 | -8/Materials | Core integrity fell below 50% 1794 | -8/Materials | Lost 5 parts (3n1u1w) 1919 | -8/Materials | Discovered new exit (range 13) 2007 | -8/Materials | Entered Factory 2007 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2312 | -7/Factory | Build established: Scavenger-Tank 2570 | -7/Factory | Discovered new exit (range 6) 2733 | -7/Factory | Build established: Scavenger-Mutant 2982 | -7/Factory | Discovered new exit (range 10) 3146 | -7/Factory | Fabricated Hvy. Neutron Cannon (x2) 3187 | -7/Factory | Entered Storage 3274 | -7/Storage | Garrison activated, responded to threat 3316 | -7/Storage | Lost 4 parts (2p1u1w) 3409 | -7/Storage | Core integrity fell below 50% 3438 | -7/Storage | Core integrity fell below 20% 3475 | -7/Storage | Lost 7 parts (2p3u2w) 3587 | -7/Storage | First assault squad dispatched 3642 | -7/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Knocked back. K-01 Serf collects debris. Imp. Deuterium Engine permanently disabled. Overheating: Short circuit. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. M-28 Smith unfolds itself. Arm. Huge Wheel destroyed. Knocked back. K-01 Serf collects debris. Knocked back. K-01 Serf collects debris. Power failure, Lgt. Nuclear Core shutdown. K-01 Serf collects debris. Overheating: Imp. Light Armor Plating damaged (-40). Hrd. Medium Armor Plating destroyed. Lgt. Nuclear Core destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | + "????????????????? | | # """ ????????????????? | | #+######+#### [=" """ ""???????????????? | | ? ??? ??# *==#=* """ ##???????????????? | | ? ??? " !== "== #???????????????? | | ? ??? ""??#########%%##!" " ####???????????????? | | " ""??? ""??# "=## " " #??????????????????? | | " ""??? 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Autogun | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Mni. Assault Cannon | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Just What I Needed Challenges ------------ None Game ------ Seed SalvageSlugTorch Manual? 0 Play Time 01:15:06 Cumulative 17.0 hours Start 2021.08.12 @ 11:49:54 End 2021.08.12 @ 17:02:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d72bf16-05b6-4e32-8d26-9d217bb3ca00